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authorraysan5 <[email protected]>2016-03-05 16:17:54 +0100
committerraysan5 <[email protected]>2016-03-05 16:17:54 +0100
commit0d911127d759e3f507b598c1666da1635c863e51 (patch)
tree04b8fc59152aedf5f99cf943a174fdae96726145 /src/raylib.h
parent5ea18b9426823e92f1fc16e686702f2caadf83c9 (diff)
downloadraylib-0d911127d759e3f507b598c1666da1635c863e51.tar.gz
raylib-0d911127d759e3f507b598c1666da1635c863e51.zip
Split mesh generation from model loading
Diffstat (limited to 'src/raylib.h')
-rw-r--r--src/raylib.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/raylib.h b/src/raylib.h
index 7173a556..9545f96d 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -761,7 +761,7 @@ void DrawGizmo(Vector3 position);
// Model 3d Loading and Drawing Functions (Module: models)
//------------------------------------------------------------------------------------
Model LoadModel(const char *fileName); // Load a 3d model (.OBJ)
-Model LoadModelEx(Mesh data); // Load a 3d model (from vertex data)
+Model LoadModelEx(Mesh data); // Load a 3d model (from mesh data)
//Model LoadModelFromRES(const char *rresName, int resId); // TODO: Load a 3d model from rRES file (raylib Resource)
Model LoadHeightmap(Image heightmap, Vector3 size); // Load a heightmap image as a 3d model
Model LoadCubicmap(Image cubicmap); // Load a map image as a 3d model (cubes based)