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authorRay <[email protected]>2020-02-06 16:30:48 +0100
committerRay <[email protected]>2020-02-06 16:30:48 +0100
commitb4293edd70c3b3d075edfbbf2b00a5c831936f87 (patch)
treed1da0e8cf7ab402bf822eca004a6b3753b0c7e95 /src/external/glfw/CMakeLists.txt
parent6c7685da3f63b583358e4204b9bc36178b41ef22 (diff)
downloadraylib-b4293edd70c3b3d075edfbbf2b00a5c831936f87.tar.gz
raylib-b4293edd70c3b3d075edfbbf2b00a5c831936f87.zip
Update GLFW to latest master
Diffstat (limited to 'src/external/glfw/CMakeLists.txt')
-rw-r--r--src/external/glfw/CMakeLists.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/external/glfw/CMakeLists.txt b/src/external/glfw/CMakeLists.txt
index 6063b46a..65c89751 100644
--- a/src/external/glfw/CMakeLists.txt
+++ b/src/external/glfw/CMakeLists.txt
@@ -1,4 +1,4 @@
-cmake_minimum_required(VERSION 3.0)
+cmake_minimum_required(VERSION 3.1)
project(GLFW VERSION 3.4.0 LANGUAGES C)
@@ -75,7 +75,7 @@ if (MSVC)
include(CheckIncludeFile)
check_include_file(dinput.h DINPUT_H_FOUND)
if (NOT DINPUT_H_FOUND)
- message(FATAL_ERROR "DirectX 9 SDK not found")
+ message(FATAL_ERROR "DirectX 9 headers not found; install DirectX 9 SDK")
endif()
# Workaround for VS 2008 not shipping with stdint.h
list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/vs2008")