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| author | Ray <[email protected]> | 2020-10-05 20:04:33 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2020-10-05 20:04:33 +0200 |
| commit | a4ea9f872ffef9ffe66fade37e984c3cc97910cb (patch) | |
| tree | b20ce1514e05c6685dd9d7e6859e3bdbcd5832e9 /projects | |
| parent | a8685ee4fd6eaba79fa53f4adf261d672947a000 (diff) | |
| download | raylib-a4ea9f872ffef9ffe66fade37e984c3cc97910cb.tar.gz raylib-a4ea9f872ffef9ffe66fade37e984c3cc97910cb.zip | |
Review "aggregate initializations" #1403
Diffstat (limited to 'projects')
| -rw-r--r-- | projects/VSCode/main.c | 2 | ||||
| -rw-r--r-- | projects/VSCode_tcc_win/main.c | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/projects/VSCode/main.c b/projects/VSCode/main.c index d067f0b0..88f356ea 100644 --- a/projects/VSCode/main.c +++ b/projects/VSCode/main.c @@ -39,7 +39,7 @@ int main() SetCameraMode(camera, CAMERA_ORBITAL); - Vector3 cubePosition = { 0.0f }; + Vector3 cubePosition = { 0 }; SetTargetFPS(60); // Set our game to run at 60 frames-per-second //-------------------------------------------------------------------------------------- diff --git a/projects/VSCode_tcc_win/main.c b/projects/VSCode_tcc_win/main.c index 9c039217..7a68a373 100644 --- a/projects/VSCode_tcc_win/main.c +++ b/projects/VSCode_tcc_win/main.c @@ -40,7 +40,7 @@ int main() SetCameraMode(camera, CAMERA_ORBITAL); - Vector3 cubePosition = { 0.0f }; + Vector3 cubePosition = { 0 }; SetTargetFPS(60); // Set our game to run at 60 frames-per-second //-------------------------------------------------------------------------------------- |
