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author[email protected] <[email protected]>2018-03-15 23:51:39 +0100
committerMartinfx <[email protected]>2018-04-02 13:30:20 +0200
commit6a3eca3f9295113db96f6442ec5ad8d465302084 (patch)
treeb9b5a332e181e7203aa530df65c5ebf5f880caba /examples
parentca9e652f8b390b1be81a727a9949cd60b84edebc (diff)
downloadraylib-6a3eca3f9295113db96f6442ec5ad8d465302084.tar.gz
raylib-6a3eca3f9295113db96f6442ec5ad8d465302084.zip
Fix value stored to 'body' is never read
Diffstat (limited to 'examples')
-rw-r--r--examples/physac/physics_shatter.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/physac/physics_shatter.c b/examples/physac/physics_shatter.c
index 6b474cd3..07c3c4b3 100644
--- a/examples/physac/physics_shatter.c
+++ b/examples/physac/physics_shatter.c
@@ -38,8 +38,8 @@ int main()
SetPhysicsGravity(0, 0);
// Create random polygon physics body to shatter
- PhysicsBody body = CreatePhysicsBodyPolygon((Vector2){ screenWidth/2, screenHeight/2 }, GetRandomValue(80, 200), GetRandomValue(3, 8), 10);
-
+ CreatePhysicsBodyPolygon((Vector2){ screenWidth/2, screenHeight/2 }, GetRandomValue(80, 200), GetRandomValue(3, 8), 10);
+
SetTargetFPS(60);
//--------------------------------------------------------------------------------------
@@ -53,7 +53,7 @@ int main()
ResetPhysics();
// Create random polygon physics body to shatter
- body = CreatePhysicsBodyPolygon((Vector2){ screenWidth/2, screenHeight/2 }, GetRandomValue(80, 200), GetRandomValue(3, 8), 10);
+ CreatePhysicsBodyPolygon((Vector2){ screenWidth/2, screenHeight/2 }, GetRandomValue(80, 200), GetRandomValue(3, 8), 10);
}
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) // Physics shatter input