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authorReece Mackie <[email protected]>2019-04-27 19:33:51 +0100
committerRay <[email protected]>2019-04-27 20:33:51 +0200
commit2de1f318212dbceb71db6be053be995208748f2a (patch)
treea357bfc6e8b825ebfd26098a32bc11efa2c8dc8e /projects/VS2017.UWP/raylib.UWP.sln
parentf37e55a77bd6177dbaea4d7f484961c09104e104 (diff)
downloadraylib-2de1f318212dbceb71db6be053be995208748f2a.tar.gz
raylib-2de1f318212dbceb71db6be053be995208748f2a.zip
UWP Support Overhaul (#819)
* Working build * Fix build again, stop deleting files * Hotfix crash, needs investigating * Remove VS2015.UWP, I cannot update the project * Lots of UWP work, added keyboard and mouse press support. Still need to finish scroll wheel, mouse position and cursor hiding, plus other stuff that I haven't seen yet. * Implemented a ton more things, added BaseApp.h to provide common code to UWP apps. * Remove constant window dimensions * Enable and Disable cursor support. * Actually use mouse delta * Gamepad Support * Cleaning and small tweaks * Restore original example. * Update comment * Use 'Messages' to handle the cursor functions so code is more portable. * Comment * Comment unused message fields and use vector for mouse pos instead. * Move messages to utils.h and use messages for everything. No more plat-specific code in raylib.h * Working build * Fix build again, stop deleting files * Hotfix crash, needs investigating * Remove VS2015.UWP, I cannot update the project * Lots of UWP work, added keyboard and mouse press support. Still need to finish scroll wheel, mouse position and cursor hiding, plus other stuff that I haven't seen yet. * Implemented a ton more things, added BaseApp.h to provide common code to UWP apps. * Remove constant window dimensions * Enable and Disable cursor support. * Actually use mouse delta * Gamepad Support * Cleaning and small tweaks * Restore original example. * Update comment * Use 'Messages' to handle the cursor functions so code is more portable. * Comment * Comment unused message fields and use vector for mouse pos instead. * Move messages to utils.h and use messages for everything. No more plat-specific code in raylib.h * Tested some desktop stuff and added projection matrix updates for window resizing. * Fixed big bad mouse bug * Fix alt buttons and add hack to combat flickery key presses (far from perfect) * Remove debug code * Final commit * Well, so I thought * Wow, i am bad * Remove packages folder * Remove useless include * Apply requested changes and fix linux build * Try to stop packages folder * Have we fixed the formatting properly? * Third time's the charm? * Where did this come from? * Re-fix * Autoformat is gonna kill * Fixed XBOX ONE Support * Fix tabs
Diffstat (limited to 'projects/VS2017.UWP/raylib.UWP.sln')
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diff --git a/projects/VS2017.UWP/raylib.UWP.sln b/projects/VS2017.UWP/raylib.UWP.sln
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@@ -0,0 +1,57 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 15
+VisualStudioVersion = 15.0.28307.438
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "raylib.App.UWP", "raylib.App.UWP\raylib.App.UWP.vcxproj", "{B842558C-C034-4E4B-9457-A286F26E83CC}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "raylib.UWP", "raylib.UWP\raylib.UWP.vcxproj", "{EA91E088-7C71-4F32-B761-E054305CD519}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|ARM = Debug|ARM
+ Debug|x64 = Debug|x64
+ Debug|x86 = Debug|x86
+ Release|ARM = Release|ARM
+ Release|x64 = Release|x64
+ Release|x86 = Release|x86
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {B842558C-C034-4E4B-9457-A286F26E83CC}.Debug|ARM.ActiveCfg = Debug|ARM
+ {B842558C-C034-4E4B-9457-A286F26E83CC}.Debug|ARM.Build.0 = Debug|ARM
+ {B842558C-C034-4E4B-9457-A286F26E83CC}.Debug|ARM.Deploy.0 = Debug|ARM
+ {B842558C-C034-4E4B-9457-A286F26E83CC}.Debug|x64.ActiveCfg = Debug|x64
+ {B842558C-C034-4E4B-9457-A286F26E83CC}.Debug|x64.Build.0 = Debug|x64
+ {B842558C-C034-4E4B-9457-A286F26E83CC}.Debug|x64.Deploy.0 = Debug|x64
+ {B842558C-C034-4E4B-9457-A286F26E83CC}.Debug|x86.ActiveCfg = Debug|Win32
+ {B842558C-C034-4E4B-9457-A286F26E83CC}.Debug|x86.Build.0 = Debug|Win32
+ {B842558C-C034-4E4B-9457-A286F26E83CC}.Debug|x86.Deploy.0 = Debug|Win32
+ {B842558C-C034-4E4B-9457-A286F26E83CC}.Release|ARM.ActiveCfg = Release|ARM
+ {B842558C-C034-4E4B-9457-A286F26E83CC}.Release|ARM.Build.0 = Release|ARM
+ {B842558C-C034-4E4B-9457-A286F26E83CC}.Release|ARM.Deploy.0 = Release|ARM
+ {B842558C-C034-4E4B-9457-A286F26E83CC}.Release|x64.ActiveCfg = Release|x64
+ {B842558C-C034-4E4B-9457-A286F26E83CC}.Release|x64.Build.0 = Release|x64
+ {B842558C-C034-4E4B-9457-A286F26E83CC}.Release|x64.Deploy.0 = Release|x64
+ {B842558C-C034-4E4B-9457-A286F26E83CC}.Release|x86.ActiveCfg = Release|Win32
+ {B842558C-C034-4E4B-9457-A286F26E83CC}.Release|x86.Build.0 = Release|Win32
+ {B842558C-C034-4E4B-9457-A286F26E83CC}.Release|x86.Deploy.0 = Release|Win32
+ {EA91E088-7C71-4F32-B761-E054305CD519}.Debug|ARM.ActiveCfg = Debug|ARM
+ {EA91E088-7C71-4F32-B761-E054305CD519}.Debug|ARM.Build.0 = Debug|ARM
+ {EA91E088-7C71-4F32-B761-E054305CD519}.Debug|x64.ActiveCfg = Debug|x64
+ {EA91E088-7C71-4F32-B761-E054305CD519}.Debug|x64.Build.0 = Debug|x64
+ {EA91E088-7C71-4F32-B761-E054305CD519}.Debug|x86.ActiveCfg = Debug|Win32
+ {EA91E088-7C71-4F32-B761-E054305CD519}.Debug|x86.Build.0 = Debug|Win32
+ {EA91E088-7C71-4F32-B761-E054305CD519}.Release|ARM.ActiveCfg = Release|ARM
+ {EA91E088-7C71-4F32-B761-E054305CD519}.Release|ARM.Build.0 = Release|ARM
+ {EA91E088-7C71-4F32-B761-E054305CD519}.Release|x64.ActiveCfg = Release|x64
+ {EA91E088-7C71-4F32-B761-E054305CD519}.Release|x64.Build.0 = Release|x64
+ {EA91E088-7C71-4F32-B761-E054305CD519}.Release|x86.ActiveCfg = Release|Win32
+ {EA91E088-7C71-4F32-B761-E054305CD519}.Release|x86.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {E32C7998-071A-419B-8869-E957374307CA}
+ EndGlobalSection
+EndGlobal