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| author | Ray <[email protected]> | 2021-06-13 17:08:30 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2021-06-13 17:08:30 +0200 |
| commit | 4b93feb172addaf266f2cccb2e08c170cf5b9767 (patch) | |
| tree | 3986fe085b1546a2bc364dbeddb38832b49d44e9 /src/core.c | |
| parent | d875891a3c2621ab40733ca3569eca9e054a6506 (diff) | |
| download | raylib-4b93feb172addaf266f2cccb2e08c170cf5b9767.tar.gz raylib-4b93feb172addaf266f2cccb2e08c170cf5b9767.zip | |
Remove trail spaces
Diffstat (limited to 'src/core.c')
| -rw-r--r-- | src/core.c | 126 |
1 files changed, 63 insertions, 63 deletions
@@ -547,27 +547,27 @@ typedef enum { static const char *autoEventTypeName[] = { "EVENT_NONE", - "INPUT_KEY_UP", - "INPUT_KEY_DOWN", - "INPUT_KEY_PRESSED", - "INPUT_KEY_RELEASED", - "INPUT_MOUSE_BUTTON_UP", - "INPUT_MOUSE_BUTTON_DOWN", - "INPUT_MOUSE_POSITION", - "INPUT_MOUSE_WHEEL_MOTION", - "INPUT_GAMEPAD_CONNECT", - "INPUT_GAMEPAD_DISCONNECT", - "INPUT_GAMEPAD_BUTTON_UP", + "INPUT_KEY_UP", + "INPUT_KEY_DOWN", + "INPUT_KEY_PRESSED", + "INPUT_KEY_RELEASED", + "INPUT_MOUSE_BUTTON_UP", + "INPUT_MOUSE_BUTTON_DOWN", + "INPUT_MOUSE_POSITION", + "INPUT_MOUSE_WHEEL_MOTION", + "INPUT_GAMEPAD_CONNECT", + "INPUT_GAMEPAD_DISCONNECT", + "INPUT_GAMEPAD_BUTTON_UP", "INPUT_GAMEPAD_BUTTON_DOWN", "INPUT_GAMEPAD_AXIS_MOTION", - "INPUT_TOUCH_UP", - "INPUT_TOUCH_DOWN", - "INPUT_TOUCH_POSITION", - "INPUT_GESTURE", - "WINDOW_CLOSE", - "WINDOW_MAXIMIZE", - "WINDOW_MINIMIZE", - "WINDOW_RESIZE", + "INPUT_TOUCH_UP", + "INPUT_TOUCH_DOWN", + "INPUT_TOUCH_POSITION", + "INPUT_GESTURE", + "WINDOW_CLOSE", + "WINDOW_MAXIMIZE", + "WINDOW_MINIMIZE", + "WINDOW_RESIZE", "ACTION_TAKE_SCREENSHOT", "ACTION_SETTARGETFPS" }; @@ -835,7 +835,7 @@ void InitWindow(int width, int height, const char *title) CORE.Window.ready = InitGraphicsDevice(width, height); // If graphic device is no properly initialized, we end program - if (!CORE.Window.ready) + if (!CORE.Window.ready) { TRACELOG(LOG_FATAL, "Failed to initialize Graphic Device"); return; @@ -896,12 +896,12 @@ void InitWindow(int width, int height, const char *title) CORE.Input.Mouse.currentPosition.x = (float)CORE.Window.screen.width/2.0f; CORE.Input.Mouse.currentPosition.y = (float)CORE.Window.screen.height/2.0f; - + #if defined(SUPPORT_EVENTS_AUTOMATION) events = (AutomationEvent *)malloc(MAX_CODE_AUTOMATION_EVENTS*sizeof(AutomationEvent)); CORE.Time.frameCounter = 0; #endif - + #endif // PLATFORM_DESKTOP || PLATFORM_WEB || PLATFORM_RPI || PLATFORM_DRM || PLATFORM_UWP } @@ -2040,12 +2040,12 @@ void EndDrawing(void) } PollInputEvents(); // Poll user events - + #if defined(SUPPORT_EVENTS_AUTOMATION) if (eventsRecording) RecordAutomationEvent(CORE.Time.frameCounter); // TODO: When should we play? After/before/replace PollInputEvents()? - if (eventsPlaying) + if (eventsPlaying) { if (CORE.Time.frameCounter >= eventCount) eventsPlaying = false; PlayAutomationEvent(CORE.Time.frameCounter); @@ -4813,7 +4813,7 @@ static void PollInputEvents(void) // Register previous mouse wheel state CORE.Input.Mouse.previousWheelMove = CORE.Input.Mouse.currentWheelMove; CORE.Input.Mouse.currentWheelMove = 0.0f; - + // Register previous mouse position CORE.Input.Mouse.previousPosition = CORE.Input.Mouse.currentPosition; #endif @@ -5070,7 +5070,7 @@ static void SwapBuffers(void) { gbm_surface_release_buffer(CORE.Window.gbmSurface, CORE.Window.prevBO); } - + CORE.Window.prevBO = bo; #endif // PLATFORM_DRM #endif // PLATFORM_ANDROID || PLATFORM_RPI || PLATFORM_DRM || PLATFORM_UWP @@ -5190,7 +5190,7 @@ static void KeyCallback(GLFWwindow *window, int key, int scancode, int action, i else if (key == GLFW_KEY_F11 && action == GLFW_PRESS) { eventsRecording = !eventsRecording; - + // On finish recording, we export