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authorRay <[email protected]>2021-06-13 17:08:30 +0200
committerRay <[email protected]>2021-06-13 17:08:30 +0200
commit4b93feb172addaf266f2cccb2e08c170cf5b9767 (patch)
tree3986fe085b1546a2bc364dbeddb38832b49d44e9 /src/core.c
parentd875891a3c2621ab40733ca3569eca9e054a6506 (diff)
downloadraylib-4b93feb172addaf266f2cccb2e08c170cf5b9767.tar.gz
raylib-4b93feb172addaf266f2cccb2e08c170cf5b9767.zip
Remove trail spaces
Diffstat (limited to 'src/core.c')
-rw-r--r--src/core.c126
1 files changed, 63 insertions, 63 deletions
diff --git a/src/core.c b/src/core.c
index df6b642a..77a8d47e 100644
--- a/src/core.c
+++ b/src/core.c
@@ -547,27 +547,27 @@ typedef enum {
static const char *autoEventTypeName[] = {
"EVENT_NONE",
- "INPUT_KEY_UP",
- "INPUT_KEY_DOWN",
- "INPUT_KEY_PRESSED",
- "INPUT_KEY_RELEASED",
- "INPUT_MOUSE_BUTTON_UP",
- "INPUT_MOUSE_BUTTON_DOWN",
- "INPUT_MOUSE_POSITION",
- "INPUT_MOUSE_WHEEL_MOTION",
- "INPUT_GAMEPAD_CONNECT",
- "INPUT_GAMEPAD_DISCONNECT",
- "INPUT_GAMEPAD_BUTTON_UP",
+ "INPUT_KEY_UP",
+ "INPUT_KEY_DOWN",
+ "INPUT_KEY_PRESSED",
+ "INPUT_KEY_RELEASED",
+ "INPUT_MOUSE_BUTTON_UP",
+ "INPUT_MOUSE_BUTTON_DOWN",
+ "INPUT_MOUSE_POSITION",
+ "INPUT_MOUSE_WHEEL_MOTION",
+ "INPUT_GAMEPAD_CONNECT",
+ "INPUT_GAMEPAD_DISCONNECT",
+ "INPUT_GAMEPAD_BUTTON_UP",
"INPUT_GAMEPAD_BUTTON_DOWN",
"INPUT_GAMEPAD_AXIS_MOTION",
- "INPUT_TOUCH_UP",
- "INPUT_TOUCH_DOWN",
- "INPUT_TOUCH_POSITION",
- "INPUT_GESTURE",
- "WINDOW_CLOSE",
- "WINDOW_MAXIMIZE",
- "WINDOW_MINIMIZE",
- "WINDOW_RESIZE",
+ "INPUT_TOUCH_UP",
+ "INPUT_TOUCH_DOWN",
+ "INPUT_TOUCH_POSITION",
+ "INPUT_GESTURE",
+ "WINDOW_CLOSE",
+ "WINDOW_MAXIMIZE",
+ "WINDOW_MINIMIZE",
+ "WINDOW_RESIZE",
"ACTION_TAKE_SCREENSHOT",
"ACTION_SETTARGETFPS"
};
@@ -835,7 +835,7 @@ void InitWindow(int width, int height, const char *title)
CORE.Window.ready = InitGraphicsDevice(width, height);
// If graphic device is no properly initialized, we end program
- if (!CORE.Window.ready)
+ if (!CORE.Window.ready)
{
TRACELOG(LOG_FATAL, "Failed to initialize Graphic Device");
return;
@@ -896,12 +896,12 @@ void InitWindow(int width, int height, const char *title)
CORE.Input.Mouse.currentPosition.x = (float)CORE.Window.screen.width/2.0f;
CORE.Input.Mouse.currentPosition.y = (float)CORE.Window.screen.height/2.0f;
-
+
#if defined(SUPPORT_EVENTS_AUTOMATION)
events = (AutomationEvent *)malloc(MAX_CODE_AUTOMATION_EVENTS*sizeof(AutomationEvent));
CORE.Time.frameCounter = 0;
#endif
-
+
#endif // PLATFORM_DESKTOP || PLATFORM_WEB || PLATFORM_RPI || PLATFORM_DRM || PLATFORM_UWP
}
@@ -2040,12 +2040,12 @@ void EndDrawing(void)
}
PollInputEvents(); // Poll user events
-
+
#if defined(SUPPORT_EVENTS_AUTOMATION)
if (eventsRecording) RecordAutomationEvent(CORE.Time.frameCounter);
// TODO: When should we play? After/before/replace PollInputEvents()?
