summaryrefslogtreecommitdiffhomepage
path: root/src/raudio.c
diff options
context:
space:
mode:
authorRay <[email protected]>2020-02-18 16:30:52 +0100
committerRay <[email protected]>2020-02-18 16:30:52 +0100
commit3f25c52a29fb99598ed5ca0846350fae63274882 (patch)
tree86600798babe8111115176d409162af61675ae05 /src/raudio.c
parent39e73ccc4d1a09c5276b2a575a65081002a1143c (diff)
downloadraylib-3f25c52a29fb99598ed5ca0846350fae63274882.tar.gz
raylib-3f25c52a29fb99598ed5ca0846350fae63274882.zip
Some security checks in case music is not properly loaded
Diffstat (limited to 'src/raudio.c')
-rw-r--r--src/raudio.c42
1 files changed, 22 insertions, 20 deletions
diff --git a/src/raudio.c b/src/raudio.c
index b7da932d..ed4a35d9 100644
--- a/src/raudio.c
+++ b/src/raudio.c
@@ -1100,7 +1100,6 @@ Music LoadMusicStream(const char *fileName)
else if (IsFileExtension(fileName, ".mod"))
{
jar_mod_context_t *ctxMod = RL_MALLOC(sizeof(jar_mod_context_t));
- music.ctxData = ctxMod;
jar_mod_init(ctxMod);
int result = jar_mod_load_file(ctxMod, fileName);
@@ -1114,6 +1113,8 @@ Music LoadMusicStream(const char *fileName)
music.sampleCount = (unsigned int)jar_mod_max_samples(ctxMod)*2;
music.loopCount = 0; // Infinite loop by default
musicLoaded = true;
+
+ music.ctxData = ctxMod;
}
}
#endif
@@ -1178,17 +1179,15 @@ void UnloadMusicStream(Music music)
// Start music playing (open stream)
void PlayMusicStream(Music music)
{
- AudioBuffer *audioBuffer = music.stream.buffer;
-
- if (audioBuffer != NULL)
+ if (music.stream.buffer != NULL)
{
// For music streams, we need to make sure we maintain the frame cursor position
// This is a hack for this section of code in UpdateMusicStream()
// NOTE: In case window is minimized, music stream is stopped, just make sure to
// play again on window restore: if (IsMusicPlaying(music)) PlayMusicStream(music);
- ma_uint32 frameCursorPos = audioBuffer->frameCursorPos;
+ ma_uint32 frameCursorPos = music.stream.buffer->frameCursorPos;
PlayAudioStream(music.stream); // WARNING: This resets the cursor position.
- audioBuffer->frameCursorPos = frameCursorPos;
+ music.stream.buffer->frameCursorPos = frameCursorPos;
}
}
@@ -1233,6 +1232,8 @@ void StopMusicStream(Music music)
// Update (re-fill) music buffers if data already processed
void UpdateMusicStream(Music music)
{
+ if (music.stream.buffer == NULL) return;
+
bool streamEnding = false;
unsigned int subBufferSizeInFrames = music.stream.buffer->sizeInFrames/2;
@@ -1374,9 +1375,12 @@ float GetMusicTimePlayed(Music music)
{
float secondsPlayed = 0.0f;
- //ma_uint32 frameSizeInBytes = ma_get_bytes_per_sample(music.stream.buffer->dsp.formatConverterIn.config.formatIn)*music.stream.buffer->dsp.formatConverterIn.config.channels;
- unsigned int samplesPlayed = music.stream.buffer->totalFramesProcessed*music.stream.channels;
- secondsPlayed = (float)samplesPlayed/(music.stream.sampleRate*music.stream.channels);
+ if (music.stream.buffer != NULL)
+ {
+ //ma_uint32 frameSizeInBytes = ma_get_bytes_per_sample(music.stream.buffer->dsp.formatConverterIn.config.formatIn)*music.stream.buffer->dsp.formatConverterIn.config.channels;
+ unsigned int samplesPlayed = music.stream.buffer->totalFramesProcessed*music.stream.channels;
+ secondsPlayed = (float)samplesPlayed / (music.stream.sampleRate*music.stream.channels);
+ }
return secondsPlayed;
}
@@ -1424,32 +1428,30 @@ void CloseAudioStream(AudioStream stream)
// NOTE 2: To unqueue a buffer it needs to be processed: IsAudioStreamProcessed()
void UpdateAudioStream(AudioStream stream, const void *data, int samplesCount)
{
- AudioBuffer *audioBuffer = stream.buffer;
-
- if (audioBuffer != NULL)
+ if (stream.buffer != NULL)
{
- if (audioBuffer->isSubBufferProcessed[0] || audioBuffer->isSubBufferProcessed[1])
+ if (stream.buffer->isSubBufferProcessed[0] || stream.buffer->isSubBufferProcessed[1])
{
ma_uint32 subBufferToUpdate = 0;
- if (audioBuffer->isSubBufferProcessed[0] && audioBuffer->isSubBufferProcessed[1])
+ if (stream.buffer->isSubBufferProcessed[0] && stream.buffer->isSubBufferProcessed[1])
{
// Both buffers are available for updating.
// Update the first one and make sure the cursor is moved back to the front.
subBufferToUpdate = 0;
- audioBuffer->frameCursorPos = 0;
+ stream.buffer->frameCursorPos = 0;
}
else
{
// Just update whichever sub-buffer is processed.
- subBufferToUpdate = (audioBuffer->isSubBufferProcessed[0])? 0 : 1;
+ subBufferToUpdate = (stream.buffer->isSubBufferProcessed[0])? 0 : 1;
}
- ma_uint32 subBufferSizeInFrames = audioBuffer->sizeInFrames/2;
- unsigned char *subBuffer = audioBuffer->data + ((subBufferSizeInFrames*stream.channels*(stream.sampleSize/8))*subBufferToUpdate);
+ ma_uint32 subBufferSizeInFrames = stream.buffer->sizeInFrames/2;
+ unsigned char *subBuffer = stream.buffer->data + ((subBufferSizeInFrames*stream.channels*(stream.sampleSize/8))*subBufferToUpdate);
// TODO: Get total frames processed on this buffer... DOES NOT WORK.
- audioBuffer->totalFramesProcessed += subBufferSizeInFrames;
+ stream.buffer->totalFramesProcessed += subBufferSizeInFrames;
// Does this API expect a whole buffer to be updated in one go?
// Assuming so, but if not will need to change this logic.
@@ -1467,7 +1469,7 @@ void UpdateAudioStream(AudioStream stream, const void *data, int samplesCount)
if (leftoverFrameCount > 0) memset(subBuffer + bytesToWrite, 0, leftoverFrameCount*stream.channels*(stream.sampleSize/8));
- audioBuffer->isSubBufferProcessed[subBufferToUpdate] = false;
+ stream.buffer->isSubBufferProcessed[subBufferToUpdate] = false;
}
else TRACELOG(LOG_ERROR, "UpdateAudioStream() : Attempting to write too many frames to buffer");
}