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| author | Ray <[email protected]> | 2019-10-17 17:18:03 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2019-10-17 17:18:03 +0200 |
| commit | b75511248dfa53b20ff915b7f4a2b1b4e31925b9 (patch) | |
| tree | 88da79b296b60f2e573ecf4e691f93d45b4de2a4 /src/gestures.h | |
| parent | e40c26dea56a8f6f3c6143eb8c7be05b363b335a (diff) | |
| download | raylib-b75511248dfa53b20ff915b7f4a2b1b4e31925b9.tar.gz raylib-b75511248dfa53b20ff915b7f4a2b1b4e31925b9.zip | |
Remove trailing spaces
Diffstat (limited to 'src/gestures.h')
| -rw-r--r-- | src/gestures.h | 94 |
1 files changed, 47 insertions, 47 deletions
diff --git a/src/gestures.h b/src/gestures.h index 36775333..7b3d7f31 100644 --- a/src/gestures.h +++ b/src/gestures.h @@ -8,7 +8,7 @@ * * #define GESTURES_IMPLEMENTATION * Generates the implementation of the library into the included file. -* If not defined, the library is in header only mode and can be included in other headers +* If not defined, the library is in header only mode and can be included in other headers * or source files without problems. But only ONE file should hold the implementation. * * #define GESTURES_STANDALONE @@ -216,8 +216,8 @@ static float pinchDistance = 0.0f; // PINCH displacement distance ( static int currentGesture = GESTURE_NONE; // Current detected gesture -// Enabled gestures flags, all gestures enabled by default -static unsigned int enabledGestures = 0b0000001111111111; +// Enabled gestures flags, all gestures enabled by default +static unsigned int enabledGestures = 0b0000001111111111; //---------------------------------------------------------------------------------- // Module specific Functions Declaration @@ -251,13 +251,13 @@ void ProcessGestureEvent(GestureEvent event) { // Reset required variables pointCount = event.pointCount; // Required on UpdateGestures() - + if (pointCount < 2) { if (event.touchAction == TOUCH_DOWN) { tapCounter++; // Tap counter - + // Detect GESTURE_DOUBLE_TAP if ((currentGesture == GESTURE_NONE) && (tapCounter >= 2) && ((GetCurrentTime() - eventTime) < TAP_TIMEOUT) && (Vector2Distance(touchDownPosition, event.position[0]) < DOUBLETAP_RANGE)) { @@ -269,15 +269,15 @@ void ProcessGestureEvent(GestureEvent event) tapCounter = 1; currentGesture = GESTURE_TAP; } - + touchDownPosition = event.position[0]; touchDownDragPosition = event.position[0]; - + touchUpPosition = touchDownPosition; eventTime = GetCurrentTime(); - + firstTouchId = event.pointerId[0]; - + dragVector = (Vector2){ 0.0f, 0.0f }; } else if (event.touchAction == TOUCH_UP) @@ -287,15 +287,15 @@ void ProcessGestureEvent(GestureEvent event) // NOTE: dragIntensity dependend on the resolution of the screen dragDistance = Vector2Distance(touchDownPosition, touchUpPosition); dragIntensity = dragDistance/(float)((GetCurrentTime() - swipeTime)); - + startMoving = false; - + // Detect GESTURE_SWIPE if ((dragIntensity > FORCE_TO_SWIPE) && (firstTouchId == event.pointerId[0])) { // NOTE: Angle should be inverted in Y dragAngle = 360.0f - Vector2Angle(touchDownPosition, touchUpPosition); - + if ((dragAngle < 30) || (dragAngle > 330)) currentGesture = GESTURE_SWIPE_RIGHT; // Right else if ((dragAngle > 30) && (dragAngle < 120)) currentGesture = GESTURE_SWIPE_UP; // Up else if ((dragAngle > 120) && (dragAngle < 210)) currentGesture = GESTURE_SWIPE_LEFT; // Left @@ -307,31 +307,31 @@ void ProcessGestureEvent(GestureEvent event) dragDistance = 0.0f; dragIntensity = 0.0f; dragAngle = 0.0f; - + currentGesture = GESTURE_NONE; } - + touchDownDragPosition = (Vector2){ 0.0f, 0.0f }; pointCount = 0; } else if (event.touchAction == TOUCH_MOVE) { if (currentGesture == GESTURE_DRAG) eventTime = GetCurrentTime(); - + if (!startMoving) { swipeTime = GetCurrentTime(); startMoving = true; } - + moveDownPosition = event.position[0]; - + if (currentGesture == GESTURE_HOLD) { if (resetHold) touchDownPosition = event.position[0]; - + resetHold = false; - + // Detect GESTURE_DRAG if (Vector2Distance(touchDownPosition, moveDownPosition) >= MINIMUM_DRAG) { @@ -339,7 +339,7 @@ void ProcessGestureEvent(GestureEvent event) currentGesture = GESTURE_DRAG; } } - + dragVector.x = moveDownPosition.x - touchDownDragPosition.x; dragVector.y = moveDownPosition.y - touchDownDragPosition.y; } @@ -350,28 +350,28 @@ void ProcessGestureEvent(GestureEvent event) { touchDownPosition = event.position[0]; touchDownPosition2 = event.position[1]; - + //pinchDistance = Vector2Distance(touchDownPosition, touchDownPosition2); - + pinchVector.x = touchDownPosition2.x - touchDownPosition.x; pinchVector.y = touchDownPosition2.y - touchDownPosition.y; - + currentGesture = GESTURE_HOLD; timeHold = GetCurrentTime(); } else if (event.touchAction == TOUCH_MOVE) { pinchDistance = Vector2Distance(moveDownPosition, moveDownPosition2); - + touchDownPosition = moveDownPosition; touchDownPosition2 = moveDownPosition2; - + moveDownPosition = event.position[0]; moveDownPosition2 = event.position[1]; - + pinchVector.x = moveDownPosition2.x - moveDownPosition.x; pinchVector.y = moveDownPosition2.y - moveDownPosition.y; - + if ((Vector2Distance(touchDownPosition, moveDownPosition) >= MINIMUM_PINCH) || (Vector2Distance(touchDownPosition2, moveDownPosition2) >= MINIMUM_PINCH)) { if ((Vector2Distance(moveDownPosition, moveDownPosition2) - pinchDistance) < 0) currentGesture = GESTURE_PINCH_IN; @@ -382,7 +382,7 @@ void ProcessGestureEvent(GestureEvent event) currentGesture = GESTURE_HOLD; timeHold = GetCurrentTime(); } - + // NOTE: Angle should be inverted in Y pinchAngle = 360.0f - Vector2Angle(moveDownPosition, moveDownPosition2); } @@ -392,7 +392,7 @@ void ProcessGestureEvent(GestureEvent event) pinchAngle = 0.0f; pinchVector = (Vector2){ 0.0f, 0.0f }; pointCount = 0; - + currentGesture = GESTURE_NONE; } } @@ -409,14 +409,14 @@ void UpdateGestures(void) currentGesture = GESTURE_HOLD; timeHold = GetCurrentTime(); } - + if (((GetCurrentTime() - eventTime) > TAP_TIMEOUT) && (currentGesture == GESTURE_DRAG) && (pointCount < 2)) { currentGesture = GESTURE_HOLD; timeHold = GetCurrentTime(); resetHold = true; } - + // Detect GESTURE_NONE if ((currentGesture == GESTURE_SWIPE_RIGHT) || (currentGesture == GESTURE_SWIPE_UP) || (currentGesture == GESTURE_SWIPE_LEFT) || (currentGesture == GESTURE_SWIPE_DOWN)) { @@ -428,7 +428,7 @@ void UpdateGestures(void) int GetTouchPointsCount(void) { // NOTE: point count is calculated when ProcessGestureEvent(GestureEvent event) is called - + return pointCount; } @@ -443,11 +443,11 @@ int GetGestureDetected(void) float GetGestureHoldDuration(void) { // NOTE: time is calculated on current gesture HOLD - + double time = 0.0; - + if (currentGesture == GESTURE_HOLD) time = GetCurrentTime() - timeHold; - + return (float)time; } @@ -455,7 +455,7 @@ float GetGestureHoldDuration(void) Vector2 GetGestureDragVector(void) { // NOTE: drag vector is calculated on one touch points TOUCH_MOVE - + return dragVector; } @@ -464,7 +464,7 @@ Vector2 GetGestureDragVector(void) float GetGestureDragAngle(void) { // NOTE: drag angle is calculated on one touch points TOUCH_UP - + return dragAngle; } @@ -473,7 +473,7 @@ Vector2 GetGesturePinchVector(void) { // NOTE: The position values used for pinchDistance are not modified like the position values of [core.c]-->GetTouchPosition(int index) // NOTE: pinch distance is calculated on two touch points TOUCH_MOVE - + return pinchVector; } @@ -482,7 +482,7 @@ Vector2 GetGesturePinchVector(void) float GetGesturePinchAngle(void) { // NOTE: pinch angle is calculated on two touch points TOUCH_MOVE - + return pinchAngle; } @@ -494,7 +494,7 @@ float GetGesturePinchAngle(void) static float Vector2Angle(Vector2 v1, Vector2 v2) { float angle = atan2f(v2.y - v1.y, v2.x - v1.x)*(180.0f/PI); - + if (angle < 0) angle += 360.0f; return angle; @@ -518,13 +518,13 @@ static float Vector2Distance(Vector2 v1, Vector2 v2) static double GetCurrentTime(void) { double time = 0; - + #if defined(_WIN32) unsigned long long int clockFrequency, currentTime; - + QueryPerformanceFrequency(&clockFrequency); // BE CAREFUL: Costly operation! QueryPerformanceCounter(¤tTime); - + time = (double)currentTime/clockFrequency*1000.0f; // Time in miliseconds #endif @@ -533,24 +533,24 @@ static double GetCurrentTime(void) struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); uint64_t nowTime = (uint64_t)now.tv_sec*1000000000LLU + (uint64_t)now.tv_nsec; // Time in nanoseconds - + time = ((double)nowTime/1000000.0); // Time in miliseconds #endif #if defined(__APPLE__) //#define CLOCK_REALTIME CALENDAR_CLOCK // returns UTC time since 1970-01-01 //#define CLOCK_MONOTONIC SYSTEM_CLOCK // returns the time since boot time - + clock_serv_t cclock; mach_timespec_t now; host_get_clock_service(mach_host_self(), SYSTEM_CLOCK, &cclock); - + // NOTE: OS X does not have clock_gettime(), using clock_get_time() clock_get_time(cclock, &now); mach_port_deallocate(mach_task_self(), cclock); uint64_t nowTime = (uint64_t)now.tv_sec*1000000000LLU + (uint64_t)now.tv_nsec; // Time in nanoseconds - time = ((double)nowTime/1000000.0); // Time in miliseconds + time = ((double)nowTime/1000000.0); // Time in miliseconds #endif return time; |
