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authorRedcamellia <[email protected]>2021-02-20 13:18:43 +0300
committerGitHub <[email protected]>2021-02-20 11:18:43 +0100
commit0a8cb60eee5902de9c81f2d83fa19e3bc24668ed (patch)
tree8e50075a2cd82326c9acf5bb1108b0d4be4d28ed /examples/textures
parent2375464213f9bb08e9ae9f0a5b264aaa268a6a3b (diff)
downloadraylib-0a8cb60eee5902de9c81f2d83fa19e3bc24668ed.tar.gz
raylib-0a8cb60eee5902de9c81f2d83fa19e3bc24668ed.zip
fixed the right and left button not working (#1595)
Diffstat (limited to 'examples/textures')
-rw-r--r--examples/textures/textures_mouse_painting.c115
1 files changed, 64 insertions, 51 deletions
diff --git a/examples/textures/textures_mouse_painting.c b/examples/textures/textures_mouse_painting.c
index dedb8df3..fed6ece9 100644
--- a/examples/textures/textures_mouse_painting.c
+++ b/examples/textures/textures_mouse_painting.c
@@ -15,7 +15,7 @@
#define MAX_COLORS_COUNT 23 // Number of colors available
-int main(void)
+int main(void)
{
// Initialization
//--------------------------------------------------------------------------------------
@@ -29,13 +29,13 @@ int main(void)
RAYWHITE, YELLOW, GOLD, ORANGE, PINK, RED, MAROON, GREEN, LIME, DARKGREEN,
SKYBLUE, BLUE, DARKBLUE, PURPLE, VIOLET, DARKPURPLE, BEIGE, BROWN, DARKBROWN,
LIGHTGRAY, GRAY, DARKGRAY, BLACK };
-
+
// Define colorsRecs data (for every rectangle)
Rectangle colorsRecs[MAX_COLORS_COUNT] = { 0 };
for (int i = 0; i < MAX_COLORS_COUNT; i++)
{
- colorsRecs[i].x = 10 + 30*i + 2*i;
+ colorsRecs[i].x = 10 + 30 * i + 2 * i;
colorsRecs[i].y = 10;
colorsRecs[i].width = 30;
colorsRecs[i].height = 30;
@@ -45,7 +45,8 @@ int main(void)
int colorSelectedPrev = colorSelected;
int colorMouseHover = 0;
int brushSize = 20;
-
+ bool mouseWasPressed = false;
+
Rectangle btnSaveRec = { 750, 10, 40, 30 };
bool btnSaveMouseHover = false;
bool showSaveMessage = false;
@@ -68,11 +69,11 @@ int main(void)
// Update
//----------------------------------------------------------------------------------
Vector2 mousePos = GetMousePosition();
-
+
// Move between colors with keys
if (IsKeyPressed(KEY_RIGHT)) colorSelected++;
else if (IsKeyPressed(KEY_LEFT)) colorSelected--;
-
+
if (colorSelected >= MAX_COLORS_COUNT) colorSelected = MAX_COLORS_COUNT - 1;
else if (colorSelected < 0) colorSelected = 0;
@@ -86,19 +87,19 @@ int main(void)
}
else colorMouseHover = -1;
}
-
- if ((colorMouseHover >= 0) && IsMouseButtonPressed(MOUSE_LEFT_BUTTON))
+
+ if ((colorMouseHover >= 0) && IsMouseButtonPressed(MOUSE_LEFT_BUTTON))
{
colorSelected = colorMouseHover;
colorSelectedPrev = colorSelected;
}
// Change brush size
- brushSize += GetMouseWheelMove()*5;
+ brushSize += GetMouseWheelMove() * 5;
if (brushSize < 2) brushSize = 2;
if (brushSize > 50) brushSize = 50;
- if (IsKeyPressed(KEY_C))
+ if (IsKeyPressed(KEY_C))
{
// Clear render texture to clear color
BeginTextureMode(target);
@@ -118,19 +119,29 @@ int main(void)
if (IsMouseButtonDown(MOUSE_RIGHT_BUTTON))
{
- colorSelected = 0;
-
+ if (!mouseWasPressed)
+ {
+ colorSelectedPrev = colorSelected;
+ colorSelected = 0;
+ }
+
+ mouseWasPressed = true;
+
// Erase circle from render texture
BeginTextureMode(target);
if (mousePos.y > 50) DrawCircle(mousePos.x, mousePos.y, brushSize, colors[0]);
EndTextureMode();
}
- else colorSelected = colorSelectedPrev;
-
+ else if (IsMouseButtonReleased(MOUSE_RIGHT_BUTTON) && mouseWasPressed)
+ {
+ colorSelected = colorSelectedPrev;
+ mouseWasPressed = false;
+ }
+
// Check mouse hover save button
if (CheckCollisionPointRec(mousePos, btnSaveRec)) btnSaveMouseHover = true;
else btnSaveMouseHover = false;
-
+
// Image saving logic
// NOTE: Saving painted texture to a default named image
if ((btnSaveMouseHover && IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) || IsKeyPressed(KEY_S))
