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authorRay <[email protected]>2021-04-18 23:50:32 +0200
committerRay <[email protected]>2021-04-18 23:50:32 +0200
commit581bd0eb020c730dd5f14fee7867629c1cd9c8c0 (patch)
tree259f2aead5c25124792eb2ea8c7cbdfb1cdb3e02 /src/core.c
parent63432724c7a345b175eb56c227666f6e305e91d0 (diff)
downloadraylib-581bd0eb020c730dd5f14fee7867629c1cd9c8c0.tar.gz
raylib-581bd0eb020c730dd5f14fee7867629c1cd9c8c0.zip
Remove trailing spaces
Diffstat (limited to 'src/core.c')
-rw-r--r--src/core.c36
1 files changed, 18 insertions, 18 deletions
diff --git a/src/core.c b/src/core.c
index a80a3c55..3e9fcf8c 100644
--- a/src/core.c
+++ b/src/core.c
@@ -1040,7 +1040,7 @@ void ToggleFullscreen(void)
GLFWmonitor** monitors = glfwGetMonitors(&monitorCount);
int monitorIndex = GetCurrentMonitor();
-
+
// Use current monitor, so we correctly get the display the window is on
GLFWmonitor* monitor = monitorIndex < monitorCount ? monitors[monitorIndex] : NULL;
@@ -1089,7 +1089,7 @@ void ToggleFullscreen(void)
// Option 1: Request fullscreen for the canvas element
// This option does not seem to work at all
//emscripten_request_fullscreen("#canvas", false);
-
+
// Option 2: Request fullscreen for the canvas element with strategy
// This option does not seem to work at all
// Ref: https://github.com/emscripten-core/emscripten/issues/5124
@@ -1101,8 +1101,8 @@ void ToggleFullscreen(void)
// .canvasResizedCallbackUserData = NULL
// };
//emscripten_request_fullscreen_strategy("#canvas", EM_FALSE, &strategy);
-
- // Option 3: Request fullscreen for the canvas element with strategy
+
+ // Option 3: Request fullscreen for the canvas element with strategy
// It works as expected but only inside the browser (client area)
EmscriptenFullscreenStrategy strategy = {
.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_ASPECT,
@@ -1121,10 +1121,10 @@ void ToggleFullscreen(void)
{
//emscripten_exit_fullscreen();
emscripten_exit_soft_fullscreen();
-
+
int width, height;
emscripten_get_canvas_element_size("#canvas", &width, &height);
- TRACELOG(LOG_WARNING, "Emscripten: Exit fullscreen: Canvas size: %i x %i", width, height);
+ TRACELOG(LOG_WARNING, "Emscripten: Exit fullscreen: Canvas size: %i x %i", width, height);
}
*/
@@ -2070,7 +2070,7 @@ void EndScissorMode(void)
void BeginVrStereoMode(VrStereoConfig config)
{
rlEnableStereoRender();
-
+
// Set stereo render matrices
rlSetMatrixProjectionStereo(config.projection[0], config.projection[1]);
rlSetMatrixViewOffsetStereo(config.viewOffset[0], config.viewOffset[1]);
@@ -2086,7 +2086,7 @@ void EndVrStereoMode(void)
VrStereoConfig LoadVrStereoConfig(VrDeviceInfo device)
{
VrStereoConfig config = { 0 };
-
+
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
// Compute aspect ratio
float aspect = ((float)device.hResolution*0.5f)/(float)device.vResolution;
@@ -2126,7 +2126,7 @@ VrStereoConfig LoadVrStereoConfig(VrDeviceInfo device)
// Compute camera projection matrices
float projOffset = 4.0f*lensShift; // Scaled to projection space coordinates [-1..1]
Matrix proj = MatrixPerspective(fovy, aspect, RL_CULL_DISTANCE_NEAR, RL_CULL_DISTANCE_FAR);
-
+
config.projection[0] = MatrixMultiply(proj, MatrixTranslate(projOffset, 0.0f, 0.0f));
config.projection[1] = MatrixMultiply(proj, MatrixTranslate(-projOffset, 0.0f, 0.0f));
@@ -2156,7 +2156,7 @@ VrStereoConfig LoadVrStereoConfig(VrDeviceInfo device)
return config;
}
-// Unload VR stereo config properties
+// Unload VR stereo config properties
void UnloadVrStereoConfig(VrStereoConfig config)
{
//...
