diff options
| author | David Reid <[email protected]> | 2017-11-13 21:46:29 +1000 |
|---|---|---|
| committer | David Reid <[email protected]> | 2017-11-13 21:46:29 +1000 |
| commit | 3a96a66fdfd2b403be20e4f2b104baf3a25961a1 (patch) | |
| tree | 878686a1d60b4d8d7e000272ac3a1d051b84e29d /src/audio.c | |
| parent | e52f4282d6f8e7465367effb22ba6f90a9099667 (diff) | |
| download | raylib-3a96a66fdfd2b403be20e4f2b104baf3a25961a1.tar.gz raylib-3a96a66fdfd2b403be20e4f2b104baf3a25961a1.zip | |
Bring up to date with changes to mini_al.
Diffstat (limited to 'src/audio.c')
| -rw-r--r-- | src/audio.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/audio.c b/src/audio.c index 70426532..d29ad1ba 100644 --- a/src/audio.c +++ b/src/audio.c @@ -257,7 +257,7 @@ static AudioStreamData* lastAudioStream; static void AppendSound(SoundData* internalSound) { - mal_mutex_lock(&context, &soundLock); + mal_mutex_lock(&soundLock); { if (firstSound == NULL) { firstSound = internalSound; @@ -268,12 +268,12 @@ static void AppendSound(SoundData* internalSound) lastSound = internalSound; } - mal_mutex_unlock(&context, &soundLock); + mal_mutex_unlock(&soundLock); } static void RemoveSound(SoundData* internalSound) { - mal_mutex_lock(&context, &soundLock); + mal_mutex_lock(&soundLock); { if (internalSound->prev == NULL) { firstSound = internalSound->next; @@ -287,12 +287,12 @@ static void RemoveSound(SoundData* internalSound) internalSound->next->prev = internalSound->prev; } } - mal_mutex_unlock(&context, &soundLock); + mal_mutex_unlock(&soundLock); } static void AppendAudioStream(AudioStreamData* internalAudioStream) { - mal_mutex_lock(&context, &soundLock); + mal_mutex_lock(&soundLock); { if (firstAudioStream == NULL) { firstAudioStream = internalAudioStream; @@ -303,12 +303,12 @@ static void AppendAudioStream(AudioStreamData* internalAudioStream) lastAudioStream = internalAudioStream; } - mal_mutex_unlock(&context, &soundLock); + mal_mutex_unlock(&soundLock); } static void RemoveAudioStream(AudioStreamData* internalAudioStream) { - mal_mutex_lock(&context, &soundLock); + mal_mutex_lock(&soundLock); { if (internalAudioStream->prev == NULL) { firstAudioStream = internalAudioStream->next; @@ -322,7 +322,7 @@ static void RemoveAudioStream(AudioStreamData* internalAudioStream) internalAudioStream->next->prev = internalAudioStream->prev; } } - mal_mutex_unlock(&context, &soundLock); + mal_mutex_unlock(&soundLock); } @@ -343,7 +343,7 @@ static mal_uint32 OnSendAudioDataToDevice(mal_device* pDevice, mal_uint32 frameC // Using a mutex here for thread-safety which makes things not real-time. This is unlikely to be necessary for this project, but may // want to consider how you might want to avoid this. - mal_mutex_lock(&context, &soundLock); + mal_mutex_lock(&soundLock); { float* pFramesOutF = (float*)pFramesOut; // <-- Just for convenience. @@ -454,7 +454,7 @@ static mal_uint32 OnSendAudioDataToDevice(mal_device* pDevice, mal_uint32 frameC } } } - mal_mutex_unlock(&context, &soundLock); + mal_mutex_unlock(&soundLock); return frameCount; // We always output the same number of frames that were originally requested. } @@ -493,7 +493,7 @@ void InitAudioDevice(void) // Mixing happens on a seperate thread which means we need to synchronize. I'm using a mutex here to make things simple, but may // want to look at something a bit smarter later on to keep everything real-time, if that's necessary. - if (!mal_mutex_create(&context, &soundLock)) + if (mal_mutex_init(&context, &soundLock) != MAL_SUCCESS) { TraceLog(LOG_ERROR, "Failed to create mutex for audio mixing"); mal_device_uninit(&device); @@ -550,7 +550,7 @@ void CloseAudioDevice(void) return; } - mal_mutex_delete(&context, &soundLock); + mal_mutex_uninit(&soundLock); mal_device_uninit(&device); mal_context_uninit(&context); #else @@ -1573,7 +1573,7 @@ float GetMusicTimePlayed(Music music) } -static mal_uint32 UpdateAudioStream_OnDSPRead(mal_uint32 frameCount, void* pFramesOut, void* pUserData) +static mal_uint32 UpdateAudioStream_OnDSPRead(mal_dsp* pDSP, mal_uint32 frameCount, void* pFramesOut, void* pUserData) { AudioStreamData* internalData = (AudioStreamData*)pUserData; |
