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authorRay <[email protected]>2021-03-20 13:02:53 +0100
committerRay <[email protected]>2021-03-20 13:02:53 +0100
commit4fb6f4af7596a0347809d8a43c59e6de3af81d90 (patch)
tree1516669ab90c77adb9f4501a179d4faf2966575b /src/core.c
parent95282edaf96f5aaf4c4b40e6631edaf9274b8562 (diff)
parent96e5e0dfb2369ddc6ce7a2dc6af9d578615c1bf9 (diff)
downloadraylib-4fb6f4af7596a0347809d8a43c59e6de3af81d90.tar.gz
raylib-4fb6f4af7596a0347809d8a43c59e6de3af81d90.zip
Merge branch 'master' of https://github.com/raysan5/raylib
Diffstat (limited to 'src/core.c')
-rw-r--r--src/core.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core.c b/src/core.c
index de223f4e..664bac02 100644
--- a/src/core.c
+++ b/src/core.c
@@ -2980,7 +2980,7 @@ bool IsGamepadButtonReleased(int gamepad, int button)
return released;
}
-// Detect if a mouse button is NOT being pressed
+// Detect if a gamepad button is NOT being pressed
bool IsGamepadButtonUp(int gamepad, int button)
{
bool result = false;