diff options
| author | Ray <[email protected]> | 2018-02-19 12:08:35 +0100 |
|---|---|---|
| committer | GitHub <[email protected]> | 2018-02-19 12:08:35 +0100 |
| commit | f6231aa8b68cebbdad37bb4beea26ecded74536b (patch) | |
| tree | 7f4f9935c38c212a5bfafb27266fcaf097372103 /src/raylib.h | |
| parent | ffde83d85f24e10d820ee1557a5c4fde4e62d1d8 (diff) | |
| parent | 7e32a627e88035c21cd16daddca128a9b6024de9 (diff) | |
| download | raylib-f6231aa8b68cebbdad37bb4beea26ecded74536b.tar.gz raylib-f6231aa8b68cebbdad37bb4beea26ecded74536b.zip | |
Merge pull request #474 from raysan5/develop
Integrate develop branch (LAST INTEGRATION)
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/raylib.h b/src/raylib.h index fba973d0..782dd4e5 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -948,19 +948,20 @@ RLAPI void DrawTexturePro(Texture2D texture, Rectangle sourceRec, Rectangle dest RLAPI SpriteFont GetDefaultFont(void); // Get the default SpriteFont RLAPI SpriteFont LoadSpriteFont(const char *fileName); // Load SpriteFont from file into GPU memory (VRAM) RLAPI SpriteFont LoadSpriteFontEx(const char *fileName, int fontSize, int charsCount, int *fontChars); // Load SpriteFont from file with extended parameters -RLAPI void UnloadSpriteFont(SpriteFont spriteFont); // Unload SpriteFont from GPU memory (VRAM) +RLAPI void UnloadSpriteFont(SpriteFont font); // Unload SpriteFont from GPU memory (VRAM) // Text drawing functions RLAPI void DrawFPS(int posX, int posY); // Shows current FPS RLAPI void DrawText(const char *text, int posX, int posY, int fontSize, Color color); // Draw text (using default font) -RLAPI void DrawTextEx(SpriteFont spriteFont, const char* text, Vector2 position, // Draw text using SpriteFont and additional parameters +RLAPI void DrawTextEx(SpriteFont font, const char* text, Vector2 position, // Draw text using SpriteFont and additional parameters float fontSize, int spacing, Color tint); // Text misc. functions RLAPI int MeasureText(const char *text, int fontSize); // Measure string width for default font -RLAPI Vector2 MeasureTextEx(SpriteFont spriteFont, const char *text, float fontSize, int spacing); // Measure string size for SpriteFont +RLAPI Vector2 MeasureTextEx(SpriteFont font, const char *text, float fontSize, int spacing); // Measure string size for SpriteFont RLAPI const char *FormatText(const char *text, ...); // Formatting of text with variables to 'embed' RLAPI const char *SubText(const char *text, int position, int length); // Get a piece of a text string +RLAPI int GetGlyphIndex(SpriteFont font, int character); // Returns index position for a unicode character on sprite font //------------------------------------------------------------------------------------ // Basic 3d Shapes Drawing Functions (Module: models) |
