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authorReece Mackie <[email protected]>2019-04-27 19:33:51 +0100
committerRay <[email protected]>2019-04-27 20:33:51 +0200
commit2de1f318212dbceb71db6be053be995208748f2a (patch)
treea357bfc6e8b825ebfd26098a32bc11efa2c8dc8e /projects/VS2017.UWP/raylib.App.UWP/Assets
parentf37e55a77bd6177dbaea4d7f484961c09104e104 (diff)
downloadraylib-2de1f318212dbceb71db6be053be995208748f2a.tar.gz
raylib-2de1f318212dbceb71db6be053be995208748f2a.zip
UWP Support Overhaul (#819)
* Working build * Fix build again, stop deleting files * Hotfix crash, needs investigating * Remove VS2015.UWP, I cannot update the project * Lots of UWP work, added keyboard and mouse press support. Still need to finish scroll wheel, mouse position and cursor hiding, plus other stuff that I haven't seen yet. * Implemented a ton more things, added BaseApp.h to provide common code to UWP apps. * Remove constant window dimensions * Enable and Disable cursor support. * Actually use mouse delta * Gamepad Support * Cleaning and small tweaks * Restore original example. * Update comment * Use 'Messages' to handle the cursor functions so code is more portable. * Comment * Comment unused message fields and use vector for mouse pos instead. * Move messages to utils.h and use messages for everything. No more plat-specific code in raylib.h * Working build * Fix build again, stop deleting files * Hotfix crash, needs investigating * Remove VS2015.UWP, I cannot update the project * Lots of UWP work, added keyboard and mouse press support. Still need to finish scroll wheel, mouse position and cursor hiding, plus other stuff that I haven't seen yet. * Implemented a ton more things, added BaseApp.h to provide common code to UWP apps. * Remove constant window dimensions * Enable and Disable cursor support. * Actually use mouse delta * Gamepad Support * Cleaning and small tweaks * Restore original example. * Update comment * Use 'Messages' to handle the cursor functions so code is more portable. * Comment * Comment unused message fields and use vector for mouse pos instead. * Move messages to utils.h and use messages for everything. No more plat-specific code in raylib.h * Tested some desktop stuff and added projection matrix updates for window resizing. * Fixed big bad mouse bug * Fix alt buttons and add hack to combat flickery key presses (far from perfect) * Remove debug code * Final commit * Well, so I thought * Wow, i am bad * Remove packages folder * Remove useless include * Apply requested changes and fix linux build * Try to stop packages folder * Have we fixed the formatting properly? * Third time's the charm? * Where did this come from? * Re-fix * Autoformat is gonna kill * Fixed XBOX ONE Support * Fix tabs
Diffstat (limited to 'projects/VS2017.UWP/raylib.App.UWP/Assets')
-rw-r--r--projects/VS2017.UWP/raylib.App.UWP/Assets/Logo.scale-100.pngbin0 -> 801 bytes
-rw-r--r--projects/VS2017.UWP/raylib.App.UWP/Assets/SmallLogo.scale-100.pngbin0 -> 329 bytes
-rw-r--r--projects/VS2017.UWP/raylib.App.UWP/Assets/SplashScreen.scale-100.pngbin0 -> 2146 bytes
-rw-r--r--projects/VS2017.UWP/raylib.App.UWP/Assets/StoreLogo.scale-100.pngbin0 -> 429 bytes
-rw-r--r--projects/VS2017.UWP/raylib.App.UWP/Assets/WideLogo.scale-100.pngbin0 -> 2150 bytes
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