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authoriskolbin <[email protected]>2021-11-11 20:12:30 +0300
committerGitHub <[email protected]>2021-11-11 18:12:30 +0100
commit802a1a15290dbae19e9bc4a7d4e468da990a3710 (patch)
treef3e1fd0851820e750843b51943da489e1ee64c4a /parser
parentfc268129ef6b7dd290e77b509e96d3ea0c46f5a0 (diff)
downloadraylib-802a1a15290dbae19e9bc4a7d4e468da990a3710.tar.gz
raylib-802a1a15290dbae19e9bc4a7d4e468da990a3710.zip
added LUA output format for parser; added Makefile for raylib_parser; added raylib_api.lua parser result; added raylib_parser binary to gitignore (#2129)
Diffstat (limited to 'parser')
-rw-r--r--parser/Makefile27
-rw-r--r--parser/raylib_api.lua6816
-rw-r--r--parser/raylib_parser.c89
3 files changed, 6930 insertions, 2 deletions
diff --git a/parser/Makefile b/parser/Makefile
new file mode 100644
index 00000000..b9197e20
--- /dev/null
+++ b/parser/Makefile
@@ -0,0 +1,27 @@
+EXTENSION?=txt
+FORMAT?=DEFAULT
+
+raylib_api:
+ cc raylib_parser.c -o raylib_parser
+ ./raylib_parser -i ../src/raylib.h -o raylib_api.txt -f DEFAULT -d RLAPI
+ ./raylib_parser -i ../src/raylib.h -o raylib_api.json -f JSON -d RLAPI
+ ./raylib_parser -i ../src/raylib.h -o raylib_api.xml -f XML -d RLAPI
+ ./raylib_parser -i ../src/raylib.h -o raylib_api.lua -f LUA -d RLAPI
+
+all:
+ cc raylib_parser.c -o raylib_parser
+ FORMAT=DEFAULT EXTENSION=txt $(MAKE) parse
+ FORMAT=JSON EXTENSION=json $(MAKE) parse
+ FORMAT=XML EXTENSION=xml $(MAKE) parse
+ FORMAT=LUA EXTENSION=lua $(MAKE) parse
+
+parse:
+ ./raylib_parser -i ../src/raylib.h -o raylib_api.$(EXTENSION) -f $(FORMAT) -d RLAPI
+ ./raylib_parser -i ../src/raymath.h -o raymath_api.$(EXTENSION) -f $(FORMAT) -d RMAPI
+ ./raylib_parser -i ../src/extras/easings.h -o easings_api.$(EXTENSION) -f $(FORMAT) -d EASEDEF
+ ./raylib_parser -i ../src/extras/physac.h -o physac_api.$(EXTENSION) -f $(FORMAT) -d PHYSACDEF
+ ./raylib_parser -i ../src/extras/raygui.h -o raygui_api.$(EXTENSION) -f $(FORMAT) -d RAYGUIDEF
+ ./raylib_parser -i ../src/extras/rmem.h -o rmem_api.$(EXTENSION) -f $(FORMAT) -d RMEMAPI
+
+clean:
+ rm -f raylib_parser *.json *.txt *.xml *.lua
diff --git a/parser/raylib_api.lua b/parser/raylib_api.lua
new file mode 100644
index 00000000..401ccca5
--- /dev/null
+++ b/parser/raylib_api.lua
@@ -0,0 +1,6816 @@
+return {
+ structs = {
+ {
+ name = "Vector2",
+ description = "",
+ fields = {
+ {
+ name = "x",
+ type = "float",
+ description = "Vector x component"
+ },
+ {
+ name = "y",
+ type = "float",
+ description = "Vector y component"
+ }
+ }
+ },
+ {
+ name = "Vector3",
+ description = "",
+ fields = {
+ {
+ name = "x",
+ type = "float",
+ description = "Vector x component"
+ },
+ {
+ name = "y",
+ type = "float",
+ description = "Vector y component"
+ },
+ {
+ name = "z",
+ type = "float",
+ description = "Vector z component"
+ }
+ }
+ },
+ {
+ name = "Vector4",
+ description = "",
+ fields = {
+ {
+ name = "x",
+ type = "float",
+ description = "Vector x component"
+ },
+ {
+ name = "y",
+ type = "float",
+ description = "Vector y component"
+ },
+ {
+ name = "z",
+ type = "float",
+ description = "Vector z component"
+ },
+ {
+ name = "w",
+ type = "float",
+ description = "Vector w component"
+ }
+ }
+ },
+ {
+ name = "Matrix",
+ description = "",
+ fields = {
+ {
+ name = "m0, m4, m8, m12",
+ type = "float",
+ description = "Matrix first row (4 components)"
+ },
+ {
+ name = "m1, m5, m9, m13",
+ type = "float",
+ description = "Matrix second row (4 components)"
+ },
+ {
+ name = "m2, m6, m10, m14",
+ type = "float",
+ description = "Matrix third row (4 components)"
+ },
+ {
+ name = "m3, m7, m11, m15",
+ type = "float",
+ description = "Matrix fourth row (4 components)"
+ }
+ }
+ },
+ {
+ name = "Color",
+ description = "",
+ fields = {
+ {
+ name = "r",
+ type = "unsigned char",
+ description = "Color red value"
+ },
+ {
+ name = "g",
+ type = "unsigned char",
+ description = "Color green value"
+ },
+ {
+ name = "b",
+ type = "unsigned char",
+ description = "Color blue value"
+ },
+ {
+ name = "a",
+ type = "unsigned char",
+ description = "Color alpha value"
+ }
+ }
+ },
+ {
+ name = "Rectangle",
+ description = "",
+ fields = {
+ {
+ name = "x",
+ type = "float",
+ description = "Rectangle top-left corner position x"
+ },
+ {
+ name = "y",
+ type = "float",
+ description = "Rectangle top-left corner position y"
+ },
+ {
+ name = "width",
+ type = "float",
+ description = "Rectangle width"
+ },
+ {
+ name = "height",
+ type = "float",
+ description = "Rectangle height"
+ }
+ }
+ },
+ {
+ name = "Image",
+ description = "",
+ fields = {
+ {
+ name = "data",
+ type = "void *",
+ description = "Image raw data"
+ },
+ {
+ name = "width",
+ type = "int",
+ description = "Image base width"
+ },
+ {
+ name = "height",
+ type = "int",
+ description = "Image base height"
+ },
+ {
+ name = "mipmaps",
+ type = "int",
+ description = "Mipmap levels, 1 by default"
+ },
+ {
+ name = "format",
+ type = "int",
+ description = "Data format (PixelFormat type)"
+ }
+ }
+ },
+ {
+ name = "Texture",
+ description = "",
+ fields = {
+ {
+ name = "id",
+ type = "unsigned int",
+ description = "OpenGL texture id"
+ },
+ {
+ name = "width",
+ type = "int",
+ description = "Texture base width"
+ },
+ {
+ name = "height",
+ type = "int",
+ description = "Texture base height"
+ },
+ {
+ name = "mipmaps",
+ type = "int",
+ description = "Mipmap levels, 1 by default"
+ },
+ {
+ name = "format",
+ type = "int",
+ description = "Data format (PixelFormat type)"
+ }
+ }
+ },
+ {
+ name = "RenderTexture",
+ description = "",
+ fields = {
+ {
+ name = "id",
+ type = "unsigned int",
+ description = "OpenGL framebuffer object id"
+ },
+ {
+ name = "texture",
+ type = "Texture",
+ description = "Color buffer attachment texture"
+ },
+ {
+ name = "depth",
+ type = "Texture",
+ description = "Depth buffer attachment texture"
+ }
+ }
+ },
+ {
+ name = "NPatchInfo",
+ description = "",
+ fields = {
+ {
+ name = "source",
+ type = "Rectangle",
+ description = "Texture source rectangle"
+ },
+ {
+ name = "left",
+ type = "int",
+ description = "Left border offset"
+ },
+ {
+ name = "top",
+ type = "int",
+ description = "Top border offset"
+ },
+ {
+ name = "right",
+ type = "int",
+ description = "Right border offset"
+ },
+ {
+ name = "bottom",
+ type = "int",
+ description = "Bottom border offset"
+ },
+ {
+ name = "layout",
+ type = "int",
+ description = "Layout of the n-patch: 3x3, 1x3 or 3x1"
+ }
+ }
+ },
+ {
+ name = "GlyphInfo",
+ description = "",
+ fields = {
+ {
+ name = "value",
+ type = "int",
+ description = "Character value (Unicode)"
+ },
+ {
+ name = "offsetX",
+ type = "int",
+ description = "Character offset X when drawing"
+ },
+ {
+ name = "offsetY",
+ type = "int",
+ description = "Character offset Y when drawing"
+ },
+ {
+ name = "advanceX",
+ type = "int",
+ description = "Character advance position X"
+ },
+ {
+ name = "image",
+ type = "Image",
+ description = "Character image data"
+ }
+ }
+ },
+ {
+ name = "Font",
+ description = "",
+ fields = {
+ {
+ name = "baseSize",
+ type = "int",
+ description = "Base size (default chars height)"
+ },
+ {
+ name = "glyphCount",
+ type = "int",
+ description = "Number of glyph characters"
+ },
+ {
+ name = "glyphPadding",
+ type = "int",
+ description = "Padding around the glyph characters"
+ },
+ {
+ name = "texture",
+ type = "Texture2D",
+ description = "Texture atlas containing the glyphs"
+ },
+ {
+ name = "recs",
+ type = "Rectangle *",
+ description = "Rectangles in texture for the glyphs"
+ },
+ {
+ name = "glyphs",
+ type = "GlyphInfo *",
+ description = "Glyphs info data"
+ }
+ }
+ },
+ {
+ name = "Camera3D",
+ description = "",
+ fields = {
+ {
+ name = "position",
+ type = "Vector3",
+ description = "Camera position"
+ },
+ {
+ name = "target",
+ type = "Vector3",
+ description = "Camera target it looks-at"
+ },
+ {
+ name = "up",
+ type = "Vector3",
+ description = "Camera up vector (rotation over its axis)"
+ },
+ {
+ name = "fovy",
+ type = "float",
+ description = "Camera field-of-view apperture in Y (degrees) in perspective, used as near plane width in orthographic"
+ },
+ {
+ name = "projection",
+ type = "int",
+ description = "Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC"
+ }
+ }
+ },
+ {
+ name = "Camera2D",
+ description = "",
+ fields = {
+ {
+ name = "offset",
+ type = "Vector2",
+ description = "Camera offset (displacement from target)"
+ },
+ {
+ name = "target",
+ type = "Vector2",
+ description = "Camera target (rotation and zoom origin)"
+ },
+ {
+ name = "rotation",
+ type = "float",
+ description = "Camera rotation in degrees"
+ },
+ {
+ name = "zoom",
+ type = "float",
+ description = "Camera zoom (scaling), should be 1.0f by default"
+ }
+ }
+ },
+ {
+ name = "Mesh",
+ description = "",
+ fields = {
+ {
+ name = "vertexCount",
+ type = "int",
+ description = "Number of vertices stored in arrays"
+ },
+ {
+ name = "triangleCount",
+ type = "int",
+ description = "Number of triangles stored (indexed or not)"
+ },
+ {
+ name = "vertices",
+ type = "float *",
+ description = "Vertex position (XYZ - 3 components per vertex) (shader-location = 0)"
+ },
+ {
+ name = "texcoords",
+ type = "float *",
+ description = "Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)"
+ },
+ {
+ name = "texcoords2",
+ type = "float *",
+ description = "Vertex second texture coordinates (useful for lightmaps) (shader-location = 5)"
+ },
+ {
+ name = "normals",
+ type = "float *",
+ description = "Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)"
+ },
+ {
+ name = "tangents",
+ type = "float *",
+ description = "Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4)"
+ },
+ {
+ name = "colors",
+ type = "unsigned char *",
+ description = "Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)"
+ },
+ {
+ name = "indices",
+ type = "unsigned short *",
+ description = "Vertex indices (in case vertex data comes indexed)"
+ },
+ {
+ name = "animVertices",
+ type = "float *",
+ description = "Animated vertex positions (after bones transformations)"
+ },
+ {
+ name = "animNormals",
+ type = "float *",
+ description = "Animated normals (after bones transformations)"
+ },
+ {
+ name = "boneIds",
+ type = "unsigned char *",
+ description = "Vertex bone ids, max 255 bone ids, up to 4 bones influence by vertex (skinning)"
+ },
+ {
+ name = "boneWeights",
+ type = "float *",
+ description = "Vertex bone weight, up to 4 bones influence by vertex (skinning)"
+ },
+ {
+ name = "vaoId",
+ type = "unsigned int",
+ description = "OpenGL Vertex Array Object id"
+ },
+ {
+ name = "vboId",
+ type = "unsigned int *",
+ description = "OpenGL Vertex Buffer Objects id (default vertex data)"
+ }
+ }
+ },
+ {
+ name = "Shader",
+ description = "",
+ fields = {
+ {
+ name = "id",
+ type = "unsigned int",
+ description = "Shader program id"
+ },
+ {
+ name = "locs",
+ type = "int *",
+ description = "Shader locations array (RL_MAX_SHADER_LOCATIONS)"
+ }
+ }
+ },
+ {
+ name = "MaterialMap",
+ description = "",
+ fields = {
+ {
+ name = "texture",
+ type = "Texture2D",
+ description = "Material map texture"
+ },
+ {
+ name = "color",
+ type = "Color",
+ description = "Material map color"
+ },
+ {
+ name = "value",
+ type = "float",
+ description = "Material map value"
+ }
+ }
+ },
+ {
+ name = "Material",
+ description = "",
+ fields = {
+ {
+ name = "shader",
+ type = "Shader",
+ description = "Material shader"
+ },
+ {
+ name = "maps",
+ type = "MaterialMap *",
+ description = "Material maps array (MAX_MATERIAL_MAPS)"
+ },
+ {
+ name = "params[4]",
+ type = "float",
+ description = "Material generic parameters (if required)"
+ }
+ }
+ },
+ {
+ name = "Transform",
+ description = "",
+ fields = {
+ {
+ name = "translation",
+ type = "Vector3",
+ description = "Translation"
+ },
+ {
+ name = "rotation",
+ type = "Quaternion",
+ description = "Rotation"
+ },
+ {
+ name = "scale",
+ type = "Vector3",
+ description = "Scale"
+ }
+ }
+ },
+ {
+ name = "BoneInfo",
+ description = "",
+ fields = {
+ {
+ name = "name[32]",
+ type = "char",
+ description = "Bone name"
+ },
+ {
+ name = "parent",
+ type = "int",
+ description = "Bone parent"
+ }
+ }
+ },
+ {
+ name = "Model",
+ description = "",
+ fields = {
+ {
+ name = "transform",
+ type = "Matrix",
+ description = "Local transform matrix"
+ },
+ {
+ name = "meshCount",
+ type = "int",
+ description = "Number of meshes"
+ },
+ {
+ name = "materialCount",
+ type = "int",
+ description = "Number of materials"
+ },
+ {
+ name = "meshes",
+ type = "Mesh *",
+ description = "Meshes array"
+ },
+ {
+ name = "materials",
+ type = "Material *",
+ description = "Materials array"
+ },
+ {
+ name = "meshMaterial",
+ type = "int *",
+ description = "Mesh material number"
+ },
+ {
+ name = "boneCount",
+ type = "int",
+ description = "Number of bones"
+ },
+ {
+ name = "bones",
+ type = "BoneInfo *",
+ description = "Bones information (skeleton)"
+ },
+ {
+ name = "bindPose",
+ type = "Transform *",
+ description = "Bones base transformation (pose)"
+ }
+ }
+ },
+ {
+ name = "ModelAnimation",
+ description = "",
+ fields = {
+ {
+ name = "boneCount",
+ type = "int",
+ description = "Number of bones"
+ },
+ {
+ name = "frameCount",
+ type = "int",
+ description = "Number of animation frames"
+ },
+ {
+ name = "bones",
+ type = "BoneInfo *",
+ description = "Bones information (skeleton)"
+ },
+ {
+ name = "framePoses",
+ type = "Transform **",
+ description = "Poses array by frame"
+ }
+ }
+ },
+ {
+ name = "Ray",
+ description = "",
+ fields = {
+ {
+ name = "position",
+ type = "Vector3",
+ description = "Ray position (origin)"
+ },
+ {
+ name = "direction",
+ type = "Vector3",
+ description = "Ray direction"
+ }
+ }
+ },
+ {
+ name = "RayCollision",
+ description = "",
+ fields = {
+ {
+ name = "hit",
+ type = "bool",
+ description = "Did the ray hit something?"
+ },
+ {
+ name = "distance",
+ type = "float",
+ description = "Distance to nearest hit"
+ },
+ {
+ name = "point",
+ type = "Vector3",
+ description = "Point of nearest hit"
+ },
+ {
+ name = "normal",
+ type = "Vector3",
+ description = "Surface normal of hit"
+ }
+ }
+ },
+ {
+ name = "BoundingBox",
+ description = "",
+ fields = {
+ {
+ name = "min",
+ type = "Vector3",
+ description = "Minimum vertex box-corner"
+ },
+ {
+ name = "max",
+ type = "Vector3",
+ description = "Maximum vertex box-corner"
+ }
+ }
+ },
+ {
+ name = "Wave",
+ description = "",
+ fields = {
+ {
+ name = "frameCount",
+ type = "unsigned int",
+ description = "Total number of frames (considering channels)"
+ },
+ {
+ name = "sampleRate",
+ type = "unsigned int",
+ description = "Frequency (samples per second)"
+ },
+ {
+ name = "sampleSize",
+ type = "unsigned int",
+ description = "Bit depth (bits per sample): 8, 16, 32 (24 not supported)"
+ },
+ {
+ name = "channels",
+ type = "unsigned int",
+ description = "Number of channels (1-mono, 2-stereo, ...)"
+ },
+ {
+ name = "data",
+ type = "void *",
+ description = "Buffer data pointer"
+ }
+ }
+ },
+ {
+ name = "AudioStream",
+ description = "",
+ fields = {
+ {
+ name = "buffer",
+ type = "rAudioBuffer *",
+ description = "Pointer to internal data used by the audio system"
+ },
+ {
+ name = "sampleRate",
+ type = "unsigned int",
+ description = "Frequency (samples per second)"
+ },
+ {
+ name = "sampleSize",
+ type = "unsigned int",
+ description = "Bit depth (bits per sample): 8, 16, 32 (24 not supported)"
+ },
+ {
+ name = "channels",
+ type = "unsigned int",
+ description = "Number of channels (1-mono, 2-stereo, ...)"
