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authorRay <[email protected]>2019-04-04 13:33:54 +0200
committerRay <[email protected]>2019-04-04 13:33:54 +0200
commitd89d24c5e8930c18a93a6403e26914a9e2b23b84 (patch)
tree6718b5db7b89ddb8d1f01845f62852fb975d7311 /src/config.h
parent22dece2935ae0fcd67f0d040bdb3f95318495908 (diff)
downloadraylib-d89d24c5e8930c18a93a6403e26914a9e2b23b84.tar.gz
raylib-d89d24c5e8930c18a93a6403e26914a9e2b23b84.zip
BIG UPDATE: Support model animations!
Diffstat (limited to 'src/config.h')
-rw-r--r--src/config.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/config.h b/src/config.h
index d45ff707..4174ed71 100644
--- a/src/config.h
+++ b/src/config.h
@@ -66,10 +66,10 @@
//------------------------------------------------------------------------------------
// Draw rectangle shapes using font texture white character instead of default white texture
// Allows drawing rectangles and text with a single draw call, very useful for GUI systems!
-#define SUPPORT_FONT_TEXTURE
+#define SUPPORT_FONT_TEXTURE 1
// Use QUADS instead of TRIANGLES for drawing when possible
// Some lines-based shapes could still use lines
-#define SUPPORT_QUADS_DRAW_MODE
+#define SUPPORT_QUADS_DRAW_MODE 1
//------------------------------------------------------------------------------------
// Module: textures - Configuration Flags
@@ -114,6 +114,8 @@
// Selected desired model fileformats to be supported for loading
#define SUPPORT_FILEFORMAT_OBJ 1
#define SUPPORT_FILEFORMAT_MTL 1
+#define SUPPORT_FILEFORMAT_IQM 1
+#define SUPPORT_FILEFORMAT_GLTF 1
// Support procedural mesh generation functions, uses external par_shapes.h library
// NOTE: Some generated meshes DO NOT include generated texture coordinates
#define SUPPORT_MESH_GENERATION 1