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| author | Ray <[email protected]> | 2016-12-17 19:05:40 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2016-12-17 19:05:40 +0100 |
| commit | 814507906f56f346d35ca95e7d9888213d3e5974 (patch) | |
| tree | 85d58c962284b57bb3a6e8af02d641df85caaf00 /src/core.c | |
| parent | 673ea62b2710f481775279d4844bca34c56d00c3 (diff) | |
| download | raylib-814507906f56f346d35ca95e7d9888213d3e5974.tar.gz raylib-814507906f56f346d35ca95e7d9888213d3e5974.zip | |
Improving rRES custom format support -IN PROGRESS-
Start removing old rRES functions.
Diffstat (limited to 'src/core.c')
| -rw-r--r-- | src/core.c | 7 |
1 files changed, 4 insertions, 3 deletions
@@ -42,13 +42,14 @@ * **********************************************************************************************/ -#include "raylib.h" // raylib main header +#include "raylib.h" + #include "rlgl.h" // raylib OpenGL abstraction layer to OpenGL 1.1, 3.3+ or ES2 -#include "utils.h" // Includes Android fopen map, InitAssetManager(), TraceLog() +#include "utils.h" // Required for: fopen() Android mapping, TraceLog() #define RAYMATH_IMPLEMENTATION // Use raymath as a header-only library (includes implementation) #define RAYMATH_EXTERN_INLINE // Compile raymath functions as static inline (remember, it's a compiler hint) -#include "raymath.h" // Required for Vector3 and Matrix functions +#include "raymath.h" // Required for: Vector3 and Matrix functions #define GESTURES_IMPLEMENTATION #include "gestures.h" // Gestures detection functionality |
