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authorraysan5 <[email protected]>2017-04-23 12:11:27 +0200
committerraysan5 <[email protected]>2017-04-23 12:11:27 +0200
commitf2656871e9150abdb589a8908c6947af31f3a393 (patch)
tree2f0b3924b073829335a9fec7af790ac8389c1396 /games
parent7bcae5947778cd18981530e28b453dd4d4d61fa2 (diff)
downloadraylib-f2656871e9150abdb589a8908c6947af31f3a393.tar.gz
raylib-f2656871e9150abdb589a8908c6947af31f3a393.zip
Review Makefiles default raylib path
Diffstat (limited to 'games')
-rw-r--r--games/drturtle/makefile180
-rw-r--r--games/just_do/makefile2
-rw-r--r--games/koala_seasons/Makefile2
-rw-r--r--games/light_my_ritual/makefile2
-rw-r--r--games/makefile2
-rw-r--r--games/skully_escape/makefile2
-rw-r--r--games/wave_collector/Makefile2
7 files changed, 130 insertions, 62 deletions
diff --git a/games/drturtle/makefile b/games/drturtle/makefile
index ab7fd206..5657deaa 100644
--- a/games/drturtle/makefile
+++ b/games/drturtle/makefile
@@ -1,17 +1,17 @@
#**************************************************************************************************
#
-# raylib - makefile to compile Dr.Turtle game
+# raylib makefile for desktop platforms, Raspberry Pi and HTML5 (emscripten)
#
-# Copyright (c) 2014 Ramon Santamaria (@raysan5)
-#
-# This software is provided "as-is", without any express or implied warranty. In no event
+# Copyright (c) 2013-2017 Ramon Santamaria (@raysan5)
+#
+# This software is provided "as-is", without any express or implied warranty. In no event
# will the authors be held liable for any damages arising from the use of this software.
#
-# Permission is granted to anyone to use this software for any purpose, including commercial
+# Permission is granted to anyone to use this software for any purpose, including commercial
# applications, and to alter it and redistribute it freely, subject to the following restrictions:
#
-# 1. The origin of this software must not be misrepresented; you must not claim that you
-# wrote the original software. If you use this software in a product, an acknowledgment
+# 1. The origin of this software must not be misrepresented; you must not claim that you
+# wrote the original software. If you use this software in a product, an acknowledgment
# in the product documentation would be appreciated but is not required.
#
# 2. Altered source versions must be plainly marked as such, and must not be misrepresented
@@ -21,10 +21,23 @@
#
#**************************************************************************************************
-# define raylib platform if not defined (by default, compile for RPI)
-# Other possible platform: PLATFORM_DESKTOP
+.PHONY: all clean
+
+# define raylib platform to compile for
+# possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB
+# WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop()
PLATFORM ?= PLATFORM_DESKTOP
+# define NO to use OpenAL Soft as static library (shared by default)
+SHARED_OPENAL ?= NO
+
+ifeq ($(PLATFORM),PLATFORM_WEB)
+ SHARED_OPENAL = NO
+endif
+
+# define raylib directory for include and library
+RAYLIB_PATH ?= C:\raylib\raylib
+
# determine PLATFORM_OS in case PLATFORM_DESKTOP selected
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
# No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows
@@ -60,48 +73,96 @@ endif
endif
# define compiler flags:
-# -O2 defines optimization level
-# -Wall turns on most, but not all, compiler warnings
-# -std=c99 use standard C from 1999 revision
+# -O2 defines optimization level
+# -Og enable debugging
+# -s strip unnecessary data from build
+# -Wall turns on most, but not all, compiler warnings
+# -std=c99 defines C language mode (standard C from 1999 revision)
+# -std=gnu99 defines C language mode (GNU C from 1999 revision)
+# -fgnu89-inline declaring inline functions support (GCC optimized)
+# -Wno-missing-braces ignore invalid warning (GCC bug 53119)
+# -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+ ifeq ($(PLATFORM_OS),WINDOWS)
+ CFLAGS = -O2 -s -Wall -std=c99
+ endif
+ ifeq ($(PLATFORM_OS),LINUX)
+ CFLAGS = -O2 -s -Wall -std=c99 -D_DEFAULT_SOURCE
+ endif
+ ifeq ($(PLATFORM_OS),OSX)
+ CFLAGS = -O2 -s -Wall -std=c99
+ endif
+endif
+ifeq ($(PLATFORM),PLATFORM_WEB)
+ CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 -s ALLOW_MEMORY_GROWTH=1 --profiling --preload-file resources
+ # -O2 # if used, also set --memory-init-file 0
+ # --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
