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| author | victorfisac <[email protected]> | 2016-10-06 20:57:31 +0200 |
|---|---|---|
| committer | victorfisac <[email protected]> | 2016-10-06 20:57:31 +0200 |
| commit | 2a158c47955d2d849e939152e0c174b02c500104 (patch) | |
| tree | fbf515597add99255f0e980d7a12ea33a3aa5585 /src/external | |
| parent | 3e1321ac24743cf3df1c2bb923023f9c222aa250 (diff) | |
| parent | db6538859cd2fabb44f1f29cd87f5b498ca0c2c8 (diff) | |
| download | raylib-2a158c47955d2d849e939152e0c174b02c500104.tar.gz raylib-2a158c47955d2d849e939152e0c174b02c500104.zip | |
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
Diffstat (limited to 'src/external')
18 files changed, 1813 insertions, 112 deletions
diff --git a/src/external/OculusSDK/LibOVR/Include/Extras/OVR_Math.h b/src/external/OculusSDK/LibOVR/Include/Extras/OVR_Math.h index 718c21cb..89293ff8 100644 --- a/src/external/OculusSDK/LibOVR/Include/Extras/OVR_Math.h +++ b/src/external/OculusSDK/LibOVR/Include/Extras/OVR_Math.h @@ -1501,9 +1501,9 @@ public: if (len == 0) twist->w = T(1); // identity else - twist /= len; // normalize + *twist /= len; // normalize - return *this * twist.Inverted(); + return *this * twist->Inverted(); } // Normalized linear interpolation of quaternions diff --git a/src/external/OculusSDK/LibOVR/Include/OVR_CAPI.h b/src/external/OculusSDK/LibOVR/Include/OVR_CAPI.h index cf7aab62..eaabcf59 100644 --- a/src/external/OculusSDK/LibOVR/Include/OVR_CAPI.h +++ b/src/external/OculusSDK/LibOVR/Include/OVR_CAPI.h @@ -271,6 +271,12 @@ typedef char ovrBool; ///< Boolean type //----------------------------------------------------------------------------------- // ***** Simple Math Structures +/// A RGBA color with normalized float components. +typedef struct OVR_ALIGNAS(4) ovrColorf_ +{ + float r, g, b, a; +} ovrColorf; + /// A 2D vector with integer components. typedef struct OVR_ALIGNAS(4) ovrVector2i_ { @@ -326,7 +332,7 @@ typedef struct OVR_ALIGNAS(4) ovrPosef_ /// A full pose (rigid body) configuration with first and second derivatives. /// /// Body refers to any object for which ovrPoseStatef is providing data. -/// It can be the HMD, Touch controller, sensor or something else. The context +/// It can be the HMD, Touch controller, sensor or something else. The context /// depends on the usage of the struct. typedef struct OVR_ALIGNAS(8) ovrPoseStatef_ { @@ -687,7 +693,7 @@ typedef enum ovrTextureFormat_ /// typedef enum ovrTextureMiscFlags_ { - ovrTextureMisc_None, + ovrTextureMisc_None, /// DX only: The underlying texture is created with a TYPELESS equivalent of the /// format specified in the texture desc. The SDK will still access the @@ -745,28 +751,22 @@ typedef struct ovrMirrorTextureData* ovrMirrorTexture; //----------------------------------------------------------------------------------- /// Describes button input types. -/// Button inputs are combined; that is they will be reported as pressed if they are +/// Button inputs are combined; that is they will be reported as pressed if they are /// pressed on either one of the two devices. /// The ovrButton_Up/Down/Left/Right map to both XBox D-Pad and directional buttons. /// The ovrButton_Enter and ovrButton_Return map to Start and Back controller buttons, respectively. typedef enum ovrButton_ -{ +{ ovrButton_A = 0x00000001, ovrButton_B = 0x00000002, ovrButton_RThumb = 0x00000004, ovrButton_RShoulder = 0x00000008, - // Bit mask of all buttons on the right Touch controller - ovrButton_RMask = ovrButton_A | ovrButton_B | ovrButton_RThumb | ovrButton_RShoulder, - ovrButton_X = 0x00000100, ovrButton_Y = 0x00000200, - ovrButton_LThumb = 0x00000400, + ovrButton_LThumb = 0x00000400, ovrButton_LShoulder = 0x00000800, - // Bit mask of all buttons on the left Touch controller - ovrButton_LMask = ovrButton_X | ovrButton_Y | ovrButton_LThumb | ovrButton_LShoulder, - // Navigation through DPad. ovrButton_Up = 0x00010000, ovrButton_Down = 0x00020000, @@ -776,9 +776,16 @@ typedef enum ovrButton_ ovrButton_Back = 0x00200000, // Back on Xbox controller. ovrButton_VolUp = 0x00400000, // only supported by Remote. ovrButton_VolDown = 0x00800000, // only supported by Remote. - ovrButton_Home = 0x01000000, + ovrButton_Home = 0x01000000, ovrButton_Private = ovrButton_VolUp | ovrButton_VolDown | ovrButton_Home, + // Bit mask of all buttons on the right Touch controller + ovrButton_RMask = ovrButton_A | ovrButton_B | ovrButton_RThumb | ovrButton_RShoulder, + + // Bit mask of all buttons on the left Touch controller + ovrButton_LMask = ovrButton_X | ovrButton_Y | ovrButton_LThumb | ovrButton_LShoulder | + ovrButton_Enter, + ovrButton_EnumSize = 0x7fffffff ///< \internal Force type int32_t. } ovrButton; @@ -806,7 +813,7 @@ typedef enum ovrTouch_ // Bit mask of all the button touches on the left controller ovrTouch_LButtonMask = ovrTouch_X | ovrTouch_Y | ovrTouch_LThumb | ovrTouch_LThumbRest | ovrTouch_LIndexTrigger, - // Finger pose state + // Finger pose state // Derived internally based on distance, proximity to sensors and filtering. ovrTouch_RIndexPointing = 0x00000020, ovrTouch_RThumbUp = 0x00000040, @@ -823,6 +830,25 @@ typedef enum ovrTouch_ ovrTouch_EnumSize = 0x7fffffff ///< \internal Force type int32_t. } ovrTouch; +/// Describes the Touch Haptics engine. +/// Currently, those values will NOT change during a session. +typedef struct OVR_ALIGNAS(OVR_PTR_SIZE) ovrTouchHapticsDesc_ +{ + // Haptics engine frequency/sample-rate, sample time in seconds equals 1.0/sampleRateHz + int SampleRateHz; + // Size of each Haptics sample, sample value range is [0, 2^(Bytes*8)-1] + int SampleSizeInBytes; + + // Queue size that would guarantee Haptics engine would not starve for data + // Make sure size doesn't drop below it for best results + int QueueMinSizeToAvoidStarvation; + + // Minimum, Maximum and Optimal number of samples that can be sent to Haptics through ovr_SubmitControllerVibration + int SubmitMinSamples; + int SubmitMaxSamples; + int SubmitOptimalSamples; +} ovrTouchHapticsDesc; + /// Specifies which controller is connected; multiple can be connected at once. typedef enum ovrControllerType_ { @@ -838,11 +864,45 @@ typedef enum ovrControllerType_ ovrControllerType_EnumSize = 0x7fffffff ///< \internal Force type int32_t. } ovrControllerType; +/// Haptics buffer submit mode +typedef enum ovrHapticsBufferSubmitMode_ +{ + // Enqueue buffer for later playback + ovrHapticsBufferSubmit_Enqueue +} ovrHapticsBufferSubmitMode; + +/// Haptics buffer descriptor, contains amplitude samples used for Touch vibration +typedef struct ovrHapticsBuffer_ +{ + const void* Samples; + int SamplesCount; + ovrHapticsBufferSubmitMode SubmitMode; +} ovrHapticsBuffer; + +/// State of the Haptics playback for Touch vibration +typedef struct ovrHapticsPlaybackState_ +{ + // Remaining space available to queue more samples + int RemainingQueueSpace; + + // Number of samples currently queued + int SamplesQueued; +} ovrHapticsPlaybackState; + +/// Position tracked devices +typedef enum ovrTrackedDeviceType_ +{ + ovrTrackedDevice_HMD = 0x0001, + ovrTrackedDevice_LTouch = 0x0002, + ovrTrackedDevice_RTouch = 0x0004, + ovrTrackedDevice_Touch = 0x0006, + ovrTrackedDevice_All = 0xFFFF, +} ovrTrackedDeviceType; /// Provides names for the left and right hand array indexes. /// /// \see ovrInputState, ovrTrackingState -/// +/// typedef enum ovrHandType_ { ovrHand_Left = 0, @@ -858,27 +918,43 @@ typedef enum ovrHandType_ /// their inputs are combined. typedef struct ovrInputState_ { - // System type when the controller state was last updated. + /// System type when the controller state was last updated. double TimeInSeconds; - // Values for buttons described by ovrButton. + /// Values for buttons described by ovrButton. unsigned int Buttons; - // Touch values for buttons and sensors as described by ovrTouch. + /// Touch values for buttons and sensors as described by ovrTouch. unsigned int Touches; - - // Left and right finger trigger values (ovrHand_Left and ovrHand_Right), in the range 0.0 to 1.0f. + + /// Left and right finger trigger values (ovrHand_Left and ovrHand_Right), in the range 0.0 to 1.0f. + /// Returns 0 if the value would otherwise be less than 0.1176, for ovrControllerType_XBox float IndexTrigger[ovrHand_Count]; - - // Left and right hand trigger values (ovrHand_Left and ovrHand_Right), in the range 0.0 to 1.0f. + + /// Left and right hand trigger values (ovrHand_Left and ovrHand_Right), in the range 0.0 to 1.0f. float HandTrigger[ovrHand_Count]; - // Horizontal and vertical thumbstick axis values (ovrHand_Left and ovrHand_Right), in the range -1.0f to 1.0f. + /// Horizontal and vertical thumbstick axis values (ovrHand_Left and ovrHand_Right), in the range -1.0f to 1.0f. + /// Returns a deadzone (value 0) per each axis if the value on that axis would otherwise have been between -.2746 to +.2746, for ovrControllerType_XBox ovrVector2f Thumbstick[ovrHand_Count]; - // The type of the controller this state is for. + /// The type of the controller this state is for. ovrControllerType ControllerType; - + + /// Left and right finger trigger values (ovrHand_Left and ovrHand_Right), in the range 0.0 to 1.0f. + /// Does not apply a deadzone + /// Added in 1.7 + float IndexTriggerNoDeadzone[ovrHand_Count]; + + /// Left and right hand trigger values (ovrHand_Left and ovrHand_Right), in the range 0.0 to 1.0f. + /// Does not apply a deadzone + /// Added in 1.7 + float HandTriggerNoDeadzone[ovrHand_Count]; + + /// Horizontal and vertical thumbstick axis values (ovrHand_Left and ovrHand_Right), in the range -1.0f to 1.0f + /// Does not apply a deadzone + /// Added in 1.7 + ovrVector2f ThumbstickNoDeadzone[ovrHand_Count]; } ovrInputState; @@ -951,8 +1027,8 @@ typedef struct OVR_ALIGNAS(8) ovrInitParams_ /// Use NULL to specify no log callback. ovrLogCallback LogCallback; - /// User-supplied data which is passed as-is to LogCallback. Typically this - /// is used to store an application-specific pointer which is read in the + /// User-supplied data which is passed as-is to LogCallback. Typically this + /// is used to store an application-specific pointer which is read in the /// callback function. uintptr_t UserData; @@ -969,6 +1045,7 @@ typedef struct OVR_ALIGNAS(8) ovrInitParams_ extern "C" { #endif +#if !defined(OVR_EXPORTING_CAPI) // ----------------------------------------------------------------------------------- // ***** API Interfaces @@ -981,7 +1058,7 @@ extern "C" { /// followed by a call to ovr_Shutdown. ovr_Initialize calls are idempotent. /// Calling ovr_Initialize twice does not require two matching calls to ovr_Shutdown. /// If already initialized, the return value is ovr_Success. -/// +/// /// LibOVRRT shared library search order: /// -# Current working directory (often the same as the application directory). /// -# Module directory (usually the same as the application directory, @@ -1121,21 +1198,21 @@ OVR_PUBLIC_FUNCTION(ovrResult) ovr_IdentifyClient(const char* identity); /// /// ovr_Initialize must have first been called in order for this to succeed, otherwise ovrHmdDesc::Type /// will be reported as ovrHmd_None. -/// +/// /// \param[in] session