@@ -3778,7 +3778,7 @@ static bool InitGraphicsDevice(int width, int height)
glfwSwapInterval(1);
TRACELOG(LOG_INFO, "DISPLAY: Trying to enable VSYNC");
}
-#endif // PLATFORM_DESKTOP || PLATFORM_WEB
+#endif // PLATFORM_DESKTOP || PLATFORM_WEB
#if defined(PLATFORM_ANDROID) || defined(PLATFORM_RPI) || defined(PLATFORM_DRM) || defined(PLATFORM_UWP)
CORE.Window.fullscreen = true;
@@ -4349,7 +4349,7 @@ static bool InitGraphicsDevice(int width, int height)
TRACELOG(LOG_INFO, " > Screen size: %i x %i", CORE.Window.screen.width, CORE.Window.screen.height);
TRACELOG(LOG_INFO, " > Viewport offsets: %i, %i", CORE.Window.renderOffset.x, CORE.Window.renderOffset.y);
}
-#endif // PLATFORM_ANDROID || PLATFORM_RPI || PLATFORM_DRM || PLATFORM_UWP
+#endif // PLATFORM_ANDROID || PLATFORM_RPI || PLATFORM_DRM || PLATFORM_UWP
// Load OpenGL extensions
// NOTE: GLFW loader function is required by GLAD but only used for OpenGL 2.1 and 3.3,
@@ -4745,7 +4745,7 @@ static void PollInputEvents(void)
#else
glfwPollEvents(); // Register keyboard/mouse events (callbacks)... and window events!
#endif
-#endif //defined(PLATFORM_DESKTOP)
+#endif // PLATFORM_DESKTOP
// Gamepad support using emscripten API
// NOTE: GLFW3 joystick functionality not available in web
@@ -4908,8 +4908,8 @@ static void SwapBuffers(void)
gbm_surface_release_buffer(CORE.Window.gbmSurface, CORE.Window.prevBO);
}
CORE.Window.prevBO = bo;
-#endif // defined(PLATFORM_DRM)
-#endif // defined(PLATFORM_ANDROID) || defined(PLATFORM_RPI) || defined(PLATFORM_DRM) || defined(PLATFORM_UWP)
+#endif // PLATFORM_DRM
+#endif // PLATFORM_ANDROID || PLATFORM_RPI || PLATFORM_DRM || PLATFORM_UWP
}
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
@@ -5653,7 +5653,7 @@ static void RestoreKeyboard(void)
// Reconfigure keyboard to default mode
ioctl(STDIN_FILENO, KDSKBMODE, CORE.Input.Keyboard.defaultMode);
}
-#endif //SUPPORT_SSH_KEYBOARD_RPI
+#endif // SUPPORT_SSH_KEYBOARD_RPI
// Initialise user input from evdev(/dev/input/event<N>) this means mouse, keyboard or gamepad devices
static void InitEvdevInput(void)
@@ -6237,7 +6237,7 @@ static void *GamepadThread(void *arg)
return NULL;
}
-#endif // PLATFORM_RPI || PLATFORM_DRM
+#endif // PLATFORM_RPI || PLATFORM_DRM
#if defined(PLATFORM_UWP)
// UWP function pointers
@@ -6509,7 +6509,7 @@ void UWPGestureTouch(int pointer, float x, float y, bool touch)
#endif
}
-#endif // PLATFORM_UWP
+#endif // PLATFORM_UWP
#if defined(PLATFORM_DRM)
// Search matching DRM mode in connector's mode list