+ }
+ }
+ },
+ {
+ name = "Sound",
+ description = "",
+ fields = {
+ {
+ name = "stream",
+ type = "AudioStream",
+ description = "Audio stream"
+ },
+ {
+ name = "frameCount",
+ type = "unsigned int",
+ description = "Total number of frames (considering channels)"
+ }
+ }
+ },
+ {
+ name = "Music",
+ description = "",
+ fields = {
+ {
+ name = "stream",
+ type = "AudioStream",
+ description = "Audio stream"
+ },
+ {
+ name = "frameCount",
+ type = "unsigned int",
+ description = "Total number of frames (considering channels)"
+ },
+ {
+ name = "looping",
+ type = "bool",
+ description = "Music looping enable"
+ },
+ {
+ name = "ctxType",
+ type = "int",
+ description = "Type of music context (audio filetype)"
+ },
+ {
+ name = "ctxData",
+ type = "void *",
+ description = "Audio context data, depends on type"
+ }
+ }
+ },
+ {
+ name = "VrDeviceInfo",
+ description = "",
+ fields = {
+ {
+ name = "hResolution",
+ type = "int",
+ description = "Horizontal resolution in pixels"
+ },
+ {
+ name = "vResolution",
+ type = "int",
+ description = "Vertical resolution in pixels"
+ },
+ {
+ name = "hScreenSize",
+ type = "float",
+ description = "Horizontal size in meters"
+ },
+ {
+ name = "vScreenSize",
+ type = "float",
+ description = "Vertical size in meters"
+ },
+ {
+ name = "vScreenCenter",
+ type = "float",
+ description = "Screen center in meters"
+ },
+ {
+ name = "eyeToScreenDistance",
+ type = "float",
+ description = "Distance between eye and display in meters"
+ },
+ {
+ name = "lensSeparationDistance",
+ type = "float",
+ description = "Lens separation distance in meters"
+ },
+ {
+ name = "interpupillaryDistance",
+ type = "float",
+ description = "IPD (distance between pupils) in meters"
+ },
+ {
+ name = "lensDistortionValues[4]",
+ type = "float",
+ description = "Lens distortion constant parameters"
+ },
+ {
+ name = "chromaAbCorrection[4]",
+ type = "float",
+ description = "Chromatic aberration correction parameters"
+ }
+ }
+ },
+ {
+ name = "VrStereoConfig",
+ description = "",
+ fields = {
+ {
+ name = "projection[2]",
+ type = "Matrix",
+ description = "VR projection matrices (per eye)"
+ },
+ {
+ name = "viewOffset[2]",
+ type = "Matrix",
+ description = "VR view offset matrices (per eye)"
+ },
+ {
+ name = "leftLensCenter[2]",
+ type = "float",
+ description = "VR left lens center"
+ },
+ {
+ name = "rightLensCenter[2]",
+ type = "float",
+ description = "VR right lens center"
+ },
+ {
+ name = "leftScreenCenter[2]",
+ type = "float",
+ description = "VR left screen center"
+ },
+ {
+ name = "rightScreenCenter[2]",
+ type = "float",
+ description = "VR right screen center"
+ },
+ {
+ name = "scale[2]",
+ type = "float",
+ description = "VR distortion scale"
+ },
+ {
+ name = "scaleIn[2]",
+ type = "float",
+ description = "VR distortion scale in"
+ }
+ }
+ }
+ },
+ enums = {
+ {
+ name = "ConfigFlags",
+ description = "",
+ values = {
+ {
+ name = "FLAG_VSYNC_HINT",
+ value = 64,
+ description = ""
+ },
+ {
+ name = "FLAG_FULLSCREEN_MODE",
+ value = 2,
+ description = ""
+ },
+ {
+ name = "FLAG_WINDOW_RESIZABLE",
+ value = 4,
+ description = ""
+ },
+ {
+ name = "FLAG_WINDOW_UNDECORATED",
+ value = 8,
+ description = ""
+ },
+ {
+ name = "FLAG_WINDOW_HIDDEN",
+ value = 128,
+ description = ""
+ },
+ {
+ name = "FLAG_WINDOW_MINIMIZED",
+ value = 512,
+ description = ""
+ },
+ {
+ name = "FLAG_WINDOW_MAXIMIZED",
+ value = 1024,
+ description = ""
+ },
+ {
+ name = "FLAG_WINDOW_UNFOCUSED",
+ value = 2048,
+ description = ""
+ },
+ {
+ name = "FLAG_WINDOW_TOPMOST",
+ value = 4096,
+ description = ""
+ },
+ {
+ name = "FLAG_WINDOW_ALWAYS_RUN",
+ value = 256,
+ description = ""
+ },
+ {
+ name = "FLAG_WINDOW_TRANSPARENT",
+ value = 16,
+ description = ""
+ },
+ {
+ name = "FLAG_WINDOW_HIGHDPI",
+ value = 8192,
+ description = ""
+ },
+ {
+ name = "FLAG_MSAA_4X_HINT",
+ value = 32,
+ description = ""
+ },
+ {
+ name = "FLAG_INTERLACED_HINT",
+ value = 65536,
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ value = 6,
+ description = ""
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+ name = "LOG_NONE",
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+ description = ""
+ }
+ }
+ },
+ {
+ name = "KeyboardKey",
+ description = "",
+ values = {
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+ value = 0,
+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ value = 4,
+ description = ""
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+ description = ""
+ },
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+ name = "KEY_VOLUME_UP",
+ value = 24,
+ description = ""
+ },
+ {
+ name = "KEY_VOLUME_DOWN",
+ value = 25,
+ description = ""
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+ description = "",
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+ description = ""
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+ description = ""
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+ {
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ {
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+ description = ""
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+ }
+ },
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ {
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+ description = ""
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+ }
+ },
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
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+ description = ""
+ },
+ {
+ name = "PIXELFORMAT_UNCOMPRESSED_R32G32B32A32",
+ value = 10,
+ description = ""
+ },
+ {
+ name = "PIXELFORMAT_COMPRESSED_DXT1_RGB",
+ value = 11,
+ description = ""
+ },
+ {
+ name = "PIXELFORMAT_COMPRESSED_DXT1_RGBA",
+ value = 12,
+ description = ""
+ },
+ {
+ name = "PIXELFORMAT_COMPRESSED_DXT3_RGBA",
+ value = 13,
+ description = ""
+ },
+ {
+ name = "PIXELFORMAT_COMPRESSED_DXT5_RGBA",
+ value = 14,
+ description = ""
+ },
+ {
+ name = "PIXELFORMAT_COMPRESSED_ETC1_RGB",
+ value = 15,
+ description = ""
+ },
+ {
+ name = "PIXELFORMAT_COMPRESSED_ETC2_RGB",
+ value = 16,
+ description = ""
+ },
+ {
+ name = "PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA",
+ value = 17,
+ description = ""
+ },
+ {
+ name = "PIXELFORMAT_COMPRESSED_PVRT_RGB",
+ value = 18,
+ description = ""
+ },
+ {
+ name = "PIXELFORMAT_COMPRESSED_PVRT_RGBA",
+ value = 19,
+ description = ""
+ },
+ {
+ name = "PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA",
+ value = 20,
+ description = ""
+ },
+ {
+ name = "PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA",
+ value = 21,
+ description = ""
+ }
+ }
+ },
+ {
+ name = "TextureFilter",
+ description = "",
+ values = {
+ {
+ name = "TEXTURE_FILTER_POINT",
+ value = 0,
+ description = ""
+ },
+ {
+ name = "TEXTURE_FILTER_BILINEAR",
+ value = 1,
+ description = ""
+ },
+ {
+ name = "TEXTURE_FILTER_TRILINEAR",
+ value = 2,
+ description = ""
+ },
+ {
+ name = "TEXTURE_FILTER_ANISOTROPIC_4X",
+ value = 3,
+ description = ""
+ },
+ {
+ name = "TEXTURE_FILTER_ANISOTROPIC_8X",
+ value = 4,
+ description = ""
+ },
+ {
+ name = "TEXTURE_FILTER_ANISOTROPIC_16X",
+ value = 5,
+ description = ""
+ }
+ }
+ },
+ {
+ name = "TextureWrap",
+ description = "",
+ values = {
+ {
+ name = "TEXTURE_WRAP_REPEAT",
+ value = 0,
+ description = ""
+ },
+ {
+ name = "TEXTURE_WRAP_CLAMP",
+ value = 1,
+ description = ""
+ },
+ {
+ name = "TEXTURE_WRAP_MIRROR_REPEAT",
+ value = 2,
+ description = ""
+ },
+ {
+ name = "TEXTURE_WRAP_MIRROR_CLAMP",
+ value = 3,
+ description = ""
+ }
+ }
+ },
+ {
+ name = "CubemapLayout",
+ description = "",
+ values = {
+ {
+ name = "CUBEMAP_LAYOUT_AUTO_DETECT",
+ value = 0,
+ description = ""
+ },
+ {
+ name = "CUBEMAP_LAYOUT_LINE_VERTICAL",
+ value = 1,
+ description = ""
+ },
+ {
+ name = "CUBEMAP_LAYOUT_LINE_HORIZONTAL",
+ value = 2,
+ description = ""
+ },
+ {
+ name = "CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR",
+ value = 3,
+ description = ""
+ },
+ {
+ name = "CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE",
+ value = 4,
+ description = ""
+ },
+ {
+ name = "CUBEMAP_LAYOUT_PANORAMA",
+ value = 5,
+ description = ""
+ }
+ }
+ },
+ {
+ name = "FontType",
+ description = "",
+ values = {
+ {
+ name = "FONT_DEFAULT",
+ value = 0,
+ description = ""
+ },
+ {
+ name = "FONT_BITMAP",
+ value = 1,
+ description = ""
+ },
+ {
+ name = "FONT_SDF",
+ value = 2,
+ description = ""
+ }
+ }
+ },
+ {
+ name = "BlendMode",
+ description = "",
+ values = {
+ {
+ name = "BLEND_ALPHA",
+ value = 0,
+ description = ""
+ },
+ {
+ name = "BLEND_ADDITIVE",
+ value = 1,
+ description = ""
+ },
+ {
+ name = "BLEND_MULTIPLIED",
+ value = 2,
+ description = ""
+ },
+ {
+ name = "BLEND_ADD_COLORS",
+ value = 3,
+ description = ""
+ },
+ {
+ name = "BLEND_SUBTRACT_COLORS",
+ value = 4,
+ description = ""
+ },
+ {
+ name = "BLEND_CUSTOM",
+ value = 5,
+ description = ""
+ }
+ }
+ },
+ {
+ name = "Gesture",
+ description = "",
+ values = {
+ {
+ name = "GESTURE_NONE",
+ value = 0,
+ description = ""
+ },
+ {
+ name = "GESTURE_TAP",
+ value = 1,
+ description = ""
+ },
+ {
+ name = "GESTURE_DOUBLETAP",
+ value = 2,
+ description = ""
+ },
+ {
+ name = "GESTURE_HOLD",
+ value = 4,
+ description = ""
+ },
+ {
+ name = "GESTURE_DRAG",
+ value = 8,
+ description = ""
+ },
+ {
+ name = "GESTURE_SWIPE_RIGHT",
+ value = 16,
+ description = ""
+ },
+ {
+ name = "GESTURE_SWIPE_LEFT",
+ value = 32,
+ description = ""
+ },
+ {
+ name = "GESTURE_SWIPE_UP",
+ value = 64,
+ description = ""
+ },
+ {
+ name = "GESTURE_SWIPE_DOWN",
+ value = 128,
+ description = ""
+ },
+ {
+ name = "GESTURE_PINCH_IN",
+ value = 256,
+ description = ""
+ },
+ {
+ name = "GESTURE_PINCH_OUT",
+ value = 512,
+ description = ""
+ }
+ }
+ },
+ {
+ name = "CameraMode",
+ description = "",
+ values = {
+ {
+ name = "CAMERA_CUSTOM",
+ value = 0,
+ description = ""
+ },
+ {
+ name = "CAMERA_FREE",
+ value = 1,
+ description = ""
+ },
+ {
+ name = "CAMERA_ORBITAL",
+ value = 2,
+ description = ""
+ },
+ {
+ name = "CAMERA_FIRST_PERSON",
+ value = 3,
+ description = ""
+ },
+ {
+ name = "CAMERA_THIRD_PERSON",
+ value = 4,
+ description = ""
+ }
+ }
+ },
+ {
+ name = "CameraProjection",
+ description = "",
+ values = {
+ {
+ name = "CAMERA_PERSPECTIVE",
+ value = 0,
+ description = ""
+ },
+ {
+ name = "CAMERA_ORTHOGRAPHIC",
+ value = 1,
+ description = ""
+ }
+ }
+ },
+ {
+ name = "NPatchLayout",
+ description = "",
+ values = {
+ {
+ name = "NPATCH_NINE_PATCH",
+ value = 0,
+ description = ""
+ },
+ {
+ name = "NPATCH_THREE_PATCH_VERTICAL",
+ value = 1,
+ description = ""
+ },
+ {
+ name = "NPATCH_THREE_PATCH_HORIZONTAL",
+ value = 2,
+ description = ""
+ }
+ }
+ }
+ },
+ functions = {
+ {
+ name = "InitWindow",
+ description = "Initialize window and OpenGL context",
+ returnType = "void",
+ params = {
+ {name = "width", type = "int"},
+ {name = "height", type = "int"},
+ {name = "title", type = "const char *"}
+ }
+ },
+ {
+ name = "WindowShouldClose",
+ description = "Check if KEY_ESCAPE pressed or Close icon pressed",
+ returnType = "bool"
+ },
+ {
+ name = "CloseWindow",
+ description = "Close window and unload OpenGL context",
+ returnType = "void"
+ },
+ {
+ name = "IsWindowReady",
+ description = "Check if window has been initialized successfully",
+ returnType = "bool"
+ },
+ {
+ name = "IsWindowFullscreen",
+ description = "Check if window is currently fullscreen",
+ returnType = "bool"
+ },
+ {
+ name = "IsWindowHidden",
+ description = "Check if window is currently hidden (only PLATFORM_DESKTOP)",
+ returnType = "bool"
+ },
+ {
+ name = "IsWindowMinimized",
+ description = "Check if window is currently minimized (only PLATFORM_DESKTOP)",
+ returnType = "bool"
+ },
+ {
+ name = "IsWindowMaximized",
+ description = "Check if window is currently maximized (only PLATFORM_DESKTOP)",
+ returnType = "bool"
+ },
+ {
+ name = "IsWindowFocused",
+ description = "Check if window is currently focused (only PLATFORM_DESKTOP)",
+ returnType = "bool"
+ },
+ {
+ name = "IsWindowResized",
+ description = "Check if window has been resized last frame",
+ returnType = "bool"
+ },
+ {
+ name = "IsWindowState",
+ description = "Check if one specific window flag is enabled",
+ returnType = "bool",
+ params = {
+ {name = "flag", type = "unsigned int"}
+ }
+ },
+ {
+ name = "SetWindowState",
+ description = "Set window configuration state using flags",
+ returnType = "void",
+ params = {
+ {name = "flags", type = "unsigned int"}
+ }
+ },
+ {
+ name = "ClearWindowState",
+ description = "Clear window configuration state flags",
+ returnType = "void",
+ params = {
+ {name = "flags", type = "unsigned int"}
+ }
+ },
+ {
+ name = "ToggleFullscreen",
+ description = "Toggle window state: fullscreen/windowed (only PLATFORM_DESKTOP)",
+ returnType = "void"
+ },
+ {
+ name = "MaximizeWindow",
+ description = "Set window state: maximized, if resizable (only PLATFORM_DESKTOP)",
+ returnType = "void"
+ },
+ {
+ name = "MinimizeWindow",
+ description = "Set window state: minimized, if resizable (only PLATFORM_DESKTOP)",
+ returnType = "void"
+ },
+ {
+ name = "RestoreWindow",
+ description = "Set window state: not minimized/maximized (only PLATFORM_DESKTOP)",
+ returnType = "void"
+ },
+ {
+ name = "SetWindowIcon",
+ description = "Set icon for window (only PLATFORM_DESKTOP)",
+ returnType = "void",
+ params = {
+ {name = "image", type = "Image"}
+ }
+ },
+ {
+ name = "SetWindowTitle",
+ description = "Set title for window (only PLATFORM_DESKTOP)",
+ returnType = "void",
+ params = {
+ {name = "title", type = "const char *"}
+ }
+ },
+ {
+ name = "SetWindowPosition",
+ description = "Set window position on screen (only PLATFORM_DESKTOP)",
+ returnType = "void",
+ params = {
+ {name = "x", type = "int"},
+ {name = "y", type = "int"}
+ }
+ },
+ {
+ name = "SetWindowMonitor",
+ description = "Set monitor for the current window (fullscreen mode)",
+ returnType = "void",
+ params = {
+ {name = "monitor", type = "int"}
+ }
+ },
+ {
+ name = "SetWindowMinSize",
+ description = "Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)",
+ returnType = "void",
+ params = {
+ {name = "width", type = "int"},
+ {name = "height", type = "int"}
+ }
+ },
+ {
+ name = "SetWindowSize",
+ description = "Set window dimensions",
+ returnType = "void",
+ params = {
+ {name = "width", type = "int"},
+ {name = "height", type = "int"}
+ }
+ },
+ {
+ name = "GetWindowHandle",
+ description = "Get native window handle",
+ returnType = "void *"
+ },
+ {
+ name = "GetScreenWidth",
+ description = "Get current screen width",
+ returnType = "int"
+ },
+ {
+ name = "GetScreenHeight",
+ description = "Get current screen height",
+ returnType = "int"
+ },
+ {
+ name = "GetMonitorCount",
+ description = "Get number of connected monitors",
+ returnType = "int"
+ },
+ {
+ name = "GetCurrentMonitor",
+ description = "Get current connected monitor",
+ returnType = "int"
+ },
+ {
+ name = "GetMonitorPosition",
+ description = "Get specified monitor position",
+ returnType = "Vector2",
+ params = {
+ {name = "monitor", type = "int"}
+ }
+ },
+ {
+ name = "GetMonitorWidth",
+ description = "Get specified monitor width (max available by monitor)",
+ returnType = "int",
+ params = {
+ {name = "monitor", type = "int"}
+ }
+ },
+ {
+ name = "GetMonitorHeight",
+ description = "Get specified monitor height (max available by monitor)",
+ returnType = "int",
+ params = {
+ {name = "monitor", type = "int"}
+ }
+ },
+ {
+ name = "GetMonitorPhysicalWidth",
+ description = "Get specified monitor physical width in millimetres",
+ returnType = "int",
+ params = {
+ {name = "monitor", type = "int"}
+ }
+ },
+ {
+ name = "GetMonitorPhysicalHeight",
+ description = "Get specified monitor physical height in millimetres",
+ returnType = "int",
+ params = {
+ {name = "monitor", type = "int"}
+ }
+ },
+ {
+ name = "GetMonitorRefreshRate",
+ description = "Get specified monitor refresh rate",
+ returnType = "int",
+ params = {
+ {name = "monitor", type = "int"}
+ }
+ },
+ {
+ name = "GetWindowPosition",
+ description = "Get window position XY on monitor",
+ returnType = "Vector2"
+ },
+ {
+ name = "GetWindowScaleDPI",
+ description = "Get window scale DPI factor",
+ returnType = "Vector2"
+ },
+ {
+ name = "GetMonitorName",
+ description = "Get the human-readable, UTF-8 encoded name of the primary monitor",
+ returnType = "const char *",
+ params = {
+ {name = "monitor", type = "int"}
+ }
+ },
+ {
+ name = "SetClipboardText",
+ description = "Set clipboard text content",
+ returnType = "void",
+ params = {
+ {name = "text", type = "const char *"}
+ }
+ },
+ {
+ name = "GetClipboardText",
+ description = "Get clipboard text content",
+ returnType = "const char *"
+ },
+ {
+ name = "SwapScreenBuffer",
+ description = "Swap back buffer with front buffer (screen drawing)",
+ returnType = "void"
+ },
+ {
+ name = "PollInputEvents",
+ description = "Register all input events",
+ returnType = "void"
+ },
+ {
+ name = "WaitTime",
+ description = "Wait for some milliseconds (halt program execution)",
+ returnType = "void",
+ params = {
+ {name = "ms", type = "float"}
+ }
+ },
+ {
+ name = "ShowCursor",
+ description = "Shows cursor",
+ returnType = "void"
+ },
+ {
+ name = "HideCursor",
