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| author | Chang Si Yuan <[email protected]> | 2020-06-08 16:32:23 +0800 |
|---|---|---|
| committer | GitHub <[email protected]> | 2020-06-08 10:32:23 +0200 |
| commit | 6264c4901b67fb49f829165bdb806c11be40b29a (patch) | |
| tree | 110d1f8215fd4c9a75451b2c947b78d8bf81954a /projects/VS2017.UWP/raylib.App.UWP/pch.cpp | |
| parent | 73cc33b4939ec3c795e76af50f1a7314583be117 (diff) | |
| download | raylib-6264c4901b67fb49f829165bdb806c11be40b29a.tar.gz raylib-6264c4901b67fb49f829165bdb806c11be40b29a.zip | |
Fix wrong height used when using scissor mode with render texture of different height from window (#1272)
Diffstat (limited to 'projects/VS2017.UWP/raylib.App.UWP/pch.cpp')
0 files changed, 0 insertions, 0 deletions
