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authorRay <[email protected]>2021-06-22 20:26:59 +0200
committerRay <[email protected]>2021-06-22 20:26:59 +0200
commit429c5a9a9add32b470115e8cd9e38aa811546e69 (patch)
tree8ce203c254120bee2d2e36c3333858f7cd2fd05e /src/raylib.h
parent7f2a071c5168daf0bf8c7ebbf73d75ba1833bb38 (diff)
downloadraylib-429c5a9a9add32b470115e8cd9e38aa811546e69.tar.gz
raylib-429c5a9a9add32b470115e8cd9e38aa811546e69.zip
Review and un-expose InitTimer()
Actually it's not required for SUPPORT_CUSTOM_FRAME_CONTROL
Diffstat (limited to 'src/raylib.h')
-rw-r--r--src/raylib.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/raylib.h b/src/raylib.h
index 020af527..ea3dc693 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -964,10 +964,9 @@ RLAPI const char *GetClipboardText(void); // Get clipboa
// NOTE: Those functions are intended for advance users that want full control over the frame processing
// By default EndDrawing() does this job: draws everything + SwapScreenBuffer() + manage frame timming + PollInputEvents()
// To avoid that behaviour and control frame processes manually, enable in config.h: SUPPORT_CUSTOM_FRAME_CONTROL
-RLAPI void InitTimer(void); // Initialize timer (hi-resolution if available)
-RLAPI void WaitTime(float ms); // Wait for some milliseconds (halt program execution)
RLAPI void SwapScreenBuffer(void); // Swap back buffer with front buffer (screen drawing)
RLAPI void PollInputEvents(void); // Register all input events
+RLAPI void WaitTime(float ms); // Wait for some milliseconds (halt program execution)
// Cursor-related functions
RLAPI void ShowCursor(void); // Shows cursor