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authorRay <[email protected]>2021-04-26 00:36:13 +0200
committerRay <[email protected]>2021-04-26 00:36:13 +0200
commita44815e9395e63644e4adeac928155f1e465aed7 (patch)
tree0e774fcbce27f350fe455169874effe3af8863cb /src/raylib.h
parent7ad17386f6f052361a2211d52a099c6d2648285c (diff)
downloadraylib-a44815e9395e63644e4adeac928155f1e465aed7.tar.gz
raylib-a44815e9395e63644e4adeac928155f1e465aed7.zip
REMOVED: GenMeshDefault()
Diffstat (limited to 'src/raylib.h')
-rw-r--r--src/raylib.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/raylib.h b/src/raylib.h
index 4e45c1ff..a9fbe6b4 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -1408,7 +1408,6 @@ RLAPI void UnloadModelAnimations(ModelAnimation* animations, unsigned int count)
RLAPI bool IsModelAnimationValid(Model model, ModelAnimation anim); // Check model animation skeleton match
// Mesh generation functions
-RLAPI Mesh GenMeshDefault(int vertexCount); // Generate an empty mesh with vertex: position, texcoords, normals, colors
RLAPI Mesh GenMeshPoly(int sides, float radius); // Generate polygonal mesh
RLAPI Mesh GenMeshPlane(float width, float length, int resX, int resZ); // Generate plane mesh (with subdivisions)
RLAPI Mesh GenMeshCube(float width, float height, float length); // Generate cuboid mesh