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| author | Ray <[email protected]> | 2018-01-17 00:43:30 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2018-01-17 00:43:30 +0100 |
| commit | c8e97df233f50b0bc1cba07e014aca93c5c0f15c (patch) | |
| tree | 45bccf0c7ba6e5525a81bace41b005fb2caf7da4 /src/raylib.h | |
| parent | dd3b3dbadb4baf607ebc66ec74e95ef1ac478516 (diff) | |
| download | raylib-c8e97df233f50b0bc1cba07e014aca93c5c0f15c.tar.gz raylib-c8e97df233f50b0bc1cba07e014aca93c5c0f15c.zip | |
Reviewed function GenImagePerlinNoise()
Added support for noise image offset
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/raylib.h b/src/raylib.h index dc02370d..2bb04f77 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -908,7 +908,7 @@ RLAPI Image GenImageGradientH(int width, int height, Color left, Color right); RLAPI Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer); // Generate image: radial gradient RLAPI Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2); // Generate image: checked RLAPI Image GenImageWhiteNoise(int width, int height, float factor); // Generate image: white noise -RLAPI Image GenImagePerlinNoise(int width, int height, float scale); // Generate image: perlin noise +RLAPI Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale); // Generate image: perlin noise RLAPI Image GenImageCellular(int width, int height, int tileSize); // Generate image: cellular algorithm. Bigger tileSize means bigger cells // Texture2D configuration functions |
