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| author | Ray <[email protected]> | 2017-10-20 16:15:23 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2017-10-20 16:15:23 +0200 |
| commit | 18601f761935cd81b0f6298e22885c9bc6b5ee6e (patch) | |
| tree | cf6c71baa1127c796e05dd622c106742e8ace030 /examples/shaders/shaders_postprocessing.c | |
| parent | d9d9546ee5704201571a7875e6f5e40784490e6f (diff) | |
| parent | 1ef818b0325dafd2d7028a663b9b90d6d6529c44 (diff) | |
| download | raylib-18601f761935cd81b0f6298e22885c9bc6b5ee6e.tar.gz raylib-18601f761935cd81b0f6298e22885c9bc6b5ee6e.zip | |
Merge pull request #369 from raysan5/develop
Integrate Develop branch
Diffstat (limited to 'examples/shaders/shaders_postprocessing.c')
| -rw-r--r-- | examples/shaders/shaders_postprocessing.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/shaders/shaders_postprocessing.c b/examples/shaders/shaders_postprocessing.c index ae77a723..4aac5f91 100644 --- a/examples/shaders/shaders_postprocessing.c +++ b/examples/shaders/shaders_postprocessing.c @@ -76,7 +76,7 @@ int main() Model dwarf = LoadModel("resources/model/dwarf.obj"); // Load OBJ model Texture2D texture = LoadTexture("resources/model/dwarf_diffuse.png"); // Load model texture (diffuse map) - dwarf.material.maps[MAP_DIFFUSE].texture = texture; // Set dwarf model diffuse texture + dwarf.material.maps[MAP_DIFFUSE].texture = texture; // Set dwarf model diffuse texture Vector3 position = { 0.0f, 0.0f, 0.0f }; // Set model position |
