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authorraysan5 <[email protected]>2017-02-11 23:34:41 +0100
committerraysan5 <[email protected]>2017-02-11 23:34:41 +0100
commit05f039f85fb43f9ae4598747a4d9c6770ec5774b (patch)
tree6f8254252476652dfa9f3022c25873ec700f30c6 /examples
parentafcd748fdf2d4f379f7a3be1706c1d6cd2ff504d (diff)
downloadraylib-05f039f85fb43f9ae4598747a4d9c6770ec5774b.tar.gz
raylib-05f039f85fb43f9ae4598747a4d9c6770ec5774b.zip
Corrected issue with OpenAL being 'keg only' on OSX
Also reviewed issue with stdbool when compiling with clang
Diffstat (limited to 'examples')
-rw-r--r--examples/Makefile2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/Makefile b/examples/Makefile
index 80437590..bef0fa11 100644
--- a/examples/Makefile
+++ b/examples/Makefile
@@ -153,7 +153,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
# libraries for OS X 10.9 desktop compiling
# requires the following packages:
# libglfw3-dev libopenal-dev libegl1-mesa-dev
- LIBS = -lraylib -lglfw3 -framework OpenGL -framework OpenAl -framework Cocoa
+ LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa
else
# libraries for Windows desktop compiling
# NOTE: GLFW3 and OpenAL Soft libraries should be installed