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authorRay <[email protected]>2017-10-22 11:12:10 +0200
committerRay <[email protected]>2017-10-22 11:12:10 +0200
commit3f9d76f227f166d339b1c4b5dd507e2491e9b967 (patch)
treef055a8ae252ec7b08028d8cf5d65eaacc8e88206 /games/snake.c
parent33da9bc8f609d904da48161d98e5df527a86ff60 (diff)
downloadraylib-3f9d76f227f166d339b1c4b5dd507e2491e9b967.tar.gz
raylib-3f9d76f227f166d339b1c4b5dd507e2491e9b967.zip
Updated Makefile to support Android
Diffstat (limited to 'games/snake.c')
-rw-r--r--games/snake.c28
1 files changed, 18 insertions, 10 deletions
diff --git a/games/snake.c b/games/snake.c
index ac2f6132..c971ce15 100644
--- a/games/snake.c
+++ b/games/snake.c
@@ -13,6 +13,10 @@
#include "raylib.h"
+#if defined(PLATFORM_ANDROID)
+ #include "android_native_app_glue.h"
+#endif
+
#if defined(PLATFORM_WEB)
#include <emscripten/emscripten.h>
#endif
@@ -69,11 +73,19 @@ static void UpdateDrawFrame(void); // Update and Draw (one frame)
//------------------------------------------------------------------------------------
// Program main entry point
//------------------------------------------------------------------------------------
-int main()
+#if defined(PLATFORM_ANDROID)
+void android_main(struct android_app *app)
+#else
+int main(void)
+#endif
{
// Initialization
- //--------------------------------------------------------------------------------------
+ //---------------------------------------------------------
+#if defined(PLATFORM_ANDROID)
+ InitWindow(screenWidth, screenHeight, app);
+#else
InitWindow(screenWidth, screenHeight, "sample game: snake");
+#endif
InitGame();
@@ -87,14 +99,9 @@ int main()
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
- // Update
- //----------------------------------------------------------------------------------
- UpdateGame();
- //----------------------------------------------------------------------------------
-
- // Draw
+ // Update and Draw
//----------------------------------------------------------------------------------
- DrawGame();
+ UpdateDrawFrame();
//----------------------------------------------------------------------------------
}
#endif
@@ -105,8 +112,9 @@ int main()
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
-
+#if !defined(PLATFORM_ANDROID)
return 0;
+#endif
}
//------------------------------------------------------------------------------------