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| author | Ray <[email protected]> | 2020-03-03 16:43:15 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2020-03-03 16:43:15 +0100 |
| commit | 6b8f30964dc9490fb4725a7c4764d793202ee48f (patch) | |
| tree | 5cd5a72ff4d5f1a1e5d7adbe72c77ddc7808adf1 /src/core.c | |
| parent | dc2e5c17511e520250cbf73e4dd8a4b08fb7b082 (diff) | |
| download | raylib-6b8f30964dc9490fb4725a7c4764d793202ee48f.tar.gz raylib-6b8f30964dc9490fb4725a7c4764d793202ee48f.zip | |
WARNING: Corrected issue with IsKeyDown() #1119
Diffstat (limited to 'src/core.c')
| -rw-r--r-- | src/core.c | 12 |
1 files changed, 9 insertions, 3 deletions
@@ -477,8 +477,6 @@ static void SwapBuffers(void); // Copy back buffer to f static void InitTimer(void); // Initialize timer static void Wait(float ms); // Wait for some milliseconds (stop program execution) -//static int GetKeyState(int key); -//static int GetMouseButtonState(int button); static int GetGamepadButton(int button); // Get gamepad button generic to all platforms static int GetGamepadAxis(int axis); // Get gamepad axis generic to all platforms static void PollInputEvents(void); // Register user events @@ -3988,12 +3986,20 @@ static void KeyCallback(GLFWwindow *window, int key, int scancode, int action, i } #endif // SUPPORT_SCREEN_CAPTURE } - else CORE.Input.Keyboard.currentKeyState[key] = action; + else + { + // WARNING: GLFW could return GLFW_REPEAT, we need to consider it as 1 + // to work properly with our implementation (IsKeyDown/IsKeyUp checks) + if (action == GLFW_RELEASE) CORE.Input.Keyboard.currentKeyState[key] = 0; + else CORE.Input.Keyboard.currentKeyState[key] = 1; + } } // GLFW3 Mouse Button Callback, runs on mouse button pressed static void MouseButtonCallback(GLFWwindow *window, int button, int action, int mods) { + // WARNING: GLFW could only return GLFW_PRESS (1) or GLFW_RELEASE (0) for now, + // but future releases may add more actions (i.e. GLFW_REPEAT) CORE.Input.Mouse.currentButtonState[button] = action; #if defined(SUPPORT_GESTURES_SYSTEM) && defined(SUPPORT_MOUSE_GESTURES) |