Specifies an ovrSession previously returned by ovr_Create, else NULL in which /// case this function detects whether an HMD is present and returns its info if so. /// -/// \return Returns an ovrHmdDesc. If the hmd is NULL and ovrHmdDesc::Type is ovrHmd_None then +/// \return Returns an ovrHmdDesc. If the hmd is NULL and ovrHmdDesc::Type is ovrHmd_None then /// no HMD is present. /// OVR_PUBLIC_FUNCTION(ovrHmdDesc) ovr_GetHmdDesc(ovrSession session); -/// Returns the number of sensors. +/// Returns the number of sensors. /// -/// The number of sensors may change at any time, so this function should be called before use +/// The number of sensors may change at any time, so this function should be called before use /// as opposed to once on startup. -/// +/// /// \param[in] session Specifies an ovrSession previously returned by ovr_Create. /// /// \return Returns unsigned int count. @@ -1145,15 +1222,15 @@ OVR_PUBLIC_FUNCTION(unsigned int) ovr_GetTrackerCount(ovrSession session); /// Returns a given sensor description. /// -/// It's possible that sensor desc [0] may indicate a unconnnected or non-pose tracked sensor, but +/// It's possible that sensor desc [0] may indicate a unconnnected or non-pose tracked sensor, but /// sensor desc [1] may be connected. /// /// ovr_Initialize must have first been called in order for this to succeed, otherwise the returned /// trackerDescArray will be zero-initialized. The data returned by this function can change at runtime. -/// +/// /// \param[in] session Specifies an ovrSession previously returned by ovr_Create. -/// -/// \param[in] trackerDescIndex Specifies a sensor index. The valid indexes are in the range of 0 to +/// +/// \param[in] trackerDescIndex Specifies a sensor index. The valid indexes are in the range of 0 to /// the sensor count returned by ovr_GetTrackerCount. /// /// \return Returns ovrTrackerDesc. An empty ovrTrackerDesc will be returned if trackerDescIndex is out of range. @@ -1197,6 +1274,7 @@ OVR_PUBLIC_FUNCTION(ovrResult) ovr_Create(ovrSession* pSession, ovrGraphicsLuid* /// OVR_PUBLIC_FUNCTION(void) ovr_Destroy(ovrSession session); +#endif // !defined(OVR_EXPORTING_CAPI) /// Specifies status information for the current session. /// @@ -1208,10 +1286,11 @@ typedef struct ovrSessionStatus_ ovrBool HmdPresent; ///< True if an HMD is present. ovrBool HmdMounted; ///< True if the HMD is on the user's head. ovrBool DisplayLost; ///< True if the session is in a display-lost state. See ovr_SubmitFrame. - ovrBool ShouldQuit; ///< True if the application should initiate shutdown. + ovrBool ShouldQuit; ///< True if the application should initiate shutdown. ovrBool ShouldRecenter; ///< True if UX has requested re-centering. Must call ovr_ClearShouldRecenterFlag or ovr_RecenterTrackingOrigin. }ovrSessionStatus; +#if !defined(OVR_EXPORTING_CAPI) /// Returns status information for the application. /// @@ -1248,7 +1327,7 @@ OVR_PUBLIC_FUNCTION(ovrResult) ovr_GetSessionStatus(ovrSession session, ovrSessi /// /// When the tracking origin is changed, all of the calls that either provide /// or accept ovrPosef will use the new tracking origin provided. -/// +/// /// \param[in] session Specifies an ovrSession previously returned by ovr_Create. /// \param[in] origin Specifies an ovrTrackingOrigin to be used for all ovrPosef /// @@ -1260,7 +1339,7 @@ OVR_PUBLIC_FUNCTION(ovrResult) ovr_SetTrackingOriginType(ovrSession session, ovr /// Gets the tracking origin state -/// +/// /// \param[in] session Specifies an ovrSession previously returned by ovr_Create. /// /// \return Returns the ovrTrackingOrigin that was either set by default, or previous set by the application. @@ -1274,9 +1353,9 @@ OVR_PUBLIC_FUNCTION(ovrTrackingOrigin) ovr_GetTrackingOriginType(ovrSession sess /// This resets the (x,y,z) positional components and the yaw orientation component. /// The Roll and pitch orientation components are always determined by gravity and cannot /// be redefined. All future tracking will report values relative to this new reference position. -/// If you are using ovrTrackerPoses then you will need to call ovr_GetTrackerPose after +/// If you are using ovrTrackerPoses then you will need to call ovr_GetTrackerPose after /// this, because the sensor position(s) will change as a result of this. -/// +/// /// The headset cannot be facing vertically upward or downward but rather must be roughly /// level otherwise this function will fail with ovrError_InvalidHeadsetOrientation. /// @@ -1298,7 +1377,7 @@ OVR_PUBLIC_FUNCTION(ovrResult) ovr_RecenterTrackingOrigin(ovrSession session); /// Clears the ShouldRecenter status bit in ovrSessionStatus. /// -/// Clears the ShouldRecenter status bit in ovrSessionStatus, allowing further recenter +/// Clears the ShouldRecenter status bit in ovrSessionStatus, allowing further recenter /// requests to be detected. Since this is automatically done by ovr_RecenterTrackingOrigin, /// this is only needs to be called when application is doing its own re-centering. OVR_PUBLIC_FUNCTION(void) ovr_ClearShouldRecenterFlag(ovrSession session); @@ -1358,28 +1437,52 @@ OVR_PUBLIC_FUNCTION(ovrResult) ovr_GetInputState(ovrSession session, ovrControll /// OVR_PUBLIC_FUNCTION(unsigned int) ovr_GetConnectedControllerTypes(ovrSession session); +/// Gets information about Haptics engine for the specified Touch controller. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] controllerType The controller to retrieve the information from. +/// +/// \return Returns an ovrTouchHapticsDesc. +/// +OVR_PUBLIC_FUNCTION(ovrTouchHapticsDesc) ovr_GetTouchHapticsDesc(ovrSession session, ovrControllerType controllerType); -/// Turns on vibration of the given controller. +/// Sets constant vibration (with specified frequency and amplitude) to a controller. +/// Note: ovr_SetControllerVibration cannot be used interchangeably with ovr_SubmitControllerVibration. /// -/// To disable vibration, call ovr_SetControllerVibration with an amplitude of 0. -/// Vibration automatically stops after a nominal amount of time, so if you want vibration -/// to be continuous over multiple seconds then you need to call this function periodically. +/// This method should be called periodically, vibration lasts for a maximum of 2.5 seconds. +/// It's recommended to call this method once a second, calls will be rejected if called too frequently (over 30hz). /// /// \param[in] session Specifies an ovrSession previously returned by ovr_Create. -/// \param[in] controllerType Specifies the controller to apply the vibration to. -/// \param[in] frequency Specifies a vibration frequency in the range of 0.0 to 1.0. -/// Currently the only valid values are 0.0, 0.5, and 1.0 and other values will -/// be clamped to one of these. -/// \param[in] amplitude Specifies a vibration amplitude in the range of 0.0 to 1.0. -/// +/// \param[in] controllerType The controller to set the vibration to. +/// \param[in] frequency Vibration frequency. Supported values are: 0.0 (disabled), 0.5 and 1.0. Non valid values will be clamped. +/// \param[in] amplitude Vibration amplitude in the [0.0, 1.0] range. /// \return Returns ovrSuccess upon success. /// -/// \see ovrControllerType -/// OVR_PUBLIC_FUNCTION(ovrResult) ovr_SetControllerVibration(ovrSession session, ovrControllerType controllerType, float frequency, float amplitude); +/// Submits a Haptics buffer (used for vibration) to Touch (only) controllers. +/// Note: ovr_SubmitControllerVibration cannot be used interchangeably with ovr_SetControllerVibration. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] controllerType Controller where the Haptics buffer will be played. +/// \param[in] buffer Haptics buffer containing amplitude samples to be played. +/// \return Returns ovrSuccess upon success. +/// \see ovrHapticsBuffer +/// +OVR_PUBLIC_FUNCTION(ovrResult) ovr_SubmitControllerVibration(ovrSession session, ovrControllerType controllerType, const ovrHapticsBuffer* buffer); + +/// Gets the Haptics engine playback state of a specific Touch controller. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] controllerType Controller where the Haptics buffer wil be played. +/// \param[in] outState State of the haptics engine. +/// \return Returns ovrSuccess upon success. +/// \see ovrHapticsPlaybackState +/// +OVR_PUBLIC_FUNCTION(ovrResult) ovr_GetControllerVibrationState(ovrSession session, ovrControllerType controllerType, ovrHapticsPlaybackState* outState); + -///@} +#endif // !defined(OVR_EXPORTING_CAPI) //------------------------------------------------------------------------------------- // @name Layers @@ -1603,7 +1706,7 @@ typedef union ovrLayer_Union_ //@} - +#if !defined(OVR_EXPORTING_CAPI) /// @name SDK Distortion Rendering /// @@ -1626,7 +1729,7 @@ typedef union ovrLayer_Union_ /// \param[in] chain Specifies the ovrTextureSwapChain for which the length should be retrieved. /// \param[out] out_Length Returns the number of buffers in the specified chain. /// -/// \return Returns an ovrResult for which OVR_SUCCESS(result) is false upon error. +/// \return Returns an ovrResult for which OVR_SUCCESS(result) is false upon error. /// /// \see ovr_CreateTextureSwapChainDX, ovr_CreateTextureSwapChainGL /// @@ -1638,7 +1741,7 @@ OVR_PUBLIC_FUNCTION(ovrResult) ovr_GetTextureSwapChainLength(ovrSession session, /// \param[in] chain Specifies the ovrTextureSwapChain for which the index should be retrieved. /// \param[out] out_Index Returns the current (free) index in specified chain. /// -/// \return Returns an ovrResult for which OVR_SUCCESS(result) is false upon error. +/// \return Returns an ovrResult for which OVR_SUCCESS(result) is false upon error. /// /// \see ovr_CreateTextureSwapChainDX, ovr_CreateTextureSwapChainGL /// @@ -1650,7 +1753,7 @@ OVR_PUBLIC_FUNCTION(ovrResult) ovr_GetTextureSwapChainCurrentIndex(ovrSession se /// \param[in] chain Specifies the ovrTextureSwapChain for which the description should be retrieved. /// \param[out] out_Desc Returns the description of the specified chain. /// -/// \return Returns an ovrResult for which OVR_SUCCESS(result) is false upon error. +/// \return Returns an ovrResult for which OVR_SUCCESS(result) is false upon error. /// /// \see ovr_CreateTextureSwapChainDX, ovr_CreateTextureSwapChainGL /// @@ -1667,7 +1770,7 @@ OVR_PUBLIC_FUNCTION(ovrResult) ovr_GetTextureSwapChainDesc(ovrSession session, o /// it will synchronize with the app's graphics context and pick up the submitted index, opening up /// room in the swap chain for further commits. /// -/// \return Returns an ovrResult for which OVR_SUCCESS(result) is false upon error. +/// \return Returns an ovrResult for which OVR_SUCCESS(result) is false upon error. /// Failures include but aren't limited to: /// - ovrError_TextureSwapChainFull: ovr_CommitTextureSwapChain was called too many times on a texture swapchain without calling submit to use the chain. /// @@ -1795,7 +1898,7 @@ OVR_PUBLIC_FUNCTION(ovrEyeRenderDesc) ovr_GetRenderDesc(ovrSession session, /// destroyed (ovr_Destroy) and recreated (ovr_Create), and new resources need to be created /// (ovr_CreateTextureSwapChainXXX). The application's existing