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| author | raysan5 <[email protected]> | 2020-04-27 17:41:29 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2020-04-27 17:41:29 +0200 |
| commit | 6e2d39c51bc7a1ea382ab4179b74c882f2fd925c (patch) | |
| tree | d37227ce04cf925b45b2475888a4b87e736e4ad8 /src/raylib.h | |
| parent | ce2e48af52b4429ece5653cda35827c578c8e84c (diff) | |
| download | raylib-6e2d39c51bc7a1ea382ab4179b74c882f2fd925c.tar.gz raylib-6e2d39c51bc7a1ea382ab4179b74c882f2fd925c.zip | |
ADDED: IsWindowFocused()
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/raylib.h b/src/raylib.h index 81e1a3d1..5c096f80 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -873,7 +873,8 @@ RLAPI void InitWindow(int width, int height, const char *title); // Initialize RLAPI bool WindowShouldClose(void); // Check if KEY_ESCAPE pressed or Close icon pressed RLAPI void CloseWindow(void); // Close window and unload OpenGL context RLAPI bool IsWindowReady(void); // Check if window has been initialized successfully -RLAPI bool IsWindowMinimized(void); // Check if window has been minimized (or lost focus) +RLAPI bool IsWindowMinimized(void); // Check if window has been minimized +RLAPI bool IsWindowFocused(void); // Check if window has been focused RLAPI bool IsWindowResized(void); // Check if window has been resized RLAPI bool IsWindowHidden(void); // Check if window is currently hidden RLAPI bool IsWindowFullscreen(void); // Check if window is currently fullscreen |
