diff options
| author | Reece Mackie <[email protected]> | 2019-04-27 19:33:51 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2019-04-27 20:33:51 +0200 |
| commit | 2de1f318212dbceb71db6be053be995208748f2a (patch) | |
| tree | a357bfc6e8b825ebfd26098a32bc11efa2c8dc8e /projects/VS2017.UWP/raylib.UWP.sln | |
| parent | f37e55a77bd6177dbaea4d7f484961c09104e104 (diff) | |
| download | raylib-2de1f318212dbceb71db6be053be995208748f2a.tar.gz raylib-2de1f318212dbceb71db6be053be995208748f2a.zip | |
UWP Support Overhaul (#819)
* Working build
* Fix build again, stop deleting files
* Hotfix crash, needs investigating
* Remove VS2015.UWP, I cannot update the project
* Lots of UWP work, added keyboard and mouse press support. Still need to finish scroll wheel, mouse position and cursor hiding, plus other stuff that I haven't seen yet.
* Implemented a ton more things, added BaseApp.h to provide common code to UWP apps.
* Remove constant window dimensions
* Enable and Disable cursor support.
* Actually use mouse delta
* Gamepad Support
* Cleaning and small tweaks
* Restore original example.
* Update comment
* Use 'Messages' to handle the cursor functions so code is more portable.
* Comment
* Comment unused message fields and use vector for mouse pos instead.
* Move messages to utils.h and use messages for everything. No more plat-specific code in raylib.h
* Working build
* Fix build again, stop deleting files
* Hotfix crash, needs investigating
* Remove VS2015.UWP, I cannot update the project
* Lots of UWP work, added keyboard and mouse press support. Still need to finish scroll wheel, mouse position and cursor hiding, plus other stuff that I haven't seen yet.
* Implemented a ton more things, added BaseApp.h to provide common code to UWP apps.
* Remove constant window dimensions
* Enable and Disable cursor support.
* Actually use mouse delta
* Gamepad Support
* Cleaning and small tweaks
* Restore original example.
* Update comment
* Use 'Messages' to handle the cursor functions so code is more portable.
* Comment
* Comment unused message fields and use vector for mouse pos instead.
* Move messages to utils.h and use messages for everything. No more plat-specific code in raylib.h
* Tested some desktop stuff and added projection matrix updates for window resizing.
* Fixed big bad mouse bug
* Fix alt buttons and add hack to combat flickery key presses (far from perfect)
* Remove debug code
* Final commit
* Well, so I thought
* Wow, i am bad
* Remove packages folder
* Remove useless include
* Apply requested changes and fix linux build
* Try to stop packages folder
* Have we fixed the formatting properly?
* Third time's the charm?
* Where did this come from?
* Re-fix
* Autoformat is gonna kill
* Fixed XBOX ONE Support
* Fix tabs
Diffstat (limited to 'projects/VS2017.UWP/raylib.UWP.sln')
| -rw-r--r-- | projects/VS2017.UWP/raylib.UWP.sln | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/projects/VS2017.UWP/raylib.UWP.sln b/projects/VS2017.UWP/raylib.UWP.sln new file mode 100644 index 00000000..fb528655 --- /dev/null +++ b/projects/VS2017.UWP/raylib.UWP.sln @@ -0,0 +1,57 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio 15 +VisualStudioVersion = 15.0.28307.438 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "raylib.App.UWP", "raylib.App.UWP\raylib.App.UWP.vcxproj", "{B842558C-C034-4E4B-9457-A286F26E83CC}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "raylib.UWP", "raylib.UWP\raylib.UWP.vcxproj", "{EA91E088-7C71-4F32-B761-E054305CD519}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|ARM = Debug|ARM + Debug|x64 = Debug|x64 + Debug|x86 = Debug|x86 + Release|ARM = Release|ARM + Release|x64 = Release|x64 + Release|x86 = Release|x86 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {B842558C-C034-4E4B-9457-A286F26E83CC}.Debug|ARM.ActiveCfg = Debug|ARM + {B842558C-C034-4E4B-9457-A286F26E83CC}.Debug|ARM.Build.0 = Debug|ARM + {B842558C-C034-4E4B-9457-A286F26E83CC}.Debug|ARM.Deploy.0 = Debug|ARM + {B842558C-C034-4E4B-9457-A286F26E83CC}.Debug|x64.ActiveCfg = Debug|x64 + {B842558C-C034-4E4B-9457-A286F26E83CC}.Debug|x64.Build.0 = Debug|x64 + {B842558C-C034-4E4B-9457-A286F26E83CC}.Debug|x64.Deploy.0 = Debug|x64 + {B842558C-C034-4E4B-9457-A286F26E83CC}.Debug|x86.ActiveCfg = Debug|Win32 + {B842558C-C034-4E4B-9457-A286F26E83CC}.Debug|x86.Build.0 = Debug|Win32 + {B842558C-C034-4E4B-9457-A286F26E83CC}.Debug|x86.Deploy.0 = Debug|Win32 + {B842558C-C034-4E4B-9457-A286F26E83CC}.Release|ARM.ActiveCfg = Release|ARM + {B842558C-C034-4E4B-9457-A286F26E83CC}.Release|ARM.Build.0 = Release|ARM + {B842558C-C034-4E4B-9457-A286F26E83CC}.Release|ARM.Deploy.0 = Release|ARM + {B842558C-C034-4E4B-9457-A286F26E83CC}.Release|x64.ActiveCfg = Release|x64 + {B842558C-C034-4E4B-9457-A286F26E83CC}.Release|x64.Build.0 = Release|x64 + {B842558C-C034-4E4B-9457-A286F26E83CC}.Release|x64.Deploy.0 = Release|x64 + {B842558C-C034-4E4B-9457-A286F26E83CC}.Release|x86.ActiveCfg = Release|Win32 + {B842558C-C034-4E4B-9457-A286F26E83CC}.Release|x86.Build.0 = Release|Win32 + {B842558C-C034-4E4B-9457-A286F26E83CC}.Release|x86.Deploy.0 = Release|Win32 + {EA91E088-7C71-4F32-B761-E054305CD519}.Debug|ARM.ActiveCfg = Debug|ARM + {EA91E088-7C71-4F32-B761-E054305CD519}.Debug|ARM.Build.0 = Debug|ARM + {EA91E088-7C71-4F32-B761-E054305CD519}.Debug|x64.ActiveCfg = Debug|x64 + {EA91E088-7C71-4F32-B761-E054305CD519}.Debug|x64.Build.0 = Debug|x64 + {EA91E088-7C71-4F32-B761-E054305CD519}.Debug|x86.ActiveCfg = Debug|Win32 + {EA91E088-7C71-4F32-B761-E054305CD519}.Debug|x86.Build.0 = Debug|Win32 + {EA91E088-7C71-4F32-B761-E054305CD519}.Release|ARM.ActiveCfg = Release|ARM + {EA91E088-7C71-4F32-B761-E054305CD519}.Release|ARM.Build.0 = Release|ARM + {EA91E088-7C71-4F32-B761-E054305CD519}.Release|x64.ActiveCfg = Release|x64 + {EA91E088-7C71-4F32-B761-E054305CD519}.Release|x64.Build.0 = Release|x64 + {EA91E088-7C71-4F32-B761-E054305CD519}.Release|x86.ActiveCfg = Release|Win32 + {EA91E088-7C71-4F32-B761-E054305CD519}.Release|x86.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {E32C7998-071A-419B-8869-E957374307CA} + EndGlobalSection +EndGlobal |