+ description = "Hides cursor",
+ returnType = "void"
+ },
+ {
+ name = "IsCursorHidden",
+ description = "Check if cursor is not visible",
+ returnType = "bool"
+ },
+ {
+ name = "EnableCursor",
+ description = "Enables cursor (unlock cursor)",
+ returnType = "void"
+ },
+ {
+ name = "DisableCursor",
+ description = "Disables cursor (lock cursor)",
+ returnType = "void"
+ },
+ {
+ name = "IsCursorOnScreen",
+ description = "Check if cursor is on the screen",
+ returnType = "bool"
+ },
+ {
+ name = "ClearBackground",
+ description = "Set background color (framebuffer clear color)",
+ returnType = "void",
+ params = {
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "BeginDrawing",
+ description = "Setup canvas (framebuffer) to start drawing",
+ returnType = "void"
+ },
+ {
+ name = "EndDrawing",
+ description = "End canvas drawing and swap buffers (double buffering)",
+ returnType = "void"
+ },
+ {
+ name = "BeginMode2D",
+ description = "Begin 2D mode with custom camera (2D)",
+ returnType = "void",
+ params = {
+ {name = "camera", type = "Camera2D"}
+ }
+ },
+ {
+ name = "EndMode2D",
+ description = "Ends 2D mode with custom camera",
+ returnType = "void"
+ },
+ {
+ name = "BeginMode3D",
+ description = "Begin 3D mode with custom camera (3D)",
+ returnType = "void",
+ params = {
+ {name = "camera", type = "Camera3D"}
+ }
+ },
+ {
+ name = "EndMode3D",
+ description = "Ends 3D mode and returns to default 2D orthographic mode",
+ returnType = "void"
+ },
+ {
+ name = "BeginTextureMode",
+ description = "Begin drawing to render texture",
+ returnType = "void",
+ params = {
+ {name = "target", type = "RenderTexture2D"}
+ }
+ },
+ {
+ name = "EndTextureMode",
+ description = "Ends drawing to render texture",
+ returnType = "void"
+ },
+ {
+ name = "BeginShaderMode",
+ description = "Begin custom shader drawing",
+ returnType = "void",
+ params = {
+ {name = "shader", type = "Shader"}
+ }
+ },
+ {
+ name = "EndShaderMode",
+ description = "End custom shader drawing (use default shader)",
+ returnType = "void"
+ },
+ {
+ name = "BeginBlendMode",
+ description = "Begin blending mode (alpha, additive, multiplied, subtract, custom)",
+ returnType = "void",
+ params = {
+ {name = "mode", type = "int"}
+ }
+ },
+ {
+ name = "EndBlendMode",
+ description = "End blending mode (reset to default: alpha blending)",
+ returnType = "void"
+ },
+ {
+ name = "BeginScissorMode",
+ description = "Begin scissor mode (define screen area for following drawing)",
+ returnType = "void",
+ params = {
+ {name = "x", type = "int"},
+ {name = "y", type = "int"},
+ {name = "width", type = "int"},
+ {name = "height", type = "int"}
+ }
+ },
+ {
+ name = "EndScissorMode",
+ description = "End scissor mode",
+ returnType = "void"
+ },
+ {
+ name = "BeginVrStereoMode",
+ description = "Begin stereo rendering (requires VR simulator)",
+ returnType = "void",
+ params = {
+ {name = "config", type = "VrStereoConfig"}
+ }
+ },
+ {
+ name = "EndVrStereoMode",
+ description = "End stereo rendering (requires VR simulator)",
+ returnType = "void"
+ },
+ {
+ name = "LoadVrStereoConfig",
+ description = "Load VR stereo config for VR simulator device parameters",
+ returnType = "VrStereoConfig",
+ params = {
+ {name = "device", type = "VrDeviceInfo"}
+ }
+ },
+ {
+ name = "UnloadVrStereoConfig",
+ description = "Unload VR stereo config",
+ returnType = "void",
+ params = {
+ {name = "config", type = "VrStereoConfig"}
+ }
+ },
+ {
+ name = "LoadShader",
+ description = "Load shader from files and bind default locations",
+ returnType = "Shader",
+ params = {
+ {name = "vsFileName", type = "const char *"},
+ {name = "fsFileName", type = "const char *"}
+ }
+ },
+ {
+ name = "LoadShaderFromMemory",
+ description = "Load shader from code strings and bind default locations",
+ returnType = "Shader",
+ params = {
+ {name = "vsCode", type = "const char *"},
+ {name = "fsCode", type = "const char *"}
+ }
+ },
+ {
+ name = "GetShaderLocation",
+ description = "Get shader uniform location",
+ returnType = "int",
+ params = {
+ {name = "shader", type = "Shader"},
+ {name = "uniformName", type = "const char *"}
+ }
+ },
+ {
+ name = "GetShaderLocationAttrib",
+ description = "Get shader attribute location",
+ returnType = "int",
+ params = {
+ {name = "shader", type = "Shader"},
+ {name = "attribName", type = "const char *"}
+ }
+ },
+ {
+ name = "SetShaderValue",
+ description = "Set shader uniform value",
+ returnType = "void",
+ params = {
+ {name = "shader", type = "Shader"},
+ {name = "locIndex", type = "int"},
+ {name = "value", type = "const void *"},
+ {name = "uniformType", type = "int"}
+ }
+ },
+ {
+ name = "SetShaderValueV",
+ description = "Set shader uniform value vector",
+ returnType = "void",
+ params = {
+ {name = "shader", type = "Shader"},
+ {name = "locIndex", type = "int"},
+ {name = "value", type = "const void *"},
+ {name = "uniformType", type = "int"},
+ {name = "count", type = "int"}
+ }
+ },
+ {
+ name = "SetShaderValueMatrix",
+ description = "Set shader uniform value (matrix 4x4)",
+ returnType = "void",
+ params = {
+ {name = "shader", type = "Shader"},
+ {name = "locIndex", type = "int"},
+ {name = "mat", type = "Matrix"}
+ }
+ },
+ {
+ name = "SetShaderValueTexture",
+ description = "Set shader uniform value for texture (sampler2d)",
+ returnType = "void",
+ params = {
+ {name = "shader", type = "Shader"},
+ {name = "locIndex", type = "int"},
+ {name = "texture", type = "Texture2D"}
+ }
+ },
+ {
+ name = "UnloadShader",
+ description = "Unload shader from GPU memory (VRAM)",
+ returnType = "void",
+ params = {
+ {name = "shader", type = "Shader"}
+ }
+ },
+ {
+ name = "GetMouseRay",
+ description = "Get a ray trace from mouse position",
+ returnType = "Ray",
+ params = {
+ {name = "mousePosition", type = "Vector2"},
+ {name = "camera", type = "Camera"}
+ }
+ },
+ {
+ name = "GetCameraMatrix",
+ description = "Get camera transform matrix (view matrix)",
+ returnType = "Matrix",
+ params = {
+ {name = "camera", type = "Camera"}
+ }
+ },
+ {
+ name = "GetCameraMatrix2D",
+ description = "Get camera 2d transform matrix",
+ returnType = "Matrix",
+ params = {
+ {name = "camera", type = "Camera2D"}
+ }
+ },
+ {
+ name = "GetWorldToScreen",
+ description = "Get the screen space position for a 3d world space position",
+ returnType = "Vector2",
+ params = {
+ {name = "position", type = "Vector3"},
+ {name = "camera", type = "Camera"}
+ }
+ },
+ {
+ name = "GetWorldToScreenEx",
+ description = "Get size position for a 3d world space position",
+ returnType = "Vector2",
+ params = {
+ {name = "position", type = "Vector3"},
+ {name = "camera", type = "Camera"},
+ {name = "width", type = "int"},
+ {name = "height", type = "int"}
+ }
+ },
+ {
+ name = "GetWorldToScreen2D",
+ description = "Get the screen space position for a 2d camera world space position",
+ returnType = "Vector2",
+ params = {
+ {name = "position", type = "Vector2"},
+ {name = "camera", type = "Camera2D"}
+ }
+ },
+ {
+ name = "GetScreenToWorld2D",
+ description = "Get the world space position for a 2d camera screen space position",
+ returnType = "Vector2",
+ params = {
+ {name = "position", type = "Vector2"},
+ {name = "camera", type = "Camera2D"}
+ }
+ },
+ {
+ name = "SetTargetFPS",
+ description = "Set target FPS (maximum)",
+ returnType = "void",
+ params = {
+ {name = "fps", type = "int"}
+ }
+ },
+ {
+ name = "GetFPS",
+ description = "Get current FPS",
+ returnType = "int"
+ },
+ {
+ name = "GetFrameTime",
+ description = "Get time in seconds for last frame drawn (delta time)",
+ returnType = "float"
+ },
+ {
+ name = "GetTime",
+ description = "Get elapsed time in seconds since InitWindow()",
+ returnType = "double"
+ },
+ {
+ name = "GetRandomValue",
+ description = "Get a random value between min and max (both included)",
+ returnType = "int",
+ params = {
+ {name = "min", type = "int"},
+ {name = "max", type = "int"}
+ }
+ },
+ {
+ name = "SetRandomSeed",
+ description = "Set the seed for the random number generator",
+ returnType = "void",
+ params = {
+ {name = "seed", type = "unsigned int"}
+ }
+ },
+ {
+ name = "TakeScreenshot",
+ description = "Takes a screenshot of current screen (filename extension defines format)",
+ returnType = "void",
+ params = {
+ {name = "fileName", type = "const char *"}
+ }
+ },
+ {
+ name = "SetConfigFlags",
+ description = "Setup init configuration flags (view FLAGS)",
+ returnType = "void",
+ params = {
+ {name = "flags", type = "unsigned int"}
+ }
+ },
+ {
+ name = "TraceLog",
+ description = "Show trace log messages (LOG_DEBUG, LOG_INFO, LOG_WARNING, LOG_ERROR...)",
+ returnType = "void",
+ params = {
+ {name = "logLevel", type = "int"},
+ {name = "text", type = "const char *"},
+ {name = "", type = ""}
+ }
+ },
+ {
+ name = "SetTraceLogLevel",
+ description = "Set the current threshold (minimum) log level",
+ returnType = "void",
+ params = {
+ {name = "logLevel", type = "int"}
+ }
+ },
+ {
+ name = "MemAlloc",
+ description = "Internal memory allocator",
+ returnType = "void *",
+ params = {
+ {name = "size", type = "int"}
+ }
+ },
+ {
+ name = "MemRealloc",
+ description = "Internal memory reallocator",
+ returnType = "void *",
+ params = {
+ {name = "ptr", type = "void *"},
+ {name = "size", type = "int"}
+ }
+ },
+ {
+ name = "MemFree",
+ description = "Internal memory free",
+ returnType = "void",
+ params = {
+ {name = "ptr", type = "void *"}
+ }
+ },
+ {
+ name = "SetTraceLogCallback",
+ description = "Set custom trace log",
+ returnType = "void",
+ params = {
+ {name = "callback", type = "TraceLogCallback"}
+ }
+ },
+ {
+ name = "SetLoadFileDataCallback",
+ description = "Set custom file binary data loader",
+ returnType = "void",
+ params = {
+ {name = "callback", type = "LoadFileDataCallback"}
+ }
+ },
+ {
+ name = "SetSaveFileDataCallback",
+ description = "Set custom file binary data saver",
+ returnType = "void",
+ params = {
+ {name = "callback", type = "SaveFileDataCallback"}
+ }
+ },
+ {
+ name = "SetLoadFileTextCallback",
+ description = "Set custom file text data loader",
+ returnType = "void",
+ params = {
+ {name = "callback", type = "LoadFileTextCallback"}
+ }
+ },
+ {
+ name = "SetSaveFileTextCallback",
+ description = "Set custom file text data saver",
+ returnType = "void",
+ params = {
+ {name = "callback", type = "SaveFileTextCallback"}
+ }
+ },
+ {
+ name = "LoadFileData",
+ description = "Load file data as byte array (read)",
+ returnType = "unsigned char *",
+ params = {
+ {name = "fileName", type = "const char *"},
+ {name = "bytesRead", type = "unsigned int *"}
+ }
+ },
+ {
+ name = "UnloadFileData",
+ description = "Unload file data allocated by LoadFileData()",
+ returnType = "void",
+ params = {
+ {name = "data", type = "unsigned char *"}
+ }
+ },
+ {
+ name = "SaveFileData",
+ description = "Save data to file from byte array (write), returns true on success",
+ returnType = "bool",
+ params = {
+ {name = "fileName", type = "const char *"},
+ {name = "data", type = "void *"},
+ {name = "bytesToWrite", type = "unsigned int"}
+ }
+ },
+ {
+ name = "LoadFileText",
+ description = "Load text data from file (read), returns a ' 0' terminated string",
+ returnType = "char *",
+ params = {
+ {name = "fileName", type = "const char *"}
+ }
+ },
+ {
+ name = "UnloadFileText",
+ description = "Unload file text data allocated by LoadFileText()",
+ returnType = "void",
+ params = {
+ {name = "text", type = "char *"}
+ }
+ },
+ {
+ name = "SaveFileText",
+ description = "Save text data to file (write), string must be ' 0' terminated, returns true on success",
+ returnType = "bool",
+ params = {
+ {name = "fileName", type = "const char *"},
+ {name = "text", type = "char *"}
+ }
+ },
+ {
+ name = "FileExists",
+ description = "Check if file exists",
+ returnType = "bool",
+ params = {
+ {name = "fileName", type = "const char *"}
+ }
+ },
+ {
+ name = "DirectoryExists",
+ description = "Check if a directory path exists",
+ returnType = "bool",
+ params = {
+ {name = "dirPath", type = "const char *"}
+ }
+ },
+ {
+ name = "IsFileExtension",
+ description = "Check file extension (including point: .png, .wav)",
+ returnType = "bool",
+ params = {
+ {name = "fileName", type = "const char *"},
+ {name = "ext", type = "const char *"}
+ }
+ },
+ {
+ name = "GetFileExtension",
+ description = "Get pointer to extension for a filename string (includes dot: '.png')",
+ returnType = "const char *",
+ params = {
+ {name = "fileName", type = "const char *"}
+ }
+ },
+ {
+ name = "GetFileName",
+ description = "Get pointer to filename for a path string",
+ returnType = "const char *",
+ params = {
+ {name = "filePath", type = "const char *"}
+ }
+ },
+ {
+ name = "GetFileNameWithoutExt",
+ description = "Get filename string without extension (uses static string)",
+ returnType = "const char *",
+ params = {
+ {name = "filePath", type = "const char *"}
+ }
+ },
+ {
+ name = "GetDirectoryPath",
+ description = "Get full path for a given fileName with path (uses static string)",
+ returnType = "const char *",
+ params = {
+ {name = "filePath", type = "const char *"}
+ }
+ },
+ {
+ name = "GetPrevDirectoryPath",
+ description = "Get previous directory path for a given path (uses static string)",
+ returnType = "const char *",
+ params = {
+ {name = "dirPath", type = "const char *"}
+ }
+ },
+ {
+ name = "GetWorkingDirectory",
+ description = "Get current working directory (uses static string)",
+ returnType = "const char *"
+ },
+ {
+ name = "GetDirectoryFiles",
+ description = "Get filenames in a directory path (memory should be freed)",
+ returnType = "char **",
+ params = {
+ {name = "dirPath", type = "const char *"},
+ {name = "count", type = "int *"}
+ }
+ },
+ {
+ name = "ClearDirectoryFiles",
+ description = "Clear directory files paths buffers (free memory)",
+ returnType = "void"
+ },
+ {
+ name = "ChangeDirectory",
+ description = "Change working directory, return true on success",
+ returnType = "bool",
+ params = {
+ {name = "dir", type = "const char *"}
+ }
+ },
+ {
+ name = "IsFileDropped",
+ description = "Check if a file has been dropped into window",
+ returnType = "bool"
+ },
+ {
+ name = "GetDroppedFiles",
+ description = "Get dropped files names (memory should be freed)",
+ returnType = "char **",
+ params = {
+ {name = "count", type = "int *"}
+ }
+ },
+ {
+ name = "ClearDroppedFiles",
+ description = "Clear dropped files paths buffer (free memory)",
+ returnType = "void"
+ },
+ {
+ name = "GetFileModTime",
+ description = "Get file modification time (last write time)",
+ returnType = "long",
+ params = {
+ {name = "fileName", type = "const char *"}
+ }
+ },
+ {
+ name = "CompressData",
+ description = "Compress data (DEFLATE algorithm)",
+ returnType = "unsigned char *",
+ params = {
+ {name = "data", type = "unsigned char *"},
+ {name = "dataLength", type = "int"},
+ {name = "compDataLength", type = "int *"}
+ }
+ },
+ {
+ name = "DecompressData",
+ description = "Decompress data (DEFLATE algorithm)",
+ returnType = "unsigned char *",
+ params = {
+ {name = "compData", type = "unsigned char *"},
+ {name = "compDataLength", type = "int"},
+ {name = "dataLength", type = "int *"}
+ }
+ },
+ {
+ name = "EncodeDataBase64",
+ description = "Encode data to Base64 string",
+ returnType = "char *",
+ params = {
+ {name = "data", type = "const unsigned char *"},
+ {name = "dataLength", type = "int"},
+ {name = "outputLength", type = "int *"}
+ }
+ },
+ {
+ name = "DecodeDataBase64",
+ description = "Decode Base64 string data",
+ returnType = "unsigned char *",
+ params = {
+ {name = "data", type = "unsigned char *"},
+ {name = "outputLength", type = "int *"}
+ }
+ },
+ {
+ name = "SaveStorageValue",
+ description = "Save integer value to storage file (to defined position), returns true on success",
+ returnType = "bool",
+ params = {
+ {name = "position", type = "unsigned int"},
+ {name = "value", type = "int"}
+ }
+ },
+ {
+ name = "LoadStorageValue",
+ description = "Load integer value from storage file (from defined position)",
+ returnType = "int",
+ params = {
+ {name = "position", type = "unsigned int"}
+ }
+ },
+ {
+ name = "OpenURL",
+ description = "Open URL with default system browser (if available)",
+ returnType = "void",
+ params = {
+ {name = "url", type = "const char *"}
+ }
+ },
+ {
+ name = "IsKeyPressed",
+ description = "Check if a key has been pressed once",
+ returnType = "bool",
+ params = {
+ {name = "key", type = "int"}
+ }
+ },
+ {
+ name = "IsKeyDown",
+ description = "Check if a key is being pressed",
+ returnType = "bool",
+ params = {
+ {name = "key", type = "int"}
+ }
+ },
+ {
+ name = "IsKeyReleased",
+ description = "Check if a key has been released once",
+ returnType = "bool",
+ params = {
+ {name = "key", type = "int"}
+ }
+ },
+ {
+ name = "IsKeyUp",
+ description = "Check if a key is NOT being pressed",
+ returnType = "bool",
+ params = {
+ {name = "key", type = "int"}
+ }
+ },
+ {
+ name = "SetExitKey",
+ description = "Set a custom key to exit program (default is ESC)",
+ returnType = "void",
+ params = {
+ {name = "key", type = "int"}
+ }
+ },
+ {
+ name = "GetKeyPressed",
+ description = "Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty",