- if (eventsPlaying)
+ if (eventsPlaying)
{
if (CORE.Time.frameCounter >= eventCount) eventsPlaying = false;
PlayAutomationEvent(CORE.Time.frameCounter);
@@ -4813,7 +4813,7 @@ static void PollInputEvents(void)
// Register previous mouse wheel state
CORE.Input.Mouse.previousWheelMove = CORE.Input.Mouse.currentWheelMove;
CORE.Input.Mouse.currentWheelMove = 0.0f;
-
+
// Register previous mouse position
CORE.Input.Mouse.previousPosition = CORE.Input.Mouse.currentPosition;
#endif
@@ -5070,7 +5070,7 @@ static void SwapBuffers(void)
{
gbm_surface_release_buffer(CORE.Window.gbmSurface, CORE.Window.prevBO);
}
-
+
CORE.Window.prevBO = bo;
#endif // PLATFORM_DRM
#endif // PLATFORM_ANDROID || PLATFORM_RPI || PLATFORM_DRM || PLATFORM_UWP
@@ -5190,7 +5190,7 @@ static void KeyCallback(GLFWwindow *window, int key, int scancode, int action, i
else if (key == GLFW_KEY_F11 && action == GLFW_PRESS)
{
eventsRecording = !eventsRecording;
-
+
// On finish recording, we export events into a file
if (!eventsRecording) ExportAutomationEvents("eventsrec.rep");
}
@@ -5198,7 +5198,7 @@ static void KeyCallback(GLFWwindow *window, int key, int scancode, int action, i
{
LoadAutomationEvents("eventsrec.rep");
eventsPlaying = true;
-
+
TRACELOG(LOG_WARNING, "eventsPlaying enabled!");
}
#endif
@@ -6796,22 +6796,22 @@ static int FindNearestConnectorMode(const drmModeConnector *connector, uint widt
static void LoadAutomationEvents(const char *fileName)
{
//unsigned char fileId[4] = { 0 };
-
+
// Load binary
/*
FILE *repFile = fopen(fileName, "rb");
fread(fileId, 4, 1, repFile);
-
+
if ((fileId[0] == 'r') && (fileId[1] == 'E') && (fileId[2] == 'P') && (fileId[1] == ' '))
{
fread(&eventCount, sizeof(int), 1, repFile);
TraceLog(LOG_WARNING, "Events loaded: %i\n", eventCount);
fread(events, sizeof(AutomationEvent), eventCount, repFile);
}
-
+
fclose(repFile);
*/
-
+
// Load events (text file)
FILE *repFile = fopen(fileName, "rt");
@@ -6827,20 +6827,20 @@ static void LoadAutomationEvents(const char *fileName)
if (buffer[0] == 'c') sscanf(buffer, "c %i", &eventCount);
else if (buffer[0] == 'e')
{
- sscanf(buffer, "e %d %d %d %d %d", &events[count].frame, &events[count].type,
+ sscanf(buffer, "e %d %d %d %d %d", &events[count].frame, &events[count].type,
&events[count].params[0], &events[count].params[1], &events[count].params[2]);
-
+
count++;
}
fgets(buffer, 256, repFile);
}
-
+
if (count != eventCount) TRACELOG(LOG_WARNING, "Events count provided is different than count");
fclose(repFile);
}
-
+
TRACELOG(LOG_WARNING, "Events loaded: %i", eventCount);
}
@@ -6858,23 +6858,23 @@ static void ExportAutomationEvents(const char *fileName)
fwrite(events, sizeof(AutomationEvent), eventCount, repFile);
fclose(repFile);
*/
-
+
// Export events as text
FILE *repFile = fopen(fileName, "wt");
-
+
if (repFile != NULL)
{
fprintf(repFile, "# Automation events list\n");
fprintf(repFile, "# c <events_count>\n");
fprintf(repFile, "# e <frame> <event_type> <param0> <param1> <param2> // <event_type_name>\n");
-
+
fprintf(repFile, "c %i\n", eventCount);