+ # -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing
+ # -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
+ # --preload-file file.res # embbed file.res resource into .data file
+endif
ifeq ($(PLATFORM),PLATFORM_RPI)
- CFLAGS = -O2 -Wall -std=gnu99 -fgnu89-inline
-else
- CFLAGS = -O2 -Wall -std=c99
+ CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline
+endif
+#CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes
+
+# define raylib release directory for compiled library
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+ ifeq ($(PLATFORM_OS),WINDOWS)
+ RAYLIB_RELEASE = $(RAYLIB_PATH)/release/win32/mingw32
+ endif
+ ifeq ($(PLATFORM_OS),LINUX)
+ RAYLIB_RELEASE = $(RAYLIB_PATH)/release/linux
+ endif
+ ifeq ($(PLATFORM_OS),OSX)
+ RAYLIB_RELEASE = $(RAYLIB_PATH)/release/osx
+ endif
endif
ifeq ($(PLATFORM),PLATFORM_WEB)
- CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 --preload-file resources -s ALLOW_MEMORY_GROWTH=1 --shell-file ../../templates/web_shell/shell.html
- #-s ASSERTIONS=1 --preload-file resources
- #-s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing
- #-s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
+ RAYLIB_RELEASE = $(RAYLIB_PATH)/release/html5
+endif
+ifeq ($(PLATFORM),PLATFORM_RPI)
+ RAYLIB_RELEASE = $(RAYLIB_PATH)/release/rpi
endif
# define any directories containing required header files
+INCLUDES = -I. -I$(RAYLIB_RELEASE) -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external
+
ifeq ($(PLATFORM),PLATFORM_RPI)
- INCLUDES = -I. -I../../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
-else
- INCLUDES = -I. -I../../src
-# external libraries headers
-# GLFW3
- INCLUDES += -I../../external/glfw3/include
-# GLEW
- INCLUDES += -I../../external/glew/include
-# OpenAL Soft
- INCLUDES += -I../../external/openal_soft/include
+ INCLUDES += -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
+endif
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+ ifeq ($(PLATFORM_OS),WINDOWS)
+ # external libraries headers
+ # GLFW3
+ INCLUDES += -I$(RAYLIB_PATH)/src/external/glfw3/include
+ # OpenAL Soft
+ INCLUDES += -I$(RAYLIB_PATH)/src/external/openal_soft/include
+ endif
+ ifeq ($(PLATFORM_OS),LINUX)
+ # you may optionally create this directory and install raylib
+ # and related headers there. Edit ../src/Makefile appropriately.
+ INCLUDES += -I/usr/local/include/raylib
+ endif
+ ifeq ($(PLATFORM_OS),OSX)
+ # additional directories for MacOS
+ endif
endif
# define library paths containing required libs
+LFLAGS = -L. -L$(RAYLIB_RELEASE) -L$(RAYLIB_PATH)/src
+
ifeq ($(PLATFORM),PLATFORM_RPI)
- LFLAGS = -L. -L../../src -L/opt/vc/lib
-else
- LFLAGS = -L. -L../../src
- # external libraries to link with
- # GLFW3
- LFLAGS += -L../../external/glfw3/lib/$(LIBPATH)
- ifneq ($(PLATFORM_OS),OSX)
- # OpenAL Soft
- LFLAGS += -L../../external/openal_soft/lib/$(LIBPATH)
- # GLEW
- LFLAGS += -L../../external/glew/lib/$(LIBPATH)
+ LFLAGS += -L/opt/vc/lib
+endif
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+ # add standard directories for GNU/Linux
+ ifeq ($(PLATFORM_OS),WINDOWS)
+ # external libraries to link with
+ # GLFW3
+ LFLAGS += -L$(RAYLIB_PATH)/src/external/glfw3/lib/$(LIBPATH)
+ # OpenAL Soft
+ LFLAGS += -L$(RAYLIB_PATH)/src/external/openal_soft/lib/$(LIBPATH)
endif
endif
@@ -111,20 +172,27 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),LINUX)
# libraries for Debian GNU/Linux desktop compiling
# requires the following packages:
- # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
- LIBS = -lraylib -lglfw3 -lGLEW -lGL -lopenal -lm -pthread -ldl
- # on XWindow could require also below libraries, just uncomment
+ # libglfw3-dev libopenal-dev libegl1-mesa-dev
+ LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -lpthread -ldl
+ # on XWindow requires also below libraries
LIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
else
ifeq ($(PLATFORM_OS),OSX)
- # libraries for OS X 10.9 desktop compiling
+ # libraries for OSX 10.9 desktop compiling
# requires the following packages:
- # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
- LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa
+ # libglfw3-dev libopenal-dev libegl1-mesa-dev
+ LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa
else
# libraries for Windows desktop compiling
# NOTE: GLFW3 and OpenAL Soft libraries should be installed
- LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32
+ LIBS = -lraylib -lglfw3 -lopengl32 -lgdi32
+ # if static OpenAL Soft required, define the corresponding libs
