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authorRay <[email protected]>2023-03-12 19:52:24 +0100
committerRay <[email protected]>2023-03-12 19:52:24 +0100
commit520ea94de8fdf85af987d9b291fb4bc24259494a (patch)
treeb51a082a86a9561f38251ca476c57f4988ad7cb5 /src/raylib.h
parent8ca32127013be61110b72eddc19dda16520ac704 (diff)
downloadraylib-520ea94de8fdf85af987d9b291fb4bc24259494a.tar.gz
raylib-520ea94de8fdf85af987d9b291fb4bc24259494a.zip
Update version to `raylib 4.5`
Diffstat (limited to 'src/raylib.h')
-rw-r--r--src/raylib.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/raylib.h b/src/raylib.h
index a6c1a49d..9c68807b 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -1,6 +1,6 @@
/**********************************************************************************************
*
-* raylib v4.5-dev - A simple and easy-to-use library to enjoy videogames programming (www.raylib.com)
+* raylib v4.5 - A simple and easy-to-use library to enjoy videogames programming (www.raylib.com)
*
* FEATURES:
* - NO external dependencies, all required libraries included with raylib
@@ -84,7 +84,7 @@
#define RAYLIB_VERSION_MAJOR 4
#define RAYLIB_VERSION_MINOR 5
#define RAYLIB_VERSION_PATCH 0
-#define RAYLIB_VERSION "4.5-dev"
+#define RAYLIB_VERSION "4.5"
// Function specifiers in case library is build/used as a shared library (Windows)
// NOTE: Microsoft specifiers to tell compiler that symbols are imported/exported from a .dll