events into a file if (!eventsRecording) ExportAutomationEvents("eventsrec.rep"); } @@ -5198,7 +5198,7 @@ static void KeyCallback(GLFWwindow *window, int key, int scancode, int action, i { LoadAutomationEvents("eventsrec.rep"); eventsPlaying = true; - + TRACELOG(LOG_WARNING, "eventsPlaying enabled!"); } #endif @@ -6796,22 +6796,22 @@ static int FindNearestConnectorMode(const drmModeConnector *connector, uint widt static void LoadAutomationEvents(const char *fileName) { //unsigned char fileId[4] = { 0 }; - + // Load binary /* FILE *repFile = fopen(fileName, "rb"); fread(fileId, 4, 1, repFile); - + if ((fileId[0] == 'r') && (fileId[1] == 'E') && (fileId[2] == 'P') && (fileId[1] == ' ')) { fread(&eventCount, sizeof(int), 1, repFile); TraceLog(LOG_WARNING, "Events loaded: %i\n", eventCount); fread(events, sizeof(AutomationEvent), eventCount, repFile); } - + fclose(repFile); */ - + // Load events (text file) FILE *repFile = fopen(fileName, "rt"); @@ -6827,20 +6827,20 @@ static void LoadAutomationEvents(const char *fileName) if (buffer[0] == 'c') sscanf(buffer, "c %i", &eventCount); else if (buffer[0] == 'e') { - sscanf(buffer, "e %d %d %d %d %d", &events[count].frame, &events[count].type, + sscanf(buffer, "e %d %d %d %d %d", &events[count].frame, &events[count].type, &events[count].params[0], &events[count].params[1], &events[count].params[2]); - + count++; } fgets(buffer, 256, repFile); } - + if (count != eventCount) TRACELOG(LOG_WARNING, "Events count provided is different than count"); fclose(repFile); } - + TRACELOG(LOG_WARNING, "Events loaded: %i", eventCount); } @@ -6858,23 +6858,23 @@ static void ExportAutomationEvents(const char *fileName) fwrite(events, sizeof(AutomationEvent), eventCount, repFile); fclose(repFile); */ - + // Export events as text FILE *repFile = fopen(fileName, "wt"); - + if (repFile != NULL) { fprintf(repFile, "# Automation events list\n"); fprintf(repFile, "# c <events_count>\n"); fprintf(repFile, "# e <frame> <event_type> <param0> <param1> <param2> // <event_type_name>\n"); - + fprintf(repFile, "c %i\n", eventCount); for (int i = 0; i < eventCount; i++) { - fprintf(repFile, "e %i %i %i %i %i // %s\n", events[i].frame, events[i].type, + fprintf(repFile, "e %i %i %i %i %i // %s\n", events[i].frame, events[i].type, events[i].params[0], events[i].params[1], events[i].params[2], autoEventTypeName[events[i].type]); } - + fclose(repFile); } } @@ -6893,11 +6893,11 @@ static void RecordAutomationEvent(unsigned int frame) events[eventCount].params[0] = key; events[eventCount].params[1] = 0; events[eventCount].params[2] = 0; - + TRACELOG(LOG_INFO, "[%i] INPUT_KEY_UP: %i, %i, %i", events[eventCount].frame, events[eventCount].params[0], events[eventCount].params[1], events[eventCount].params[2]); eventCount++; } - + // INPUT_KEY_DOWN if (CORE.Input.Keyboard.currentKeyState[key]) { @@ -6922,11 +6922,11 @@ static void RecordAutomationEvent(unsigned int frame) events[eventCount].params[0] = button; events[eventCount].params[1] = 0; events[eventCount].params[2] = 0; - + TRACELOG(LOG_INFO, "[%i] INPUT_MOUSE_BUTTON_UP: %i, %i, %i", events[eventCount].frame, events[eventCount].params[0], events[eventCount].params[1], events[eventCount].params[2]); eventCount++; } - + // INPUT_MOUSE_BUTTON_DOWN if (CORE.Input.Mouse.currentButtonState[button]) { @@ -6940,7 +6940,7 @@ static void RecordAutomationEvent(unsigned int frame) eventCount++; } } - + // INPUT_MOUSE_POSITION (only saved if changed) if (((int)CORE.Input.Mouse.currentPosition.x != (int)CORE.Input.Mouse.previousPosition.x) || ((int)CORE.Input.Mouse.currentPosition.y != (int)CORE.Input.Mouse.previousPosition.y)) @@ -6954,7 +6954,7 @@ static void RecordAutomationEvent(unsigned int frame) TRACELOG(LOG_INFO, "[%i] INPUT_MOUSE_POSITION: %i, %i, %i", events[eventCount].frame, events[eventCount].params[0], events[eventCount].params[1], events[eventCount].params[2]); eventCount++; } - + // INPUT_MOUSE_WHEEL_MOTION if ((int)CORE.Input.Mouse.currentWheelMove != (int)CORE.Input.Mouse.previousWheelMove) { @@ -6967,7 +6967,7 @@ static void RecordAutomationEvent(unsigned int frame) TRACELOG(LOG_INFO, "[%i] INPUT_MOUSE_WHEEL_MOTION: %i, %i, %i", events[eventCount].frame, events[eventCount].params[0], events[eventCount].params[1], events[eventCount].params[2]); eventCount++; } - + for (int id = 0; id < MAX_TOUCH_POINTS; id++) { // INPUT_TOUCH_UP @@ -6982,7 +6982,7 @@ static void RecordAutomationEvent(unsigned int frame) TRACELOG(LOG_INFO, "[%i] INPUT_TOUCH_UP: %i, %i, %i", events[eventCount].frame, events[eventCount].params[0], events[eventCount].params[1], events[eventCount].params[2]); eventCount++; } - + // INPUT_TOUCH_DOWN if (CORE.Input.Touch.currentTouchState[id]) { @@ -6991,11 +6991,11 @@ static void RecordAutomationEvent(unsigned int frame) events[eventCount].params[0] = id; events[eventCount].params[1] = 0; events[eventCount].params[2] = 0; - + TRACELOG(LOG_INFO, "[%i] INPUT_TOUCH_DOWN: %i, %i, %i", events[eventCount].frame, events[eventCount].params[0], events[eventCount].params[1], events[eventCount].params[2]); eventCount++; } - + // INPUT_TOUCH_POSITION // TODO: It requires the id! /* @@ -7013,7 +7013,7 @@ static void RecordAutomationEvent(unsigned int frame) } */ } - + for (int gamepad = 0; gamepad < MAX_GAMEPADS; gamepad++) { // INPUT_GAMEPAD_CONNECT @@ -7024,7 +7024,7 @@ static void RecordAutomationEvent(unsigned int frame) // TODO: Save gamepad connect event } */ - + // INPUT_GAMEPAD_DISCONNECT /* if ((CORE.Input.Gamepad.currentState[gamepad] != CORE.Input.Gamepad.previousState[gamepad]) && @@ -7033,7 +7033,7 @@ static void RecordAutomationEvent(unsigned int frame) // TODO: Save gamepad disconnect event } */ - + for (int button = 0; button < MAX_GAMEPAD_BUTTONS; button++) { // INPUT_GAMEPAD_BUTTON_UP @@ -7044,11 +7044,11 @@ static void RecordAutomationEvent(unsigned int frame) events[eventCount].params[0] = gamepad; events[eventCount].params[1] = button; events[eventCount].params[2] = 0; - + TRACELOG(LOG_INFO, "[%i] INPUT_GAMEPAD_BUTTON_UP: %i, %i, %i", events[eventCount].frame, events[eventCount].params[0], events[eventCount].params[1], events[eventCount].params[2]); eventCount++; } - + // INPUT_GAMEPAD_BUTTON_DOWN if (CORE.Input.Gamepad.currentButtonState[gamepad][button]) { @@ -7062,7 +7062,7 @@ static void RecordAutomationEvent(unsigned int frame) eventCount++; } } - + for (int axis = 0; axis < MAX_GAMEPAD_AXIS; axis++) { // INPUT_GAMEPAD_AXIS_MOTION @@ -7079,7 +7079,7 @@ static void RecordAutomationEvent(unsigned int frame) } } } - + // INPUT_GESTURE if (GESTURES.current != GESTURE_NONE) { @@ -7128,19 +7128,19 @@ static void PlayAutomationEvent(unsigned int frame) case INPUT_GAMEPAD_AXIS_MOTION: // param[0]: gamepad, param[1]: axis, param[2]: delta { CORE.Input.Gamepad.axisState[events[i].params[0]][events[i].params[1]] = ((float)events[i].params[2]/32768.0f); - } break; + } break; case INPUT_GESTURE: GESTURES.current = events[i].params[0]; break; // param[0]: gesture (enum Gesture) -> gestures.h: GESTURES.current - + // Window events case WINDOW_CLOSE: CORE.Window.shouldClose = true; break; case WINDOW_MAXIMIZE: MaximizeWindow(); break; case WINDOW_MINIMIZE: MinimizeWindow(); break; case WINDOW_RESIZE: SetWindowSize(events[i].params[0], events[i].params[1]); break; - + // Custom events - case ACTION_TAKE_SCREENSHOT: + case ACTION_TAKE_SCREENSHOT: { - TakeScreenshot(TextFormat("screenshot%03i.png", screenshotCounter)); + TakeScreenshot(TextFormat("screenshot%03i.png", screenshotCounter)); screenshotCounter++; } break; case ACTION_SETTARGETFPS: SetTargetFPS(events[i].params[0]); break; |