private graphics resources do not /// need to be recreated unless the new ovr_Create call returns a different GraphicsLuid. -/// - ovrError_TextureSwapChainInvalid: The ovrTextureSwapChain is in an incomplete or inconsistent state. +/// - ovrError_TextureSwapChainInvalid: The ovrTextureSwapChain is in an incomplete or inconsistent state. /// Ensure ovr_CommitTextureSwapChain was called at least once first. /// /// \see ovr_GetPredictedDisplayTime, ovrViewScaleDesc, ovrLayerHeader @@ -1805,7 +1908,7 @@ OVR_PUBLIC_FUNCTION(ovrResult) ovr_SubmitFrame(ovrSession session, long long fra ovrLayerHeader const * const * layerPtrList, unsigned int layerCount); ///@} - +#endif // !defined(OVR_EXPORTING_CAPI) //------------------------------------------------------------------------------------- /// @name Frame Timing @@ -1813,26 +1916,28 @@ OVR_PUBLIC_FUNCTION(ovrResult) ovr_SubmitFrame(ovrSession session, long long fra //@{ +#if !defined(OVR_EXPORTING_CAPI) + /// Gets the time of the specified frame midpoint. /// -/// Predicts the time at which the given frame will be displayed. The predicted time -/// is the middle of the time period during which the corresponding eye images will -/// be displayed. +/// Predicts the time at which the given frame will be displayed. The predicted time +/// is the middle of the time period during which the corresponding eye images will +/// be displayed. /// /// The application should increment frameIndex for each successively targeted frame, -/// and pass that index to any relevent OVR functions that need to apply to the frame +/// and pass that index to any relevant OVR functions that need to apply to the frame /// identified by that index. /// /// This function is thread-safe and allows for multiple application threads to target /// their processing to the same displayed frame. -/// +/// /// In the even that prediction fails due to various reasons (e.g. the display being off /// or app has yet to present any frames), the return value will be current CPU time. -/// +/// /// \param[in] session Specifies an ovrSession previously returned by ovr_Create. /// \param[in] frameIndex Identifies the frame the caller wishes to target. /// A value of zero returns the next frame index. -/// \return Returns the absolute frame midpoint time for the given frameIndex. +/// \return Returns the absolute frame midpoint time for the given frameIndex. /// \see ovr_GetTimeInSeconds /// OVR_PUBLIC_FUNCTION(double) ovr_GetPredictedDisplayTime(ovrSession session, long long frameIndex); @@ -1848,6 +1953,7 @@ OVR_PUBLIC_FUNCTION(double) ovr_GetPredictedDisplayTime(ovrSession session, long /// OVR_PUBLIC_FUNCTION(double) ovr_GetTimeInSeconds(); +#endif // !defined(OVR_EXPORTING_CAPI) /// Performance HUD enables the HMD user to see information critical to /// the real-time operation of the VR application such as latency timing, @@ -1889,7 +1995,7 @@ typedef enum ovrLayerHudMode_ ///@} /// Debug HUD is provided to help developers gauge and debug the fidelity of their app's -/// stereo rendering characteristics. Using the provided quad and crosshair guides, +/// stereo rendering characteristics. Using the provided quad and crosshair guides, /// the developer can verify various aspects such as VR tracking units (e.g. meters), /// stereo camera-parallax properties (e.g. making sure objects at infinity are rendered /// with the proper separation), measuring VR geometry sizes and distances and more. @@ -1915,7 +2021,7 @@ typedef enum ovrDebugHudStereoMode_ } ovrDebugHudStereoMode; - +#if !defined(OVR_EXPORTING_CAPI) // ----------------------------------------------------------------------------------- /// @name Property Access @@ -2033,7 +2139,7 @@ OVR_PUBLIC_FUNCTION(ovrBool) ovr_SetString(ovrSession session, const char* prope ///@} - +#endif // !defined(OVR_EXPORTING_CAPI) #ifdef __cplusplus } // extern "C" @@ -2094,10 +2200,10 @@ OVR_STATIC_ASSERT(sizeof(ovrLogLevel) == 4, "ovrLogLevel size mismatch"); OVR_STATIC_ASSERT(sizeof(ovrInitParams) == 4 + 4 + sizeof(ovrLogCallback) + sizeof(uintptr_t) + 4 + 4, "ovrInitParams size mismatch"); -OVR_STATIC_ASSERT(sizeof(ovrHmdDesc) == +OVR_STATIC_ASSERT(sizeof(ovrHmdDesc) == + sizeof(ovrHmdType) // Type OVR_ON64(+ 4) // pad0 - + 64 // ProductName + + 64 // ProductName + 64 // Manufacturer + 2 // VendorId + 2 // ProductId diff --git a/src/external/OculusSDK/LibOVR/Include/OVR_CAPI_Audio.h b/src/external/OculusSDK/LibOVR/Include/OVR_CAPI_Audio.h index 930dfcbe..dc61e19e 100644 --- a/src/external/OculusSDK/LibOVR/Include/OVR_CAPI_Audio.h +++ b/src/external/OculusSDK/LibOVR/Include/OVR_CAPI_Audio.h @@ -17,6 +17,8 @@ #include "OVR_CAPI.h" #define OVR_AUDIO_MAX_DEVICE_STR_SIZE 128 +#if !defined(OVR_EXPORTING_CAPI) + /// Gets the ID of the preferred VR audio output device. /// /// \param[out] deviceOutId The ID of the user's preferred VR audio device to use, which will be valid upon a successful return value, else it will be WAVE_MAPPER. @@ -75,6 +77,8 @@ OVR_PUBLIC_FUNCTION(ovrResult) ovr_GetAudioDeviceInGuidStr(WCHAR deviceInStrBuff /// OVR_PUBLIC_FUNCTION(ovrResult) ovr_GetAudioDeviceInGuid(GUID* deviceInGuid); +#endif // !defined(OVR_EXPORTING_CAPI) + #endif //OVR_OS_MS #endif // OVR_CAPI_Audio_h diff --git a/src/external/OculusSDK/LibOVR/Include/OVR_CAPI_D3D.h b/src/external/OculusSDK/LibOVR/Include/OVR_CAPI_D3D.h index 982af8f0..374dab84 100644 --- a/src/external/OculusSDK/LibOVR/Include/OVR_CAPI_D3D.h +++ b/src/external/OculusSDK/LibOVR/Include/OVR_CAPI_D3D.h @@ -14,6 +14,8 @@ #if defined (_WIN32) #include <Unknwn.h> +#if !defined(OVR_EXPORTING_CAPI) + //----------------------------------------------------------------------------------- // ***** Direct3D Specific @@ -149,6 +151,7 @@ OVR_PUBLIC_FUNCTION(ovrResult) ovr_GetMirrorTextureBufferDX(ovrSession session, IID iid, void** out_Buffer); +#endif // !defined(OVR_EXPORTING_CAPI) #endif // _WIN32 diff --git a/src/external/OculusSDK/LibOVR/Include/OVR_CAPI_GL.h b/src/external/OculusSDK/LibOVR/Include/OVR_CAPI_GL.h index 81487947..1c073f46 100644 --- a/src/external/OculusSDK/LibOVR/Include/OVR_CAPI_GL.h +++ b/src/external/OculusSDK/LibOVR/Include/OVR_CAPI_GL.h @@ -9,6 +9,8 @@ #include "OVR_CAPI.h" +#if !defined(OVR_EXPORTING_CAPI) + /// Creates a TextureSwapChain suitable for use with OpenGL. /// /// \param[in] session Specifies an ovrSession previously returned by ovr_Create. @@ -95,5 +97,6 @@ OVR_PUBLIC_FUNCTION(ovrResult) ovr_GetMirrorTextureBufferGL(ovrSession session, ovrMirrorTexture mirrorTexture, unsigned int* out_TexId); +#endif // !defined(OVR_EXPORTING_CAPI) #endif // OVR_CAPI_GL_h diff --git a/src/external/OculusSDK/LibOVR/Include/OVR_ErrorCode.h b/src/external/OculusSDK/LibOVR/Include/OVR_ErrorCode.h index 9fc527c7..a8b810ea 100644 --- a/src/external/OculusSDK/LibOVR/Include/OVR_ErrorCode.h +++ b/src/external/OculusSDK/LibOVR/Include/OVR_ErrorCode.h @@ -88,6 +88,7 @@ typedef enum ovrErrorType_ ovrError_ClientSkippedDestroy = -1012, ///< The client failed to call ovr_Destroy on an active session before calling ovr_Shutdown. Or the client crashed. ovrError_ClientSkippedShutdown = -1013, ///< The client failed to call ovr_Shutdown or the client crashed. ovrError_ServiceDeadlockDetected = -1014, ///< The service watchdog discovered a deadlock. + ovrError_InvalidOperation = -1015, ///< Function call is invalid for object's current state /* Audio error range, reserved for Audio errors. */ ovrError_AudioDeviceNotFound = -2001, ///< Failure to find the specified audio device. @@ -115,6 +116,9 @@ typedef enum ovrErrorType_ ovrError_HybridGraphicsNotSupported = -3018, ///< The system is using hybrid graphics (Optimus, etc...), which is not support. ovrError_DisplayManagerInit = -3019, ///< Initialization of the DisplayManager failed. ovrError_TrackerDriverInit = -3020, ///< Failed to get the interface for an attached tracker + ovrError_LibSignCheck = -3021, ///< LibOVRRT signature check failure. + ovrError_LibPath = -3022, ///< LibOVRRT path failure. + ovrError_LibSymbols = -3023, ///< LibOVRRT symbol resolution failure. /* Rendering errors */ ovrError_DisplayLost = -6000, ///< In the event of a system-wide graphics reset or cable unplug this is returned to the app. @@ -130,6 +134,11 @@ typedef enum ovrErrorType_ /* Fatal errors */ ovrError_RuntimeException = -7000, ///< A runtime exception occurred. The application is required to shutdown LibOVR and re-initialize it before this error state will be cleared. + /* Calibration errors */ + ovrError_NoCalibration = -9000, ///< Result of a missing calibration block + ovrError_OldVersion = -9001, ///< Result of an old calibration block + ovrError_MisformattedBlock = -9002, ///< Result of a bad calibration block due to lengths + } ovrErrorType; diff --git a/src/external/OculusSDK/LibOVR/Include/OVR_Version.h b/src/external/OculusSDK/LibOVR/Include/OVR_Version.h index 376fa7d5..8d213df5 100644 --- a/src/external/OculusSDK/LibOVR/Include/OVR_Version.h +++ b/src/external/OculusSDK/LibOVR/Include/OVR_Version.h @@ -19,7 +19,7 @@ // Master version numbers #define OVR_PRODUCT_VERSION 1 // Product version doesn't participate in semantic versioning. #define OVR_MAJOR_VERSION 1 // If you change these values then you need to also make sure to change LibOVR/Projects/Windows/LibOVR.props in parallel. -#define OVR_MINOR_VERSION 5 // +#define OVR_MINOR_VERSION 7 // #define OVR_PATCH_VERSION 0 #define OVR_BUILD_NUMBER 0 diff --git a/src/external/OculusSDK/LibOVR/LibOVRRT32_1.dll b/src/external/OculusSDK/LibOVR/LibOVRRT32_1.dll Binary files differindex 8553ce11..7a42d443 100644 --- a/src/external/OculusSDK/LibOVR/LibOVRRT32_1.dll +++ b/src/external/OculusSDK/LibOVR/LibOVRRT32_1.dll diff --git a/src/external/jar_mod.h b/src/external/jar_mod.h index c39db65a..bee9f6ee 100644 --- a/src/external/jar_mod.h +++ b/src/external/jar_mod.h @@ -59,7 +59,7 @@ // - Initialize the jar_mod_context_t buffer. Must be called before doing anything else. // Return 1 if success. 