+ returnType = "int"
+ },
+ {
+ name = "GetCharPressed",
+ description = "Get char pressed (unicode), call it multiple times for chars queued, returns 0 when the queue is empty",
+ returnType = "int"
+ },
+ {
+ name = "IsGamepadAvailable",
+ description = "Check if a gamepad is available",
+ returnType = "bool",
+ params = {
+ {name = "gamepad", type = "int"}
+ }
+ },
+ {
+ name = "GetGamepadName",
+ description = "Get gamepad internal name id",
+ returnType = "const char *",
+ params = {
+ {name = "gamepad", type = "int"}
+ }
+ },
+ {
+ name = "IsGamepadButtonPressed",
+ description = "Check if a gamepad button has been pressed once",
+ returnType = "bool",
+ params = {
+ {name = "gamepad", type = "int"},
+ {name = "button", type = "int"}
+ }
+ },
+ {
+ name = "IsGamepadButtonDown",
+ description = "Check if a gamepad button is being pressed",
+ returnType = "bool",
+ params = {
+ {name = "gamepad", type = "int"},
+ {name = "button", type = "int"}
+ }
+ },
+ {
+ name = "IsGamepadButtonReleased",
+ description = "Check if a gamepad button has been released once",
+ returnType = "bool",
+ params = {
+ {name = "gamepad", type = "int"},
+ {name = "button", type = "int"}
+ }
+ },
+ {
+ name = "IsGamepadButtonUp",
+ description = "Check if a gamepad button is NOT being pressed",
+ returnType = "bool",
+ params = {
+ {name = "gamepad", type = "int"},
+ {name = "button", type = "int"}
+ }
+ },
+ {
+ name = "GetGamepadButtonPressed",
+ description = "Get the last gamepad button pressed",
+ returnType = "int"
+ },
+ {
+ name = "GetGamepadAxisCount",
+ description = "Get gamepad axis count for a gamepad",
+ returnType = "int",
+ params = {
+ {name = "gamepad", type = "int"}
+ }
+ },
+ {
+ name = "GetGamepadAxisMovement",
+ description = "Get axis movement value for a gamepad axis",
+ returnType = "float",
+ params = {
+ {name = "gamepad", type = "int"},
+ {name = "axis", type = "int"}
+ }
+ },
+ {
+ name = "SetGamepadMappings",
+ description = "Set internal gamepad mappings (SDL_GameControllerDB)",
+ returnType = "int",
+ params = {
+ {name = "mappings", type = "const char *"}
+ }
+ },
+ {
+ name = "IsMouseButtonPressed",
+ description = "Check if a mouse button has been pressed once",
+ returnType = "bool",
+ params = {
+ {name = "button", type = "int"}
+ }
+ },
+ {
+ name = "IsMouseButtonDown",
+ description = "Check if a mouse button is being pressed",
+ returnType = "bool",
+ params = {
+ {name = "button", type = "int"}
+ }
+ },
+ {
+ name = "IsMouseButtonReleased",
+ description = "Check if a mouse button has been released once",
+ returnType = "bool",
+ params = {
+ {name = "button", type = "int"}
+ }
+ },
+ {
+ name = "IsMouseButtonUp",
+ description = "Check if a mouse button is NOT being pressed",
+ returnType = "bool",
+ params = {
+ {name = "button", type = "int"}
+ }
+ },
+ {
+ name = "GetMouseX",
+ description = "Get mouse position X",
+ returnType = "int"
+ },
+ {
+ name = "GetMouseY",
+ description = "Get mouse position Y",
+ returnType = "int"
+ },
+ {
+ name = "GetMousePosition",
+ description = "Get mouse position XY",
+ returnType = "Vector2"
+ },
+ {
+ name = "GetMouseDelta",
+ description = "Get mouse delta between frames",
+ returnType = "Vector2"
+ },
+ {
+ name = "SetMousePosition",
+ description = "Set mouse position XY",
+ returnType = "void",
+ params = {
+ {name = "x", type = "int"},
+ {name = "y", type = "int"}
+ }
+ },
+ {
+ name = "SetMouseOffset",
+ description = "Set mouse offset",
+ returnType = "void",
+ params = {
+ {name = "offsetX", type = "int"},
+ {name = "offsetY", type = "int"}
+ }
+ },
+ {
+ name = "SetMouseScale",
+ description = "Set mouse scaling",
+ returnType = "void",
+ params = {
+ {name = "scaleX", type = "float"},
+ {name = "scaleY", type = "float"}
+ }
+ },
+ {
+ name = "GetMouseWheelMove",
+ description = "Get mouse wheel movement Y",
+ returnType = "float"
+ },
+ {
+ name = "SetMouseCursor",
+ description = "Set mouse cursor",
+ returnType = "void",
+ params = {
+ {name = "cursor", type = "int"}
+ }
+ },
+ {
+ name = "GetTouchX",
+ description = "Get touch position X for touch point 0 (relative to screen size)",
+ returnType = "int"
+ },
+ {
+ name = "GetTouchY",
+ description = "Get touch position Y for touch point 0 (relative to screen size)",
+ returnType = "int"
+ },
+ {
+ name = "GetTouchPosition",
+ description = "Get touch position XY for a touch point index (relative to screen size)",
+ returnType = "Vector2",
+ params = {
+ {name = "index", type = "int"}
+ }
+ },
+ {
+ name = "GetTouchPointId",
+ description = "Get touch point identifier for given index",
+ returnType = "int",
+ params = {
+ {name = "index", type = "int"}
+ }
+ },
+ {
+ name = "GetTouchPointCount",
+ description = "Get number of touch points",
+ returnType = "int"
+ },
+ {
+ name = "SetGesturesEnabled",
+ description = "Enable a set of gestures using flags",
+ returnType = "void",
+ params = {
+ {name = "flags", type = "unsigned int"}
+ }
+ },
+ {
+ name = "IsGestureDetected",
+ description = "Check if a gesture have been detected",
+ returnType = "bool",
+ params = {
+ {name = "gesture", type = "int"}
+ }
+ },
+ {
+ name = "GetGestureDetected",
+ description = "Get latest detected gesture",
+ returnType = "int"
+ },
+ {
+ name = "GetGestureHoldDuration",
+ description = "Get gesture hold time in milliseconds",
+ returnType = "float"
+ },
+ {
+ name = "GetGestureDragVector",
+ description = "Get gesture drag vector",
+ returnType = "Vector2"
+ },
+ {
+ name = "GetGestureDragAngle",
+ description = "Get gesture drag angle",
+ returnType = "float"
+ },
+ {
+ name = "GetGesturePinchVector",
+ description = "Get gesture pinch delta",
+ returnType = "Vector2"
+ },
+ {
+ name = "GetGesturePinchAngle",
+ description = "Get gesture pinch angle",
+ returnType = "float"
+ },
+ {
+ name = "SetCameraMode",
+ description = "Set camera mode (multiple camera modes available)",
+ returnType = "void",
+ params = {
+ {name = "camera", type = "Camera"},
+ {name = "mode", type = "int"}
+ }
+ },
+ {
+ name = "UpdateCamera",
+ description = "Update camera position for selected mode",
+ returnType = "void",
+ params = {
+ {name = "camera", type = "Camera *"}
+ }
+ },
+ {
+ name = "SetCameraPanControl",
+ description = "Set camera pan key to combine with mouse movement (free camera)",
+ returnType = "void",
+ params = {
+ {name = "keyPan", type = "int"}
+ }
+ },
+ {
+ name = "SetCameraAltControl",
+ description = "Set camera alt key to combine with mouse movement (free camera)",
+ returnType = "void",
+ params = {
+ {name = "keyAlt", type = "int"}
+ }
+ },
+ {
+ name = "SetCameraSmoothZoomControl",
+ description = "Set camera smooth zoom key to combine with mouse (free camera)",
+ returnType = "void",
+ params = {
+ {name = "keySmoothZoom", type = "int"}
+ }
+ },
+ {
+ name = "SetCameraMoveControls",
+ description = "Set camera move controls (1st person and 3rd person cameras)",
+ returnType = "void",
+ params = {
+ {name = "keyFront", type = "int"},
+ {name = "keyBack", type = "int"},
+ {name = "keyRight", type = "int"},
+ {name = "keyLeft", type = "int"},
+ {name = "keyUp", type = "int"},
+ {name = "keyDown", type = "int"}
+ }
+ },
+ {
+ name = "SetShapesTexture",
+ description = "Set texture and rectangle to be used on shapes drawing",
+ returnType = "void",
+ params = {
+ {name = "texture", type = "Texture2D"},
+ {name = "source", type = "Rectangle"}
+ }
+ },
+ {
+ name = "DrawPixel",
+ description = "Draw a pixel",
+ returnType = "void",
+ params = {
+ {name = "posX", type = "int"},
+ {name = "posY", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawPixelV",
+ description = "Draw a pixel (Vector version)",
+ returnType = "void",
+ params = {
+ {name = "position", type = "Vector2"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawLine",
+ description = "Draw a line",
+ returnType = "void",
+ params = {
+ {name = "startPosX", type = "int"},
+ {name = "startPosY", type = "int"},
+ {name = "endPosX", type = "int"},
+ {name = "endPosY", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawLineV",
+ description = "Draw a line (Vector version)",
+ returnType = "void",
+ params = {
+ {name = "startPos", type = "Vector2"},
+ {name = "endPos", type = "Vector2"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawLineEx",
+ description = "Draw a line defining thickness",
+ returnType = "void",
+ params = {
+ {name = "startPos", type = "Vector2"},
+ {name = "endPos", type = "Vector2"},
+ {name = "thick", type = "float"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawLineBezier",
+ description = "Draw a line using cubic-bezier curves in-out",
+ returnType = "void",
+ params = {
+ {name = "startPos", type = "Vector2"},
+ {name = "endPos", type = "Vector2"},
+ {name = "thick", type = "float"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawLineBezierQuad",
+ description = "Draw line using quadratic bezier curves with a control point",
+ returnType = "void",
+ params = {
+ {name = "startPos", type = "Vector2"},
+ {name = "endPos", type = "Vector2"},
+ {name = "controlPos", type = "Vector2"},
+ {name = "thick", type = "float"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawLineBezierCubic",
+ description = "Draw line using cubic bezier curves with 2 control points",
+ returnType = "void",
+ params = {
+ {name = "startPos", type = "Vector2"},
+ {name = "endPos", type = "Vector2"},
+ {name = "startControlPos", type = "Vector2"},
+ {name = "endControlPos", type = "Vector2"},
+ {name = "thick", type = "float"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawLineStrip",
+ description = "Draw lines sequence",
+ returnType = "void",
+ params = {
+ {name = "points", type = "Vector2 *"},
+ {name = "pointCount", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawCircle",
+ description = "Draw a color-filled circle",
+ returnType = "void",
+ params = {
+ {name = "centerX", type = "int"},
+ {name = "centerY", type = "int"},
+ {name = "radius", type = "float"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawCircleSector",
+ description = "Draw a piece of a circle",
+ returnType = "void",
+ params = {
+ {name = "center", type = "Vector2"},
+ {name = "radius", type = "float"},
+ {name = "startAngle", type = "float"},
+ {name = "endAngle", type = "float"},
+ {name = "segments", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawCircleSectorLines",
+ description = "Draw circle sector outline",
+ returnType = "void",
+ params = {
+ {name = "center", type = "Vector2"},
+ {name = "radius", type = "float"},
+ {name = "startAngle", type = "float"},
+ {name = "endAngle", type = "float"},
+ {name = "segments", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawCircleGradient",
+ description = "Draw a gradient-filled circle",
+ returnType = "void",
+ params = {
+ {name = "centerX", type = "int"},
+ {name = "centerY", type = "int"},
+ {name = "radius", type = "float"},
+ {name = "color1", type = "Color"},
+ {name = "color2", type = "Color"}
+ }
+ },
+ {
+ name = "DrawCircleV",
+ description = "Draw a color-filled circle (Vector version)",
+ returnType = "void",
+ params = {
+ {name = "center", type = "Vector2"},
+ {name = "radius", type = "float"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawCircleLines",
+ description = "Draw circle outline",
+ returnType = "void",
+ params = {
+ {name = "centerX", type = "int"},
+ {name = "centerY", type = "int"},
+ {name = "radius", type = "float"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawEllipse",
+ description = "Draw ellipse",
+ returnType = "void",
+ params = {
+ {name = "centerX", type = "int"},
+ {name = "centerY", type = "int"},
+ {name = "radiusH", type = "float"},
+ {name = "radiusV", type = "float"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawEllipseLines",
+ description = "Draw ellipse outline",
+ returnType = "void",
+ params = {
+ {name = "centerX", type = "int"},
+ {name = "centerY", type = "int"},
+ {name = "radiusH", type = "float"},
+ {name = "radiusV", type = "float"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawRing",
+ description = "Draw ring",
+ returnType = "void",
+ params = {
+ {name = "center", type = "Vector2"},
+ {name = "innerRadius", type = "float"},
+ {name = "outerRadius", type = "float"},
+ {name = "startAngle", type = "float"},
+ {name = "endAngle", type = "float"},
+ {name = "segments", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawRingLines",
+ description = "Draw ring outline",
+ returnType = "void",
+ params = {
+ {name = "center", type = "Vector2"},
+ {name = "innerRadius", type = "float"},
+ {name = "outerRadius", type = "float"},
+ {name = "startAngle", type = "float"},
+ {name = "endAngle", type = "float"},
+ {name = "segments", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawRectangle",
+ description = "Draw a color-filled rectangle",
+ returnType = "void",
+ params = {
+ {name = "posX", type = "int"},
+ {name = "posY", type = "int"},
+ {name = "width", type = "int"},
+ {name = "height", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawRectangleV",
+ description = "Draw a color-filled rectangle (Vector version)",
+ returnType = "void",
+ params = {
+ {name = "position", type = "Vector2"},
+ {name = "size", type = "Vector2"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawRectangleRec",
+ description = "Draw a color-filled rectangle",
+ returnType = "void",
+ params = {
+ {name = "rec", type = "Rectangle"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawRectanglePro",
+ description = "Draw a color-filled rectangle with pro parameters",
+ returnType = "void",
+ params = {
+ {name = "rec", type = "Rectangle"},
+ {name = "origin", type = "Vector2"},
+ {name = "rotation", type = "float"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawRectangleGradientV",
+ description = "Draw a vertical-gradient-filled rectangle",
+ returnType = "void",
+ params = {
+ {name = "posX", type = "int"},
+ {name = "posY", type = "int"},
+ {name = "width", type = "int"},
+ {name = "height", type = "int"},
+ {name = "color1", type = "Color"},
+ {name = "color2", type = "Color"}
+ }
+ },
+ {
+ name = "DrawRectangleGradientH",
+ description = "Draw a horizontal-gradient-filled rectangle",
+ returnType = "void",
+ params = {
+ {name = "posX", type = "int"},
+ {name = "posY", type = "int"},
+ {name = "width", type = "int"},
+ {name = "height", type = "int"},
+ {name = "color1", type = "Color"},
+ {name = "color2", type = "Color"}
+ }
+ },
+ {
+ name = "DrawRectangleGradientEx",
+ description = "Draw a gradient-filled rectangle with custom vertex colors",
+ returnType = "void",
+ params = {
+ {name = "rec", type = "Rectangle"},
+ {name = "col1", type = "Color"},
+ {name = "col2", type = "Color"},
+ {name = "col3", type = "Color"},
+ {name = "col4", type = "Color"}
+ }
+ },
+ {
+ name = "DrawRectangleLines",
+ description = "Draw rectangle outline",
+ returnType = "void",
+ params = {
+ {name = "posX", type = "int"},
+ {name = "posY", type = "int"},
+ {name = "width", type = "int"},
+ {name = "height", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawRectangleLinesEx",
+ description = "Draw rectangle outline with extended parameters",
+ returnType = "void",
+ params = {
+ {name = "rec", type = "Rectangle"},
+ {name = "lineThick", type = "float"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawRectangleRounded",
+ description = "Draw rectangle with rounded edges",
+ returnType = "void",
+ params = {
+ {name = "rec", type = "Rectangle"},
+ {name = "roundness", type = "float"},
+ {name = "segments", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawRectangleRoundedLines",
+ description = "Draw rectangle with rounded edges outline",
+ returnType = "void",
+ params = {
+ {name = "rec", type = "Rectangle"},
+ {name = "roundness", type = "float"},
+ {name = "segments", type = "int"},
+ {name = "lineThick", type = "float"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawTriangle",
+ description = "Draw a color-filled triangle (vertex in counter-clockwise order!)",
+ returnType = "void",
+ params = {
+ {name = "v1", type = "Vector2"},
+ {name = "v2", type = "Vector2"},
+ {name = "v3", type = "Vector2"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawTriangleLines",
+ description = "Draw triangle outline (vertex in counter-clockwise order!)",
+ returnType = "void",
+ params = {
+ {name = "v1", type = "Vector2"},
+ {name = "v2", type = "Vector2"},
+ {name = "v3", type = "Vector2"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawTriangleFan",
+ description = "Draw a triangle fan defined by points (first vertex is the center)",
+ returnType = "void",
+ params = {
+ {name = "points", type = "Vector2 *"},
+ {name = "pointCount", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawTriangleStrip",
+ description = "Draw a triangle strip defined by points",
+ returnType = "void",
+ params = {
+ {name = "points", type = "Vector2 *"},
+ {name = "pointCount", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawPoly",
+ description = "Draw a regular polygon (Vector version)",
+ returnType = "void",
+ params = {
+ {name = "center", type = "Vector2"},
+ {name = "sides", type = "int"},
