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| author | Ray <[email protected]> | 2021-03-14 11:05:51 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2021-03-14 11:05:51 +0100 |
| commit | 01e28263be9869b28acae5cf1128472269626edb (patch) | |
| tree | 7536aebc3ff6273926fc52c4aa5929dd2b96fba6 /src/core.c | |
| parent | 75038baf716a79606e86d46dad9d527bbb65628a (diff) | |
| download | raylib-01e28263be9869b28acae5cf1128472269626edb.tar.gz raylib-01e28263be9869b28acae5cf1128472269626edb.zip | |
WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency
Some enums values have been renamed to be more consistent and also provide a more detailed description:
- ShaderLocationIndex: LOC_VERTEX_POSITION -> SHADER_SHADER_LOC_VERTEX_POSITION
- ShaderUniformDataType: UNIFORM_VEC2 -> SHADER_UNIFORM_VEC2
- MaterialMapType: MAP_ALBEDO -> MATERIAL_MAP_ALBEDO
- PixelFormat: UNCOMPRESSED_GRAYSCALE -> PIXELFORMAT_UNCOMPRESSED_GRAYSCALE
Diffstat (limited to 'src/core.c')
| -rw-r--r-- | src/core.c | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -1356,7 +1356,7 @@ void ClearWindowState(unsigned int flags) void SetWindowIcon(Image image) { #if defined(PLATFORM_DESKTOP) - if (image.format == UNCOMPRESSED_R8G8B8A8) + if (image.format == PIXELFORMAT_UNCOMPRESSED_R8G8B8A8) { GLFWimage icon[1] = { 0 }; @@ -2258,7 +2258,7 @@ void SetConfigFlags(unsigned int flags) void TakeScreenshot(const char *fileName) { unsigned char *imgData = rlReadScreenPixels(CORE.Window.render.width, CORE.Window.render.height); - Image image = { imgData, CORE.Window.render.width, CORE.Window.render.height, 1, UNCOMPRESSED_R8G8B8A8 }; + Image image = { imgData, CORE.Window.render.width, CORE.Window.render.height, 1, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8 }; char path[512] = { 0 }; #if defined(PLATFORM_ANDROID) |
