diff options
| author | raysan5 <[email protected]> | 2017-01-15 01:09:15 +0100 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2017-01-15 01:09:15 +0100 |
| commit | 4a158d972d9d110fcb581bc9f6583d05a2dc2544 (patch) | |
| tree | 105a2bee1c5483df1be5c55d51f2bbf33b763ff8 /src/raylib.h | |
| parent | 4ea8494f3e03440d0d67db8a3fa77ac50a4b1a36 (diff) | |
| download | raylib-4a158d972d9d110fcb581bc9f6583d05a2dc2544.tar.gz raylib-4a158d972d9d110fcb581bc9f6583d05a2dc2544.zip | |
Added LoadText() function
Actually, renamed ReadTextFile() from rlgl and make it public
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/raylib.h b/src/raylib.h index fa4f44e6..a47d3c59 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -925,6 +925,7 @@ RLAPI RayHitInfo GetCollisionRayGround(Ray ray, float groundHeight); // Shaders System Functions (Module: rlgl) // NOTE: This functions are useless when using OpenGL 1.1 //------------------------------------------------------------------------------------ +RLAPI char *LoadText(const char *fileName); // Load chars array from text file RLAPI Shader LoadShader(char *vsFileName, char *fsFileName); // Load shader from files and bind default locations RLAPI void UnloadShader(Shader shader); // Unload shader from GPU memory (VRAM) |
