diff options
| author | Ray <[email protected]> | 2019-04-04 13:33:54 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2019-04-04 13:33:54 +0200 |
| commit | d89d24c5e8930c18a93a6403e26914a9e2b23b84 (patch) | |
| tree | 6718b5db7b89ddb8d1f01845f62852fb975d7311 /src/config.h | |
| parent | 22dece2935ae0fcd67f0d040bdb3f95318495908 (diff) | |
| download | raylib-d89d24c5e8930c18a93a6403e26914a9e2b23b84.tar.gz raylib-d89d24c5e8930c18a93a6403e26914a9e2b23b84.zip | |
BIG UPDATE: Support model animations!
Diffstat (limited to 'src/config.h')
| -rw-r--r-- | src/config.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/config.h b/src/config.h index d45ff707..4174ed71 100644 --- a/src/config.h +++ b/src/config.h @@ -66,10 +66,10 @@ //------------------------------------------------------------------------------------ // Draw rectangle shapes using font texture white character instead of default white texture // Allows drawing rectangles and text with a single draw call, very useful for GUI systems! -#define SUPPORT_FONT_TEXTURE +#define SUPPORT_FONT_TEXTURE 1 // Use QUADS instead of TRIANGLES for drawing when possible // Some lines-based shapes could still use lines -#define SUPPORT_QUADS_DRAW_MODE +#define SUPPORT_QUADS_DRAW_MODE 1 //------------------------------------------------------------------------------------ // Module: textures - Configuration Flags @@ -114,6 +114,8 @@ // Selected desired model fileformats to be supported for loading #define SUPPORT_FILEFORMAT_OBJ 1 #define SUPPORT_FILEFORMAT_MTL 1 +#define SUPPORT_FILEFORMAT_IQM 1 +#define SUPPORT_FILEFORMAT_GLTF 1 // Support procedural mesh generation functions, uses external par_shapes.h library // NOTE: Some generated meshes DO NOT include generated texture coordinates #define SUPPORT_MESH_GENERATION 1 |