+ ifeq ($(SHARED_OPENAL),NO)
+ LIBS += -lopenal32 -lwinmm
+ CFLAGS += -Wl,-allow-multiple-definition
+ else
+ LIBS += -lopenal32dll
+ endif
endif
endif
endif
@@ -134,30 +202,31 @@ ifeq ($(PLATFORM),PLATFORM_RPI)
LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal
endif
ifeq ($(PLATFORM),PLATFORM_WEB)
- LIBS = ../../src/libraylib.bc
+ # NOTE: Set the correct path to libraylib.bc
+ LIBS = $(RAYLIB_RELEASE)/libraylib.bc
endif
# define additional parameters and flags for windows
ifeq ($(PLATFORM_OS),WINDOWS)
# resources file contains windows exe icon
# -Wl,--subsystem,windows hides the console window
- WINFLAGS = ../../src/resources -Wl,--subsystem,windows
+ WINFLAGS = $(RAYLIB_PATH)/src/resources -Wl,--subsystem,windows
endif
ifeq ($(PLATFORM),PLATFORM_WEB)
EXT = .html
+ WEB_SHELL = --shell-file $(RAYLIB_PATH)\templates\web_shell\shell.html
endif
# define all screen object files required
SCREENS = \
-# typing 'make' will invoke the first target entry in the file,
-# in this case, the 'default' target entry is advance_game
+# typing 'make' will invoke the default target entry
default: drturtle
-# compile template - advance_game
+# compile program
drturtle: drturtle_final_web.c $(SCREENS)
- $(CC) -o $@$(EXT) $< $(SCREENS) $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
+ $(CC) -o $@$(EXT) $^ $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL)
# clean everything
clean:
@@ -167,10 +236,9 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
rm -f *.o
else
ifeq ($(PLATFORM_OS),LINUX)
- find . -type f -executable -delete
- rm -f *.o
+ find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f
else
- del *.o *.exe
+ del *.o *.exe /s
endif
endif
endif
diff --git a/games/just_do/makefile b/games/just_do/makefile
index 54787328..f86ed2c7 100644
--- a/games/just_do/makefile
+++ b/games/just_do/makefile
@@ -36,7 +36,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
endif
# define raylib directory for include and library
-RAYLIB_PATH ?= D:\GitHub\raylib
+RAYLIB_PATH ?= C:\raylib\raylib
# determine PLATFORM_OS in case PLATFORM_DESKTOP selected
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
diff --git a/games/koala_seasons/Makefile b/games/koala_seasons/Makefile
index c70385f6..0928d3ad 100644
--- a/games/koala_seasons/Makefile
+++ b/games/koala_seasons/Makefile
@@ -36,7 +36,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
endif
# define raylib directory for include and library
-RAYLIB_PATH ?= D:\GitHub\raylib
+RAYLIB_PATH ?= C:\raylib\raylib
# determine PLATFORM_OS in case PLATFORM_DESKTOP selected
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
diff --git a/games/light_my_ritual/makefile b/games/light_my_ritual/makefile
index 32eff4b5..dc2dacc1 100644
--- a/games/light_my_ritual/makefile
+++ b/games/light_my_ritual/makefile
@@ -36,7 +36,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
endif
# define raylib directory for include and library
-RAYLIB_PATH ?= D:\GitHub\raylib
+RAYLIB_PATH ?= C:\raylib\raylib
# determine PLATFORM_OS in case PLATFORM_DESKTOP selected
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
diff --git a/games/makefile b/games/makefile
index 96e65a80..60f38bff 100644
--- a/games/makefile
+++ b/games/makefile
@@ -36,7 +36,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
endif
# define raylib directory for include and library
-RAYLIB_PATH ?= D:\GitHub\raylib
+RAYLIB_PATH ?= C:\raylib\raylib
# determine PLATFORM_OS in case PLATFORM_DESKTOP selected
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
diff --git a/games/skully_escape/makefile b/games/skully_escape/makefile
index 29b9b6fe..4e5ef8da 100644
--- a/games/skully_escape/makefile
+++ b/games/skully_escape/makefile
@@ -36,7 +36,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
endif
# define raylib directory for include and library
-RAYLIB_PATH ?= D:\GitHub\raylib
+RAYLIB_PATH ?= C:\raylib\raylib
# determine PLATFORM_OS in case PLATFORM_DESKTOP selected
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
diff --git a/games/wave_collector/Makefile b/games/wave_collector/Makefile
index 3f22dcce..dee622ca 100644
--- a/games/wave_collector/Makefile
+++ b/games/wave_collector/Makefile
@@ -36,7 +36,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
endif
# define raylib directory for include and library
-RAYLIB_PATH ?= D:\GitHub\raylib
+RAYLIB_PATH ?= C:\raylib\raylib
# determine PLATFORM_OS in case PLATFORM_DESKTOP selected
ifeq ($(PLATFORM),PLATFORM_DESKTOP)