@@ -141,7 +152,7 @@ int main(void)
UnloadImage(image);
showSaveMessage = true;
}
-
+
if (showSaveMessage)
{
// On saving, show a full screen message for 2 seconds
@@ -158,42 +169,44 @@ int main(void)
//----------------------------------------------------------------------------------
BeginDrawing();
- ClearBackground(RAYWHITE);
+ ClearBackground(RAYWHITE);
- // NOTE: Render texture must be y-flipped due to default OpenGL coordinates (left-bottom)
- DrawTextureRec(target.texture, (Rectangle){ 0, 0, target.texture.width, -target.texture.height }, (Vector2){ 0, 0 }, WHITE);
+ // NOTE: Render texture must be y-flipped due to default OpenGL coordinates (left-bottom)
+ DrawTextureRec(target.texture, (Rectangle) { 0, 0, target.texture.width, -target.texture.height }, (Vector2) { 0, 0 }, WHITE);
- // Draw drawing circle for reference
- if (mousePos.y > 50)
- {
- if (IsMouseButtonDown(MOUSE_RIGHT_BUTTON)) DrawCircleLines(mousePos.x, mousePos.y, brushSize, GRAY);
- else DrawCircle(GetMouseX(), GetMouseY(), brushSize, colors[colorSelected]);
- }
-
- // Draw top panel
- DrawRectangle(0, 0, GetScreenWidth(), 50, RAYWHITE);
- DrawLine(0, 50, GetScreenWidth(), 50, LIGHTGRAY);
-
- // Draw color selection rectangles
- for (int i = 0; i < MAX_COLORS_COUNT; i++) DrawRectangleRec(colorsRecs[i], colors[i]);
- DrawRectangleLines(10, 10, 30, 30, LIGHTGRAY);
-
- if (colorMouseHover >= 0) DrawRectangleRec(colorsRecs[colorMouseHover], Fade(WHITE, 0.6f));
-
- DrawRectangleLinesEx((Rectangle){ colorsRecs[colorSelected].x - 2, colorsRecs[colorSelected].y - 2,
- colorsRecs[colorSelected].width + 4, colorsRecs[colorSelected].height + 4 }, 2, BLACK);
-
- // Draw save image button
- DrawRectangleLinesEx(btnSaveRec, 2, btnSaveMouseHover? RED : BLACK);
- DrawText("SAVE!", 755, 20, 10, btnSaveMouseHover? RED : BLACK);
-
- // Draw save image message
- if (showSaveMessage)
- {
- DrawRectangle(0, 0, GetScreenWidth(), GetScreenHeight(), Fade(RAYWHITE, 0.8f));
- DrawRectangle(0, 150, GetScreenWidth(), 80, BLACK);
- DrawText("IMAGE SAVED: my_amazing_texture_painting.png", 150, 180, 20, RAYWHITE);
- }
+ // Draw drawing circle for reference
+ if (mousePos.y > 50)
+ {
+ if (IsMouseButtonDown(MOUSE_RIGHT_BUTTON)) DrawCircleLines(mousePos.x, mousePos.y, brushSize, GRAY);
+ else DrawCircle(GetMouseX(), GetMouseY(), brushSize, colors[colorSelected]);
+ }
+
+ // Draw top panel
+ DrawRectangle(0, 0, GetScreenWidth(), 50, RAYWHITE);
+ DrawLine(0, 50, GetScreenWidth(), 50, LIGHTGRAY);
+
+ // Draw color selection rectangles
+ for (int i = 0; i < MAX_COLORS_COUNT; i++) DrawRectangleRec(colorsRecs[i], colors[i]);
+ DrawRectangleLines(10, 10, 30, 30, LIGHTGRAY);
+
+ if (colorMouseHover >= 0) DrawRectangleRec(colorsRecs[colorMouseHover], Fade(WHITE, 0.6f));
+
+ DrawRectangleLinesEx((Rectangle) {
+ colorsRecs[colorSelected].x - 2, colorsRecs[colorSelected].y - 2,
+ colorsRecs[colorSelected].width + 4, colorsRecs[colorSelected].height + 4
+ }, 2, BLACK);
+
+ // Draw save image button
+ DrawRectangleLinesEx(btnSaveRec, 2, btnSaveMouseHover ? RED : BLACK);
+ DrawText("SAVE!", 755, 20, 10, btnSaveMouseHover ? RED : BLACK);
+
+ // Draw save image message
+ if (showSaveMessage)
+ {
+ DrawRectangle(0, 0, GetScreenWidth(), GetScreenHeight(), Fade(RAYWHITE, 0.8f));
+ DrawRectangle(0, 150, GetScreenWidth(), 80, BLACK);
+ DrawText("IMAGE SAVED: my_amazing_texture_painting.png", 150, 180, 20, RAYWHITE);
+ }
EndDrawing();
//----------------------------------------------------------------------------------
@@ -202,7 +215,7 @@ int main(void)
// De-Initialization
//--------------------------------------------------------------------------------------
UnloadRenderTexture(target); // Unload render texture
-
+
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------