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| author | raysan5 <[email protected]> | 2021-06-28 14:23:45 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2021-06-28 14:23:45 +0200 |
| commit | 2911cf2a48a9921fa60f0db78247312c6dcc2d49 (patch) | |
| tree | 915e8c36c31aa6110d144e1b4b31cbadba6b0b69 /src/core.c | |
| parent | e5cf3f9555bc8b0d6e379c4fae95358049a1b37c (diff) | |
| download | raylib-2911cf2a48a9921fa60f0db78247312c6dcc2d49.tar.gz raylib-2911cf2a48a9921fa60f0db78247312c6dcc2d49.zip | |
Reviewed comments
Diffstat (limited to 'src/core.c')
| -rw-r--r-- | src/core.c | 12 |
1 files changed, 6 insertions, 6 deletions
@@ -7,10 +7,10 @@ * - PLATFORM_DESKTOP: Linux (X11 desktop mode) * - PLATFORM_DESKTOP: FreeBSD, OpenBSD, NetBSD, DragonFly (X11 desktop) * - PLATFORM_DESKTOP: OSX/macOS -* - PLATFORM_ANDROID: Android 4.0 (ARM, ARM64) -* - PLATFORM_RPI: Raspberry Pi 0,1,2,3,4 (Raspbian) +* - PLATFORM_ANDROID: Android (ARM, ARM64) +* - PLATFORM_RPI: Raspberry Pi 0,1,2,3 (Raspbian, native mode) * - PLATFORM_DRM: Linux native mode, including Raspberry Pi 4 with V3D fkms driver -* - PLATFORM_WEB: HTML5 with asm.js (Chrome, Firefox) +* - PLATFORM_WEB: HTML5 with WebAssembly * - PLATFORM_UWP: Windows 10 App, Windows Phone, Xbox One * * CONFIGURATION: @@ -226,7 +226,7 @@ #include <android_native_app_glue.h> // Defines basic app state struct and manages activity #include <EGL/egl.h> // Native platform windowing system interface - //#include <GLES2/gl2.h> // OpenGL ES 2.0 library (not required in this module) + //#include <GLES2/gl2.h> // OpenGL ES 2.0 library (not required in this module, only in rlgl) #endif #if defined(PLATFORM_RPI) || defined(PLATFORM_DRM) @@ -253,13 +253,13 @@ #include "EGL/egl.h" // Native platform windowing system interface #include "EGL/eglext.h" // EGL extensions - //#include "GLES2/gl2.h" // OpenGL ES 2.0 library (not required in this module) + //#include "GLES2/gl2.h" // OpenGL ES 2.0 library (not required in this module, only in rlgl) #endif #if defined(PLATFORM_UWP) #include "EGL/egl.h" // Native platform windowing system interface #include "EGL/eglext.h" // EGL extensions - //#include "GLES2/gl2.h" // OpenGL ES 2.0 library (not required in this module) + //#include "GLES2/gl2.h" // OpenGL ES 2.0 library (not required in this module, only in rlgl) #include "uwp_events.h" // UWP bootstrapping functions #endif |
