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| author | raysan5 <[email protected]> | 2018-04-02 14:49:01 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2018-04-02 14:49:01 +0200 |
| commit | bbdf9f48806acba5cac2480c0f60f1840d322ece (patch) | |
| tree | 56088efbddbc4af618368211d4acde76dc1fdbcc /src/raylib.h | |
| parent | e72b96ada12e899bad3ca50fdf9c2e079aa4c3a9 (diff) | |
| download | raylib-bbdf9f48806acba5cac2480c0f60f1840d322ece.tar.gz raylib-bbdf9f48806acba5cac2480c0f60f1840d322ece.zip | |
Review InitWindow() to avoid void pointer
Reviewed for PLATFORM_ANDROID and PLATFORM_UWP
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/raylib.h b/src/raylib.h index f40124e9..acca46bd 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -699,7 +699,7 @@ extern "C" { // Prevents name mangling of functions //------------------------------------------------------------------------------------ // Window-related functions -RLAPI void InitWindow(int width, int height, void *data); // Initialize window and OpenGL context +RLAPI void InitWindow(int width, int height, const char *title); // Initialize window and OpenGL context RLAPI void CloseWindow(void); // Close window and unload OpenGL context RLAPI bool IsWindowReady(void); // Check if window has been initialized successfully RLAPI bool WindowShouldClose(void); // Check if KEY_ESCAPE pressed or Close icon pressed |
