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authorReece Mackie <[email protected]>2019-04-28 15:59:39 +0100
committerReece Mackie <[email protected]>2019-04-28 15:59:39 +0100
commit7ca856f9b76e7e9eac49120d145f89c2fc639c38 (patch)
tree488721521734e698b2a24a25042051579a57c962 /src/raylib.h
parentf8c6226826b03a4b624e5b2cc96d488e3975894f (diff)
downloadraylib-7ca856f9b76e7e9eac49120d145f89c2fc639c38.tar.gz
raylib-7ca856f9b76e7e9eac49120d145f89c2fc639c38.zip
Formatting changes
Diffstat (limited to 'src/raylib.h')
-rw-r--r--src/raylib.h19
1 files changed, 10 insertions, 9 deletions
diff --git a/src/raylib.h b/src/raylib.h
index cf8543a2..3fb4ee6d 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -622,50 +622,51 @@ typedef enum {
// Gamepad Buttons
typedef enum
{
- //This is here just for error checking
+ // This is here just for error checking
GAMEPAD_BUTTON_UNKNOWN = 0,
- //This is normally ABXY/Circle, Triangle, Square, Cross. No support for 6 button controllers though..
+ // This is normally ABXY/Circle, Triangle, Square, Cross. No support for 6 button controllers though..
GAMEPAD_BUTTON_LEFT_FACE_UP,
GAMEPAD_BUTTON_LEFT_FACE_RIGHT,
GAMEPAD_BUTTON_LEFT_FACE_DOWN,
GAMEPAD_BUTTON_LEFT_FACE_LEFT,
- //This is normally a DPAD
+ // This is normally a DPAD
GAMEPAD_BUTTON_RIGHT_FACE_UP,
GAMEPAD_BUTTON_RIGHT_FACE_RIGHT,
GAMEPAD_BUTTON_RIGHT_FACE_DOWN,
GAMEPAD_BUTTON_RIGHT_FACE_LEFT,
- //Triggers
+ // Triggers
GAMEPAD_BUTTON_LEFT_TRIGGER_1,
GAMEPAD_BUTTON_LEFT_TRIGGER_2,
GAMEPAD_BUTTON_RIGHT_TRIGGER_1,
GAMEPAD_BUTTON_RIGHT_TRIGGER_2,
- //These are buttons in the center of the gamepad
+ // These are buttons in the center of the gamepad
GAMEPAD_BUTTON_MIDDLE_LEFT, //PS3 Select
GAMEPAD_BUTTON_MIDDLE, //PS Button/XBOX Button
GAMEPAD_BUTTON_MIDDLE_RIGHT, //PS3 Start
- //These are the joystick press in buttons
+ // These are the joystick press in buttons
GAMEPAD_BUTTON_LEFT_THUMB,
GAMEPAD_BUTTON_RIGHT_THUMB
} GamepadButton;
typedef enum
{
+ // This is here just for error checking
GAMEPAD_AXIS_UNKNOWN = 0,
- //Left stick
+ // Left stick
GAMEPAD_AXIS_LEFT_X,
GAMEPAD_AXIS_LEFT_Y,
- //Right stick
+ // Right stick
GAMEPAD_AXIS_RIGHT_X,
GAMEPAD_AXIS_RIGHT_Y,
- //Pressure levels
+ // Pressure levels for the back triggers
GAMEPAD_AXIS_LEFT_TRIGGER, // [1..-1] (pressure-level)
GAMEPAD_AXIS_RIGHT_TRIGGER // [1..-1] (pressure-level)
} GamepadAxis;