+ {name = "radius", type = "float"},
+ {name = "rotation", type = "float"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawPolyLines",
+ description = "Draw a polygon outline of n sides",
+ returnType = "void",
+ params = {
+ {name = "center", type = "Vector2"},
+ {name = "sides", type = "int"},
+ {name = "radius", type = "float"},
+ {name = "rotation", type = "float"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawPolyLinesEx",
+ description = "Draw a polygon outline of n sides with extended parameters",
+ returnType = "void",
+ params = {
+ {name = "center", type = "Vector2"},
+ {name = "sides", type = "int"},
+ {name = "radius", type = "float"},
+ {name = "rotation", type = "float"},
+ {name = "lineThick", type = "float"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "CheckCollisionRecs",
+ description = "Check collision between two rectangles",
+ returnType = "bool",
+ params = {
+ {name = "rec1", type = "Rectangle"},
+ {name = "rec2", type = "Rectangle"}
+ }
+ },
+ {
+ name = "CheckCollisionCircles",
+ description = "Check collision between two circles",
+ returnType = "bool",
+ params = {
+ {name = "center1", type = "Vector2"},
+ {name = "radius1", type = "float"},
+ {name = "center2", type = "Vector2"},
+ {name = "radius2", type = "float"}
+ }
+ },
+ {
+ name = "CheckCollisionCircleRec",
+ description = "Check collision between circle and rectangle",
+ returnType = "bool",
+ params = {
+ {name = "center", type = "Vector2"},
+ {name = "radius", type = "float"},
+ {name = "rec", type = "Rectangle"}
+ }
+ },
+ {
+ name = "CheckCollisionPointRec",
+ description = "Check if point is inside rectangle",
+ returnType = "bool",
+ params = {
+ {name = "point", type = "Vector2"},
+ {name = "rec", type = "Rectangle"}
+ }
+ },
+ {
+ name = "CheckCollisionPointCircle",
+ description = "Check if point is inside circle",
+ returnType = "bool",
+ params = {
+ {name = "point", type = "Vector2"},
+ {name = "center", type = "Vector2"},
+ {name = "radius", type = "float"}
+ }
+ },
+ {
+ name = "CheckCollisionPointTriangle",
+ description = "Check if point is inside a triangle",
+ returnType = "bool",
+ params = {
+ {name = "point", type = "Vector2"},
+ {name = "p1", type = "Vector2"},
+ {name = "p2", type = "Vector2"},
+ {name = "p3", type = "Vector2"}
+ }
+ },
+ {
+ name = "CheckCollisionLines",
+ description = "Check the collision between two lines defined by two points each, returns collision point by reference",
+ returnType = "bool",
+ params = {
+ {name = "startPos1", type = "Vector2"},
+ {name = "endPos1", type = "Vector2"},
+ {name = "startPos2", type = "Vector2"},
+ {name = "endPos2", type = "Vector2"},
+ {name = "collisionPoint", type = "Vector2 *"}
+ }
+ },
+ {
+ name = "CheckCollisionPointLine",
+ description = "Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]",
+ returnType = "bool",
+ params = {
+ {name = "point", type = "Vector2"},
+ {name = "p1", type = "Vector2"},
+ {name = "p2", type = "Vector2"},
+ {name = "threshold", type = "int"}
+ }
+ },
+ {
+ name = "GetCollisionRec",
+ description = "Get collision rectangle for two rectangles collision",
+ returnType = "Rectangle",
+ params = {
+ {name = "rec1", type = "Rectangle"},
+ {name = "rec2", type = "Rectangle"}
+ }
+ },
+ {
+ name = "LoadImage",
+ description = "Load image from file into CPU memory (RAM)",
+ returnType = "Image",
+ params = {
+ {name = "fileName", type = "const char *"}
+ }
+ },
+ {
+ name = "LoadImageRaw",
+ description = "Load image from RAW file data",
+ returnType = "Image",
+ params = {
+ {name = "fileName", type = "const char *"},
+ {name = "width", type = "int"},
+ {name = "height", type = "int"},
+ {name = "format", type = "int"},
+ {name = "headerSize", type = "int"}
+ }
+ },
+ {
+ name = "LoadImageAnim",
+ description = "Load image sequence from file (frames appended to image.data)",
+ returnType = "Image",
+ params = {
+ {name = "fileName", type = "const char *"},
+ {name = "frames", type = "int *"}
+ }
+ },
+ {
+ name = "LoadImageFromMemory",
+ description = "Load image from memory buffer, fileType refers to extension: i.e. '.png'",
+ returnType = "Image",
+ params = {
+ {name = "fileType", type = "const char *"},
+ {name = "fileData", type = "const unsigned char *"},
+ {name = "dataSize", type = "int"}
+ }
+ },
+ {
+ name = "LoadImageFromTexture",
+ description = "Load image from GPU texture data",
+ returnType = "Image",
+ params = {
+ {name = "texture", type = "Texture2D"}
+ }
+ },
+ {
+ name = "LoadImageFromScreen",
+ description = "Load image from screen buffer and (screenshot)",
+ returnType = "Image"
+ },
+ {
+ name = "UnloadImage",
+ description = "Unload image from CPU memory (RAM)",
+ returnType = "void",
+ params = {
+ {name = "image", type = "Image"}
+ }
+ },
+ {
+ name = "ExportImage",
+ description = "Export image data to file, returns true on success",
+ returnType = "bool",
+ params = {
+ {name = "image", type = "Image"},
+ {name = "fileName", type = "const char *"}
+ }
+ },
+ {
+ name = "ExportImageAsCode",
+ description = "Export image as code file defining an array of bytes, returns true on success",
+ returnType = "bool",
+ params = {
+ {name = "image", type = "Image"},
+ {name = "fileName", type = "const char *"}
+ }
+ },
+ {
+ name = "GenImageColor",
+ description = "Generate image: plain color",
+ returnType = "Image",
+ params = {
+ {name = "width", type = "int"},
+ {name = "height", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "GenImageGradientV",
+ description = "Generate image: vertical gradient",
+ returnType = "Image",
+ params = {
+ {name = "width", type = "int"},
+ {name = "height", type = "int"},
+ {name = "top", type = "Color"},
+ {name = "bottom", type = "Color"}
+ }
+ },
+ {
+ name = "GenImageGradientH",
+ description = "Generate image: horizontal gradient",
+ returnType = "Image",
+ params = {
+ {name = "width", type = "int"},
+ {name = "height", type = "int"},
+ {name = "left", type = "Color"},
+ {name = "right", type = "Color"}
+ }
+ },
+ {
+ name = "GenImageGradientRadial",
+ description = "Generate image: radial gradient",
+ returnType = "Image",
+ params = {
+ {name = "width", type = "int"},
+ {name = "height", type = "int"},
+ {name = "density", type = "float"},
+ {name = "inner", type = "Color"},
+ {name = "outer", type = "Color"}
+ }
+ },
+ {
+ name = "GenImageChecked",
+ description = "Generate image: checked",
+ returnType = "Image",
+ params = {
+ {name = "width", type = "int"},
+ {name = "height", type = "int"},
+ {name = "checksX", type = "int"},
+ {name = "checksY", type = "int"},
+ {name = "col1", type = "Color"},
+ {name = "col2", type = "Color"}
+ }
+ },
+ {
+ name = "GenImageWhiteNoise",
+ description = "Generate image: white noise",
+ returnType = "Image",
+ params = {
+ {name = "width", type = "int"},
+ {name = "height", type = "int"},
+ {name = "factor", type = "float"}
+ }
+ },
+ {
+ name = "GenImageCellular",
+ description = "Generate image: cellular algorithm, bigger tileSize means bigger cells",
+ returnType = "Image",
+ params = {
+ {name = "width", type = "int"},
+ {name = "height", type = "int"},
+ {name = "tileSize", type = "int"}
+ }
+ },
+ {
+ name = "ImageCopy",
+ description = "Create an image duplicate (useful for transformations)",
+ returnType = "Image",
+ params = {
+ {name = "image", type = "Image"}
+ }
+ },
+ {
+ name = "ImageFromImage",
+ description = "Create an image from another image piece",
+ returnType = "Image",
+ params = {
+ {name = "image", type = "Image"},
+ {name = "rec", type = "Rectangle"}
+ }
+ },
+ {
+ name = "ImageText",
+ description = "Create an image from text (default font)",
+ returnType = "Image",
+ params = {
+ {name = "text", type = "const char *"},
+ {name = "fontSize", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "ImageTextEx",
+ description = "Create an image from text (custom sprite font)",
+ returnType = "Image",
+ params = {
+ {name = "font", type = "Font"},
+ {name = "text", type = "const char *"},
+ {name = "fontSize", type = "float"},
+ {name = "spacing", type = "float"},
+ {name = "tint", type = "Color"}
+ }
+ },
+ {
+ name = "ImageFormat",
+ description = "Convert image data to desired format",
+ returnType = "void",
+ params = {
+ {name = "image", type = "Image *"},
+ {name = "newFormat", type = "int"}
+ }
+ },
+ {
+ name = "ImageToPOT",
+ description = "Convert image to POT (power-of-two)",
+ returnType = "void",
+ params = {
+ {name = "image", type = "Image *"},
+ {name = "fill", type = "Color"}
+ }
+ },
+ {
+ name = "ImageCrop",
+ description = "Crop an image to a defined rectangle",
+ returnType = "void",
+ params = {
+ {name = "image", type = "Image *"},
+ {name = "crop", type = "Rectangle"}
+ }
+ },
+ {
+ name = "ImageAlphaCrop",
+ description = "Crop image depending on alpha value",
+ returnType = "void",
+ params = {
+ {name = "image", type = "Image *"},
+ {name = "threshold", type = "float"}
+ }
+ },
+ {
+ name = "ImageAlphaClear",
+ description = "Clear alpha channel to desired color",
+ returnType = "void",
+ params = {
+ {name = "image", type = "Image *"},
+ {name = "color", type = "Color"},
+ {name = "threshold", type = "float"}
+ }
+ },
+ {
+ name = "ImageAlphaMask",
+ description = "Apply alpha mask to image",
+ returnType = "void",
+ params = {
+ {name = "image", type = "Image *"},
+ {name = "alphaMask", type = "Image"}
+ }
+ },
+ {
+ name = "ImageAlphaPremultiply",
+ description = "Premultiply alpha channel",
+ returnType = "void",
+ params = {
+ {name = "image", type = "Image *"}
+ }
+ },
+ {
+ name = "ImageResize",
+ description = "Resize image (Bicubic scaling algorithm)",
+ returnType = "void",
+ params = {
+ {name = "image", type = "Image *"},
+ {name = "newWidth", type = "int"},
+ {name = "newHeight", type = "int"}
+ }
+ },
+ {
+ name = "ImageResizeNN",
+ description = "Resize image (Nearest-Neighbor scaling algorithm)",
+ returnType = "void",
+ params = {
+ {name = "image", type = "Image *"},
+ {name = "newWidth", type = "int"},
+ {name = "newHeight", type = "int"}
+ }
+ },
+ {
+ name = "ImageResizeCanvas",
+ description = "Resize canvas and fill with color",
+ returnType = "void",
+ params = {
+ {name = "image", type = "Image *"},
+ {name = "newWidth", type = "int"},
+ {name = "newHeight", type = "int"},
+ {name = "offsetX", type = "int"},
+ {name = "offsetY", type = "int"},
+ {name = "fill", type = "Color"}
+ }
+ },
+ {
+ name = "ImageMipmaps",
+ description = "Compute all mipmap levels for a provided image",
+ returnType = "void",
+ params = {
+ {name = "image", type = "Image *"}
+ }
+ },
+ {
+ name = "ImageDither",
+ description = "Dither image data to 16bpp or lower (Floyd-Steinberg dithering)",
+ returnType = "void",
+ params = {
+ {name = "image", type = "Image *"},
+ {name = "rBpp", type = "int"},
+ {name = "gBpp", type = "int"},
+ {name = "bBpp", type = "int"},
+ {name = "aBpp", type = "int"}
+ }
+ },
+ {
+ name = "ImageFlipVertical",
+ description = "Flip image vertically",
+ returnType = "void",
+ params = {
+ {name = "image", type = "Image *"}
+ }
+ },
+ {
+ name = "ImageFlipHorizontal",
+ description = "Flip image horizontally",
+ returnType = "void",
+ params = {
+ {name = "image", type = "Image *"}
+ }
+ },
+ {
+ name = "ImageRotateCW",
+ description = "Rotate image clockwise 90deg",
+ returnType = "void",
+ params = {
+ {name = "image", type = "Image *"}
+ }
+ },
+ {
+ name = "ImageRotateCCW",
+ description = "Rotate image counter-clockwise 90deg",
+ returnType = "void",
+ params = {
+ {name = "image", type = "Image *"}
+ }
+ },
+ {
+ name = "ImageColorTint",
+ description = "Modify image color: tint",
+ returnType = "void",
+ params = {
+ {name = "image", type = "Image *"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "ImageColorInvert",
+ description = "Modify image color: invert",
+ returnType = "void",
+ params = {
+ {name = "image", type = "Image *"}
+ }
+ },
+ {
+ name = "ImageColorGrayscale",
+ description = "Modify image color: grayscale",
+ returnType = "void",
+ params = {
+ {name = "image", type = "Image *"}
+ }
+ },
+ {
+ name = "ImageColorContrast",
+ description = "Modify image color: contrast (-100 to 100)",
+ returnType = "void",
+ params = {
+ {name = "image", type = "Image *"},
+ {name = "contrast", type = "float"}
+ }
+ },
+ {
+ name = "ImageColorBrightness",
+ description = "Modify image color: brightness (-255 to 255)",
+ returnType = "void",
+ params = {
+ {name = "image", type = "Image *"},
+ {name = "brightness", type = "int"}
+ }
+ },
+ {
+ name = "ImageColorReplace",
+ description = "Modify image color: replace color",
+ returnType = "void",
+ params = {
+ {name = "image", type = "Image *"},
+ {name = "color", type = "Color"},
+ {name = "replace", type = "Color"}
+ }
+ },
+ {
+ name = "LoadImageColors",
+ description = "Load color data from image as a Color array (RGBA - 32bit)",
+ returnType = "Color *",
+ params = {
+ {name = "image", type = "Image"}
+ }
+ },
+ {
+ name = "LoadImagePalette",
+ description = "Load colors palette from image as a Color array (RGBA - 32bit)",
+ returnType = "Color *",
+ params = {
+ {name = "image", type = "Image"},
+ {name = "maxPaletteSize", type = "int"},
+ {name = "colorCount", type = "int *"}
+ }
+ },
+ {
+ name = "UnloadImageColors",
+ description = "Unload color data loaded with LoadImageColors()",
+ returnType = "void",
+ params = {
+ {name = "colors", type = "Color *"}
+ }
+ },
+ {
+ name = "UnloadImagePalette",
+ description = "Unload colors palette loaded with LoadImagePalette()",
+ returnType = "void",
+ params = {
+ {name = "colors", type = "Color *"}
+ }
+ },
+ {
+ name = "GetImageAlphaBorder",
+ description = "Get image alpha border rectangle",
+ returnType = "Rectangle",
+ params = {
+ {name = "image", type = "Image"},
+ {name = "threshold", type = "float"}
+ }
+ },
+ {
+ name = "GetImageColor",
+ description = "Get image pixel color at (x, y) position",
+ returnType = "Color",
+ params = {
+ {name = "image", type = "Image"},
+ {name = "x", type = "int"},
+ {name = "y", type = "int"}
+ }
+ },
+ {
+ name = "ImageClearBackground",
+ description = "Clear image background with given color",
+ returnType = "void",
+ params = {
+ {name = "dst", type = "Image *"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "ImageDrawPixel",
+ description = "Draw pixel within an image",
+ returnType = "void",
+ params = {
+ {name = "dst", type = "Image *"},
+ {name = "posX", type = "int"},
+ {name = "posY", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "ImageDrawPixelV",
+ description = "Draw pixel within an image (Vector version)",
+ returnType = "void",
+ params = {
+ {name = "dst", type = "Image *"},
+ {name = "position", type = "Vector2"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "ImageDrawLine",
+ description = "Draw line within an image",
+ returnType = "void",
+ params = {
+ {name = "dst", type = "Image *"},
+ {name = "startPosX", type = "int"},
+ {name = "startPosY", type = "int"},
+ {name = "endPosX", type = "int"},
+ {name = "endPosY", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "ImageDrawLineV",
+ description = "Draw line within an image (Vector version)",
+ returnType = "void",
+ params = {
+ {name = "dst", type = "Image *"},
+ {name = "start", type = "Vector2"},
+ {name = "end", type = "Vector2"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "ImageDrawCircle",
+ description = "Draw circle within an image",
+ returnType = "void",
+ params = {
+ {name = "dst", type = "Image *"},
+ {name = "centerX", type = "int"},
+ {name = "centerY", type = "int"},
+ {name = "radius", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "ImageDrawCircleV",
+ description = "Draw circle within an image (Vector version)",
+ returnType = "void",
+ params = {
+ {name = "dst", type = "Image *"},
+ {name = "center", type = "Vector2"},
+ {name = "radius", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "ImageDrawRectangle",
+ description = "Draw rectangle within an image",
+ returnType = "void",
+ params = {
+ {name = "dst", type = "Image *"},
+ {name = "posX", type = "int"},
+ {name = "posY", type = "int"},
+ {name = "width", type = "int"},
+ {name = "height", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "ImageDrawRectangleV",
+ description = "Draw rectangle within an image (Vector version)",
+ returnType = "void",
+ params = {
+ {name = "dst", type = "Image *"},
+ {name = "position", type = "Vector2"},
+ {name = "size", type = "Vector2"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "ImageDrawRectangleRec",
+ description = "Draw rectangle within an image",
+ returnType = "void",
+ params = {
+ {name = "dst", type = "Image *"},
+ {name = "rec", type = "Rectangle"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "ImageDrawRectangleLines",
+ description = "Draw rectangle lines within an image",
+ returnType = "void",
+ params = {
+ {name = "dst", type = "Image *"},
+ {name = "rec", type = "Rectangle"},
+ {name = "thick", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "ImageDraw",
+ description = "Draw a source image within a destination image (tint applied to source)",
+ returnType = "void",
+ params = {
+ {name = "dst", type = "Image *"},
+ {name = "src", type = "Image"},
