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| author | Ray <[email protected]> | 2020-11-23 23:46:05 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2020-11-23 23:46:05 +0100 |
| commit | 3d1ae3500c731aa37d8f887cd165db480c4890eb (patch) | |
| tree | 9a7576fad7ff40c5dd8268b5aeb243d5cf872df0 /src/raylib.h | |
| parent | 468a0bedd844586e7b6836b3dcbafda5c20d3595 (diff) | |
| download | raylib-3d1ae3500c731aa37d8f887cd165db480c4890eb.tar.gz raylib-3d1ae3500c731aa37d8f887cd165db480c4890eb.zip | |
REVIEWED: Window state flags -WIP-
WARNING: Several functions removed, replaced by SetWindowState() / ClearWindowState() equivalents, only for advance users.
ADDED: ClearWindowState() to reset window state
REMOVED: HideWindow() / UnhideWindow()
REMOVED: DecorateWindow() / UndecorateWindow()
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 21 |
1 files changed, 5 insertions, 16 deletions
diff --git a/src/raylib.h b/src/raylib.h index 5c293300..88c39118 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -154,8 +154,6 @@ // Temporal hack to avoid breaking old codebases using // deprecated raylib implementation of these functions #define FormatText TextFormat -#define SubText TextSubtext -#define ShowWindow UnhideWindow #define LoadText LoadFileText #define GetExtension GetFileExtension //#define Fade(c, a) ColorAlpha(c, a) @@ -466,18 +464,18 @@ typedef struct VrDeviceInfo { // NOTE: Every bit registers one state (use it with bit masks) // By default all flags are set to 0 typedef enum { + FLAG_VSYNC_HINT = 0x00000040, // Set to try enabling V-Sync on GPU FLAG_FULLSCREEN_MODE = 0x00000002, // Set to run program in fullscreen FLAG_WINDOW_RESIZABLE = 0x00000004, // Set to allow resizable window FLAG_WINDOW_UNDECORATED = 0x00000008, // Set to disable window decoration (frame and buttons) - FLAG_WINDOW_TRANSPARENT = 0x00000010, // Set to allow transparent framebuffer FLAG_WINDOW_HIDDEN = 0x00000080, // Set to hide window FLAG_WINDOW_MINIMIZED = 0x00000200, // Set to minimize window (iconify) FLAG_WINDOW_MAXIMIZED = 0x00000400, // Set to maximize window (expanded to monitor) FLAG_WINDOW_UNFOCUSED = 0x00000800, // Set to window non focused FLAG_WINDOW_TOPMOST = 0x00001000, // Set to window always on top - FLAG_WINDOW_HIGHDPI = 0x00002000, // Set to support HighDPI FLAG_WINDOW_ALWAYS_RUN = 0x00000100, // Set to allow windows running while minimized - FLAG_VSYNC_HINT = 0x00000040, // Set to try enabling V-Sync on GPU + FLAG_WINDOW_TRANSPARENT = 0x00000010, // Set to allow transparent framebuffer + FLAG_WINDOW_HIGHDPI = 0x00002000, // Set to support HighDPI FLAG_MSAA_4X_HINT = 0x00000020, // Set to try enabling MSAA 4X FLAG_INTERLACED_HINT = 0x00010000 // Set to try enabling interlaced video format (for V3D) } ConfigFlag; @@ -899,15 +897,12 @@ RLAPI bool IsWindowMaximized(void); // Check if wi RLAPI bool IsWindowFocused(void); // Check if window is currently focused (only PLATFORM_DESKTOP) RLAPI bool IsWindowResized(void); // Check if window has been resized last frame RLAPI bool IsWindowState(unsigned int flag); // Check if one specific window flag is enabled +RLAPI void SetWindowState(unsigned int flags); // Set window configuration state using flags +RLAPI void ClearWindowState(unsigned int flags); // Clear window configuration state flags RLAPI void ToggleFullscreen(void); // Toggle window state: fullscreen/windowed (only PLATFORM_DESKTOP) -RLAPI void HideWindow(void); // Set window state: hidden (only PLATFORM_DESKTOP) -RLAPI void UnhideWindow(void); // Set window state: visible (only PLATFORM_DESKTOP) -RLAPI void DecorateWindow(void); // Set window state: decorated (only PLATFORM_DESKTOP) -RLAPI void UndecorateWindow(void); // Set window state: undecorated (only PLATFORM_DESKTOP) RLAPI void MaximizeWindow(void); // Set window state: maximized, if resizable (only PLATFORM_DESKTOP) RLAPI void MinimizeWindow(void); // Set window state: minimized, if resizable (only PLATFORM_DESKTOP) RLAPI void RestoreWindow(void); // Set window state: not minimized/maximized (only PLATFORM_DESKTOP) -RLAPI void SetWindowState(unsigned int flags); // Set window configuration state using flags RLAPI void SetWindowIcon(Image image); // Set icon for window (only PLATFORM_DESKTOP) RLAPI void SetWindowTitle(const char *title); // Set title for window (only PLATFORM_DESKTOP) RLAPI void SetWindowPosition(int x, int y); // Set window position on screen (only PLATFORM_DESKTOP) @@ -1499,12 +1494,6 @@ RLAPI void SetAudioStreamVolume(AudioStream stream, float volume); // Set vol RLAPI void SetAudioStreamPitch(AudioStream stream, float pitch); // Set pitch for audio stream (1.0 is base level) RLAPI void SetAudioStreamBufferSizeDefault(int size); // Default size for new audio streams -//------------------------------------------------------------------------------------ -// Network (Module: network) -//------------------------------------------------------------------------------------ - -// IN PROGRESS: Check rnet.h for reference - #if defined(__cplusplus) } #endif |
