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authorRay San <[email protected]>2018-05-04 16:25:31 +0200
committerRay San <[email protected]>2018-05-04 16:25:31 +0200
commit6324697ffd7fd410274599457dd9f85119510898 (patch)
treefcba2d763973fcc59ecc77ef425c9735fb409050 /examples/textures/textures_image_generation.c
parent9d103b7c2faeb11d1dded450b138a590d476b0cf (diff)
downloadraylib-6324697ffd7fd410274599457dd9f85119510898.tar.gz
raylib-6324697ffd7fd410274599457dd9f85119510898.zip
Rectangle parameters changed to float
- Some examples tweaks - Reviewed ImageFormat() - Use float for text fontSize
Diffstat (limited to 'examples/textures/textures_image_generation.c')
-rw-r--r--examples/textures/textures_image_generation.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/textures/textures_image_generation.c b/examples/textures/textures_image_generation.c
index 790c34f1..b9608c89 100644
--- a/examples/textures/textures_image_generation.c
+++ b/examples/textures/textures_image_generation.c
@@ -58,7 +58,7 @@ int main()
{
// Update
//----------------------------------------------------------------------------------
- if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON))
+ if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON) || IsKeyPressed(KEY_RIGHT))
{
currentTexture = (currentTexture + 1)%NUM_TEXTURES; // Cycle between the textures
}