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| author | Ray <[email protected]> | 2017-02-06 00:44:54 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2017-02-06 00:44:54 +0100 |
| commit | ac6b4d3830b1ed1a1446ecb57009456306ef008d (patch) | |
| tree | 8bc7d80977e7c2d0419725c2da51380d4cde1cc4 /src/audio.c | |
| parent | 734776b923c6cc3a9f64acab7577e604ecd9602e (diff) | |
| download | raylib-ac6b4d3830b1ed1a1446ecb57009456306ef008d.tar.gz raylib-ac6b4d3830b1ed1a1446ecb57009456306ef008d.zip | |
Added audio function: SetMasterVolume()
Diffstat (limited to 'src/audio.c')
| -rw-r--r-- | src/audio.c | 33 |
1 files changed, 22 insertions, 11 deletions
diff --git a/src/audio.c b/src/audio.c index 22da74be..e669eceb 100644 --- a/src/audio.c +++ b/src/audio.c @@ -177,9 +177,11 @@ void InitAudioDevice(void) TraceLog(INFO, "Audio device and context initialized successfully: %s", alcGetString(device, ALC_DEVICE_SPECIFIER)); // Listener definition (just for 2D) - alListener3f(AL_POSITION, 0, 0, 0); - alListener3f(AL_VELOCITY, 0, 0, 0); - alListener3f(AL_ORIENTATION, 0, 0, -1); + alListener3f(AL_POSITION, 0.0f, 0.0f, 0.0f); + alListener3f(AL_VELOCITY, 0.0f, 0.0f, 0.0f); + alListener3f(AL_ORIENTATION, 0.0f, 0.0f, -1.0f); + + alListenerf(AL_GAIN, 1.0f); } } } @@ -216,6 +218,15 @@ bool IsAudioDeviceReady(void) } } +// Set master volume (listener) +void SetMasterVolume(float volume) +{ + if (volume < 0.0f) volume = 0.0f; + else if (volume > 1.0f) volume = 1.0f; + + alListenerf(AL_GAIN, volume); +} + //---------------------------------------------------------------------------------- // Module Functions Definition - Sounds loading and playing (.WAV) //---------------------------------------------------------------------------------- @@ -313,10 +324,10 @@ Sound LoadSoundFromWave(Wave wave) ALuint source; alGenSources(1, &source); // Generate pointer to audio source - alSourcef(source, AL_PITCH, 1); - alSourcef(source, AL_GAIN, 1); - alSource3f(source, AL_POSITION, 0, 0, 0); - alSource3f(source, AL_VELOCITY, 0, 0, 0); + alSourcef(source, AL_PITCH, 1.0f); + alSourcef(source, AL_GAIN, 1.0f); + alSource3f(source, AL_POSITION, 0.0f, 0.0f, 0.0f); + alSource3f(source, AL_VELOCITY, 0.0f, 0.0f, 0.0f); alSourcei(source, AL_LOOPING, AL_FALSE); // Convert loaded data to OpenAL buffer @@ -899,10 +910,10 @@ AudioStream InitAudioStream(unsigned int sampleRate, unsigned int sampleSize, un // Create an audio source alGenSources(1, &stream.source); - alSourcef(stream.source, AL_PITCH, 1); - alSourcef(stream.source, AL_GAIN, 1); - alSource3f(stream.source, AL_POSITION, 0, 0, 0); - alSource3f(stream.source, AL_VELOCITY, 0, 0, 0); + alSourcef(stream.source, AL_PITCH, 1.0f); + alSourcef(stream.source, AL_GAIN, 1.0f); + alSource3f(stream.source, AL_POSITION, 0.0f, 0.0f, 0.0f); + alSource3f(stream.source, AL_VELOCITY, 0.0f, 0.0f, 0.0f); // Create Buffers (double buffering) alGenBuffers(MAX_STREAM_BUFFERS, stream.buffers); |
