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authorRay <[email protected]>2019-04-22 20:54:50 +0200
committerRay <[email protected]>2019-04-22 20:54:50 +0200
commit2d4c2ff351f0a295d2827c28ca747e3465422094 (patch)
tree603f5c4e8264f30143084ca80db1ce02eb1f43e2 /src/raylib.h
parentc7907a203b8bdc3027fc9b01c9780acc640794cd (diff)
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-rw-r--r--src/raylib.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/raylib.h b/src/raylib.h
index 29850efd..424a9dd7 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -100,11 +100,6 @@
#define MAX_SHADER_LOCATIONS 32 // Maximum number of predefined locations stored in shader struct
#define MAX_MATERIAL_MAPS 12 // Maximum number of texture maps stored in shader struct
-// Network connection related defines
-#define SOCKET_MAX_SOCK_OPTS (4) // Maximum socket options
-#define SOCKET_MAX_UDPCHANNELS (32) // Maximum UDP channels
-#define SOCKET_MAX_UDPADDRESSES (4) // Maximum bound UDP addresses
-
// NOTE: MSC C++ compiler does not support compound literals (C99 feature)
// Plain structures in C++ (without constructors) can be initialized from { } initializers.
#if defined(__cplusplus)