for (int i = 0; i < eventCount; i++)
{
- fprintf(repFile, "e %i %i %i %i %i // %s\n", events[i].frame, events[i].type,
+ fprintf(repFile, "e %i %i %i %i %i // %s\n", events[i].frame, events[i].type,
events[i].params[0], events[i].params[1], events[i].params[2], autoEventTypeName[events[i].type]);
}
-
+
fclose(repFile);
}
}
@@ -6893,11 +6893,11 @@ static void RecordAutomationEvent(unsigned int frame)
events[eventCount].params[0] = key;
events[eventCount].params[1] = 0;
events[eventCount].params[2] = 0;
-
+
TRACELOG(LOG_INFO, "[%i] INPUT_KEY_UP: %i, %i, %i", events[eventCount].frame, events[eventCount].params[0], events[eventCount].params[1], events[eventCount].params[2]);
eventCount++;
}
-
+
// INPUT_KEY_DOWN
if (CORE.Input.Keyboard.currentKeyState[key])
{
@@ -6922,11 +6922,11 @@ static void RecordAutomationEvent(unsigned int frame)
events[eventCount].params[0] = button;
events[eventCount].params[1] = 0;
events[eventCount].params[2] = 0;
-
+
TRACELOG(LOG_INFO, "[%i] INPUT_MOUSE_BUTTON_UP: %i, %i, %i", events[eventCount].frame, events[eventCount].params[0], events[eventCount].params[1], events[eventCount].params[2]);
eventCount++;
}
-
+
// INPUT_MOUSE_BUTTON_DOWN
if (CORE.Input.Mouse.currentButtonState[button])
{
@@ -6940,7 +6940,7 @@ static void RecordAutomationEvent(unsigned int frame)
eventCount++;
}
}
-
+
// INPUT_MOUSE_POSITION (only saved if changed)
if (((int)CORE.Input.Mouse.currentPosition.x != (int)CORE.Input.Mouse.previousPosition.x) ||
((int)CORE.Input.Mouse.currentPosition.y != (int)CORE.Input.Mouse.previousPosition.y))
@@ -6954,7 +6954,7 @@ static void RecordAutomationEvent(unsigned int frame)
TRACELOG(LOG_INFO, "[%i] INPUT_MOUSE_POSITION: %i, %i, %i", events[eventCount].frame, events[eventCount].params[0], events[eventCount].params[1], events[eventCount].params[2]);
eventCount++;
}
-
+
// INPUT_MOUSE_WHEEL_MOTION
if ((int)CORE.Input.Mouse.currentWheelMove != (int)CORE.Input.Mouse.previousWheelMove)
{
@@ -6967,7 +6967,7 @@ static void RecordAutomationEvent(unsigned int frame)
TRACELOG(LOG_INFO, "[%i] INPUT_MOUSE_WHEEL_MOTION: %i, %i, %i", events[eventCount].frame, events[eventCount].params[0], events[eventCount].params[1], events[eventCount].params[2]);
eventCount++;
}
-
+
for (int id = 0; id < MAX_TOUCH_POINTS; id++)
{
// INPUT_TOUCH_UP
@@ -6982,7 +6982,7 @@ static void RecordAutomationEvent(unsigned int frame)
TRACELOG(LOG_INFO, "[%i] INPUT_TOUCH_UP: %i, %i, %i", events[eventCount].frame, events[eventCount].params[0], events[eventCount].params[1], events[eventCount].params[2]);
eventCount++;
}
-
+
// INPUT_TOUCH_DOWN
if (CORE.Input.Touch.currentTouchState[id])
{
@@ -6991,11 +6991,11 @@ static void RecordAutomationEvent(unsigned int frame)
events[eventCount].params[0] = id;
events[eventCount].params[1] = 0;
events[eventCount].params[2] = 0;
-
+
TRACELOG(LOG_INFO, "[%i] INPUT_TOUCH_DOWN: %i, %i, %i", events[eventCount].frame, events[eventCount].params[0], events[eventCount].params[1], events[eventCount].params[2]);
eventCount++;
}
-
+
// INPUT_TOUCH_POSITION
// TODO: It requires the id!
