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authorRay <[email protected]>2021-01-22 12:16:19 +0100
committerRay <[email protected]>2021-01-22 12:16:19 +0100
commitf4f208c4aeab5ee4c7e441714fdf6938dca3c24d (patch)
tree7d2bf33a1d185d4ccd5ecf9c21431a2e7cf18f90 /src/raylib.h
parent721768bdb02dbbe6875dd46af065298faa74f9c1 (diff)
downloadraylib-f4f208c4aeab5ee4c7e441714fdf6938dca3c24d.tar.gz
raylib-f4f208c4aeab5ee4c7e441714fdf6938dca3c24d.zip
ADDED: UploadMesh() #1529
Upload mesh data to GPU and get VAO/VBO identifiers
Diffstat (limited to 'src/raylib.h')
-rw-r--r--src/raylib.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/raylib.h b/src/raylib.h
index 1bc1fe8b..a2e5c63b 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -1339,6 +1339,7 @@ RLAPI void UnloadModelKeepMeshes(Model model);
// Mesh loading/unloading functions
RLAPI Mesh *LoadMeshes(const char *fileName, int *meshCount); // Load meshes from model file
+RLAPI void UploadMesh(Mesh *mesh); // Upload mesh vertex data to GPU (VRAM)
RLAPI void UnloadMesh(Mesh mesh); // Unload mesh from memory (RAM and/or VRAM)
RLAPI bool ExportMesh(Mesh mesh, const char *fileName); // Export mesh data to file, returns true on success