+ {name = "srcRec", type = "Rectangle"},
+ {name = "dstRec", type = "Rectangle"},
+ {name = "tint", type = "Color"}
+ }
+ },
+ {
+ name = "ImageDrawText",
+ description = "Draw text (using default font) within an image (destination)",
+ returnType = "void",
+ params = {
+ {name = "dst", type = "Image *"},
+ {name = "text", type = "const char *"},
+ {name = "posX", type = "int"},
+ {name = "posY", type = "int"},
+ {name = "fontSize", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "ImageDrawTextEx",
+ description = "Draw text (custom sprite font) within an image (destination)",
+ returnType = "void",
+ params = {
+ {name = "dst", type = "Image *"},
+ {name = "font", type = "Font"},
+ {name = "text", type = "const char *"},
+ {name = "position", type = "Vector2"},
+ {name = "fontSize", type = "float"},
+ {name = "spacing", type = "float"},
+ {name = "tint", type = "Color"}
+ }
+ },
+ {
+ name = "LoadTexture",
+ description = "Load texture from file into GPU memory (VRAM)",
+ returnType = "Texture2D",
+ params = {
+ {name = "fileName", type = "const char *"}
+ }
+ },
+ {
+ name = "LoadTextureFromImage",
+ description = "Load texture from image data",
+ returnType = "Texture2D",
+ params = {
+ {name = "image", type = "Image"}
+ }
+ },
+ {
+ name = "LoadTextureCubemap",
+ description = "Load cubemap from image, multiple image cubemap layouts supported",
+ returnType = "TextureCubemap",
+ params = {
+ {name = "image", type = "Image"},
+ {name = "layout", type = "int"}
+ }
+ },
+ {
+ name = "LoadRenderTexture",
+ description = "Load texture for rendering (framebuffer)",
+ returnType = "RenderTexture2D",
+ params = {
+ {name = "width", type = "int"},
+ {name = "height", type = "int"}
+ }
+ },
+ {
+ name = "UnloadTexture",
+ description = "Unload texture from GPU memory (VRAM)",
+ returnType = "void",
+ params = {
+ {name = "texture", type = "Texture2D"}
+ }
+ },
+ {
+ name = "UnloadRenderTexture",
+ description = "Unload render texture from GPU memory (VRAM)",
+ returnType = "void",
+ params = {
+ {name = "target", type = "RenderTexture2D"}
+ }
+ },
+ {
+ name = "UpdateTexture",
+ description = "Update GPU texture with new data",
+ returnType = "void",
+ params = {
+ {name = "texture", type = "Texture2D"},
+ {name = "pixels", type = "const void *"}
+ }
+ },
+ {
+ name = "UpdateTextureRec",
+ description = "Update GPU texture rectangle with new data",
+ returnType = "void",
+ params = {
+ {name = "texture", type = "Texture2D"},
+ {name = "rec", type = "Rectangle"},
+ {name = "pixels", type = "const void *"}
+ }
+ },
+ {
+ name = "GenTextureMipmaps",
+ description = "Generate GPU mipmaps for a texture",
+ returnType = "void",
+ params = {
+ {name = "texture", type = "Texture2D *"}
+ }
+ },
+ {
+ name = "SetTextureFilter",
+ description = "Set texture scaling filter mode",
+ returnType = "void",
+ params = {
+ {name = "texture", type = "Texture2D"},
+ {name = "filter", type = "int"}
+ }
+ },
+ {
+ name = "SetTextureWrap",
+ description = "Set texture wrapping mode",
+ returnType = "void",
+ params = {
+ {name = "texture", type = "Texture2D"},
+ {name = "wrap", type = "int"}
+ }
+ },
+ {
+ name = "DrawTexture",
+ description = "Draw a Texture2D",
+ returnType = "void",
+ params = {
+ {name = "texture", type = "Texture2D"},
+ {name = "posX", type = "int"},
+ {name = "posY", type = "int"},
+ {name = "tint", type = "Color"}
+ }
+ },
+ {
+ name = "DrawTextureV",
+ description = "Draw a Texture2D with position defined as Vector2",
+ returnType = "void",
+ params = {
+ {name = "texture", type = "Texture2D"},
+ {name = "position", type = "Vector2"},
+ {name = "tint", type = "Color"}
+ }
+ },
+ {
+ name = "DrawTextureEx",
+ description = "Draw a Texture2D with extended parameters",
+ returnType = "void",
+ params = {
+ {name = "texture", type = "Texture2D"},
+ {name = "position", type = "Vector2"},
+ {name = "rotation", type = "float"},
+ {name = "scale", type = "float"},
+ {name = "tint", type = "Color"}
+ }
+ },
+ {
+ name = "DrawTextureRec",
+ description = "Draw a part of a texture defined by a rectangle",
+ returnType = "void",
+ params = {
+ {name = "texture", type = "Texture2D"},
+ {name = "source", type = "Rectangle"},
+ {name = "position", type = "Vector2"},
+ {name = "tint", type = "Color"}
+ }
+ },
+ {
+ name = "DrawTextureQuad",
+ description = "Draw texture quad with tiling and offset parameters",
+ returnType = "void",
+ params = {
+ {name = "texture", type = "Texture2D"},
+ {name = "tiling", type = "Vector2"},
+ {name = "offset", type = "Vector2"},
+ {name = "quad", type = "Rectangle"},
+ {name = "tint", type = "Color"}
+ }
+ },
+ {
+ name = "DrawTextureTiled",
+ description = "Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest.",
+ returnType = "void",
+ params = {
+ {name = "texture", type = "Texture2D"},
+ {name = "source", type = "Rectangle"},
+ {name = "dest", type = "Rectangle"},
+ {name = "origin", type = "Vector2"},
+ {name = "rotation", type = "float"},
+ {name = "scale", type = "float"},
+ {name = "tint", type = "Color"}
+ }
+ },
+ {
+ name = "DrawTexturePro",
+ description = "Draw a part of a texture defined by a rectangle with 'pro' parameters",
+ returnType = "void",
+ params = {
+ {name = "texture", type = "Texture2D"},
+ {name = "source", type = "Rectangle"},
+ {name = "dest", type = "Rectangle"},
+ {name = "origin", type = "Vector2"},
+ {name = "rotation", type = "float"},
+ {name = "tint", type = "Color"}
+ }
+ },
+ {
+ name = "DrawTextureNPatch",
+ description = "Draws a texture (or part of it) that stretches or shrinks nicely",
+ returnType = "void",
+ params = {
+ {name = "texture", type = "Texture2D"},
+ {name = "nPatchInfo", type = "NPatchInfo"},
+ {name = "dest", type = "Rectangle"},
+ {name = "origin", type = "Vector2"},
+ {name = "rotation", type = "float"},
+ {name = "tint", type = "Color"}
+ }
+ },
+ {
+ name = "DrawTexturePoly",
+ description = "Draw a textured polygon",
+ returnType = "void",
+ params = {
+ {name = "texture", type = "Texture2D"},
+ {name = "center", type = "Vector2"},
+ {name = "points", type = "Vector2 *"},
+ {name = "texcoords", type = "Vector2 *"},
+ {name = "pointCount", type = "int"},
+ {name = "tint", type = "Color"}
+ }
+ },
+ {
+ name = "Fade",
+ description = "Get color with alpha applied, alpha goes from 0.0f to 1.0f",
+ returnType = "Color",
+ params = {
+ {name = "color", type = "Color"},
+ {name = "alpha", type = "float"}
+ }
+ },
+ {
+ name = "ColorToInt",
+ description = "Get hexadecimal value for a Color",
+ returnType = "int",
+ params = {
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "ColorNormalize",
+ description = "Get Color normalized as float [0..1]",
+ returnType = "Vector4",
+ params = {
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "ColorFromNormalized",
+ description = "Get Color from normalized values [0..1]",
+ returnType = "Color",
+ params = {
+ {name = "normalized", type = "Vector4"}
+ }
+ },
+ {
+ name = "ColorToHSV",
+ description = "Get HSV values for a Color, hue [0..360], saturation/value [0..1]",
+ returnType = "Vector3",
+ params = {
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "ColorFromHSV",
+ description = "Get a Color from HSV values, hue [0..360], saturation/value [0..1]",
+ returnType = "Color",
+ params = {
+ {name = "hue", type = "float"},
+ {name = "saturation", type = "float"},
+ {name = "value", type = "float"}
+ }
+ },
+ {
+ name = "ColorAlpha",
+ description = "Get color with alpha applied, alpha goes from 0.0f to 1.0f",
+ returnType = "Color",
+ params = {
+ {name = "color", type = "Color"},
+ {name = "alpha", type = "float"}
+ }
+ },
+ {
+ name = "ColorAlphaBlend",
+ description = "Get src alpha-blended into dst color with tint",
+ returnType = "Color",
+ params = {
+ {name = "dst", type = "Color"},
+ {name = "src", type = "Color"},
+ {name = "tint", type = "Color"}
+ }
+ },
+ {
+ name = "GetColor",
+ description = "Get Color structure from hexadecimal value",
+ returnType = "Color",
+ params = {
+ {name = "hexValue", type = "unsigned int"}
+ }
+ },
+ {
+ name = "GetPixelColor",
+ description = "Get Color from a source pixel pointer of certain format",
+ returnType = "Color",
+ params = {
+ {name = "srcPtr", type = "void *"},
+ {name = "format", type = "int"}
+ }
+ },
+ {
+ name = "SetPixelColor",
+ description = "Set color formatted into destination pixel pointer",
+ returnType = "void",
+ params = {
+ {name = "dstPtr", type = "void *"},
+ {name = "color", type = "Color"},
+ {name = "format", type = "int"}
+ }
+ },
+ {
+ name = "GetPixelDataSize",
+ description = "Get pixel data size in bytes for certain format",
+ returnType = "int",
+ params = {
+ {name = "width", type = "int"},
+ {name = "height", type = "int"},
+ {name = "format", type = "int"}
+ }
+ },
+ {
+ name = "GetFontDefault",
+ description = "Get the default Font",
+ returnType = "Font"
+ },
+ {
+ name = "LoadFont",
+ description = "Load font from file into GPU memory (VRAM)",
+ returnType = "Font",
+ params = {
+ {name = "fileName", type = "const char *"}
+ }
+ },
+ {
+ name = "LoadFontEx",
+ description = "Load font from file with extended parameters",
+ returnType = "Font",
+ params = {
+ {name = "fileName", type = "const char *"},
+ {name = "fontSize", type = "int"},
+ {name = "fontChars", type = "int *"},
+ {name = "glyphCount", type = "int"}
+ }
+ },
+ {
+ name = "LoadFontFromImage",
+ description = "Load font from Image (XNA style)",
+ returnType = "Font",
+ params = {
+ {name = "image", type = "Image"},
+ {name = "key", type = "Color"},
+ {name = "firstChar", type = "int"}
+ }
+ },
+ {
+ name = "LoadFontFromMemory",
+ description = "Load font from memory buffer, fileType refers to extension: i.e. '.ttf'",
+ returnType = "Font",
+ params = {
+ {name = "fileType", type = "const char *"},
+ {name = "fileData", type = "const unsigned char *"},
+ {name = "dataSize", type = "int"},
+ {name = "fontSize", type = "int"},
+ {name = "fontChars", type = "int *"},
+ {name = "glyphCount", type = "int"}
+ }
+ },
+ {
+ name = "LoadFontData",
+ description = "Load font data for further use",
+ returnType = "GlyphInfo *",
+ params = {
+ {name = "fileData", type = "const unsigned char *"},
+ {name = "dataSize", type = "int"},
+ {name = "fontSize", type = "int"},
+ {name = "fontChars", type = "int *"},
+ {name = "glyphCount", type = "int"},
+ {name = "type", type = "int"}
+ }
+ },
+ {
+ name = "GenImageFontAtlas",
+ description = "Generate image font atlas using chars info",
+ returnType = "Image",
+ params = {
+ {name = "chars", type = "const GlyphInfo *"},
+ {name = "recs", type = "Rectangle **"},
+ {name = "glyphCount", type = "int"},
+ {name = "fontSize", type = "int"},
+ {name = "padding", type = "int"},
+ {name = "packMethod", type = "int"}
+ }
+ },
+ {
+ name = "UnloadFontData",
+ description = "Unload font chars info data (RAM)",
+ returnType = "void",
+ params = {
+ {name = "chars", type = "GlyphInfo *"},
+ {name = "glyphCount", type = "int"}
+ }
+ },
+ {
+ name = "UnloadFont",
+ description = "Unload Font from GPU memory (VRAM)",
+ returnType = "void",
+ params = {
+ {name = "font", type = "Font"}
+ }
+ },
+ {
+ name = "DrawFPS",
+ description = "Draw current FPS",
+ returnType = "void",
+ params = {
+ {name = "posX", type = "int"},
+ {name = "posY", type = "int"}
+ }
+ },
+ {
+ name = "DrawText",
+ description = "Draw text (using default font)",
+ returnType = "void",
+ params = {
+ {name = "text", type = "const char *"},
+ {name = "posX", type = "int"},
+ {name = "posY", type = "int"},
+ {name = "fontSize", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawTextEx",
+ description = "Draw text using font and additional parameters",
+ returnType = "void",
+ params = {
+ {name = "font", type = "Font"},
+ {name = "text", type = "const char *"},
+ {name = "position", type = "Vector2"},
+ {name = "fontSize", type = "float"},
+ {name = "spacing", type = "float"},
+ {name = "tint", type = "Color"}
+ }
+ },
+ {
+ name = "DrawTextPro",
+ description = "Draw text using Font and pro parameters (rotation)",
+ returnType = "void",
+ params = {
+ {name = "font", type = "Font"},
+ {name = "text", type = "const char *"},
+ {name = "position", type = "Vector2"},
+ {name = "origin", type = "Vector2"},
+ {name = "rotation", type = "float"},
+ {name = "fontSize", type = "float"},
+ {name = "spacing", type = "float"},
+ {name = "tint", type = "Color"}
+ }
+ },
+ {
+ name = "DrawTextCodepoint",
+ description = "Draw one character (codepoint)",
+ returnType = "void",
+ params = {
+ {name = "font", type = "Font"},
+ {name = "codepoint", type = "int"},
+ {name = "position", type = "Vector2"},
+ {name = "fontSize", type = "float"},
+ {name = "tint", type = "Color"}
+ }
+ },
+ {
+ name = "MeasureText",
+ description = "Measure string width for default font",
+ returnType = "int",
+ params = {
+ {name = "text", type = "const char *"},
+ {name = "fontSize", type = "int"}
+ }
+ },
+ {
+ name = "MeasureTextEx",
+ description = "Measure string size for Font",
+ returnType = "Vector2",
+ params = {
+ {name = "font", type = "Font"},
+ {name = "text", type = "const char *"},
+ {name = "fontSize", type = "float"},
+ {name = "spacing", type = "float"}
+ }
+ },
+ {
+ name = "GetGlyphIndex",
+ description = "Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found",
+ returnType = "int",
+ params = {
+ {name = "font", type = "Font"},
+ {name = "codepoint", type = "int"}
+ }
+ },
+ {
+ name = "GetGlyphInfo",
+ description = "Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found",
+ returnType = "GlyphInfo",
+ params = {
+ {name = "font", type = "Font"},
+ {name = "codepoint", type = "int"}
+ }
+ },
+ {
+ name = "GetGlyphAtlasRec",
+ description = "Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found",
+ returnType = "Rectangle",
+ params = {
+ {name = "font", type = "Font"},
+ {name = "codepoint", type = "int"}
+ }
+ },
+ {
+ name = "LoadCodepoints",
+ description = "Load all codepoints from a UTF-8 text string, codepoints count returned by parameter",
+ returnType = "int *",
+ params = {
+ {name = "text", type = "const char *"},
+ {name = "count", type = "int *"}
+ }
+ },
+ {
+ name = "UnloadCodepoints",
+ description = "Unload codepoints data from memory",
+ returnType = "void",
+ params = {
+ {name = "codepoints", type = "int *"}
+ }
+ },
+ {
+ name = "GetCodepointCount",
+ description = "Get total number of codepoints in a UTF-8 encoded string",
+ returnType = "int",
+ params = {
+ {name = "text", type = "const char *"}
+ }
+ },
+ {
+ name = "GetCodepoint",
+ description = "Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure",
+ returnType = "int",
+ params = {
+ {name = "text", type = "const char *"},
+ {name = "bytesProcessed", type = "int *"}
+ }
+ },
+ {
+ name = "CodepointToUTF8",
+ description = "Encode one codepoint into UTF-8 byte array (array length returned as parameter)",
+ returnType = "const char *",
+ params = {
+ {name = "codepoint", type = "int"},
+ {name = "byteSize", type = "int *"}
+ }
+ },
+ {
+ name = "TextCodepointsToUTF8",
+ description = "Encode text as codepoints array into UTF-8 text string (WARNING: memory must be freed!)",
+ returnType = "char *",
+ params = {
+ {name = "codepoints", type = "int *"},
+ {name = "length", type = "int"}
+ }
+ },
+ {
+ name = "TextCopy",
+ description = "Copy one string to another, returns bytes copied",
+ returnType = "int",
+ params = {
+ {name = "dst", type = "char *"},
+ {name = "src", type = "const char *"}
+ }
+ },
+ {
+ name = "TextIsEqual",
+ description = "Check if two text string are equal",
+ returnType = "bool",
+ params = {
+ {name = "text1", type = "const char *"},
+ {name = "text2", type = "const char *"}
+ }
+ },
+ {
+ name = "TextLength",
+ description = "Get text length, checks for ' 0' ending",
+ returnType = "unsigned int",
+ params = {
+ {name = "text", type = "const char *"}
+ }
+ },
+ {
+ name = "TextFormat",
+ description = "Text formatting with variables (sprintf() style)",
+ returnType = "const char *",
+ params = {
+ {name = "text", type = "const char *"},
+ {name = "", type = ""}
+ }
+ },
+ {
+ name = "TextSubtext",
+ description = "Get a piece of a text string",
+ returnType = "const char *",
+ params = {
+ {name = "text", type = "const char *"},
+ {name = "position", type = "int"},
+ {name = "length", type = "int"}
+ }
+ },
+ {
+ name = "TextReplace",
+ description = "Replace text string (WARNING: memory must be freed!)",
+ returnType = "char *",
+ params = {
+ {name = "text", type = "char *"},
+ {name = "replace", type = "const char *"},
+ {name = "by", type = "const char *"}
+ }
+ },
+ {
+ name = "TextInsert",
+ description = "Insert text in a position (WARNING: memory must be freed!)",
+ returnType = "char *",
+ params = {
+ {name = "text", type = "const char *"},
+ {name = "insert", type = "const char *"},
+ {name = "position", type = "int"}
+ }
+ },
+ {
+ name = "TextJoin",
+ description = "Join text strings with delimiter",
+ returnType = "const char *",
+ params = {
+ {name = "textList", type = "const char **"},
+ {name = "count", type = "int"},
+ {name = "delimiter", type = "const char *"}
+ }
+ },
+ {
+ name = "TextSplit",
+ description = "Split text into multiple strings",
