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authorRay <[email protected]>2018-08-06 20:49:47 +0200
committerRay <[email protected]>2018-08-06 20:49:47 +0200
commitb042fe12e6c413e3cdcd706949dd285571647848 (patch)
tree87e75ab82274b61cd925e50bc596b1e47ea67635 /examples/textures/textures_srcrec_dstrec.c
parent61b32e45ed9f28c2d41a0d004032941ab27780a3 (diff)
downloadraylib-b042fe12e6c413e3cdcd706949dd285571647848.tar.gz
raylib-b042fe12e6c413e3cdcd706949dd285571647848.zip
Reviewed spacings on latest PR
Diffstat (limited to 'examples/textures/textures_srcrec_dstrec.c')
-rw-r--r--examples/textures/textures_srcrec_dstrec.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/textures/textures_srcrec_dstrec.c b/examples/textures/textures_srcrec_dstrec.c
index fe948481..cc08eb58 100644
--- a/examples/textures/textures_srcrec_dstrec.c
+++ b/examples/textures/textures_srcrec_dstrec.c
@@ -30,10 +30,10 @@ int main()
Rectangle sourceRec = { 0.0f, 0.0f, (float)frameWidth, (float)frameHeight };
// NOTE: Destination rectangle (screen rectangle where drawing part of texture)
- Rectangle destRec = { (float) screenWidth/2, (float)screenHeight/2, (float)frameWidth*2, (float)frameHeight*2 };
+ Rectangle destRec = { (float)screenWidth/2, (float)screenHeight/2, (float)frameWidth*2, (float)frameHeight*2 };
// NOTE: Origin of the texture (rotation/scale point), it's relative to destination rectangle size
- Vector2 origin = { (float) frameWidth, (float) frameHeight };
+ Vector2 origin = { (float)frameWidth, (float)frameHeight };
int rotation = 0;