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authorvictorfisac <[email protected]>2016-02-26 14:32:30 +0100
committervictorfisac <[email protected]>2016-02-26 14:32:30 +0100
commitce56fcb1eda06385b88c1a906f0968d742ff8130 (patch)
tree4c82fa8ce61db1ae4af3ab1e174dd8c7d5918919 /shaders/gles100/bloom.fs
parentf582ab06add085594f2579ee6e7d625212abd204 (diff)
parent75a73d94171051037fcf670852877977d9251520 (diff)
downloadraylib-ce56fcb1eda06385b88c1a906f0968d742ff8130.tar.gz
raylib-ce56fcb1eda06385b88c1a906f0968d742ff8130.zip
Merge remote-tracking branch 'refs/remotes/raysan5/master'
Diffstat (limited to 'shaders/gles100/bloom.fs')
-rw-r--r--shaders/gles100/bloom.fs2
1 files changed, 1 insertions, 1 deletions
diff --git a/shaders/gles100/bloom.fs b/shaders/gles100/bloom.fs
index eba44d41..33754c7e 100644
--- a/shaders/gles100/bloom.fs
+++ b/shaders/gles100/bloom.fs
@@ -5,7 +5,7 @@ precision mediump float;
varying vec2 fragTexCoord;
uniform sampler2D texture0;
-uniform vec4 tintColor;
+uniform vec4 fragTintColor;
// NOTE: Add here your custom variables