0 in case of error. // ------------------------------------------- -// mulong jar_mod_load_file(jar_mod_context_t * modctx, char* filename) +// mulong jar_mod_load_file(jar_mod_context_t * modctx, const char* filename) // // - "Load" a MOD from file, context must already be initialized. // Return size of file in bytes. @@ -247,7 +247,7 @@ bool jar_mod_init(jar_mod_context_t * modctx); bool jar_mod_setcfg(jar_mod_context_t * modctx, int samplerate, int bits, int stereo, int stereo_separation, int filter); void jar_mod_fillbuffer(jar_mod_context_t * modctx, short * outbuffer, unsigned long nbsample, jar_mod_tracker_buffer_state * trkbuf); void jar_mod_unload(jar_mod_context_t * modctx); -mulong jar_mod_load_file(jar_mod_context_t * modctx, char* filename); +mulong jar_mod_load_file(jar_mod_context_t * modctx, const char* filename); mulong jar_mod_current_samples(jar_mod_context_t * modctx); mulong jar_mod_max_samples(jar_mod_context_t * modctx); void jar_mod_seek_start(jar_mod_context_t * ctx); @@ -1516,7 +1516,7 @@ void jar_mod_unload( jar_mod_context_t * modctx) -mulong jar_mod_load_file(jar_mod_context_t * modctx, char* filename) +mulong jar_mod_load_file(jar_mod_context_t * modctx, const char* filename) { mulong fsize = 0; if(modctx->modfile) diff --git a/src/external/jar_xm.h b/src/external/jar_xm.h index f9ddb511..7f0517df 100644 --- a/src/external/jar_xm.h +++ b/src/external/jar_xm.h @@ -102,7 +102,7 @@ int jar_xm_create_context_from_file(jar_xm_context_t** ctx, uint32_t rate, const * @deprecated This function is unsafe! * @see jar_xm_create_context_safe() */ -int jar_xm_create_context(jar_xm_context_t**, const char* moddata, uint32_t rate); +int jar_xm_create_context(jar_xm_context_t** ctx, const char* moddata, uint32_t rate); /** Create a XM context. * @@ -114,17 +114,17 @@ int jar_xm_create_context(jar_xm_context_t**, const char* moddata, uint32_t rate * @returns 1 if module data is not sane * @returns 2 if memory allocation failed */ -int jar_xm_create_context_safe(jar_xm_context_t**, const char* moddata, size_t moddata_length, uint32_t rate); +int jar_xm_create_context_safe(jar_xm_context_t** ctx, const char* moddata, size_t moddata_length, uint32_t rate); /** Free a XM context created by jar_xm_create_context(). */ -void jar_xm_free_context(jar_xm_context_t*); +void jar_xm_free_context(jar_xm_context_t* ctx); /** Play the module and put the sound samples in an output buffer. * * @param output buffer of 2*numsamples elements (A left and right value for each sample) * @param numsamples number of samples to generate */ -void jar_xm_generate_samples(jar_xm_context_t*, float* output, size_t numsamples); +void jar_xm_generate_samples(jar_xm_context_t* ctx, float* output, size_t numsamples); /** Play the module, resample from 32 bit to 16 bit, and put the sound samples in an output buffer. * @@ -173,12 +173,12 @@ void jar_xm_generate_samples_8bit(jar_xm_context_t* ctx, char* output, size_t nu * * @param loopcnt maximum number of loops. Use 0 to loop * indefinitely. */ -void jar_xm_set_max_loop_count(jar_xm_context_t*, uint8_t loopcnt); +void jar_xm_set_max_loop_count(jar_xm_context_t* ctx, uint8_t loopcnt); /** Get the loop count of the currently playing module. This value is * 0 when the module is still playing, 1 when the module has looped * once, etc. */ -uint8_t jar_xm_get_loop_count(jar_xm_context_t*); +uint8_t jar_xm_get_loop_count(jar_xm_context_t* ctx); @@ -188,7 +188,7 @@ uint8_t jar_xm_get_loop_count(jar_xm_context_t*); * * @return whether the channel was muted. */ -bool jar_xm_mute_channel(jar_xm_context_t*, uint16_t, bool); +bool jar_xm_mute_channel(jar_xm_context_t* ctx, uint16_t, bool); /** Mute or unmute an instrument. * @@ -197,43 +197,43 @@ bool jar_xm_mute_channel(jar_xm_context_t*, uint16_t, bool); * * @return whether the instrument was muted. */ -bool jar_xm_mute_instrument(jar_xm_context_t*, uint16_t, bool); +bool jar_xm_mute_instrument(jar_xm_context_t* ctx, uint16_t, bool); /** Get the module name as a NUL-terminated string. */ -const char* jar_xm_get_module_name(jar_xm_context_t*); +const char* jar_xm_get_module_name(jar_xm_context_t* ctx); /** Get the tracker name as a NUL-terminated string. */ -const char* jar_xm_get_tracker_name(jar_xm_context_t*); +const char* jar_xm_get_tracker_name(jar_xm_context_t* ctx); /** Get the number of channels. */ -uint16_t jar_xm_get_number_of_channels(jar_xm_context_t*); +uint16_t jar_xm_get_number_of_channels(jar_xm_context_t* ctx); /** Get the module length (in patterns). */ uint16_t jar_xm_get_module_length(jar_xm_context_t*); /** Get the number of patterns. */ -uint16_t jar_xm_get_number_of_patterns(jar_xm_context_t*); +uint16_t jar_xm_get_number_of_patterns(jar_xm_context_t* ctx); /** Get the number of rows of a pattern. * * @note Pattern numbers go from 0 to * jar_xm_get_number_of_patterns(...)-1. */ -uint16_t jar_xm_get_number_of_rows(jar_xm_context_t*, uint16_t); +uint16_t jar_xm_get_number_of_rows(jar_xm_context_t* ctx, uint16_t); /** Get the number of instruments. */ -uint16_t jar_xm_get_number_of_instruments(jar_xm_context_t*); +uint16_t jar_xm_get_number_of_instruments(jar_xm_context_t* ctx); /** Get the number of samples of an instrument. * * @note Instrument numbers go from 1 to * jar_xm_get_number_of_instruments(...). */ -uint16_t jar_xm_get_number_of_samples(jar_xm_context_t*, uint16_t); +uint16_t jar_xm_get_number_of_samples(jar_xm_context_t* ctx, uint16_t); @@ -242,7 +242,7 @@ uint16_t jar_xm_get_number_of_samples(jar_xm_context_t*, uint16_t); * @param bpm will receive the current BPM * @param tempo will receive the current tempo (ticks per line) */ -void jar_xm_get_playing_speed(jar_xm_context_t*, uint16_t* bpm, uint16_t* tempo); +void jar_xm_get_playing_speed(jar_xm_context_t* ctx, uint16_t* bpm, uint16_t* tempo); /** Get the current position in the module being played. * @@ -257,7 +257,7 @@ void jar_xm_get_playing_speed(jar_xm_context_t*, uint16_t* bpm, uint16_t* tempo) * generated samples (divide by sample rate to get seconds of * generated audio) */ -void jar_xm_get_position(jar_xm_context_t*, uint8_t* pattern_index, uint8_t* pattern, uint8_t* row, uint64_t* samples); +void jar_xm_get_position(jar_xm_context_t* ctx, uint8_t* pattern_index, uint8_t* pattern, uint8_t* row, uint64_t* samples); /** Get the latest time (in number of generated samples) when a * particular instrument was triggered in any channel. @@ -265,7 +265,7 @@ void jar_xm_get_position(jar_xm_context_t*, uint8_t* pattern_index, uint8_t* pat * @note Instrument numbers go from 1 to * jar_xm_get_number_of_instruments(...). */ -uint64_t jar_xm_get_latest_trigger_of_instrument(jar_xm_context_t*, uint16_t); +uint64_t jar_xm_get_latest_trigger_of_instrument(jar_xm_context_t* ctx, uint16_t); /** Get the latest time (in number of generated samples) when a * particular sample was triggered in any channel. @@ -276,21 +276,21 @@ uint64_t jar_xm_get_latest_trigger_of_instrument(jar_xm_context_t*, uint16_t); * @note Sample numbers go from 0 to * jar_xm_get_nubmer_of_samples(...,instr)-1. */ -uint64_t jar_xm_get_latest_trigger_of_sample(jar_xm_context_t*, uint16_t instr, uint16_t sample); +uint64_t jar_xm_get_latest_trigger_of_sample(jar_xm_context_t* ctx, uint16_t instr, uint16_t sample); /** Get the latest time (in number of generated samples) when any * instrument was triggered in a given channel. * * @note Channel numbers go from 1 to jar_xm_get_number_of_channels(...). */ -uint64_t jar_xm_get_latest_trigger_of_channel(jar_xm_context_t*, uint16_t); +uint64_t jar_xm_get_latest_trigger_of_channel(jar_xm_context_t* ctx, uint16_t); /** Get the number of remaining samples. Divide by 2 to get the number of individual LR data samples. * * @note This is the remaining number of samples before the loop starts module again, or halts if on last pass. * @note This function is very slow and should only be run once, if at all. */ -uint64_t jar_xm_get_remaining_samples(jar_xm_context_t*); +uint64_t jar_xm_get_remaining_samples(jar_xm_context_t* ctx); #ifdef __cplusplus } @@ -308,7 +308,7 @@ uint64_t jar_xm_get_remaining_samples(jar_xm_context_t*); #include <math.h> #include <string.h> -#if JAR_XM_DEBUG +#ifdef JAR_XM_DEBUG #include <stdio.h> #define DEBUG(fmt, ...) do { \ fprintf(stderr, "%s(): " fmt "\n", __func__, __VA_ARGS__); \ @@ -638,7 +638,7 @@ int jar_xm_create_context_safe(jar_xm_context_t** ctxp, const char* moddata, siz /* Initialize most of the fields to 0, 0.f, NULL or false depending on type */ memset(mempool, 0, bytes_needed); - ctx = (*ctxp = (jar_xm_context_t*)mempool); + ctx = (*ctxp = (jar_xm_context_t *)mempool); ctx->allocated_memory = mempool; /* Keep original pointer for free() */ mempool += sizeof(jar_xm_context_t); @@ -685,20 +685,18 @@ int jar_xm_create_context_safe(jar_xm_context_t** ctxp, const char* moddata, siz return 0; } -void jar_xm_free_context(jar_xm_context_t* context) { - free(context->allocated_memory); +void jar_xm_free_context(jar_xm_context_t* ctx) { + free(ctx->allocated_memory); } -void jar_xm_set_max_loop_count(jar_xm_context_t* context, uint8_t loopcnt) { - context->max_loop_count = loopcnt; +void jar_xm_set_max_loop_count(jar_xm_context_t* ctx, uint8_t loopcnt) { + ctx->max_loop_count = loopcnt; } -uint8_t jar_xm_get_loop_count(jar_xm_context_t* context) { - return context->loop_count; +uint8_t jar_xm_get_loop_count(jar_xm_context_t* ctx) { + return ctx->loop_count; } - - bool jar_xm_mute_channel(jar_xm_context_t* ctx, uint16_t channel, bool mute) { bool old = ctx->channels[channel - 1].muted; ctx->channels[channel - 1].muted = mute; @@ -1435,7 +1433,7 @@ static void jar_xm_volume_slide(jar_xm_channel_context_t* ch, uint8_t rawval) { } } -static float jar_xm_envelope_lerp(jar_xm_envelope_point_t* restrict a, jar_xm_envelope_point_t* restrict b, uint16_t pos) { +static float jar_xm_envelope_lerp(jar_xm_envelope_point_t* a, jar_xm_envelope_point_t* b, uint16_t pos) { /* Linear interpolation between two envelope points */ if(pos <= a->frame) return a->value; else if(pos >= b->frame) return b->value; diff --git a/src/external/lua/include/lauxlib.h b/src/external/lua/include/lauxlib.h new file mode 100644 index 00000000..ddb7c228 --- /dev/null +++ b/src/external/lua/include/lauxlib.h @@ -0,0 +1,256 @@ +/* +** $Id: lauxlib.h,v 1.129 2015/11/23 11:29:43 roberto Exp $ +** Auxiliary functions for building Lua libraries +** See Copyright Notice in lua.h +*/ + + +#ifndef lauxlib_h +#define lauxlib_h + + +#include <stddef.h> +#include <stdio.h> + +#include "lua.h" + + + +/* extra error code for 'luaL_load' */ +#define LUA_ERRFILE (LUA_ERRERR+1) + + +typedef struct luaL_Reg { + const char *name; + lua_CFunction func; +} luaL_Reg; + + +#define LUAL_NUMSIZES (sizeof(lua_Integer)*16 + sizeof(lua_Number)) + +LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver, size_t sz); +#define luaL_checkversion(L) \ + luaL_checkversion_(L, LUA_VERSION_NUM, LUAL_NUMSIZES) + +LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e); +LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e); +LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len); +LUALIB_API int (luaL_argerror) (lua_State *L, int arg, const char *extramsg); +LUALIB_API const char *(luaL_checklstring) (lua_State *L, int arg, + size_t *l); +LUALIB_API const char *(luaL_optlstring) (lua_State *L, int arg, + const char *def, size_t *l); +LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int arg); +LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int arg, lua_Number def); + +LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int arg); +LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int arg, + lua_Integer def); + +LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg); +LUALIB_API void (luaL_checktype) (lua_State *L, int arg, int t); +LUALIB_API void (luaL_checkany) (lua_State *L, int arg); + +LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname); +LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname); +LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname); +LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname); + +LUALIB_API void (luaL_where) (lua_State *L, int lvl); +LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...); + +LUALIB_API int (luaL_checkoption) (lua_State *L, int arg, const char *def, + const char *const lst[]); + +LUALIB_API int (luaL_fileresult) (lua_State *L, int stat, const char *fname); +LUALIB_API int (luaL_execresult) (lua_State *L, int stat); + +/* predefined references */ +#define LUA_NOREF (-2) +#define LUA_REFNIL (-1) + +LUALIB_API int (luaL_ref) (lua_State *L, int t); +LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref); + +LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename, + const char *mode); + +#define luaL_loadfile(L,f) luaL_loadfilex(L,f,NULL) + +LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz, + const char *name, const char *mode); +LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s); + +LUALIB_API lua_State *(luaL_newstate) (void); + +LUALIB_API lua_Integer (luaL_len) (lua_State *L, int idx); + +LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p, + const char *r); + +LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup); + +LUALIB_API int (luaL_getsubtable) (lua_State *L, int idx, const char *fname); + +LUALIB_API void (luaL_traceback) (lua_State *L, lua_State *L1, + const char *msg, int level); + +LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname, + lua_CFunction openf, int glb); + +/* +** =============================================================== +** some useful macros +** =============================================================== +*/ + + +#define luaL_newlibtable(L,l) \ + lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1) + +#define luaL_newlib(L,l) \ + (luaL_checkversion(L), luaL_newlibtable(L,l), luaL_setfuncs(L,l,0)) + +#define luaL_argcheck(L, cond,arg,extramsg) \ + ((void)((cond) || luaL_argerror(L, (arg), (extramsg)))) +#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL)) +#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL)) + +#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i))) + +#define luaL_dofile(L, fn) \ + (luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0)) + +#define luaL_dostring(L, s) \ + (luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0)) + +#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n))) + +#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n))) + +#define luaL_loadbuffer(L,s,sz,n) luaL_loadbufferx(L,s,sz,n,NULL) + + +/* +** {====================================================== +** Generic Buffer manipulation +** ======================================================= +*/ + +typedef struct luaL_Buffer { + char *b; /* buffer address */ + size_t size; /* buffer size */ + size_t n; /* number of characters in buffer */ + lua_State *L; + char initb[LUAL_BUFFERSIZE]; /* initial buffer */ +} luaL_Buffer; + + +#define luaL_addchar(B,c) \ + ((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), \ + ((B)->b[(B)->n++] = (c))) + +#define luaL_addsize(B,s) ((B)->n += (s)) + +LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B); +LUALIB_API char *(luaL_prepbuffsize) (luaL_Buffer *B, size_t sz); +LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l); +LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s); +LUALIB_API void (luaL_addvalue) (luaL_Buffer *B); +LUALIB_API void (luaL_pushresult) (luaL_Buffer *B); +LUALIB_API void (luaL_pushresultsize) (luaL_Buffer *B, size_t sz); +LUALIB_API char *(luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz); + +#define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE) + +/* }====================================================== */ + + + +/* +** {====================================================== +** File handles for IO library +** ======================================================= +*/ + +/* +** A file handle is a userdata with metatable 'LUA_FILEHANDLE' and +** initial structure 'luaL_Stream' (it may contain other fields +** after that initial structure). +*/ + +#define LUA_FILEHANDLE "FILE*" + + +typedef struct luaL_Stream { + FILE *f; /* stream (NULL for incompletely created streams) */ + lua_CFunction closef; /* to close stream (NULL for closed streams) */ +} luaL_Stream; + +/* }====================================================== */ + + + +/* compatibility with old module system */ +#if defined(LUA_COMPAT_MODULE) + +LUALIB_API void (luaL_pushmodule) (lua_State *L, const char *modname, + int sizehint); +LUALIB_API void (luaL_openlib) (lua_State *L, const char *libname, + const luaL_Reg *l, int nup); + +#define luaL_register(L,n,l) (luaL_openlib(L,(n),(l),0)) + +#endif + + +/* +** {================================================================== +** "Abstraction Layer" for basic report of messages and errors +** =================================================================== +*/ + +/* print a string */ +#if !defined(lua_writestring) +#define lua_writestring(s,l) fwrite((s), sizeof(char), (l), stdout) +#endif + +/* print a newline and flush the output */ +#if !defined(lua_writeline) +#define lua_writeline() (lua_writestring("\n", 1), fflush(stdout)) +#endif + +/* print an error message */ +#if !defined(lua_writestringerror) +#define lua_writestringerror(s,p) \ + (fprintf(stderr, (s), (p)), fflush(stderr)) +#endif + +/* }================================================================== */ + + +/* +** {============================================================ +** Compatibility with deprecated conversions +** ============================================================= +*/ +#if defined(LUA_COMPAT_APIINTCASTS) + +#define luaL_checkunsigned(L,a) ((lua_Unsigned)luaL_checkinteger(L,a)) +#define luaL_optunsigned(L,a,d) \ + ((lua_Unsigned)luaL_optinteger(L,a,(lua_Integer)(d))) + +#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n))) +#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d))) + +#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n))) +#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d))) + +#endif +/* }============================================================ */ + + + +#endif + + diff --git a/src/external/lua/include/lua.h b/src/external/lua/include/lua.h new file mode 100644 index 00000000..f78899fc --- /dev/null +++ b/src/external/lua/include/lua.h @@ -0,0 +1,486 @@ +/* +** $Id: lua.h,v 1.331 2016/05/30 15:53:28 roberto Exp $ +** Lua - A Scripting Language +** Lua.org, PUC-Rio, Brazil (http://www.lua.org) +** See Copyright Notice at the end of this file +*/ + + +#ifndef lua_h +#define lua_h + +#include <stdarg.h> +#include <stddef.h> + + +#include "luaconf.h" + + +#define LUA_VERSION_MAJOR "5" +#define LUA_VERSION_MINOR "3" +#define LUA_VERSION_NUM 503 +#define LUA_VERSION_RELEASE "3" + +#define LUA_VERSION "Lua " LUA_VERSION_MAJOR "." LUA_VERSION_MINOR +#define LUA_RELEASE LUA_VERSION "." LUA_VERSION_RELEASE +#define LUA_COPYRIGHT LUA_RELEASE " Copyright (C) 1994-2016 Lua.org, PUC-Rio" +#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo, W. Celes" + + +/* mark for precompiled code ('<esc>Lua') */ +#define LUA_SIGNATURE "\x1bLua" + +/* option for multiple returns in 'lua_pcall' and 'lua_call' */ +#define LUA_MULTRET (-1) + + +/* +** Pseudo-indices +** (-LUAI_MAXSTACK is the minimum valid index; we keep some free empty +** space after that to help overflow detection) +*/ +#define LUA_REGISTRYINDEX (-LUAI_MAXSTACK - 1000) +#define lua_upvalueindex(i) (LUA_REGISTRYINDEX - (i)) + + +/* thread status */ +#define LUA_OK 0 +#define LUA_YIELD 1 +#define LUA_ERRRUN 2 +#define LUA_ERRSYNTAX 3 +#define LUA_ERRMEM 4 +#define LUA_ERRGCMM 5 +#define LUA_ERRERR 6 + + +typedef struct lua_State lua_State; + + +/* +** basic types +*/ +#define LUA_TNONE (-1) + +#define LUA_TNIL 0 +#define LUA_TBOOLEAN 1 +#define LUA_TLIGHTUSERDATA 2 +#define LUA_TNUMBER 3 +#define LUA_TSTRING 4 +#define LUA_TTABLE 5 +#define LUA_TFUNCTION 6 +#define LUA_TUSERDATA 7 +#define LUA_TTHREAD 8 + +#define LUA_NUMTAGS 9 + + + +/* minimum Lua stack available to a C function */ +#define LUA_MINSTACK 20 + + +/* predefined values in the registry */ +#define LUA_RIDX_MAINTHREAD 1 +#define LUA_RIDX_GLOBALS 2 +#define LUA_RIDX_LAST LUA_RIDX_GLOBALS + + +/* type of numbers in Lua */ +typedef LUA_NUMBER lua_Number; + + +/* type for integer functions */ +typedef LUA_INTEGER lua_Integer; + +/* unsigned integer type */ +typedef LUA_UNSIGNED lua_Unsigned; + +/* type for continuation-function contexts */ +typedef LUA_KCONTEXT lua_KContext; + + +/* +** Type for C functions registered with Lua +*/ +typedef int (*lua_CFunction) (lua_State *L); + +/* +** Type for continuation functions +*/ +typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx); + + +/* +** Type for functions that read/write blocks when loading/dumping Lua chunks +*/ +typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz); + +typedef int (*lua_Writer) (lua_State *L, const void *p, size_t sz, void *ud); + + +/* +** Type for memory-allocation functions +*/ +typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize); + + + +/* +** generic extra include file +*/ +#if defined(LUA_USER_H) +#include LUA_USER_H +#endif + + +/* +** RCS ident string +*/ +extern const char lua_ident[]; + + +/* +** state manipulation +*/ +LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud); +LUA_API void (lua_close) (lua_State *L); +LUA_API lua_State *(lua_newthread) (lua_State *L); + +LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf); + + +LUA_API const lua_Number *(lua_version) (lua_State *L); + + +/* +** basic stack manipulation +*/ +LUA_API int (lua_absindex) (lua_State *L, int idx); +LUA_API int (lua_gettop) (lua_State *L); +LUA_API void (lua_settop) (lua_State *L, int idx); +LUA_API void (lua_pushvalue) (lua_State *L, int idx); +LUA_API void (lua_rotate) (lua_State *L, int idx, int n); +LUA_API void (lua_copy) (lua_State *L, int fromidx, int toidx); +LUA_API int (lua_checkstack) (lua_State *L, int n); + +LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n); + + +/* +** access functions (stack -> C) +*/ + +LUA_API int (lua_isnumber) (lua_State *L, int idx); +LUA_API int (lua_isstring) (lua_State *L, int idx); +LUA_API int (lua_iscfunction) (lua_State *L, int idx); +LUA_API int (lua_isinteger) (lua_State *L, int idx); +LUA_API int (lua_isuserdata) (lua_State *L, int idx); +LUA_API int (lua_type) (lua_State *L, int idx); +LUA_API const char *(lua_typename) (lua_State *L, int tp); + +LUA_API lua_Number (lua_tonumberx) (lua_State *L, int idx, int *isnum); +LUA_API lua_Integer (lua_tointegerx) (lua_State *L, int idx, int *isnum); +LUA_API int (lua_toboolean) (lua_State *L, int idx); +LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len); +LUA_API size_t (lua_rawlen) (lua_State *L, int idx); +LUA_API lua_CFunction (lua_tocfunction) (lua_State *L, int idx); +LUA_API void *(lua_touserdata) (lua_State *L, int idx); +LUA_API lua_State *(lua_tothread) (lua_State *L, int idx); +LUA_API const void *(lua_topointer) (lua_State *L, int idx); + + +/* +** Comparison and arithmetic functions +*/ + +#define LUA_OPADD 0 /* ORDER TM, ORDER OP */ +#define LUA_OPSUB 1 +#define LUA_OPMUL 2 +#define LUA_OPMOD 3 +#define LUA_OPPOW 4 +#define LUA_OPDIV 5 +#define LUA_OPIDIV 6 +#define LUA_OPBAND 7 +#define LUA_OPBOR 8 +#define LUA_OPBXOR 9 +#define LUA_OPSHL 10 +#define LUA_OPSHR 11 +#define LUA_OPUNM 12 +#define LUA_OPBNOT 13 + +LUA_API void (lua_arith) (lua_State *L, int op); + +#define LUA_OPEQ 0 +#define LUA_OPLT 1 +#define LUA_OPLE 2 + +LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2); +LUA_API int (lua_compare) (lua_State *L, int idx1, int idx2, int op); + + +/* +** push functions (C -> stack) +*/ +LUA_API void (lua_pushnil) (lua_State *L); +LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n); +LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n); +LUA_API const char *(lua_pushlstring) (lua_State *L, const char *s, size_t len); +LUA_API const char *(lua_pushstring) (lua_State *L, const char *s); +LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt, + va_list argp); +LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...); +LUA_API void (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n); +LUA_API void (lua_pushboolean) (lua_State *L, int b); +LUA_API void (lua_pushlightuserdata) (lua_State *L, void *p); +LUA_API int (lua_pushthread) (lua_State *L); + + +/* +** get functions (Lua -> stack) +*/ +LUA_API int (lua_getglobal) (lua_State *L, const char *name); +LUA_API int (lua_gettable) (lua_State *L, int idx); +LUA_API int (lua_getfield) (lua_State *L, int idx, const char *k); +LUA_API int (lua_geti) (lua_State *L, int idx, lua_Integer n); +LUA_API int (lua_rawget) (lua_State *L, int idx); +LUA_API int (lua_rawgeti) (lua_State *L, int idx, lua_Integer n); +LUA_API int (lua_rawgetp) (lua_State *L, int idx, const void *p); + +LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec); +LUA_API void *(lua_newuserdata) (lua_State *L, size_t sz); +LUA_API int (lua_getmetatable) (lua_State *L, int objindex); +LUA_API int (lua_getuservalue) (lua_State *L, int idx); + + +/* +** set functions (stack -> Lua) +*/ +LUA_API void (lua_setglobal) (lua_State *L, const char *name); +LUA_API void (lua_settable) (lua_State *L, int idx); +LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k); +LUA_API void (lua_seti) (lua_State *L, int idx, lua_Integer n); +LUA_API void (lua_rawset) (lua_State *L, int idx); +LUA_API void (lua_rawseti) (lua_State *L, int idx, lua_Integer n); +LUA_API void (lua_rawsetp) (lua_State *L, int idx, const void *p); +LUA_API int (lua_setmetatable) (lua_State *L, int objindex); +LUA_API void (lua_setuservalue) (lua_State *L, int idx); + + +/* +** 'load' and 'call' functions (load and run Lua code) +*/ +LUA_API void (lua_callk) (lua_State *L, int nargs, int nresults, + lua_KContext ctx, lua_KFunction k); +#define lua_call(L,n,r) lua_callk(L, (n), (r), 0, NULL) + +LUA_API int (lua_pcallk) (lua_State *L, int nargs, int nresults, int errfunc, + lua_KContext ctx, lua_KFunction k); +#define lua_pcall(L,n,r,f) lua_pcallk(L, (n), (r), (f), 0, NULL) + +LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt, + const char *chunkname, const char *mode); + +LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data, int strip); + + +/* +** coroutine functions +*/ +LUA_API int (lua_yieldk) (lua_State *L, int nresults, lua_KContext ctx, + lua_KFunction k); +LUA_API int (lua_resume) (lua_State *L, lua_State *from, int narg); +LUA_API int (lua_status) (lua_State *L); +LUA_API int (lua_isyieldable) (lua_State *L); + +#define lua_yield(L,n) lua_yieldk(L, (n), 0, NULL) + + +/* +** garbage-collection function and options +*/ + +#define LUA_GCSTOP 0 +#define LUA_GCRESTART 1 +#define LUA_GCCOLLECT 2 +#define LUA_GCCOUNT 3 +#define LUA_GCCOUNTB 4 +#define LUA_GCSTEP 5 +#define LUA_GCSETPAUSE 6 +#define LUA_GCSETSTEPMUL 7 +#define LUA_GCISRUNNING 9 + +LUA_API int (lua_gc) (lua_State *L, int what, int data); + + +/* +** miscellaneous functions +*/ + +LUA_API int (lua_error) (lua_State *L); + +LUA_API int (lua_next) (lua_State *L, int idx); + +LUA_API void (lua_concat) (lua_State *L, int n); +LUA_API void (lua_len) (lua_State *L, int idx); + +LUA_API size_t (lua_stringtonumber) (lua_State *L, const char *s); + +LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud); +LUA_API void (lua_setallocf) (lua_State *L, lua_Alloc f, void *ud); + + + +/* +** {============================================================== +** some useful macros +** =============================================================== +*/ + +#define lua_getextraspace(L) ((void *)((char *)(L) - LUA_EXTRASPACE)) + +#define lua_tonumber(L,i) lua_tonumberx(L,(i),NULL) +#define lua_tointeger(L,i) lua_tointegerx(L,(i),NULL) + +#define lua_pop(L,n) lua_settop(L, -(n)-1) + +#define lua_newtable(L) lua_createtable(L, 0, 0) + +#define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n))) + +#define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0) + +#define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) +#define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE) +#define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA) +#define lua_isnil(L,n) (lua_type(L, (n)) == LUA_TNIL) +#define lua_isboolean(L,n) (lua_type(L, (n)) == LUA_TBOOLEAN) +#define lua_isthread(L,n) (lua_type(L, (n)) == LUA_TTHREAD) +#define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE) +#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0) + +#define lua_pushliteral(L, s) lua_pushstring(L, "" s) + +#define lua_pushglobaltable(L) \ + ((void)lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS)) + +#define lua_tostring(L,i) lua_tolstring(L, (i), NULL) + + +#define lua_insert(L,idx) lua_rotate(L, (idx), 1) + +#define lua_remove(L,idx) (lua_rotate(L, (idx), -1), lua_pop(L, 1)) + +#define lua_replace(L,idx) (lua_copy(L, -1, (idx)), lua_pop(L, 1)) + +/* }============================================================== */ + + +/* +** {============================================================== +** compatibility macros for unsigned conversions +** =============================================================== +*/ +#if defined(LUA_COMPAT_APIINTCASTS) + +#define lua_pushunsigned(L,n) lua_pushinteger(L, (lua_Integer)(n)) +#define lua_tounsignedx(L,i,is) ((lua_Unsigned)lua_tointegerx(L,i,is)) +#define lua_tounsigned(L,i) lua_tounsignedx(L,(i),NULL) + +#endif +/* }============================================================== */ + +/* +** {====================================================================== +** Debug API +** ======================================================================= +*/ + + +/* +** Event codes +*/ +#define LUA_HOOKCALL 0 +#define LUA_HOOKRET 1 +#define LUA_HOOKLINE 2 +#define LUA_HOOKCOUNT 3 +#define LUA_HOOKTAILCALL 4 + + +/* +** Event masks +*/ +#define LUA_MASKCALL (1 << LUA_HOOKCALL) +#define LUA_MASKRET (1 << LUA_HOOKRET) +#define LUA_MASKLINE (1 << LUA_HOOKLINE) +#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT) + +typedef struct lua_Debug lua_Debug; /* activation record */ + + +/* Functions to be called by the debugger in specific events */ +typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar); + + +LUA_API int (lua_getstack) (lua_State *L, int level, lua_Debug *ar); +LUA_API int (lua_getinfo) (lua_State *L, const char *what, lua_Debug *ar); +LUA_API const char *(lua_getlocal) (lua_State *L, const lua_Debug *ar, int n); +LUA_API const char *(lua_setlocal) (lua_State *L, const lua_Debug *ar, int n); +LUA_API const char *(lua_getupvalue) (lua_State *L, int funcindex, int n); +LUA_API const char *(lua_setupvalue) (lua_State *L, int funcindex, int n); + +LUA_API void *(lua_upvalueid) (lua_State *L, int fidx, int n); +LUA_API void (lua_upvaluejoin) (lua_State *L, int fidx1, int n1, + int fidx2, int n2); + +LUA_API void (lua_sethook) (lua_State *L, lua_Hook func, int mask, int count); +LUA_API lua_Hook (lua_gethook) (lua_State *L); +LUA_API int (lua_gethookmask) (lua_State *L); +LUA_API int (lua_gethookcount) (lua_State *L); + + +struct lua_Debug { + int event; + const char *name; /* (n) */ + const char *namewhat; /* (n) 'global', 'local', 'field', 'method' */ + const char *what; /* (S) 'Lua', 'C', 'main', 'tail' */ + const char *source; /* (S) */ + int currentline; /* (l) */ + int linedefined; /* (S) */ + int lastlinedefined; /* (S) */ + unsigned char nups; /* (u) number of upvalues */ + unsigned char nparams;/* (u) number of parameters */ + char isvararg; /* (u) */ + char istailcall; /* (t) */ + char short_src[LUA_IDSIZE]; /* (S) */ + /* private part */ + struct CallInfo *i_ci; /* active function */ +}; + +/* }====================================================================== */ + + +/****************************************************************************** +* Copyright (C) 1994-2016 Lua.org, PUC-Rio. +* +* Permission is hereby granted, free of charge, to any person obtaining +* a copy of this software and associated documentation files (the +* "Software"), to deal in the Software without restriction, including +* without limitation the rights to use, copy, modify, merge, publish, +* distribute, sublicense, and/or sell copies of the Software, and to +* permit persons to whom the Software is furnished to do so, subject to +* the following conditions: +* +* The above copyright notice and this permission notice shall be +* included in all copies or substantial portions of the Software. +* +* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +******************************************************************************/ + + +#endif diff --git a/src/external/lua/include/lua.hpp b/src/external/lua/include/lua.hpp new file mode 100644 index 00000000..ec417f59 --- /dev/null +++ b/src/external/lua/include/lua.hpp @@ -0,0 +1,9 @@ +// lua.hpp +// Lua header files for C++ +// <<extern "C">> not supplied automatically because Lua also compiles as C++ + +extern "C" { +#include "lua.h" +#include "lualib.h" +#include "lauxlib.h" +} diff --git a/src/external/lua/include/luaconf.h b/src/external/lua/include/luaconf.h new file mode 100644 index 00000000..867e9cb1 --- /dev/null +++ b/src/external/lua/include/luaconf.h @@ -0,0 +1,769 @@ +/* +** $Id: luaconf.h,v 1.255 2016/05/01 20:06:09 roberto Exp $ +** Configuration file for Lua +** See Copyright Notice in lua.h +*/ + + +#ifndef luaconf_h +#define luaconf_h + +#include <limits.h> +#include <stddef.h> + + +/* +** =================================================================== +** Search for "@@" to find all configurable definitions. +** =================================================================== +*/ + + +/* +** {==================================================================== +** System Configuration: macros to adapt (if needed) Lua to some +** particular platform, for instance compiling it with 32-bit numbers or +** restricting it to C89. +** ===================================================================== +*/ + +/* +@@ LUA_32BITS enables Lua with 32-bit integers and 32-bit floats. You +** can also define LUA_32BITS in the make file, but changing here you +** ensure that all software connected to Lua will be compiled with the +** same configuration. +*/ +/* #define LUA_32BITS */ + + +/* +@@ LUA_USE_C89 controls the use of non-ISO-C89 features. +** Define it if you want Lua to avoid the use of a few C99 features +** or Windows-specific features on Windows. +*/ +/* #define LUA_USE_C89 */ + + +/* +** By default, Lua on Windows use (some) specific Windows features +*/ +#if !defined(LUA_USE_C89) && defined(_WIN32) && !defined(_WIN32_WCE) +#define LUA_USE_WINDOWS /* enable goodies for regular Windows */ +#endif + + +#if defined(LUA_USE_WINDOWS) +#define