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authorRay <[email protected]>2021-09-10 15:19:12 +0200
committerRay <[email protected]>2021-09-10 15:19:12 +0200
commit803094f41f887c43852a09870d8d0e05ee5f687f (patch)
treed8aca4b26367f00f9e4a9a18732a5fa3d389420f /src/config.h
parent2c13e43c3224e8f5ff4ed0e254863a6e2a1f4f35 (diff)
downloadraylib-803094f41f887c43852a09870d8d0e05ee5f687f.tar.gz
raylib-803094f41f887c43852a09870d8d0e05ee5f687f.zip
REVIEWED: Touch input system #1975 #1960
- ADDED: `GetTouchPointCount()` to core module, removed from gestures module. - Support multiple touch points: `MAX_TOUCH_POINTS`.
Diffstat (limited to 'src/config.h')
-rw-r--r--src/config.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/config.h b/src/config.h
index b244add6..39f8252c 100644
--- a/src/config.h
+++ b/src/config.h
@@ -73,7 +73,7 @@
#define MAX_GAMEPADS 4 // Max number of gamepads supported
#define MAX_GAMEPAD_AXIS 8 // Max number of axis supported (per gamepad)
#define MAX_GAMEPAD_BUTTONS 32 // Max bumber of buttons supported (per gamepad)
-#define MAX_TOUCH_POINTS 10 // Maximum number of touch points supported
+#define MAX_TOUCH_POINTS 8 // Maximum number of touch points supported
#define MAX_KEY_PRESSED_QUEUE 16 // Max number of characters in the key input queue
#define STORAGE_DATA_FILE "storage.data" // Automatic storage filename