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authorRay <[email protected]>2020-12-03 20:17:50 +0100
committerRay <[email protected]>2020-12-03 20:17:50 +0100
commit7e9028ae08993a33266078178ecc4f63ae22c2ee (patch)
tree09626c1ae370466a9e4c61973b8f08d3f41ec5ea /examples/shaders/shaders_fog.c
parent1c9726fd8ccc80dbbf9843532a7053052b0c58ba (diff)
downloadraylib-7e9028ae08993a33266078178ecc4f63ae22c2ee.tar.gz
raylib-7e9028ae08993a33266078178ecc4f63ae22c2ee.zip
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Diffstat (limited to 'examples/shaders/shaders_fog.c')
-rw-r--r--examples/shaders/shaders_fog.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/shaders/shaders_fog.c b/examples/shaders/shaders_fog.c
index 35f0a9e7..78f8c9ca 100644
--- a/examples/shaders/shaders_fog.c
+++ b/examples/shaders/shaders_fog.c
@@ -10,9 +10,9 @@
* This example has been created using raylib 2.5 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* Example contributed by Chris Camacho (@codifies) and reviewed by Ramon Santamaria (@raysan5)
+* Example contributed by Chris Camacho (@chriscamacho) and reviewed by Ramon Santamaria (@raysan5)
*
-* Chris Camacho (@codifies - http://bedroomcoders.co.uk/) notes:
+* Chris Camacho (@chriscamacho - http://bedroomcoders.co.uk/) notes:
*
* This is based on the PBR lighting example, but greatly simplified to aid learning...
* actually there is very little of the PBR example left!
@@ -21,7 +21,7 @@
* a testement to the authors of raylib (including rlights.h) that the example
* came together fairly quickly.
*
-* Copyright (c) 2019 Chris Camacho (@codifies) and Ramon Santamaria (@raysan5)
+* Copyright (c) 2019 Chris Camacho (@chriscamacho) and Ramon Santamaria (@raysan5)
*
********************************************************************************************/