/*
@@ -7013,7 +7013,7 @@ static void RecordAutomationEvent(unsigned int frame)
}
*/
}
-
+
for (int gamepad = 0; gamepad < MAX_GAMEPADS; gamepad++)
{
// INPUT_GAMEPAD_CONNECT
@@ -7024,7 +7024,7 @@ static void RecordAutomationEvent(unsigned int frame)
// TODO: Save gamepad connect event
}
*/
-
+
// INPUT_GAMEPAD_DISCONNECT
/*
if ((CORE.Input.Gamepad.currentState[gamepad] != CORE.Input.Gamepad.previousState[gamepad]) &&
@@ -7033,7 +7033,7 @@ static void RecordAutomationEvent(unsigned int frame)
// TODO: Save gamepad disconnect event
}
*/
-
+
for (int button = 0; button < MAX_GAMEPAD_BUTTONS; button++)
{
// INPUT_GAMEPAD_BUTTON_UP
@@ -7044,11 +7044,11 @@ static void RecordAutomationEvent(unsigned int frame)
events[eventCount].params[0] = gamepad;
events[eventCount].params[1] = button;
events[eventCount].params[2] = 0;
-
+
TRACELOG(LOG_INFO, "[%i] INPUT_GAMEPAD_BUTTON_UP: %i, %i, %i", events[eventCount].frame, events[eventCount].params[0], events[eventCount].params[1], events[eventCount].params[2]);
eventCount++;
}
-
+
// INPUT_GAMEPAD_BUTTON_DOWN
if (CORE.Input.Gamepad.currentButtonState[gamepad][button])
{
@@ -7062,7 +7062,7 @@ static void RecordAutomationEvent(unsigned int frame)
eventCount++;
}
}
-
+
for (int axis = 0; axis < MAX_GAMEPAD_AXIS; axis++)
{
// INPUT_GAMEPAD_AXIS_MOTION
@@ -7079,7 +7079,7 @@ static void RecordAutomationEvent(unsigned int frame)
}
}
}
-
+
// INPUT_GESTURE
if (GESTURES.current != GESTURE_NONE)
{
@@ -7128,19 +7128,19 @@ static void PlayAutomationEvent(unsigned int frame)
case INPUT_GAMEPAD_AXIS_MOTION: // param[0]: gamepad, param[1]: axis, param[2]: delta
{
CORE.Input.Gamepad.axisState[events[i].params[0]][events[i].params[1]] = ((float)events[i].params[2]/32768.0f);
- } break;
+ } break;
case INPUT_GESTURE: GESTURES.current = events[i].params[0]; break; // param[0]: gesture (enum Gesture) -> gestures.h: GESTURES.current
-
+
// Window events
case WINDOW_CLOSE: CORE.Window.shouldClose = true; break;
case WINDOW_MAXIMIZE: MaximizeWindow(); break;
case WINDOW_MINIMIZE: MinimizeWindow(); break;
case WINDOW_RESIZE: SetWindowSize(events[i].params[0], events[i].params[1]); break;
-
+
// Custom events
- case ACTION_TAKE_SCREENSHOT:
+ case ACTION_TAKE_SCREENSHOT:
{
- TakeScreenshot(TextFormat("screenshot%03i.png", screenshotCounter));
+ TakeScreenshot(TextFormat("screenshot%03i.png", screenshotCounter));
screenshotCounter++;
} break;
case ACTION_SETTARGETFPS: SetTargetFPS(events[i].params[0]); break;