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authorHristo Stamenov <[email protected]>2021-03-09 01:11:08 +0200
committerGitHub <[email protected]>2021-03-09 00:11:08 +0100
commit5c2983f510f101b7684026d02a92a8b5269aa9af (patch)
treef270710357281566cdd26c4a04e8edf18670f1c0 /projects/VS2017.UWP/raylib.App.UWP/App.cpp
parentf0ab4723b939087ee05181202a01a213219590a5 (diff)
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Gltf model and animations exploring problems (#1635)
* Added bone binding to whole mesh and not only set vertices. + Also added missed setting of the animation count. + Removed double ; on one line * Added more of the gltf sample models https://github.com/KhronosGroup/glTF-Sample-Models We need to make it working for all of them. * Binding to initial bind pose added. * Fix cube disappearing bug because lerpPercent could be Inf. * Fixed for rigged figure also
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