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| author | Ray <[email protected]> | 2021-03-20 18:36:25 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2021-03-20 18:36:25 +0100 |
| commit | a76fcaba3ea8092be4b5ee26f6e97948b20129aa (patch) | |
| tree | 6c1b28e0b24e1ea71af41f813a97424f112218d1 /src/config.h | |
| parent | 4fba09794fffd1bf0b2b678353ba746388ace619 (diff) | |
| download | raylib-a76fcaba3ea8092be4b5ee26f6e97948b20129aa.tar.gz raylib-a76fcaba3ea8092be4b5ee26f6e97948b20129aa.zip | |
BIG CHANGE: REDESIGNED: Vr device simulator #1582
Vr simulator has been moved to core module and completely redesigned. Now user is in charge of stereo-render fbo and also in full control of distortion shader. Code is a bit more complex but better aligned with other raylib examples.
Diffstat (limited to 'src/config.h')
| -rw-r--r-- | src/config.h | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/src/config.h b/src/config.h index 9513b849..c2997854 100644 --- a/src/config.h +++ b/src/config.h @@ -57,6 +57,8 @@ #define SUPPORT_COMPRESSION_API 1 // Support saving binary data automatically to a generated storage.data file. This file is managed internally. #define SUPPORT_DATA_STORAGE 1 +// Support VR simulation functionality (stereo rendering) +#define SUPPORT_VR_SIMULATOR 1 // core: Configuration values //------------------------------------------------------------------------------------ @@ -78,12 +80,7 @@ //------------------------------------------------------------------------------------ -// Module: rlgl - Configuration Flags -//------------------------------------------------------------------------------------ -// Support VR simulation functionality (stereo rendering) -#define SUPPORT_VR_SIMULATOR 1 - -// rlgl: Configuration values +// Module: rlgl - Configuration values //------------------------------------------------------------------------------------ #if defined(GRAPHICS_API_OPENGL_11) || defined(GRAPHICS_API_OPENGL_33) #define DEFAULT_BATCH_BUFFER_ELEMENTS 8192 // Default internal render batch limits |
