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authorAhmad Fatoum <[email protected]>2017-10-11 22:33:09 +0200
committerAhmad Fatoum <[email protected]>2017-11-24 17:15:33 +0100
commit44376c04fa8ed5bc9ca48598afa1d177d169fa32 (patch)
tree71631ce3c45385ab7c2f1251abb5fcf8c2a11201 /raylib.pc.in
parent589cec0dd585bae24bd872e70a3bcf64a95e5b1a (diff)
downloadraylib-44376c04fa8ed5bc9ca48598afa1d177d169fa32.tar.gz
raylib-44376c04fa8ed5bc9ca48598afa1d177d169fa32.zip
Generate and install pkg-config pc file
After installation, compiling new programs is possible with $ cc game.c `pkg-config --static --libs --cflags raylib` or $ cc game.c `pkg-config --libs --cflags raylib` depending on configuration Also adds following configuration options: - WITH_PIC "Compile static library as position-independent code" - STATIC_RAYLIB "Build raylib as a static library" - MACOS_FATLIB "Build fat library for both i386 and x86_64 on macOS"
Diffstat (limited to 'raylib.pc.in')
-rw-r--r--raylib.pc.in13
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+prefix=@CMAKE_INSTALL_PREFIX@
+exec_prefix=${prefix}
+libdir=${exec_prefix}/lib
+includedir=${prefix}/include
+
+Name: raylib
+Description: Simple and easy-to-use library to learn videogames programming
+URL: https://github.com/raysan5/raylib
+Version: @PROJECT_VERSION@
+Libs: -L${libdir} -lraylib
+Libs.private:@PKG_CONFIG_LIBS_PRIVATE@
+Requires.private:
+Cflags: -I${includedir}