+ returnType = "const char **",
+ params = {
+ {name = "text", type = "const char *"},
+ {name = "delimiter", type = "char"},
+ {name = "count", type = "int *"}
+ }
+ },
+ {
+ name = "TextAppend",
+ description = "Append text at specific position and move cursor!",
+ returnType = "void",
+ params = {
+ {name = "text", type = "char *"},
+ {name = "append", type = "const char *"},
+ {name = "position", type = "int *"}
+ }
+ },
+ {
+ name = "TextFindIndex",
+ description = "Find first text occurrence within a string",
+ returnType = "int",
+ params = {
+ {name = "text", type = "const char *"},
+ {name = "find", type = "const char *"}
+ }
+ },
+ {
+ name = "TextToUpper",
+ description = "Get upper case version of provided string",
+ returnType = "const char *",
+ params = {
+ {name = "text", type = "const char *"}
+ }
+ },
+ {
+ name = "TextToLower",
+ description = "Get lower case version of provided string",
+ returnType = "const char *",
+ params = {
+ {name = "text", type = "const char *"}
+ }
+ },
+ {
+ name = "TextToPascal",
+ description = "Get Pascal case notation version of provided string",
+ returnType = "const char *",
+ params = {
+ {name = "text", type = "const char *"}
+ }
+ },
+ {
+ name = "TextToInteger",
+ description = "Get integer value from text (negative values not supported)",
+ returnType = "int",
+ params = {
+ {name = "text", type = "const char *"}
+ }
+ },
+ {
+ name = "DrawLine3D",
+ description = "Draw a line in 3D world space",
+ returnType = "void",
+ params = {
+ {name = "startPos", type = "Vector3"},
+ {name = "endPos", type = "Vector3"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawPoint3D",
+ description = "Draw a point in 3D space, actually a small line",
+ returnType = "void",
+ params = {
+ {name = "position", type = "Vector3"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawCircle3D",
+ description = "Draw a circle in 3D world space",
+ returnType = "void",
+ params = {
+ {name = "center", type = "Vector3"},
+ {name = "radius", type = "float"},
+ {name = "rotationAxis", type = "Vector3"},
+ {name = "rotationAngle", type = "float"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawTriangle3D",
+ description = "Draw a color-filled triangle (vertex in counter-clockwise order!)",
+ returnType = "void",
+ params = {
+ {name = "v1", type = "Vector3"},
+ {name = "v2", type = "Vector3"},
+ {name = "v3", type = "Vector3"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawTriangleStrip3D",
+ description = "Draw a triangle strip defined by points",
+ returnType = "void",
+ params = {
+ {name = "points", type = "Vector3 *"},
+ {name = "pointCount", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawCube",
+ description = "Draw cube",
+ returnType = "void",
+ params = {
+ {name = "position", type = "Vector3"},
+ {name = "width", type = "float"},
+ {name = "height", type = "float"},
+ {name = "length", type = "float"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawCubeV",
+ description = "Draw cube (Vector version)",
+ returnType = "void",
+ params = {
+ {name = "position", type = "Vector3"},
+ {name = "size", type = "Vector3"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawCubeWires",
+ description = "Draw cube wires",
+ returnType = "void",
+ params = {
+ {name = "position", type = "Vector3"},
+ {name = "width", type = "float"},
+ {name = "height", type = "float"},
+ {name = "length", type = "float"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawCubeWiresV",
+ description = "Draw cube wires (Vector version)",
+ returnType = "void",
+ params = {
+ {name = "position", type = "Vector3"},
+ {name = "size", type = "Vector3"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawCubeTexture",
+ description = "Draw cube textured",
+ returnType = "void",
+ params = {
+ {name = "texture", type = "Texture2D"},
+ {name = "position", type = "Vector3"},
+ {name = "width", type = "float"},
+ {name = "height", type = "float"},
+ {name = "length", type = "float"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawCubeTextureRec",
+ description = "Draw cube with a region of a texture",
+ returnType = "void",
+ params = {
+ {name = "texture", type = "Texture2D"},
+ {name = "source", type = "Rectangle"},
+ {name = "position", type = "Vector3"},
+ {name = "width", type = "float"},
+ {name = "height", type = "float"},
+ {name = "length", type = "float"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawSphere",
+ description = "Draw sphere",
+ returnType = "void",
+ params = {
+ {name = "centerPos", type = "Vector3"},
+ {name = "radius", type = "float"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawSphereEx",
+ description = "Draw sphere with extended parameters",
+ returnType = "void",
+ params = {
+ {name = "centerPos", type = "Vector3"},
+ {name = "radius", type = "float"},
+ {name = "rings", type = "int"},
+ {name = "slices", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawSphereWires",
+ description = "Draw sphere wires",
+ returnType = "void",
+ params = {
+ {name = "centerPos", type = "Vector3"},
+ {name = "radius", type = "float"},
+ {name = "rings", type = "int"},
+ {name = "slices", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawCylinder",
+ description = "Draw a cylinder/cone",
+ returnType = "void",
+ params = {
+ {name = "position", type = "Vector3"},
+ {name = "radiusTop", type = "float"},
+ {name = "radiusBottom", type = "float"},
+ {name = "height", type = "float"},
+ {name = "slices", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawCylinderEx",
+ description = "Draw a cylinder with base at startPos and top at endPos",
+ returnType = "void",
+ params = {
+ {name = "startPos", type = "Vector3"},
+ {name = "endPos", type = "Vector3"},
+ {name = "startRadius", type = "float"},
+ {name = "endRadius", type = "float"},
+ {name = "sides", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawCylinderWires",
+ description = "Draw a cylinder/cone wires",
+ returnType = "void",
+ params = {
+ {name = "position", type = "Vector3"},
+ {name = "radiusTop", type = "float"},
+ {name = "radiusBottom", type = "float"},
+ {name = "height", type = "float"},
+ {name = "slices", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawCylinderWiresEx",
+ description = "Draw a cylinder wires with base at startPos and top at endPos",
+ returnType = "void",
+ params = {
+ {name = "startPos", type = "Vector3"},
+ {name = "endPos", type = "Vector3"},
+ {name = "startRadius", type = "float"},
+ {name = "endRadius", type = "float"},
+ {name = "sides", type = "int"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawPlane",
+ description = "Draw a plane XZ",
+ returnType = "void",
+ params = {
+ {name = "centerPos", type = "Vector3"},
+ {name = "size", type = "Vector2"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawRay",
+ description = "Draw a ray line",
+ returnType = "void",
+ params = {
+ {name = "ray", type = "Ray"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawGrid",
+ description = "Draw a grid (centered at (0, 0, 0))",
+ returnType = "void",
+ params = {
+ {name = "slices", type = "int"},
+ {name = "spacing", type = "float"}
+ }
+ },
+ {
+ name = "LoadModel",
+ description = "Load model from files (meshes and materials)",
+ returnType = "Model",
+ params = {
+ {name = "fileName", type = "const char *"}
+ }
+ },
+ {
+ name = "LoadModelFromMesh",
+ description = "Load model from generated mesh (default material)",
+ returnType = "Model",
+ params = {
+ {name = "mesh", type = "Mesh"}
+ }
+ },
+ {
+ name = "UnloadModel",
+ description = "Unload model (including meshes) from memory (RAM and/or VRAM)",
+ returnType = "void",
+ params = {
+ {name = "model", type = "Model"}
+ }
+ },
+ {
+ name = "UnloadModelKeepMeshes",
+ description = "Unload model (but not meshes) from memory (RAM and/or VRAM)",
+ returnType = "void",
+ params = {
+ {name = "model", type = "Model"}
+ }
+ },
+ {
+ name = "GetModelBoundingBox",
+ description = "Compute model bounding box limits (considers all meshes)",
+ returnType = "BoundingBox",
+ params = {
+ {name = "model", type = "Model"}
+ }
+ },
+ {
+ name = "DrawModel",
+ description = "Draw a model (with texture if set)",
+ returnType = "void",
+ params = {
+ {name = "model", type = "Model"},
+ {name = "position", type = "Vector3"},
+ {name = "scale", type = "float"},
+ {name = "tint", type = "Color"}
+ }
+ },
+ {
+ name = "DrawModelEx",
+ description = "Draw a model with extended parameters",
+ returnType = "void",
+ params = {
+ {name = "model", type = "Model"},
+ {name = "position", type = "Vector3"},
+ {name = "rotationAxis", type = "Vector3"},
+ {name = "rotationAngle", type = "float"},
+ {name = "scale", type = "Vector3"},
+ {name = "tint", type = "Color"}
+ }
+ },
+ {
+ name = "DrawModelWires",
+ description = "Draw a model wires (with texture if set)",
+ returnType = "void",
+ params = {
+ {name = "model", type = "Model"},
+ {name = "position", type = "Vector3"},
+ {name = "scale", type = "float"},
+ {name = "tint", type = "Color"}
+ }
+ },
+ {
+ name = "DrawModelWiresEx",
+ description = "Draw a model wires (with texture if set) with extended parameters",
+ returnType = "void",
+ params = {
+ {name = "model", type = "Model"},
+ {name = "position", type = "Vector3"},
+ {name = "rotationAxis", type = "Vector3"},
+ {name = "rotationAngle", type = "float"},
+ {name = "scale", type = "Vector3"},
+ {name = "tint", type = "Color"}
+ }
+ },
+ {
+ name = "DrawBoundingBox",
+ description = "Draw bounding box (wires)",
+ returnType = "void",
+ params = {
+ {name = "box", type = "BoundingBox"},
+ {name = "color", type = "Color"}
+ }
+ },
+ {
+ name = "DrawBillboard",
+ description = "Draw a billboard texture",
+ returnType = "void",
+ params = {
+ {name = "camera", type = "Camera"},
+ {name = "texture", type = "Texture2D"},
+ {name = "position", type = "Vector3"},
+ {name = "size", type = "float"},
+ {name = "tint", type = "Color"}
+ }
+ },
+ {
+ name = "DrawBillboardRec",
+ description = "Draw a billboard texture defined by source",
+ returnType = "void",
+ params = {
+ {name = "camera", type = "Camera"},
+ {name = "texture", type = "Texture2D"},
+ {name = "source", type = "Rectangle"},
+ {name = "position", type = "Vector3"},
+ {name = "size", type = "Vector2"},
+ {name = "tint", type = "Color"}
+ }
+ },
+ {
+ name = "DrawBillboardPro",
+ description = "Draw a billboard texture defined by source and rotation",
+ returnType = "void",
+ params = {
+ {name = "camera", type = "Camera"},
+ {name = "texture", type = "Texture2D"},
+ {name = "source", type = "Rectangle"},
+ {name = "position", type = "Vector3"},
+ {name = "up", type = "Vector3"},
+ {name = "size", type = "Vector2"},
+ {name = "origin", type = "Vector2"},
+ {name = "rotation", type = "float"},
+ {name = "tint", type = "Color"}
+ }
+ },
+ {
+ name = "UploadMesh",
+ description = "Upload mesh vertex data in GPU and provide VAO/VBO ids",
+ returnType = "void",
+ params = {
+ {name = "mesh", type = "Mesh *"},
+ {name = "dynamic", type = "bool"}
+ }
+ },
+ {
+ name = "UpdateMeshBuffer",
+ description = "Update mesh vertex data in GPU for a specific buffer index",
+ returnType = "void",
+ params = {
+ {name = "mesh", type = "Mesh"},
+ {name = "index", type = "int"},
+ {name = "data", type = "void *"},
+ {name = "dataSize", type = "int"},
+ {name = "offset", type = "int"}
+ }
+ },
+ {
+ name = "UnloadMesh",
+ description = "Unload mesh data from CPU and GPU",
+ returnType = "void",
+ params = {
+ {name = "mesh", type = "Mesh"}
+ }
+ },
+ {
+ name = "DrawMesh",
+ description = "Draw a 3d mesh with material and transform",
+ returnType = "void",
+ params = {
+ {name = "mesh", type = "Mesh"},
+ {name = "material", type = "Material"},
+ {name = "transform", type = "Matrix"}
+ }
+ },
+ {
+ name = "DrawMeshInstanced",
+ description = "Draw multiple mesh instances with material and different transforms",
+ returnType = "void",
+ params = {
+ {name = "mesh", type = "Mesh"},
+ {name = "material", type = "Material"},
+ {name = "transforms", type = "Matrix *"},
+ {name = "instances", type = "int"}
+ }
+ },
+ {
+ name = "ExportMesh",
+ description = "Export mesh data to file, returns true on success",
+ returnType = "bool",
+ params = {
+ {name = "mesh", type = "Mesh"},
+ {name = "fileName", type = "const char *"}
+ }
+ },
+ {
+ name = "GetMeshBoundingBox",
+ description = "Compute mesh bounding box limits",
+ returnType = "BoundingBox",
+ params = {
+ {name = "mesh", type = "Mesh"}
+ }
+ },
+ {
+ name = "GenMeshTangents",
+ description = "Compute mesh tangents",
+ returnType = "void",
+ params = {
+ {name = "mesh", type = "Mesh *"}
+ }
+ },
+ {
+ name = "GenMeshBinormals",
+ description = "Compute mesh binormals",
+ returnType = "void",
+ params = {
+ {name = "mesh", type = "Mesh *"}
+ }
+ },
+ {
+ name = "GenMeshPoly",
+ description = "Generate polygonal mesh",
+ returnType = "Mesh",
+ params = {
+ {name = "sides", type = "int"},
+ {name = "radius", type = "float"}
+ }
+ },
+ {
+ name = "GenMeshPlane",
+ description = "Generate plane mesh (with subdivisions)",
+ returnType = "Mesh",
+ params = {
+ {name = "width", type = "float"},
+ {name = "length", type = "float"},
+ {name = "resX", type = "int"},
+ {name = "resZ", type = "int"}
+ }
+ },
+ {
+ name = "GenMeshCube",
+ description = "Generate cuboid mesh",
+ returnType = "Mesh",
+ params = {
+ {name = "width", type = "float"},
+ {name = "height", type = "float"},
+ {name = "length", type = "float"}
+ }
+ },
+ {
+ name = "GenMeshSphere",
+ description = "Generate sphere mesh (standard sphere)",
+ returnType = "Mesh",
+ params = {
+ {name = "radius", type = "float"},
+ {name = "rings", type = "int"},
+ {name = "slices", type = "int"}
+ }
+ },
+ {
+ name = "GenMeshHemiSphere",
+ description = "Generate half-sphere mesh (no bottom cap)",
+ returnType = "Mesh",
+ params = {
+ {name = "radius", type = "float"},
+ {name = "rings", type = "int"},
+ {name = "slices", type = "int"}
+ }
+ },
+ {
+ name = "GenMeshCylinder",
+ description = "Generate cylinder mesh",
+ returnType = "Mesh",
+ params = {
+ {name = "radius", type = "float"},
+ {name = "height", type = "float"},
+ {name = "slices", type = "int"}
+ }
+ },
+ {
+ name = "GenMeshCone",
+ description = "Generate cone/pyramid mesh",
+ returnType = "Mesh",
+ params = {
+ {name = "radius", type = "float"},
+ {name = "height", type = "float"},
+ {name = "slices", type = "int"}
+ }
+ },
+ {
+ name = "GenMeshTorus",
+ description = "Generate torus mesh",
+ returnType = "Mesh",
+ params = {
+ {name = "radius", type = "float"},
+ {name = "size", type = "float"},
+ {name = "radSeg", type = "int"},
+ {name = "sides", type = "int"}
+ }
+ },
+ {
+ name = "GenMeshKnot",
+ description = "Generate trefoil knot mesh",
+ returnType = "Mesh",
+ params = {
+ {name = "radius", type = "float"},
+ {name = "size", type = "float"},
+ {name = "radSeg", type = "int"},
+ {name = "sides", type = "int"}
+ }
+ },
+ {
+ name = "GenMeshHeightmap",
+ description = "Generate heightmap mesh from image data",
+ returnType = "Mesh",
+ params = {
+ {name = "heightmap", type = "Image"},
+ {name = "size", type = "Vector3"}
+ }
+ },
+ {
+ name = "GenMeshCubicmap",
+ description = "Generate cubes-based map mesh from image data",
+ returnType = "Mesh",
+ params = {
+ {name = "cubicmap", type = "Image"},
+ {name = "cubeSize", type = "Vector3"}
+ }
+ },
+ {
+ name = "LoadMaterials",
+ description = "Load materials from model file",
+ returnType = "Material *",
+ params = {
+ {name = "fileName", type = "const char *"},
+ {name = "materialCount", type = "int *"}
+ }
+ },
+ {
+ name = "LoadMaterialDefault",
+ description = "Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)",
+ returnType = "Material"
+ },
+ {
+ name = "UnloadMaterial",
+ description = "Unload material from GPU memory (VRAM)",
+ returnType = "void",
+ params = {
+ {name = "material", type = "Material"}
+ }
+ },
+ {
+ name = "SetMaterialTexture",
+ description = "Set texture for a material map type (MATERIAL_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...)",
+ returnType = "void",
+ params = {
+ {name = "material", type = "Material *"},
+ {name = "mapType", type = "int"},
+ {name = "texture", type = "Texture2D"}
+ }
+ },
+ {
+ name = "SetModelMeshMaterial",
+ description = "Set material for a mesh",
+ returnType = "void",
+ params = {
+ {name = "model", type = "Model *"},
+ {name = "meshId", type = "int"},
+ {name = "materialId", type = "int"}
+ }
+ },
+ {
+ name = "LoadModelAnimations",
+ description = "Load model animations from file",
+ returnType = "ModelAnimation *",
+ params = {
+ {name = "fileName", type = "const char *"},
+ {name = "animCount", type = "unsigned int *"}
+ }
+ },
+ {
+ name = "UpdateModelAnimation",
+ description = "Update model animation pose",
+ returnType = "void",
+ params = {
+ {name = "model", type = "Model"},
+ {name = "anim", type = "ModelAnimation"},
+ {name = "frame", type = "int"}
+ }
+ },
+ {
+ name = "UnloadModelAnimation",
+ description = "Unload animation data",
+ returnType = "void",
+ params = {
+ {name = "anim", type = "ModelAnimation"}
+ }
+ },
+ {
+ name = "UnloadModelAnimations",
+ description = "Unload animation array data",