LUA_DL_DLL /* enable support for DLL */ +#define LUA_USE_C89 /* broadly, Windows is C89 */ +#endif + + +#if defined(LUA_USE_LINUX) +#define LUA_USE_POSIX +#define LUA_USE_DLOPEN /* needs an extra library: -ldl */ +#define LUA_USE_READLINE /* needs some extra libraries */ +#endif + + +#if defined(LUA_USE_MACOSX) +#define LUA_USE_POSIX +#define LUA_USE_DLOPEN /* MacOS does not need -ldl */ +#define LUA_USE_READLINE /* needs an extra library: -lreadline */ +#endif + + +/* +@@ LUA_C89_NUMBERS ensures that Lua uses the largest types available for +** C89 ('long' and 'double'); Windows always has '__int64', so it does +** not need to use this case. +*/ +#if defined(LUA_USE_C89) && !defined(LUA_USE_WINDOWS) +#define LUA_C89_NUMBERS +#endif + + + +/* +@@ LUAI_BITSINT defines the (minimum) number of bits in an 'int'. +*/ +/* avoid undefined shifts */ +#if ((INT_MAX >> 15) >> 15) >= 1 +#define LUAI_BITSINT 32 +#else +/* 'int' always must have at least 16 bits */ +#define LUAI_BITSINT 16 +#endif + + +/* +@@ LUA_INT_TYPE defines the type for Lua integers. +@@ LUA_FLOAT_TYPE defines the type for Lua floats. +** Lua should work fine with any mix of these options (if supported +** by your C compiler). The usual configurations are 64-bit integers +** and 'double' (the default), 32-bit integers and 'float' (for +** restricted platforms), and 'long'/'double' (for C compilers not +** compliant with C99, which may not have support for 'long long'). +*/ + +/* predefined options for LUA_INT_TYPE */ +#define LUA_INT_INT 1 +#define LUA_INT_LONG 2 +#define LUA_INT_LONGLONG 3 + +/* predefined options for LUA_FLOAT_TYPE */ +#define LUA_FLOAT_FLOAT 1 +#define LUA_FLOAT_DOUBLE 2 +#define LUA_FLOAT_LONGDOUBLE 3 + +#if defined(LUA_32BITS) /* { */ +/* +** 32-bit integers and 'float' +*/ +#if LUAI_BITSINT >= 32 /* use 'int' if big enough */ +#define LUA_INT_TYPE LUA_INT_INT +#else /* otherwise use 'long' */ +#define LUA_INT_TYPE LUA_INT_LONG +#endif +#define LUA_FLOAT_TYPE LUA_FLOAT_FLOAT + +#elif defined(LUA_C89_NUMBERS) /* }{ */ +/* +** largest types available for C89 ('long' and 'double') +*/ +#define LUA_INT_TYPE LUA_INT_LONG +#define LUA_FLOAT_TYPE LUA_FLOAT_DOUBLE + +#endif /* } */ + + +/* +** default configuration for 64-bit Lua ('long long' and 'double') +*/ +#if !defined(LUA_INT_TYPE) +#define LUA_INT_TYPE LUA_INT_LONGLONG +#endif + +#if !defined(LUA_FLOAT_TYPE) +#define LUA_FLOAT_TYPE LUA_FLOAT_DOUBLE +#endif + +/* }================================================================== */ + + + + +/* +** {================================================================== +** Configuration for Paths. +** =================================================================== +*/ + +/* +@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for +** Lua libraries. +@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for +** C libraries. +** CHANGE them if your machine has a non-conventional directory +** hierarchy or if you want to install your libraries in +** non-conventional directories. +*/ +#define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR +#if defined(_WIN32) /* { */ +/* +** In Windows, any exclamation mark ('!') in the path is replaced by the +** path of the directory of the executable file of the current process. +*/ +#define LUA_LDIR "!\\lua\\" +#define LUA_CDIR "!\\" +#define LUA_SHRDIR "!\\..\\share\\lua\\" LUA_VDIR "\\" +#define LUA_PATH_DEFAULT \ + LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \ + LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" \ + LUA_SHRDIR"?.lua;" LUA_SHRDIR"?\\init.lua;" \ + ".\\?.lua;" ".\\?\\init.lua" +#define LUA_CPATH_DEFAULT \ + LUA_CDIR"?.dll;" \ + LUA_CDIR"..\\lib\\lua\\" LUA_VDIR "\\?.dll;" \ + LUA_CDIR"loadall.dll;" ".\\?.dll;" \ + LUA_CDIR"?53.dll;" ".\\?53.dll" + +#else /* }{ */ + +#define LUA_ROOT "/usr/local/" +#define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR "/" +#define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR "/" +#define LUA_PATH_DEFAULT \ + LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \ + LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" \ + "./?.lua;" "./?/init.lua" +#define LUA_CPATH_DEFAULT \ + LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so;" \ + LUA_CDIR"lib?53.so;" "./lib?53.so" +#endif /* } */ + + +/* +@@ LUA_DIRSEP is the directory separator (for submodules). +** CHANGE it if your machine does not use "/" as the directory separator +** and is not Windows. (On Windows Lua automatically uses "\".) +*/ +#if defined(_WIN32) +#define LUA_DIRSEP "\\" +#else +#define LUA_DIRSEP "/" +#endif + +/* }================================================================== */ + + +/* +** {================================================================== +** Marks for exported symbols in the C code +** =================================================================== +*/ + +/* +@@ LUA_API is a mark for all core API functions. +@@ LUALIB_API is a mark for all auxiliary library functions. +@@ LUAMOD_API is a mark for all standard library opening functions. +** CHANGE them if you need to define those functions in some special way. +** For instance, if you want to create one Windows DLL with the core and +** the libraries, you may want to use the following definition (define +** LUA_BUILD_AS_DLL to get it). +*/ +#if defined(LUA_BUILD_AS_DLL) /* { */ + +#if defined(LUA_CORE) || defined(LUA_LIB) /* { */ +#define LUA_API __declspec(dllexport) +#else /* }{ */ +#define LUA_API __declspec(dllimport) +#endif /* } */ + +#else /* }{ */ + +#define LUA_API extern + +#endif /* } */ + + +/* more often than not the libs go together with the core */ +#define LUALIB_API LUA_API +#define LUAMOD_API LUALIB_API + + +/* +@@ LUAI_FUNC is a mark for all extern functions that are not to be +** exported to outside modules. +@@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables +** that are not to be exported to outside modules (LUAI_DDEF for +** definitions and LUAI_DDEC for declarations). +** CHANGE them if you need to mark them in some special way. Elf/gcc +** (versions 3.2 and later) mark them as "hidden" to optimize access +** when Lua is compiled as a shared library. Not all elf targets support +** this attribute. Unfortunately, gcc does not offer a way to check +** whether the target offers that support, and those without support +** give a warning about it. To avoid these warnings, change to the +** default definition. +*/ +#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \ + defined(__ELF__) /* { */ +#define LUAI_FUNC __attribute__((visibility("hidden"))) extern +#else /* }{ */ +#define LUAI_FUNC extern +#endif /* } */ + +#define LUAI_DDEC LUAI_FUNC +#define LUAI_DDEF /* empty */ + +/* }================================================================== */ + + +/* +** {================================================================== +** Compatibility with previous versions +** =================================================================== +*/ + +/* +@@ LUA_COMPAT_5_2 controls other macros for compatibility with Lua 5.2. +@@ LUA_COMPAT_5_1 controls other macros for compatibility with Lua 5.1. +** You can define it to get all options, or change specific options +** to fit your specific needs. +*/ +#if defined(LUA_COMPAT_5_2) /* { */ + +/* +@@ LUA_COMPAT_MATHLIB controls the presence of several deprecated +** functions in the mathematical library. +*/ +#define LUA_COMPAT_MATHLIB + +/* +@@ LUA_COMPAT_BITLIB controls the presence of library 'bit32'. +*/ +#define LUA_COMPAT_BITLIB + +/* +@@ LUA_COMPAT_IPAIRS controls the effectiveness of the __ipairs metamethod. +*/ +#define LUA_COMPAT_IPAIRS + +/* +@@ LUA_COMPAT_APIINTCASTS controls the presence of macros for +** manipulating other integer types (lua_pushunsigned, lua_tounsigned, +** luaL_checkint, luaL_checklong, etc.) +*/ +#define LUA_COMPAT_APIINTCASTS + +#endif /* } */ + + +#if defined(LUA_COMPAT_5_1) /* { */ + +/* Incompatibilities from 5.2 -> 5.3 */ +#define LUA_COMPAT_MATHLIB +#define LUA_COMPAT_APIINTCASTS + +/* +@@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'. +** You can replace it with 'table.unpack'. +*/ +#define LUA_COMPAT_UNPACK + +/* +@@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'. +** You can replace it with 'package.searchers'. +*/ +#define LUA_COMPAT_LOADERS + +/* +@@ macro 'lua_cpcall' emulates deprecated function lua_cpcall. +** You can call your C function directly (with light C functions). +*/ +#define lua_cpcall(L,f,u) \ + (lua_pushcfunction(L, (f)), \ + lua_pushlightuserdata(L,(u)), \ + lua_pcall(L,1,0,0)) + + +/* +@@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library. +** You can rewrite 'log10(x)' as 'log(x, 10)'. +*/ +#define LUA_COMPAT_LOG10 + +/* +@@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base +** library. You can rewrite 'loadstring(s)' as 'load(s)'. +*/ +#define LUA_COMPAT_LOADSTRING + +/* +@@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library. +*/ +#define LUA_COMPAT_MAXN + +/* +@@ The following macros supply trivial compatibility for some +** changes in the API. The macros themselves document how to +** change your code to avoid using them. +*/ +#define lua_strlen(L,i) lua_rawlen(L, (i)) + +#define lua_objlen(L,i) lua_rawlen(L, (i)) + +#define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ) +#define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT) + +/* +@@ LUA_COMPAT_MODULE controls compatibility with previous +** module functions 'module' (Lua) and 'luaL_register' (C). +*/ +#define LUA_COMPAT_MODULE + +#endif /* } */ + + +/* +@@ LUA_COMPAT_FLOATSTRING makes Lua format integral floats without a +@@ a float mark ('.0'). +** This macro is not on by default even in compatibility mode, +** because this is not really an incompatibility. +*/ +/* #define LUA_COMPAT_FLOATSTRING */ + +/* }================================================================== */ + + + +/* +** {================================================================== +** Configuration for Numbers. +** Change these definitions if no predefined LUA_FLOAT_* / LUA_INT_* +** satisfy your needs. +** =================================================================== +*/ + +/* +@@ LUA_NUMBER is the floating-point type used by Lua. +@@ LUAI_UACNUMBER is the result of an 'usual argument conversion' +@@ over a floating number. +@@ l_mathlim(x) corrects limit name 'x' to the proper float type +** by prefixing it with one of FLT/DBL/LDBL. +@@ LUA_NUMBER_FRMLEN is the length modifier for writing floats. +@@ LUA_NUMBER_FMT is the format for writing floats. +@@ lua_number2str converts a float to a string. +@@ l_mathop allows the addition of an 'l' or 'f' to all math operations. +@@ l_floor takes the floor of a float. +@@ lua_str2number converts a decimal numeric string to a number. +*/ + + +/* The following definitions are good for most cases here */ + +#define l_floor(x) (l_mathop(floor)(x)) + +#define lua_number2str(s,sz,n) l_sprintf((s), sz, LUA_NUMBER_FMT, (n)) + +/* +@@ lua_numbertointeger converts a float number to an integer, or +** returns 0 if float is not within the range of a lua_Integer. +** (The range comparisons are tricky because of rounding. The tests +** here assume a two-complement representation, where MININTEGER always +** has an exact representation as a float; MAXINTEGER may not have one, +** and therefore its conversion to float may have an ill-defined value.) +*/ +#define lua_numbertointeger(n,p) \ + ((n) >= (LUA_NUMBER)(LUA_MININTEGER) && \ + (n) < -(LUA_NUMBER)(LUA_MININTEGER) && \ + (*(p) = (LUA_INTEGER)(n), 1)) + + +/* now the variable definitions */ + +#if LUA_FLOAT_TYPE == LUA_FLOAT_FLOAT /* { single float */ + +#define LUA_NUMBER float + +#define l_mathlim(n) (FLT_##n) + +#define LUAI_UACNUMBER double + +#define LUA_NUMBER_FRMLEN "" +#define LUA_NUMBER_FMT "%.7g" + +#define l_mathop(op) op##f + +#define lua_str2number(s,p) strtof((s), (p)) + + +#elif LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE /* }{ long double */ + +#define LUA_NUMBER long double + +#define l_mathlim(n) (LDBL_##n) + +#define LUAI_UACNUMBER long double + +#define LUA_NUMBER_FRMLEN "L" +#define LUA_NUMBER_FMT "%.19Lg" + +#define l_mathop(op) op##l + +#define lua_str2number(s,p) strtold((s), (p)) + +#elif LUA_FLOAT_TYPE == LUA_FLOAT_DOUBLE /* }{ double */ + +#define LUA_NUMBER double + +#define l_mathlim(n) (DBL_##n) + +#define LUAI_UACNUMBER double + +#define LUA_NUMBER_FRMLEN "" +#define LUA_NUMBER_FMT "%.14g" + +#define l_mathop(op) op + +#define lua_str2number(s,p) strtod((s), (p)) + +#else /* }{ */ + +#error "numeric float type not defined" + +#endif /* } */ + + + +/* +@@ LUA_INTEGER is the integer type used by Lua. +** +@@ LUA_UNSIGNED is the unsigned version of LUA_INTEGER. +** +@@ LUAI_UACINT is the result of an 'usual argument conversion' +@@ over a lUA_INTEGER. +@@ LUA_INTEGER_FRMLEN is the length modifier for reading/writing integers. +@@ LUA_INTEGER_FMT is the format for writing integers. +@@ LUA_MAXINTEGER is the maximum value for a LUA_INTEGER. +@@ LUA_MININTEGER is the minimum value for a LUA_INTEGER. +@@ lua_integer2str converts an integer to a string. +*/ + + +/* The following definitions are good for most cases here */ + +#define LUA_INTEGER_FMT "%" LUA_INTEGER_FRMLEN "d" +#define lua_integer2str(s,sz,n) l_sprintf((s), sz, LUA_INTEGER_FMT, (n)) + +#define LUAI_UACINT LUA_INTEGER + +/* +** use LUAI_UACINT here to avoid problems with promotions (which +** can turn a comparison between unsigneds into a signed comparison) +*/ +#define LUA_UNSIGNED unsigned LUAI_UACINT + + +/* now the variable definitions */ + +#if LUA_INT_TYPE == LUA_INT_INT /* { int */ + +#define LUA_INTEGER int +#define LUA_INTEGER_FRMLEN "" + +#define LUA_MAXINTEGER INT_MAX +#define LUA_MININTEGER INT_MIN + +#elif LUA_INT_TYPE == LUA_INT_LONG /* }{ long */ + +#define LUA_INTEGER long +#define LUA_INTEGER_FRMLEN "l" + +#define LUA_MAXINTEGER LONG_MAX +#define LUA_MININTEGER LONG_MIN + +#elif LUA_INT_TYPE == LUA_INT_LONGLONG /* }{ long long */ + +/* use presence of macro LLONG_MAX as proxy for C99 compliance */ +#if defined(LLONG_MAX) /* { */ +/* use ISO C99 stuff */ + +#define LUA_INTEGER long long +#define LUA_INTEGER_FRMLEN "ll" + +#define LUA_MAXINTEGER LLONG_MAX +#define LUA_MININTEGER LLONG_MIN + +#elif defined(LUA_USE_WINDOWS) /* }{ */ +/* in Windows, can use specific Windows types */ + +#define LUA_INTEGER __int64 +#define LUA_INTEGER_FRMLEN "I64" + +#define LUA_MAXINTEGER _I64_MAX +#define LUA_MININTEGER _I64_MIN + +#else /* }{ */ + +#error "Compiler does not support 'long long'. Use option '-DLUA_32BITS' \ + or '-DLUA_C89_NUMBERS' (see file 'luaconf.h' for details)" + +#endif /* } */ + +#else /* }{ */ + +#error "numeric integer type not defined" + +#endif /* } */ + +/* }================================================================== */ + + +/* +** {================================================================== +** Dependencies with C99 and other C details +** =================================================================== +*/ + +/* +@@ l_sprintf is equivalent to 'snprintf' or 'sprintf' in C89. +** (All uses in Lua have only one format item.) +*/ +#if !defined(LUA_USE_C89) +#define l_sprintf(s,sz,f,i) snprintf(s,sz,f,i) +#else +#define l_sprintf(s,sz,f,i) ((void)(sz), sprintf(s,f,i)) +#endif + + +/* +@@ lua_strx2number converts an hexadecimal numeric string to a number. +** In C99, 'strtod' does that conversion. Otherwise, you can +** leave 'lua_strx2number' undefined and Lua will provide its own +** implementation. +*/ +#if !defined(LUA_USE_C89) +#define lua_strx2number(s,p) lua_str2number(s,p) +#endif + + +/* +@@ lua_number2strx converts a float to an hexadecimal numeric string. +** In C99, 'sprintf' (with format specifiers '%a'/'%A') does that. +** Otherwise, you can leave 'lua_number2strx' undefined and Lua will +** provide its own implementation. +*/ +#if !defined(LUA_USE_C89) +#define lua_number2strx(L,b,sz,f,n) ((void)L, l_sprintf(b,sz,f,n)) +#endif + + +/* +** 'strtof' and 'opf' variants for math functions are not valid in +** C89. Otherwise, the macro 'HUGE_VALF' is a good proxy for testing the +** availability of these variants. ('math.h' is already included in +** all files that use these macros.) +*/ +#if defined(LUA_USE_C89) || (defined(HUGE_VAL) && !defined(HUGE_VALF)) +#undef l_mathop /* variants not available */ +#undef lua_str2number +#define l_mathop(op) (lua_Number)op /* no variant */ +#define lua_str2number(s,p) ((lua_Number)strtod((s), (p))) +#endif + + +/* +@@ LUA_KCONTEXT is the type of the context ('ctx') for continuation +** functions. It must be a numerical type; Lua will use 'intptr_t' if +** available, otherwise it will use 'ptrdiff_t' (the nearest thing to +** 'intptr_t' in C89) +*/ +#define LUA_KCONTEXT ptrdiff_t + +#if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \ + __STDC_VERSION__ >= 199901L +#include <stdint.h> +#if defined(INTPTR_MAX) /* even in C99 this type is optional */ +#undef LUA_KCONTEXT +#define LUA_KCONTEXT intptr_t +#endif +#endif + + +/* +@@ lua_getlocaledecpoint gets the locale "radix character" (decimal point). +** Change that if you do not want to use C locales. (Code using this +** macro must include header 'locale.h'.) +*/ +#if !defined(lua_getlocaledecpoint) +#define lua_getlocaledecpoint() (localeconv()->decimal_point[0]) +#endif + +/* }================================================================== */ + + +/* +** {================================================================== +** Language Variations +** ===================================================================== +*/ + +/* +@@ LUA_NOCVTN2S/LUA_NOCVTS2N control how Lua performs some +** coercions. Define LUA_NOCVTN2S to turn off automatic coercion from +** numbers to strings. Define LUA_NOCVTS2N to turn off automatic +** coercion from strings to numbers. +*/ +/* #define LUA_NOCVTN2S */ +/* #define LUA_NOCVTS2N */ + + +/* +@@ LUA_USE_APICHECK turns on several consistency checks on the C API. +** Define it as a help when debugging C code. +*/ +#if defined(LUA_USE_APICHECK) +#include <assert.h> +#define luai_apicheck(l,e) assert(e) +#endif + +/* }================================================================== */ + + +/* +** {================================================================== +** Macros that affect the API and must be stable (that is, must be the +** same when you compile Lua and when you compile code that links to +** Lua). You probably do not want/need to change them. +** ===================================================================== +*/ + +/* +@@ LUAI_MAXSTACK limits the size of the Lua stack. +** CHANGE it if you need a different limit. This limit is arbitrary; +** its only purpose is to stop Lua from consuming unlimited stack +** space (and to reserve some numbers for pseudo-indices). +*/ +#if LUAI_BITSINT >= 32 +#define LUAI_MAXSTACK 1000000 +#else +#define LUAI_MAXSTACK 15000 +#endif + + +/* +@@ LUA_EXTRASPACE defines the size of a raw memory area associated with +** a Lua state with very fast access. +** CHANGE it if you need a different size. +*/ +#define LUA_EXTRASPACE (sizeof(void *)) + + +/* +@@ LUA_IDSIZE gives the maximum size for the description of the source +@@ of a function in debug information. +** CHANGE it if you want a different size. +*/ +#define LUA_IDSIZE 60 + + +/* +@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system. +** CHANGE it if it uses too much C-stack space. (For long double, +** 'string.format("%.99f", 1e4932)' needs ~5030 bytes, so a +** smaller buffer would force a memory allocation for each call to +** 'string.format'.) +*/ +#if defined(LUA_FLOAT_LONGDOUBLE) +#define LUAL_BUFFERSIZE 8192 +#else +#define LUAL_BUFFERSIZE ((int)(0x80 * sizeof(void*) * sizeof(lua_Integer))) +#endif + +/* }================================================================== */ + + +/* +@@ LUA_QL describes how error messages quote program elements. +** Lua does not use these macros anymore; they are here for +** compatibility only. +*/ +#define LUA_QL(x) "'" x "'" +#define LUA_QS LUA_QL("%s") + + + + +/* =================================================================== */ + +/* +** Local configuration. You can use this space to add your redefinitions +** without modifying the main part of the file. +*/ + + + + + +#endif + diff --git a/src/external/lua/include/lualib.h b/src/external/lua/include/lualib.h new file mode 100644 index 00000000..5165c0fb --- /dev/null +++ b/src/external/lua/include/lualib.h @@ -0,0 +1,58 @@ +/* +** $Id: lualib.h,v 1.44 2014/02/06 17:32:33 roberto Exp $ +** Lua standard libraries +** See Copyright Notice in lua.h +*/ + + +#ifndef lualib_h +#define lualib_h + +#include "lua.h" + + + +LUAMOD_API int (luaopen_base) (lua_State *L); + +#define LUA_COLIBNAME "coroutine" +LUAMOD_API int (luaopen_coroutine) (lua_State *L); + +#define LUA_TABLIBNAME "table" +LUAMOD_API int (luaopen_table) (lua_State *L); + +#define LUA_IOLIBNAME "io" +LUAMOD_API int (luaopen_io) (lua_State *L); + +#define LUA_OSLIBNAME "os" +LUAMOD_API int (luaopen_os) (lua_State *L); + +#define LUA_STRLIBNAME "string" +LUAMOD_API int (luaopen_string) (lua_State *L); + +#define LUA_UTF8LIBNAME "utf8" +LUAMOD_API int (luaopen_utf8) (lua_State *L); + +#define LUA_BITLIBNAME "bit32" +LUAMOD_API int (luaopen_bit32) (lua_State *L); + +#define LUA_MATHLIBNAME "math" +LUAMOD_API int (luaopen_math) (lua_State *L); + +#define LUA_DBLIBNAME "debug" +LUAMOD_API int (luaopen_debug) (lua_State *L); + +#define LUA_LOADLIBNAME "package" +LUAMOD_API int (luaopen_package) (lua_State *L); + + +/* open all previous libraries */ +LUALIB_API void (luaL_openlibs) (lua_State *L); + + + +#if !defined(lua_assert) +#define lua_assert(x) ((void)0) +#endif + + +#endif diff --git a/src/external/lua/lib/liblua53.a b/src/external/lua/lib/liblua53.a Binary files differnew file mode 100644 index 00000000..e51c0c80 --- /dev/null +++ b/src/external/lua/lib/liblua53.a diff --git a/src/external/lua/lib/liblua53dll.a b/src/external/lua/lib/liblua53dll.a Binary files differnew file mode 100644 index 00000000..32646db3 --- /dev/null +++ b/src/external/lua/lib/liblua53dll.a diff --git a/src/external/pthread/lib/pthreadGC2.dll b/src/external/pthread/lib/pthreadGC2.dll Binary files differnew file mode 100644 index 00000000..67b9289d --- /dev/null +++ b/src/external/pthread/lib/pthreadGC2.dll |
