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| author | Vlad Adrian <[email protected]> | 2020-06-28 00:59:14 +0300 |
|---|---|---|
| committer | GitHub <[email protected]> | 2020-06-27 23:59:14 +0200 |
| commit | 4d71e9b44fd043472eb523207765fd882578a2e0 (patch) | |
| tree | 7eee2baa992e31d9c7bdaa5732bd343156f8118e /src/raylib.h | |
| parent | eae6e6a828064a2cc8c3d7735c4422d5ca398eaa (diff) | |
| download | raylib-4d71e9b44fd043472eb523207765fd882578a2e0.tar.gz raylib-4d71e9b44fd043472eb523207765fd882578a2e0.zip | |
Added new function `DrawTextureTiled()` (#1291)
* Implemented DrawTextureTiled()
* Example added
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/raylib.h b/src/raylib.h index e456f5fe..4359147a 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -1187,6 +1187,7 @@ RLAPI void DrawTextureV(Texture2D texture, Vector2 position, Color tint); RLAPI void DrawTextureEx(Texture2D texture, Vector2 position, float rotation, float scale, Color tint); // Draw a Texture2D with extended parameters RLAPI void DrawTextureRec(Texture2D texture, Rectangle sourceRec, Vector2 position, Color tint); // Draw a part of a texture defined by a rectangle RLAPI void DrawTextureQuad(Texture2D texture, Vector2 tiling, Vector2 offset, Rectangle quad, Color tint); // Draw texture quad with tiling and offset parameters +RLAPI void DrawTextureTiled(Texture2D texture, Rectangle sourceRec, Rectangle destRec, Vector2 origin, float rotation, float scale, Color tint); // Draw part of a texture (defined by a rectangle) with rotation and scale tiled into destRec. RLAPI void DrawTexturePro(Texture2D texture, Rectangle sourceRec, Rectangle destRec, Vector2 origin, float rotation, Color tint); // Draw a part of a texture defined by a rectangle with 'pro' parameters RLAPI void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle destRec, Vector2 origin, float rotation, Color tint); // Draws a texture (or part of it) that stretches or shrinks nicely |