+ returnType = "void",
+ params = {
+ {name = "animations", type = "ModelAnimation*"},
+ {name = "count", type = "unsigned int"}
+ }
+ },
+ {
+ name = "IsModelAnimationValid",
+ description = "Check model animation skeleton match",
+ returnType = "bool",
+ params = {
+ {name = "model", type = "Model"},
+ {name = "anim", type = "ModelAnimation"}
+ }
+ },
+ {
+ name = "CheckCollisionSpheres",
+ description = "Check collision between two spheres",
+ returnType = "bool",
+ params = {
+ {name = "center1", type = "Vector3"},
+ {name = "radius1", type = "float"},
+ {name = "center2", type = "Vector3"},
+ {name = "radius2", type = "float"}
+ }
+ },
+ {
+ name = "CheckCollisionBoxes",
+ description = "Check collision between two bounding boxes",
+ returnType = "bool",
+ params = {
+ {name = "box1", type = "BoundingBox"},
+ {name = "box2", type = "BoundingBox"}
+ }
+ },
+ {
+ name = "CheckCollisionBoxSphere",
+ description = "Check collision between box and sphere",
+ returnType = "bool",
+ params = {
+ {name = "box", type = "BoundingBox"},
+ {name = "center", type = "Vector3"},
+ {name = "radius", type = "float"}
+ }
+ },
+ {
+ name = "GetRayCollisionSphere",
+ description = "Get collision info between ray and sphere",
+ returnType = "RayCollision",
+ params = {
+ {name = "ray", type = "Ray"},
+ {name = "center", type = "Vector3"},
+ {name = "radius", type = "float"}
+ }
+ },
+ {
+ name = "GetRayCollisionBox",
+ description = "Get collision info between ray and box",
+ returnType = "RayCollision",
+ params = {
+ {name = "ray", type = "Ray"},
+ {name = "box", type = "BoundingBox"}
+ }
+ },
+ {
+ name = "GetRayCollisionModel",
+ description = "Get collision info between ray and model",
+ returnType = "RayCollision",
+ params = {
+ {name = "ray", type = "Ray"},
+ {name = "model", type = "Model"}
+ }
+ },
+ {
+ name = "GetRayCollisionMesh",
+ description = "Get collision info between ray and mesh",
+ returnType = "RayCollision",
+ params = {
+ {name = "ray", type = "Ray"},
+ {name = "mesh", type = "Mesh"},
+ {name = "transform", type = "Matrix"}
+ }
+ },
+ {
+ name = "GetRayCollisionTriangle",
+ description = "Get collision info between ray and triangle",
+ returnType = "RayCollision",
+ params = {
+ {name = "ray", type = "Ray"},
+ {name = "p1", type = "Vector3"},
+ {name = "p2", type = "Vector3"},
+ {name = "p3", type = "Vector3"}
+ }
+ },
+ {
+ name = "GetRayCollisionQuad",
+ description = "Get collision info between ray and quad",
+ returnType = "RayCollision",
+ params = {
+ {name = "ray", type = "Ray"},
+ {name = "p1", type = "Vector3"},
+ {name = "p2", type = "Vector3"},
+ {name = "p3", type = "Vector3"},
+ {name = "p4", type = "Vector3"}
+ }
+ },
+ {
+ name = "InitAudioDevice",
+ description = "Initialize audio device and context",
+ returnType = "void"
+ },
+ {
+ name = "CloseAudioDevice",
+ description = "Close the audio device and context",
+ returnType = "void"
+ },
+ {
+ name = "IsAudioDeviceReady",
+ description = "Check if audio device has been initialized successfully",
+ returnType = "bool"
+ },
+ {
+ name = "SetMasterVolume",
+ description = "Set master volume (listener)",
+ returnType = "void",
+ params = {
+ {name = "volume", type = "float"}
+ }
+ },
+ {
+ name = "LoadWave",
+ description = "Load wave data from file",
+ returnType = "Wave",
+ params = {
+ {name = "fileName", type = "const char *"}
+ }
+ },
+ {
+ name = "LoadWaveFromMemory",
+ description = "Load wave from memory buffer, fileType refers to extension: i.e. '.wav'",
+ returnType = "Wave",
+ params = {
+ {name = "fileType", type = "const char *"},
+ {name = "fileData", type = "const unsigned char *"},
+ {name = "dataSize", type = "int"}
+ }
+ },
+ {
+ name = "LoadSound",
+ description = "Load sound from file",
+ returnType = "Sound",
+ params = {
+ {name = "fileName", type = "const char *"}
+ }
+ },
+ {
+ name = "LoadSoundFromWave",
+ description = "Load sound from wave data",
+ returnType = "Sound",
+ params = {
+ {name = "wave", type = "Wave"}
+ }
+ },
+ {
+ name = "UpdateSound",
+ description = "Update sound buffer with new data",
+ returnType = "void",
+ params = {
+ {name = "sound", type = "Sound"},
+ {name = "data", type = "const void *"},
+ {name = "sampleCount", type = "int"}
+ }
+ },
+ {
+ name = "UnloadWave",
+ description = "Unload wave data",
+ returnType = "void",
+ params = {
+ {name = "wave", type = "Wave"}
+ }
+ },
+ {
+ name = "UnloadSound",
+ description = "Unload sound",
+ returnType = "void",
+ params = {
+ {name = "sound", type = "Sound"}
+ }
+ },
+ {
+ name = "ExportWave",
+ description = "Export wave data to file, returns true on success",
+ returnType = "bool",
+ params = {
+ {name = "wave", type = "Wave"},
+ {name = "fileName", type = "const char *"}
+ }
+ },
+ {
+ name = "ExportWaveAsCode",
+ description = "Export wave sample data to code (.h), returns true on success",
+ returnType = "bool",
+ params = {
+ {name = "wave", type = "Wave"},
+ {name = "fileName", type = "const char *"}
+ }
+ },
+ {
+ name = "PlaySound",
+ description = "Play a sound",
+ returnType = "void",
+ params = {
+ {name = "sound", type = "Sound"}
+ }
+ },
+ {
+ name = "StopSound",
+ description = "Stop playing a sound",
+ returnType = "void",
+ params = {
+ {name = "sound", type = "Sound"}
+ }
+ },
+ {
+ name = "PauseSound",
+ description = "Pause a sound",
+ returnType = "void",
+ params = {
+ {name = "sound", type = "Sound"}
+ }
+ },
+ {
+ name = "ResumeSound",
+ description = "Resume a paused sound",
+ returnType = "void",
+ params = {
+ {name = "sound", type = "Sound"}
+ }
+ },
+ {
+ name = "PlaySoundMulti",
+ description = "Play a sound (using multichannel buffer pool)",
+ returnType = "void",
+ params = {
+ {name = "sound", type = "Sound"}
+ }
+ },
+ {
+ name = "StopSoundMulti",
+ description = "Stop any sound playing (using multichannel buffer pool)",
+ returnType = "void"
+ },
+ {
+ name = "GetSoundsPlaying",
+ description = "Get number of sounds playing in the multichannel",
+ returnType = "int"
+ },
+ {
+ name = "IsSoundPlaying",
+ description = "Check if a sound is currently playing",
+ returnType = "bool",
+ params = {
+ {name = "sound", type = "Sound"}
+ }
+ },
+ {
+ name = "SetSoundVolume",
+ description = "Set volume for a sound (1.0 is max level)",
+ returnType = "void",
+ params = {
+ {name = "sound", type = "Sound"},
+ {name = "volume", type = "float"}
+ }
+ },
+ {
+ name = "SetSoundPitch",
+ description = "Set pitch for a sound (1.0 is base level)",
+ returnType = "void",
+ params = {
+ {name = "sound", type = "Sound"},
+ {name = "pitch", type = "float"}
+ }
+ },
+ {
+ name = "WaveFormat",
+ description = "Convert wave data to desired format",
+ returnType = "void",
+ params = {
+ {name = "wave", type = "Wave *"},
+ {name = "sampleRate", type = "int"},
+ {name = "sampleSize", type = "int"},
+ {name = "channels", type = "int"}
+ }
+ },
+ {
+ name = "WaveCopy",
+ description = "Copy a wave to a new wave",
+ returnType = "Wave",
+ params = {
+ {name = "wave", type = "Wave"}
+ }
+ },
+ {
+ name = "WaveCrop",
+ description = "Crop a wave to defined samples range",
+ returnType = "void",
+ params = {
+ {name = "wave", type = "Wave *"},
+ {name = "initSample", type = "int"},
+ {name = "finalSample", type = "int"}
+ }
+ },
+ {
+ name = "LoadWaveSamples",
+ description = "Load samples data from wave as a floats array",
+ returnType = "float *",
+ params = {
+ {name = "wave", type = "Wave"}
+ }
+ },
+ {
+ name = "UnloadWaveSamples",
+ description = "Unload samples data loaded with LoadWaveSamples()",
+ returnType = "void",
+ params = {
+ {name = "samples", type = "float *"}
+ }
+ },
+ {
+ name = "LoadMusicStream",
+ description = "Load music stream from file",
+ returnType = "Music",
+ params = {
+ {name = "fileName", type = "const char *"}
+ }
+ },
+ {
+ name = "LoadMusicStreamFromMemory",
+ description = "Load music stream from data",
+ returnType = "Music",
+ params = {
+ {name = "fileType", type = "const char *"},
+ {name = "data", type = "unsigned char *"},
+ {name = "dataSize", type = "int"}
+ }
+ },
+ {
+ name = "UnloadMusicStream",
+ description = "Unload music stream",
+ returnType = "void",
+ params = {
+ {name = "music", type = "Music"}
+ }
+ },
+ {
+ name = "PlayMusicStream",
+ description = "Start music playing",
+ returnType = "void",
+ params = {
+ {name = "music", type = "Music"}
+ }
+ },
+ {
+ name = "IsMusicStreamPlaying",
+ description = "Check if music is playing",
+ returnType = "bool",
+ params = {
+ {name = "music", type = "Music"}
+ }
+ },
+ {
+ name = "UpdateMusicStream",
+ description = "Updates buffers for music streaming",
+ returnType = "void",
+ params = {
+ {name = "music", type = "Music"}
+ }
+ },
+ {
+ name = "StopMusicStream",
+ description = "Stop music playing",
+ returnType = "void",
+ params = {
+ {name = "music", type = "Music"}
+ }
+ },
+ {
+ name = "PauseMusicStream",
+ description = "Pause music playing",
+ returnType = "void",
+ params = {
+ {name = "music", type = "Music"}
+ }
+ },
+ {
+ name = "ResumeMusicStream",
+ description = "Resume playing paused music",
+ returnType = "void",
+ params = {
+ {name = "music", type = "Music"}
+ }
+ },
+ {
+ name = "SeekMusicStream",
+ description = "Seek music to a position (in seconds)",
+ returnType = "void",
+ params = {
+ {name = "music", type = "Music"},
+ {name = "position", type = "float"}
+ }
+ },
+ {
+ name = "SetMusicVolume",
+ description = "Set volume for music (1.0 is max level)",
+ returnType = "void",
+ params = {
+ {name = "music", type = "Music"},
+ {name = "volume", type = "float"}
+ }
+ },
+ {
+ name = "SetMusicPitch",
+ description = "Set pitch for a music (1.0 is base level)",
+ returnType = "void",
+ params = {
+ {name = "music", type = "Music"},
+ {name = "pitch", type = "float"}
+ }
+ },
+ {
+ name = "GetMusicTimeLength",
+ description = "Get music time length (in seconds)",
+ returnType = "float",
+ params = {
+ {name = "music", type = "Music"}
+ }
+ },
+ {
+ name = "GetMusicTimePlayed",
+ description = "Get current music time played (in seconds)",
+ returnType = "float",
+ params = {
+ {name = "music", type = "Music"}
+ }
+ },
+ {
+ name = "LoadAudioStream",
+ description = "Load audio stream (to stream raw audio pcm data)",
+ returnType = "AudioStream",
+ params = {
+ {name = "sampleRate", type = "unsigned int"},
+ {name = "sampleSize", type = "unsigned int"},
+ {name = "channels", type = "unsigned int"}
+ }
+ },
+ {
+ name = "UnloadAudioStream",
+ description = "Unload audio stream and free memory",
+ returnType = "void",
+ params = {
+ {name = "stream", type = "AudioStream"}
+ }
+ },
+ {
+ name = "UpdateAudioStream",
+ description = "Update audio stream buffers with data",
+ returnType = "void",
+ params = {
+ {name = "stream", type = "AudioStream"},
+ {name = "data", type = "const void *"},
+ {name = "frameCount", type = "int"}
+ }
+ },
+ {
+ name = "IsAudioStreamProcessed",
+ description = "Check if any audio stream buffers requires refill",
+ returnType = "bool",
+ params = {
+ {name = "stream", type = "AudioStream"}
+ }
+ },
+ {
+ name = "PlayAudioStream",
+ description = "Play audio stream",
+ returnType = "void",
+ params = {
+ {name = "stream", type = "AudioStream"}
+ }
+ },
+ {
+ name = "PauseAudioStream",
+ description = "Pause audio stream",
+ returnType = "void",
+ params = {
+ {name = "stream", type = "AudioStream"}
+ }
+ },
+ {
+ name = "ResumeAudioStream",
+ description = "Resume audio stream",
+ returnType = "void",
+ params = {
+ {name = "stream", type = "AudioStream"}
+ }
+ },
+ {
+ name = "IsAudioStreamPlaying",
+ description = "Check if audio stream is playing",
+ returnType = "bool",
+ params = {
+ {name = "stream", type = "AudioStream"}
+ }
+ },
+ {
+ name = "StopAudioStream",
+ description = "Stop audio stream",
+ returnType = "void",
+ params = {
+ {name = "stream", type = "AudioStream"}
+ }
+ },
+ {
+ name = "SetAudioStreamVolume",
+ description = "Set volume for audio stream (1.0 is max level)",
+ returnType = "void",
+ params = {
+ {name = "stream", type = "AudioStream"},
+ {name = "volume", type = "float"}
+ }
+ },
+ {
+ name = "SetAudioStreamPitch",
+ description = "Set pitch for audio stream (1.0 is base level)",
+ returnType = "void",
+ params = {
+ {name = "stream", type = "AudioStream"},
+ {name = "pitch", type = "float"}
+ }
+ },
+ {
+ name = "SetAudioStreamBufferSizeDefault",
+ description = "Default size for new audio streams",
+ returnType = "void",
+ params = {
+ {name = "size", type = "int"}
+ }
+ }
+ }
+}
diff --git a/parser/raylib_parser.c b/parser/raylib_parser.c
index 3e5db1ae..775ec183 100644
--- a/parser/raylib_parser.c
+++ b/parser/raylib_parser.c
@@ -109,7 +109,7 @@ typedef struct EnumInfo {
} EnumInfo;
// Output format for parsed data
-typedef enum { DEFAULT = 0, JSON, XML } OutputFormat;
+typedef enum { DEFAULT = 0, JSON, XML, LUA } OutputFormat;
//----------------------------------------------------------------------------------
// Global Variables Definition
@@ -500,6 +500,7 @@ int main(int argc, char* argv[])
if (outputFormat == DEFAULT) printf("\nOutput format: DEFAULT\n\n");
else if (outputFormat == JSON) printf("\nOutput format: JSON\n\n");
else if (outputFormat == XML) printf("\nOutput format: XML\n\n");
+ else if (outputFormat == LUA) printf("\nOutput format: LUA\n\n");
ExportParsedData(outFileName, outputFormat);
@@ -535,7 +536,7 @@ static void ShowCommandLineInfo(void)
printf(" Supported extensions: .txt, .json, .xml, .h\n");
printf(" NOTE: If not specified, defaults to: raylib_api.txt\n\n");
printf(" -f, --format <type> : Define output format for parser data.\n");
- printf(" Supported types: DEFAULT, JSON, XML\n\n");
+ printf(" Supported types: DEFAULT, JSON, XML, LUA\n\n");
printf(" -d, --define <DEF> : Define functions define (i.e. RLAPI for raylib.h, RMDEF for raymath.h, etc\n");
printf(" NOTE: If not specified, defaults to: RLAPI\n\n");
@@ -584,6 +585,7 @@ static void ProcessCommandLine(int argc, char *argv[])
if (IsTextEqual(argv[i + 1], "DEFAULT\0", 8)) outputFormat = DEFAULT;
else if (IsTextEqual(argv[i + 1], "JSON\0", 5)) outputFormat = JSON;
else if (IsTextEqual(argv[i + 1], "XML\0", 4)) outputFormat = XML;
+ else if (IsTextEqual(argv[i + 1], "LUA\0", 4)) outputFormat = LUA;
}
else printf("WARNING: No format parameters provided\n");
}
@@ -841,6 +843,89 @@ static void ExportParsedData(const char *fileName, int format)
if (funcs[i].paramCount == 0) fprintf(outFile, " No input parameters\n");
}
} break;
+ case LUA:
+ {
+ fprintf(outFile, "return {\n");
+
+ // Print structs info
+ fprintf(outFile, " structs = {\n");
+ for (int i = 0; i < structCount; i++)
+ {
+ fprintf(outFile, " {\n");
+ fprintf(outFile, " name = \"%s\",\n", structs[i].name);
+ fprintf(outFile, " description = \"%s\",\n", structs[i].desc);
+ fprintf(outFile, " fields = {\n");
+ for (int f = 0; f < structs[i].fieldCount; f++)
+ {
+ fprintf(outFile, " {\n");
+ fprintf(outFile, " name = \"%s\",\n", structs[i].fieldName[f]),
+ fprintf(outFile, " type = \"%s\",\n", structs[i].fieldType[f]),
+ fprintf(outFile, " description = \"%s\"\n", structs[i].fieldDesc[f] + 3),
+ fprintf(outFile, " }");
+ if (f < structs[i].fieldCount - 1) fprintf(outFile, ",\n");
+ else fprintf(outFile, "\n");
+ }
+ fprintf(outFile, " }\n");
+ fprintf(outFile, " }");
+ if (i < structCount - 1) fprintf(outFile, ",\n");
+ else fprintf(outFile, "\n");
+ }
+ fprintf(outFile, " },\n");
+
+ // Print enums info
+ fprintf(outFile, " enums = {\n");
+ for (int i = 0; i < enumCount; i++)
+ {
+ fprintf(outFile, " {\n");
+ fprintf(outFile, " name = \"%s\",\n", enums[i].name);
+ fprintf(outFile, " description = \"%s\",\n", enums[i].desc + 3);
+ fprintf(outFile, " values = {\n");
+ for (int e = 0; e < enums[i].valueCount; e++)
+ {
+ fprintf(outFile, " {\n");
+ fprintf(outFile, " name = \"%s\",\n", enums[i].valueName[e]),
+ fprintf(outFile, " value = %i,\n", enums[i].valueInteger[e]),
+ fprintf(outFile, " description = \"%s\"\n", enums[i].valueDesc[e] + 3),
+ fprintf(outFile, " }");
+ if (e < enums[i].valueCount - 1) fprintf(outFile, ",\n");
+ else fprintf(outFile, "\n");
+ }
+ fprintf(outFile, " }\n");
+ fprintf(outFile, " }");
+ if (i < enumCount - 1) fprintf(outFile, ",\n");
+ else fprintf(outFile, "\n");
+ }
+ fprintf(outFile, " },\n");
+
+ // Print functions info
+ fprintf(outFile, " functions = {\n");
+ for (int i = 0; i < funcCount; i++)
+ {
+ fprintf(outFile, " {\n");
+ fprintf(outFile, " name = \"%s\",\n", funcs[i].name);
+ fprintf(outFile, " description = \"%s\",\n", CharReplace(funcs[i].desc, '\\', ' ') + 3);
+ fprintf(outFile, " returnType = \"%s\"", funcs[i].retType);
+
+ if (funcs[i].paramCount == 0) fprintf(outFile, "\n");
+ else
+ {
+ fprintf(outFile, ",\n params = {\n");
+ for (int p = 0; p < funcs[i].paramCount; p++)
+ {
+ fprintf(outFile, " {name = \"%s\", type = \"%s\"}", funcs[i].paramName[p], funcs[i].paramType[p]);
+ if (p < funcs[i].paramCount - 1) fprintf(outFile, ",\n");
+ else fprintf(outFile, "\n");
+ }
+ fprintf(outFile, " }\n");
+ }
+ fprintf(outFile, " }");
+
+ if (i < funcCount - 1) fprintf(outFile, ",\n");
+ else fprintf(outFile, "\n");
+ }
+ fprintf(outFile, " }\n");
+ fprintf(outFile, "}\n");
+ } break;
case JSON:
{
fprintf(outFile, "{\n");