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| author | Hristo Stamenov <[email protected]> | 2021-03-09 01:11:08 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2021-03-09 00:11:08 +0100 |
| commit | 5c2983f510f101b7684026d02a92a8b5269aa9af (patch) | |
| tree | f270710357281566cdd26c4a04e8edf18670f1c0 /projects/VS2017.UWP/raylib.App.UWP/App.cpp | |
| parent | f0ab4723b939087ee05181202a01a213219590a5 (diff) | |
| download | raylib-5c2983f510f101b7684026d02a92a8b5269aa9af.tar.gz raylib-5c2983f510f101b7684026d02a92a8b5269aa9af.zip | |
Gltf model and animations exploring problems (#1635)
* Added bone binding to whole mesh and not only set vertices.
+ Also added missed setting of the animation count.
+ Removed double ; on one line
* Added more of the gltf sample models
https://github.com/KhronosGroup/glTF-Sample-Models
We need to make it working for all of them.
* Binding to initial bind pose added.
* Fix cube disappearing bug because lerpPercent could be Inf.
* Fixed for rigged figure also
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