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| author | Ray <[email protected]> | 2021-03-20 13:02:53 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2021-03-20 13:02:53 +0100 |
| commit | 4fb6f4af7596a0347809d8a43c59e6de3af81d90 (patch) | |
| tree | 1516669ab90c77adb9f4501a179d4faf2966575b /src/core.c | |
| parent | 95282edaf96f5aaf4c4b40e6631edaf9274b8562 (diff) | |
| parent | 96e5e0dfb2369ddc6ce7a2dc6af9d578615c1bf9 (diff) | |
| download | raylib-4fb6f4af7596a0347809d8a43c59e6de3af81d90.tar.gz raylib-4fb6f4af7596a0347809d8a43c59e6de3af81d90.zip | |
Merge branch 'master' of https://github.com/raysan5/raylib
Diffstat (limited to 'src/core.c')
| -rw-r--r-- | src/core.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -2980,7 +2980,7 @@ bool IsGamepadButtonReleased(int gamepad, int button) return released; } -// Detect if a mouse button is NOT being pressed +// Detect if a gamepad button is NOT being pressed bool IsGamepadButtonUp(int gamepad, int button) { bool result = false; |
