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| author | Ray <[email protected]> | 2019-05-14 15:34:23 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2019-05-14 15:34:23 +0200 |
| commit | 424d3ca8d9c5d612606444b2a2099cfad37f1888 (patch) | |
| tree | 873e8ec9dbd5965d828ed450a8c12feafe714597 /examples/textures | |
| parent | 2edec8ae288ba70630021b330fe61c9005bc03d9 (diff) | |
| download | raylib-424d3ca8d9c5d612606444b2a2099cfad37f1888.tar.gz raylib-424d3ca8d9c5d612606444b2a2099cfad37f1888.zip | |
examples review
Redesigns, deletes and renames
Also noted authors propertly on contributed examples
Diffstat (limited to 'examples/textures')
| -rw-r--r-- | examples/textures/textures_image_npatch.png | bin | 18306 -> 0 bytes | |||
| -rw-r--r-- | examples/textures/textures_npatch_drawing.c (renamed from examples/textures/textures_image_npatch.c) | 43 | ||||
| -rw-r--r-- | examples/textures/textures_npatch_drawing.png | bin | 0 -> 26858 bytes |
3 files changed, 22 insertions, 21 deletions
diff --git a/examples/textures/textures_image_npatch.png b/examples/textures/textures_image_npatch.png Binary files differdeleted file mode 100644 index 5258811b..00000000 --- a/examples/textures/textures_image_npatch.png +++ /dev/null diff --git a/examples/textures/textures_image_npatch.c b/examples/textures/textures_npatch_drawing.c index 357b8a98..0514efe7 100644 --- a/examples/textures/textures_image_npatch.c +++ b/examples/textures/textures_npatch_drawing.c @@ -7,7 +7,9 @@ * This example has been created using raylib 2.0 (www.raylib.com) * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) * -* Copyright (c) 2016 Ramon Santamaria (@raysan5) +* Example contributed by Jorge A. Gomes (@overdev) and reviewed by Ramon Santamaria (@raysan5) +* +* Copyright (c) 2018 Jorge A. Gomes (@overdev) and Ramon Santamaria (@raysan5) * ********************************************************************************************/ @@ -24,22 +26,25 @@ int main() // NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required) Texture2D nPatchTexture = LoadTexture("resources/ninepatch_button.png"); - Vector2 mousePosition; - Vector2 origin = {0.0f, 0.0f}; + + Vector2 mousePosition = { 0 }; + Vector2 origin = { 0.0f, 0.0f }; - // The location and size of the n-patches. - Rectangle dstRec1 = {480.0f, 160.0f, 32.0f, 32.0f}; - Rectangle dstRec2 = {160.0f, 160.0f, 32.0f, 32.0f}; - Rectangle dstRecH = {160.0f, 93.0f, 32.0f, 32.0f}; // this rec's height is ignored - Rectangle dstRecV = {92.0f, 160.0f, 32.0f, 32.0f}; // this rec's width is ignored + // Position and size of the n-patches + Rectangle dstRec1 = { 480.0f, 160.0f, 32.0f, 32.0f }; + Rectangle dstRec2 = { 160.0f, 160.0f, 32.0f, 32.0f }; + Rectangle dstRecH = { 160.0f, 93.0f, 32.0f, 32.0f }; + Rectangle dstRecV = { 92.0f, 160.0f, 32.0f, 32.0f }; // A 9-patch (NPT_9PATCH) changes its sizes in both axis - NPatchInfo ninePatchInfo1 = {(Rectangle){0.0f, 0.0f, 64.0f, 64.0f}, 12, 40, 12, 12, NPT_9PATCH }; - NPatchInfo ninePatchInfo2 = {(Rectangle){0.0f, 128.0f, 64.0f, 64.0f}, 16, 16, 16, 16, NPT_9PATCH }; + NPatchInfo ninePatchInfo1 = { (Rectangle){ 0.0f, 0.0f, 64.0f, 64.0f }, 12, 40, 12, 12, NPT_9PATCH }; + NPatchInfo ninePatchInfo2 = { (Rectangle){ 0.0f, 128.0f, 64.0f, 64.0f }, 16, 16, 16, 16, NPT_9PATCH }; + // A horizontal 3-patch (NPT_3PATCH_HORIZONTAL) changes its sizes along the x axis only - NPatchInfo h3PatchInfo = {(Rectangle){0.0f, 64.0f, 64.0f, 64.0f}, 8, 8, 8, 8, NPT_3PATCH_HORIZONTAL }; + NPatchInfo h3PatchInfo = { (Rectangle){ 0.0f, 64.0f, 64.0f, 64.0f }, 8, 8, 8, 8, NPT_3PATCH_HORIZONTAL }; + // A vertical 3-patch (NPT_3PATCH_VERTICAL) changes its sizes along the y axis only - NPatchInfo v3PatchInfo = {(Rectangle){0.0f, 192.0f, 64.0f, 64.0f}, 6, 6, 6, 6, NPT_3PATCH_VERTICAL }; + NPatchInfo v3PatchInfo = { (Rectangle){ 0.0f, 192.0f, 64.0f, 64.0f }, 6, 6, 6, 6, NPT_3PATCH_VERTICAL }; SetTargetFPS(60); //--------------------------------------------------------------------------------------- @@ -50,7 +55,8 @@ int main() // Update //---------------------------------------------------------------------------------- mousePosition = GetMousePosition(); - // resize the n-patches based on mouse position. + + // Resize the n-patches based on mouse position dstRec1.width = mousePosition.x - dstRec1.x; dstRec1.height = mousePosition.y - dstRec1.y; dstRec2.width = mousePosition.x - dstRec2.x; @@ -58,7 +64,7 @@ int main() dstRecH.width = mousePosition.x - dstRecH.x; dstRecV.height = mousePosition.y - dstRecV.y; - // set a minimum width and/or height + // Set a minimum width and/or height if (dstRec1.width < 1.0f) dstRec1.width = 1.0f; if (dstRec1.width > 300.0f) dstRec1.width = 300.0f; if (dstRec1.height < 1.0f) dstRec1.height = 1.0f; @@ -82,16 +88,11 @@ int main() DrawTextureNPatch(nPatchTexture, v3PatchInfo, dstRecV, origin, 0.0f, WHITE); // Draw the source texture - DrawRectangleLines( 5, 88, 74, 266, BLUE); + DrawRectangleLines(5, 88, 74, 266, BLUE); DrawTexture(nPatchTexture, 10, 93, WHITE); DrawText("TEXTURE", 15, 360, 10, DARKGRAY); - DrawRectangle( 10, 10, 250, 73, Fade(SKYBLUE, 0.5)); - DrawRectangleLines( 10, 10, 250, 73, BLUE); - - DrawText("9-Patch and 3-Patch example", 20, 20, 10, BLACK); - DrawText(" Move the mouse to stretch or", 40, 40, 10, DARKGRAY); - DrawText(" shrink the n-patches.", 40, 60, 10, DARKGRAY); + DrawText("Move the mouse to stretch or shrink the n-patches", 10, 20, 20, DARKGRAY); EndDrawing(); //---------------------------------------------------------------------------------- diff --git a/examples/textures/textures_npatch_drawing.png b/examples/textures/textures_npatch_drawing.png Binary files differnew file mode 100644 index 00000000..21df9caa --- /dev/null +++ b/examples/textures/textures_npatch_drawing.png |
