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| author | Ahmad Fatoum <[email protected]> | 2017-11-25 20:27:53 +0100 |
|---|---|---|
| committer | Ahmad Fatoum <[email protected]> | 2017-11-25 21:45:31 +0100 |
| commit | f991a075e18df5e58bd6f6f90c1b02b5b353cbe3 (patch) | |
| tree | 051e2194584b063f9af06d8551b2e96d323b1528 /games | |
| parent | 853cc6f4c96f4de94a11aa8317e98fd0e42c64fd (diff) | |
| download | raylib-f991a075e18df5e58bd6f6f90c1b02b5b353cbe3.tar.gz raylib-f991a075e18df5e58bd6f6f90c1b02b5b353cbe3.zip | |
Build examples and games on Travis CI
They were disabled because they failed to build,
but this patch set fixes the build on Linux and macOS.
This doesn't apply to the AppVeyor build on Windows yet;
it currently fails at linking with OpenAL.
Diffstat (limited to 'games')
| -rw-r--r-- | games/wave_collector/wave_collector.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/games/wave_collector/wave_collector.c b/games/wave_collector/wave_collector.c index d4ce33d9..e28c0b84 100644 --- a/games/wave_collector/wave_collector.c +++ b/games/wave_collector/wave_collector.c @@ -63,7 +63,7 @@ static void UpdateDrawFrame(void); // Update and Draw one frame #if defined(PLATFORM_ANDROID) void android_main(struct android_app *app) #else -int main(void) +int main(int argc, char *argv[]) #endif { // Initialization @@ -315,4 +315,4 @@ static void UpdateDrawFrame(void) EndDrawing(); //---------------------------------------------------------------------------------- -}
\ No newline at end of file +} |
