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authorRay <[email protected]>2016-12-17 19:05:40 +0100
committerRay <[email protected]>2016-12-17 19:05:40 +0100
commit814507906f56f346d35ca95e7d9888213d3e5974 (patch)
tree85d58c962284b57bb3a6e8af02d641df85caaf00 /src/core.c
parent673ea62b2710f481775279d4844bca34c56d00c3 (diff)
downloadraylib-814507906f56f346d35ca95e7d9888213d3e5974.tar.gz
raylib-814507906f56f346d35ca95e7d9888213d3e5974.zip
Improving rRES custom format support -IN PROGRESS-
Start removing old rRES functions.
Diffstat (limited to 'src/core.c')
-rw-r--r--src/core.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/core.c b/src/core.c
index 455417d2..1e03b757 100644
--- a/src/core.c
+++ b/src/core.c
@@ -42,13 +42,14 @@
*
**********************************************************************************************/
-#include "raylib.h" // raylib main header
+#include "raylib.h"
+
#include "rlgl.h" // raylib OpenGL abstraction layer to OpenGL 1.1, 3.3+ or ES2
-#include "utils.h" // Includes Android fopen map, InitAssetManager(), TraceLog()
+#include "utils.h" // Required for: fopen() Android mapping, TraceLog()
#define RAYMATH_IMPLEMENTATION // Use raymath as a header-only library (includes implementation)
#define RAYMATH_EXTERN_INLINE // Compile raymath functions as static inline (remember, it's a compiler hint)
-#include "raymath.h" // Required for Vector3 and Matrix functions
+#include "raymath.h" // Required for: Vector3 and Matrix functions
#define GESTURES_IMPLEMENTATION
#include "gestures.h" // Gestures detection functionality