diff options
| author | Ray <[email protected]> | 2021-04-27 11:05:05 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2021-04-27 11:05:05 +0200 |
| commit | 6ebe76cba73d270b2cbad5341e2fe7ef16fca40e (patch) | |
| tree | 1b4297a9a13690b2fa2b760c422c343d90a6f870 /src/core.c | |
| parent | 1aa8a4ff906d4dd181cb4c19fb7a79c8af264a0c (diff) | |
| download | raylib-6ebe76cba73d270b2cbad5341e2fe7ef16fca40e.tar.gz raylib-6ebe76cba73d270b2cbad5341e2fe7ef16fca40e.zip | |
Minor tweaks
Diffstat (limited to 'src/core.c')
| -rw-r--r-- | src/core.c | 12 |
1 files changed, 6 insertions, 6 deletions
@@ -225,8 +225,8 @@ #include <android/window.h> // Defines AWINDOW_FLAG_FULLSCREEN and others #include <android_native_app_glue.h> // Defines basic app state struct and manages activity - #include <EGL/egl.h> // EGL library - Native platform display device control functions - #include <GLES2/gl2.h> // OpenGL ES 2.0 library + #include <EGL/egl.h> // Native platform windowing system interface + //#include <GLES2/gl2.h> // OpenGL ES 2.0 library (not required in this module) #endif #if defined(PLATFORM_RPI) || defined(PLATFORM_DRM) @@ -251,14 +251,14 @@ #include <xf86drmMode.h> // Direct Rendering Manager modesetting interface #endif - #include "EGL/egl.h" // EGL library - Native platform display device control functions - #include "EGL/eglext.h" // EGL library - Extensions + #include "EGL/egl.h" // Native platform windowing system interface + #include "EGL/eglext.h" // EGL extensions #include "GLES2/gl2.h" // OpenGL ES 2.0 library #endif #if defined(PLATFORM_UWP) - #include "EGL/egl.h" // EGL library - Native platform display device control functions - #include "EGL/eglext.h" // EGL library - Extensions + #include "EGL/egl.h" // Native platform windowing system interface + #include "EGL/eglext.h" // EGL extensions #include "GLES2/gl2.h" // OpenGL ES 2.0 library #include "uwp_events.h" // UWP bootstrapping functions #endif |
